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Wrench

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Everything posted by Wrench

  1. the WoV timeline can be extended with a simple text edit... But like Streak said, it's just a matter of copying files/folder. I got WoV for the carriers (upon which I crash most spectaularly), and when WoE came out, just transfered the terrain over there. I haven't touched WoV in a looooong time. Given the choice, based on available funds , start with WoV and then move up to WoE. All the game are good! All are modable to the infinite! Wrench kevin stein
  2. I disremember the exaxt URL, but try 'calendardepot.com' I've ordered many of my aviation art calenders there. Also, check HistoricAvaition.com ... great selection of books on all kinds of things that fly. In my somewhat largeish collection I really don't remember seeing to many of the A-26 Invader (as Capun said, post-war B-26), but one of the old one, 2001 or 2002 had a B-26 maruader artwork, I think by Roy Grinnell. Belive me, Invader art is VERY hard to come by!!! Wrench Kevin Stein
  3. View File F-86F-40, 461st FDS, USAFE F-86F-40 Sabre, 461st FDS, USAFE skin for SF/WoV/WoE Just a simple, natural metal skin for Zur's Sabre as used by the 461st Fighter Day Squadron (ex-527th FBS) after the experiment with camoflague ended, and the aircraft were transfered to the new unit. Timeframe is approx 1956-58-ish. Included are new serial and buzz number decals. The Black Bar/Diamonds is borrowed from USAFMTLs camo version for the 527th. The serial numbers are actual F-86F serials, but I claim no historical accuracy if they were used by this squadron. See the enclosed readme for super easy install instructions (for a change!) Happy Landings! Wrench kevin stein Submitter Wrench Submitted 12/08/2007 Category F-86 Saber/FJ-2/3 Fury Skins
  4. 284 downloads

    F-86F-40 Sabre, 461st FDS, USAFE skin for SF/WoV/WoE Just a simple, natural metal skin for Zur's Sabre as used by the 461st Fighter Day Squadron (ex-527th FBS) after the experiment with camoflague ended, and the aircraft were transfered to the new unit. Timeframe is approx 1956-58-ish. Included are new serial and buzz number decals. The Black Bar/Diamonds is borrowed from USAFMTLs camo version for the 527th. The serial numbers are actual F-86F serials, but I claim no historical accuracy if they were used by this squadron. See the enclosed readme for super easy install instructions (for a change!) Happy Landings! Wrench kevin stein
  5. It's a thingy called Names***.lst (where *** is the country) You'll still need the extractor, and you go into the MissionData.cat, in the Flight folder. There you'll find a host of Names***.lst. They're broken down by, well I guess it's country type. African Argentine RAF Russian Thai USN etc etc and fo course, etc looks like at least 2 dozen of them, by a quick look in the cat They're broken down into 3 sections, LastName MaleFirstName FemaleFirstName when and how they appear is based on the "GenderRatio=" for each nation, which is specified in the Nations.ini Simple text lists, so they're pretty easy to edit in Notepad. Which means, by adjusted taht ratio, you could convievebly run into a modern version of The Night Witches.....of a host of very nast Amazons... Wrench kevin stein
  6. To mis-quote Obi Wan: "The Eels will be with you, always" Wrench kevin stein
  7. that's some serious bulkhead detailing!!! Looks good so far! Wrench kevin stein
  8. With the discussion for Major Lee's new project of Updating DBS, and my volenteering for the US air defenses, it sent me off into my distant past, serching for evidence. Having spent the last few hours over at my mothers, scouring through old photo albums... Taken at Santa Monica Airport. The area where this was, is now a park and dog run. It used to be storage for new cars for the local dealers, and before that generic aircraft parking and tie-downs. Now, I don't know the exact date (and couldn't find the pictures of the Nikes that should be there), but it should be between 1963-1966. I should be approx 3-5 years old here. Looking at the shot in close up, we have what looks like a Regulas, Honest John, in between them could be an Ontos. And I think I'm standing under a Terrier (or maybe Talos? -- can't see the nose, but the 2nd stage looks like a Standard) So, it appears I was destined, somehow to be associated with air defense missiles -- and I never got the serve!!!. But I've always been a Flag Waver!! Just thought I'd share something from the past.... Wrench kevin stein
  9. Thanks! This is another one with Major Lee's DBS in mind...even if this squadron was based in Maine.... There are still 2 versions of the J to come out, as soon as I get ahold of good pictures. Still haven't figured out how to hide the IR and SAR Falcons in the pods to make an H....but I'm working on it!! Still have to redo the other skin for this one, too. Slight repainting, and new decals...not really that much work...just looking up the correct serials. I really liked the screenie I used for this one, the Moon was just right there...and was just too nice a shot pass up. Wrench kevin stein
  10. Wrench

    Remember

    <S> Wrench Kevin Stein
  11. View File F-89D Scorpion, 75th FIS Skin, Ini, Weapons Upgrade Pak F-89D Scorpion 75th FIS Skin and Ini Updates Pak for SF, WoV & WoE: This package will give you an revamped skin, based off Volksjager's original, with a full set of updated inis. To make life easy, EVERYTHING is inculded. Excepting the aircraft itself -- you should already have that!!! Basically, this is a rebuild of the ENTIRE weapons system for this aircraft, -- Please Note: this skin is designed to replace the skin folder marked "1D" in your original F-89D install -- All the skin bmps have been repainted, using new templates created by me, based off Volk's original skins. I've duplicated his original work, so all credit goes to him for skin creation...I've basically just redone them to make use of the new panel, rivet lines and new decals created by me for the serial and buzz numbers Modified main, data, cockpit, avionics and loadout inis are included. These reflect changes to operational uses as seen in the "Weapons Fixes and Loadouts" thread I maintain at CombatAce. The weapons have been completly revamped, using a trick found by Lexx_Luthor over at the 3rd Wire boards, concerning multiple FFAR installations. NEW damage tgas are also supplied -- what? you think those Commie gunners are going to sit there and let you blow them full of holes???? Brand new, and available in this mod only -- Hangar and Loading screens!! You -WILL- be using the Weapons Editor to add the new FFAR rockets...make sure you have the latest version, the one that came in the 6/06 Weapons Pak. == You MUST also have the latest Weapons Pak installed.== PLEASE read the enclosed readme for fully detailed, conscise, step-by-step install instructions. It's designed to make your life just a little easier... Enjoy, and Happy Hunting! Submitter Wrench Submitted 12/07/2007 Category F-89 Scorpion/F-94 Starfire Skins  
  12. 208 downloads

    F-89D Scorpion 75th FIS Skin and Ini Updates Pak for SF, WoV & WoE: This package will give you an revamped skin, based off Volksjager's original, with a full set of updated inis. To make life easy, EVERYTHING is inculded. Excepting the aircraft itself -- you should already have that!!! Basically, this is a rebuild of the ENTIRE weapons system for this aircraft, -- Please Note: this skin is designed to replace the skin folder marked "1D" in your original F-89D install -- All the skin bmps have been repainted, using new templates created by me, based off Volk's original skins. I've duplicated his original work, so all credit goes to him for skin creation...I've basically just redone them to make use of the new panel, rivet lines and new decals created by me for the serial and buzz numbers Modified main, data, cockpit, avionics and loadout inis are included. These reflect changes to operational uses as seen in the "Weapons Fixes and Loadouts" thread I maintain at CombatAce. The weapons have been completly revamped, using a trick found by Lexx_Luthor over at the 3rd Wire boards, concerning multiple FFAR installations. NEW damage tgas are also supplied -- what? you think those Commie gunners are going to sit there and let you blow them full of holes???? Brand new, and available in this mod only -- Hangar and Loading screens!! You -WILL- be using the Weapons Editor to add the new FFAR rockets...make sure you have the latest version, the one that came in the 6/06 Weapons Pak. == You MUST also have the latest Weapons Pak installed.== PLEASE read the enclosed readme for fully detailed, conscise, step-by-step install instructions. It's designed to make your life just a little easier... Enjoy, and Happy Hunting!
  13. Oopps..forgot about your Hawk question... I can't remember EXACTLY where it is, possibly in the 'non-aircraft mods' section, but Nick Bell has posted an updated WoE targets ini with HAWK batteries set up, and with updated Hawk launcher, HIPR and Lopar radar data inis. It makes them super-deadly for the Red side!! Originally, the HAWK would act as you describe, sometimes blowing up on launch, and sometime blowing up on YOU!! Wrench kevin stein
  14. Well, look at the bright side, at least it wasn't Nigerian royalty trying to get it, to set up their 'funds recovery site' Wrench kevin stein
  15. Excellent work, people....I can see that overnight this has turned around and calmed down Let's leave this open for a while, and see if it stays this way. Wrench kevin stein
  16. (following the example, of trying to lighten the mood....) One of the reason's I don't wear boxers....and size issues (don't forget, us Jewish guys need to be trimmed at birth ) Zur, you know, I can actually HEAR my wife saying the same thing...probably a little more colorfully. Pat don't believe in holding back. I was actually going to stay completely out of this, simply because I didn't like where we all knew it would go.... Since I seem to be the most neutral one here, I really ain't got much to say. Other than.... how much work would it be to simply recreate the Argie Scooters??? You'd just need new skins, decals and a few ini edits to rebuild them. The little hump thingys are already in the weapons pak. And I KNOW new ones were/are in the making, as I'd seen them in not to distant past, for the upcoming (and much delayed) Falklands rebuild. And to mention a last point, the A-4AR isn't one of Diego's...it's from a dude calling himself "Ravins**t". It's sitting right here in my full objects install, with the readme saying so. I respectfully suggest.... We should mod in the SHAAAADDDEEE!!!! Wrench kevin stein
  17. I'm in already, right?? If not, then I express my intent. (wasn't I just volenteered for the US air defenses???) one skin already released, another on the way (well, soon...I had to redo all the decals -- had the wrong marks' serial numbers for the D) If you need me...that is Wrench kevin stein
  18. I learn something new about this everyday!!! Thanks CP!!! Maybe, someday, before the End of the World...I might figure out how to model...might actually take me that long, too!!! Wrench kevin stein
  19. thank you! But all skin credit really goes to Volksjager; I used his original skins to create a new template from, and removed the painted on numbers, so I could decal it with individual buzz and serials. Of course, all the rivet and panels had to be redrawn, but that was pretty easy. The only thing I couldn't figure out, was getting the sharkmouth on the nose gear doors...couldn't find what part of the map they're on (well, I could, but I'm getting lazy...ok, lazier) BTW, everything but the sharkmouth is a decal some other data ini edits, besides the 104 rockets mounted, canopy closers faster, landing llight, little bits and stuff. Wrench kevin stein
  20. I'm just wondering where "ligerty island" is .... perhaps it's a stargetic site???? Wrench kevin stein
  21. Yes, there is. You'll find your answer in the Knowledge Base, in my "Weapons and Loadouts Fixes" Thread. Happy Hunting!! Wrench kevin stein
  22. Well guys, that's fixed that... All I need do now, is write up the readme. This bird still has a little bit of a 'bobble' in level fllight, with plays havoc with the rockets, but that's just beyond me. It still works, though!! Expect this sometime tommorrow! And thank you gentlemen, I made a nuub mistake Wrench kevin stein
  23. That would be used for your textureset ini; the part of the text added to the main ini that tells the skin what to do. Out of curiosity, IS there a textureset.ini with the skin??? Even if you add it to the F-4B.ini, you may still need one in the skin folder. What I need to see is there a decals.ini. That's what tells the game engine where, and what kind of, marking to add to the skin. Wrench kevin stein
  24. I'll give that a try!! What I think I was thinking, was the distance from center of the model....not thinking that it's a seperte piece. note to self: remember basic decaling --- coords are from CENTER of mesh, not gobal model. Heck, I'll try anything just to finish this off!!! Ken, is this one any better??? Late-model J without rocket pods. Still need some better pictures for finish skinning it and the early J WITH pods... Wrench kevin stein
  25. Good for you Kaizer!! As you requested, I edited you post to remove the picture link. If more people were as respectful as you towards others work, we'd have a lot less problems I thank you!!! Wrench Kevin Stein
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