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Coupi

+MODDER
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Everything posted by Coupi

  1. This would be interesting idea... but I think the aircraft need several updates for SF2. This anouncement @ Thirdwire could be the first step to a "comeback"...
  2. Super! Many thanks!!!
  3. From the Farman HF.20 to the Rafale... into FE2 and SF2 ! 100 years of world air combat History: WWI, Spanish Civil War, WWII, Suez, Vietnam, Cold War, etc... Thank You modders and skinners!!!
  4. Northrop super products... two super mods for SF2!!!
  5. Coupi

    RAVEN

    Great Raven! I'm happy to see You again among us!!!
  6. I don't know if this can help you... http://zone-five.net/showthread.php?t=25848 http://www.globalsecurity.org/military/library/policy/navy/nrtc/14313_ch2.pdf http://navyaviation.tpub.com/14023/css/Mode-Selector-Switch-And-Intervalometer-Lau-68B-A-And-Lau-68D-A-88.htm http://www.ordtech-industries.com/2products/launcher_rocket275/OMI-LAU-131A.html
  7. Very impressive works!!!
  8. New scramble... hard job these days!
  9. Hello, I would like to share this "old" book I bought in 1987... NATO European AF 1987 Log Book.pdf Best regards, Coupi.
  10. 1983... over Sea Baltic!
  11. Sure... the "Hog" is missing! Edited: http://combatace.com/topic/69203-f-86h-hog/page-1
  12. Hello, Ok I go to modify... this was my prévious test! Thank you Geary!!!
  13. Hello, Thanks to the Mue Tool viewer I've found the hiden stick control from the TW Mystère IVA cockpit... I you want to show this (moving) stick control from the cockpit add these (bleu) lines (removed dashes) to the "cockpit ini" file (edited) of the plane: ...... Instrument[047]=AlttitudeWheel Instrument[048]=Move1 Instrument[049]=Move2 Instrument[050]=Move3 [Move1] Type=ACCELEROMETER NodeName=stick_base MovementType=POSITION_Z Set[01].Position=0.80 Set[01].Value=0.0 Set[02].Position=0.80 Set[02].Value=0.0 [Move2] Type=ACCELEROMETER NodeName=stick_base MovementType=POSITION_X Set[01].Position=0.35 Set[01].Value=0.0 Set[02].Position=0.35 Set[02].Value=0.0 [Move3] Type=ACCELEROMETER NodeName=stick_base MovementType=POSITION_Y Set[01].Position=-0.10 Set[01].Value=0.0 Set[02].Position=-0.10 Set[02].Value=0.0 [HUD] Type=HUD NodeName=HUD_glass .........
  14. Hi Sundowner, Linked with SF2NA terrain options ? http://combatace.com/topic/73003-may-2012-patch/ Do you have tested with Reported=TRUE ?
  15. Coupi

    SEA3_F-100D.zip

    Top! Very beautiful!!!
  16. Hello, Impossible to view the green HUD Glass from the F-22 Cockpit! - into the "Cockpit": "afx_hudglass.tga" added from the F/A-24 mod (originally missing) - Viewing ok from the Mue too! Do you have an idea? Thanks for advance, Coupi.
  17. Fastly done from the F-16C Block 52+ by Viper Team and the "what if" F-16E mod... with added IRST and deleted pitot mainly.
  18. 80's ATF project of the Aerospace Defense Command from the CL-2016 mod by Cocas.
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