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Gocad

+MODDER
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Everything posted by Gocad

  1. I have both North African terrains by Edward already, in fact I have built a campaign for the North Africa terrain as well. It's fun to play, although not really accurate from a historical perspective.
  2. You know, perhaps it would make more sense if you post this at the Thirdwire forum.
  3. AFAIK the Super Echo is set up as an ENEMY (IIRC SOVIET) aircraft. It's hard to force the game to include a specfic enemy aircraft in a random single mission. EDIT: Is there any other film than Top Gun?
  4. Not to mention that when you buy one aircraft carrier you soon will feel the need for another. As long as you're serious about it.
  5. 1st quiz: You are an F-15. Your record in combat is spotless; you`ve never been defeated. You possess good looks, but are not flashy about it. You prefer to let your reputation do the talking. You are fast, agile, and loud, but reaching the end of your stardom. 2nd quiz: You are a P-51 MUSTANG. You enjoy classic things. You like the beauty of old machinery, and the way that it awed the world. You love adventure, and you like being top dawg. You are powerful, and you are determined. You see qualities in things that most people do not. So buckle your seat belt and tear up the skies, it's your turn to have some fun!!
  6. The AI pilots under your control are capable of using them, other AI flights however do not use them. That's the issue Canadair was complaining about.
  7. You're not alone out there, thus it can be that another flight engaged and destroyed the enemy aircrafts designated as primary target. Same thing can happen during close air support or strike missions... Btw, I would recommend that you just play the game for awhile, because doing so will answer most of the questions you have posted here.
  8. There are a few aircraft that have moving weapon stations inside their bomb bay (F-23), why not analyze their data files first? Not sure, though, whether this could help you with the Vatour...
  9. IIRC I had to make one when I added those inner AMRAAM rails to my F-18, but the model itself is of course present in the pack, since its that for the dual IRM rails.
  10. Hmmm, I wonder who started that one.
  11. Sure. It would require the creation of a new dual AMRAAM rail (using the LAU-105 that is part of the Weapons Pack) and some aircraft data_modifications. It's basically the same method that has been used to add those Sidewinder rails to the Tornado models.
  12. Happy B-day! :yes:
  13. Interesting. I guess you should hope that TK succeeds in finding those templates for the stock WOV aircrafts.
  14. NOOOOOOOOOOOO!
  15. Do medics take the hippocratic oath?
  16. Wait a second! Are you trying to tell me that those advertisements are nothing but BS?!?! Then again I do think that it is well known that most nations have in fact two armed forces...one you serve in and one they advertise for. Needless to say that these two don't have much in common.
  17. No disrespect to him, but I do find this "swapping of oaths" to be problematic.
  18. Two things. It doesn't really matter whether you assign weapons to your unit that shouldn't be available at that time. If they are listed in the campaign_data then you will get them. Other AI flights are armed according to the aircraft's loadout.ini. It doesn't matter here whether those weapons are listed in the campaign_data or not. However, it may happen that the game loads earlier versions of the weapons listed in the loadout file when the weapons listed there are not available during that time. Finally, a stupid question: Did you restart the campaign after you did those edits? Because modifcations made to the campaign_data do not affect campaigns in progress.
  19. Are you serious? Her inclusion watered down the original premise of the series. IMHO this 'remake' will suck, big time.
  20. Ouch, that's a lot. I have no doubt that they are some units left that haven't been covered yet, but I'm also aware that there are several skins that seem to have been done already, but aren't available since they are part of the those packages that haven't been released yet. Bottom line is, I do think now that it's better to wait until all Crusader models are released (wait, did I really said that?) before I do another skin.
  21. Yeah, these values are meter per second. 570 mph? Sounds like somebody mixed up mph and km/h. The top speed of the B-29 (and I guess that was not acheived at sea level) is around 360 mph (which is about 570 km/h). To sum it up, the B-29 is indeed totally overpowered. Too much engine power (each engine is rated at 3245 kW, in reality they only delivered 1620 kW) and wrong speed values. Still a nice model, though.
  22. Hmmm...doesn't look like a D or E model. But seriously, I do wonder whether there are any skins left to be done. I would really like to do a few more, but there is no point in doing something that has already been done.
  23. Oh my, isn't there a Crusader unit you haven't covered yet? We definitely need some sort of coordination here. I guess that makes it complete. Well, at least I know now how to do those top wing squadron codes.
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