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Everything posted by Gepard
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Black parts means, that either skin files are in wrong format or they are corrupted.
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Mixed pair of MiG-21SM, consist of one fighter of the Frontline Aviation (VVS) and one of the Naval Aviation, over the Kuril islands.
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I was not really happy with the x-shaped tree with horizontal layer, which i used before. That's why i made a new one. It's an american white oak. I think it looks a little bit better than before.
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The link is to a site which is dedicated to the east german fighter bomber squadron JBG-37, which used the MiG-23BN and earlier the MiG-17F fighter bomber. If you go to the page you will see the use of MBD-2-67U quad rack with 4 bombs and on the bottom of this page you see the nuclear weapon pylon, which was intended for RN-40 A-bomb. Other links on the page are to the gun, the unguided rockets (in pods and the big S-24 with the special launch rail for this rocket) and the Kh-23 guided missile. Simply click through this site, it has a lot of good photos. For the MiG-23 fighters i must look in my archive, whether i have some good photos of the armament or not.
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Here is the link to a german site with good photos of the weapon racks on the MiG-23BN. http://www.jbg37.de/html/bombenbewaffnung.html
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In single missions it is impossible, AFAIK. But in campaigns it is possible. In the dat.ini of the campaign you can set: AllowRandomAceCreation=TRUE So the game engine creates aces. But their names are random generated and have nothing to do with historical accuracy.
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Only a question. Has someone already made this twin bomb rack? MBD-3-2UT-1 Soviet bomb rack for two 250 or 500 kg bombs. The original pylon had to be removed and was replaced by this rack. It was a time consuming job and thatswhy it was seldom used.
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I planting trees in the suburbs too. The X-shape trees are outdated, compared with other games. If i could get a TOD tree which would have not only 2 crossing layers, but 4 crossing layers. That would be much better.
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Chaotic parking.
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The sat pictures, which i used to made the city tile, showing a lot of trees. Thatswhy i planted 460 trees on the tile. I think so it looks a little bit more realistic.
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Task Force Ships spawning on land in Desert Storm Terrain
Gepard replied to TheStig's topic in Mods & Skinning Discussion
It's a bug in game engine. For some reasons the game engine let ships operate outside the designated "water" areas. AFAIK you can't do anything against it.
