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Gepard

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Everything posted by Gepard

  1. Dont forget the human factor. There must be a reason, why the fire suppresion system was activated. Perhaps one of the sailors has smoked. Some days ago in germany a traveler bus burned out because someone has smoked on the toilett, result 20 death.
  2. I see in the first way the man, the sailor who has lost his life. A sailor is a comrade of all sailors around the world. It is sad for each single lost man, wheter he is russian, german, english, french, american or something else. Its a reason to morn, especially in time of peace. They man who died had all parents, wifes, children, friends. They were humans and they died caused by a technical mailfunction in a ship what was on a test trail. Accidents happen and accidents cost human lifes.
  3. Midway terrain is an example of partial use of sat pics. Kure atoll is done completly by sat pics, but for midway islands i used a mix between sat pics and already existing tiles. The main problem is the size of the files. If you would follow my way to make midway to build, lets say Israel, you would get a size, that it would be impossible to share it via internet at the moment.
  4. SAR or better CSAR would be a nice feature. Perhaps we should ask TK. Normaly he is listening to the community. I would also like to see escord missions where helis escorting a column of trucks or APC to defend them against enemy ground objects (Taliban for instance)
  5. Accidents can happen. And it happen in all armies and navies around the world. If i think how many man we lost during my military time by accidents and how many people we lose today, then we have no real reason to blame he russians.
  6. next version of Midway terrain is on a good way What will be new? The number of target areas was increased from 10 to 21. +Kure Atoll airfield is now operational from 1943 +Trenches and AAA Machinegun sites are added on Midway. +PTBoat base added +2 Marine Camps +1 Radiostation +1 Radarstation +US Flags added For the case that you want to know, what if the japanese Landing operation would have been successfull i added as easteregg the file Midway What if_targets.ini. There the Midways and Kure atoll are in japanese hands. The japanese Navy is operating close to the islands and is waiting on the US counterstrike.
  7. The terrain is not flattened for the runway. It seems to be, that some terrains which whad no problems before latest patches now show this problem you mention. My Israel2 terrain is one of this examples. I dont know why it happen. Normaly it should not, but it does.
  8. Mirage 2000EM in the last time to finish this mod Mi-24D for testing Afghanistan terrain
  9. To say it in the first line, as action thriller the new James Bond movie is acceptable. But a James Bond movie had to be more than an action thriller. I expect to see and listen all the small details which i love and miss this time. I expext the "My name is Bond, James Bond" I expect that he drinks his martinis "shaken, not stired" I expect to see Moneypenny and her neverending "love" to Bond. I expect to see Q and his funny toys. and and and Finaly i expect to see James Bond as a british Gentleman with all his noblesse, snobism, sexism and his stiff upperlip. I expect to see James Bond as a Lion under the cover of the gentleman, not as a Rambo immitation in a smoking.
  10. 1,478 downloads

    Mirage2000EM Egypt ***************** version 1.1 In is version of the Mirage2000EM i have changed the flightmodel to fit in the October2008 patch. With the old flightmodel the Mirage had the tendency to overroll and by using the autopilot to overpitch while landing approach. With version v1.1 the Mirage200EM had become again a very good dogfighter with acceptable handling capabilities. Hope you enjoy it. Michael (Gepard) Made in Germany January 2010 Readme of version 1.0 ---------------------------------------------------------- I. This is a mod of Erwin_Hans Taiwanese Mirage2000-5. It represent the egyptian version of the Mirage-2000E. The Mirage-2000EM was ordered in 1981 and was delivered from 1986. It was intended to act as couterpart to the israeli F-16C. +++++++++++++++++++++++++++++++++++++ II. Changes: - weaker engine to represent the M-53/5 - other Radar and weaker avionics - i use the F-15A cockpit which is the closest available to the Mirage2000E cockpit - new skin +++++++++++++++++++++++++++++++++++++ III. CREDITS: I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5. The original 3D Model was made by aleks The flight Model was done by IAFmars and YEYEYE and Erwin_hans ---------------------------------------------------------- IV. INSTALLATION: -Unzip all files into your objects/aircraft folder. -For the case that you have no weaponpack you will find all Mirage2000EM weapons in the included Weapons folder. To install follow the instructions in the readme there. ---------------------------------------------------------- V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. ------------------------------------------------------------- VI. The Mirage2000EM is FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany November 2008
  11. View File Mirage 2000EM Mirage2000EM Egypt ***************** version 1.1 In is version of the Mirage2000EM i have changed the flightmodel to fit in the October2008 patch. With the old flightmodel the Mirage had the tendency to overroll and by using the autopilot to overpitch while landing approach. With version v1.1 the Mirage200EM had become again a very good dogfighter with acceptable handling capabilities. Hope you enjoy it. Michael (Gepard) Made in Germany January 2010 Readme of version 1.0 ---------------------------------------------------------- I. This is a mod of Erwin_Hans Taiwanese Mirage2000-5. It represent the egyptian version of the Mirage-2000E. The Mirage-2000EM was ordered in 1981 and was delivered from 1986. It was intended to act as couterpart to the israeli F-16C. +++++++++++++++++++++++++++++++++++++ II. Changes: - weaker engine to represent the M-53/5 - other Radar and weaker avionics - i use the F-15A cockpit which is the closest available to the Mirage2000E cockpit - new skin +++++++++++++++++++++++++++++++++++++ III. CREDITS: I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5. The original 3D Model was made by aleks The flight Model was done by IAFmars and YEYEYE and Erwin_hans ---------------------------------------------------------- IV. INSTALLATION: -Unzip all files into your objects/aircraft folder. -For the case that you have no weaponpack you will find all Mirage2000EM weapons in the included Weapons folder. To install follow the instructions in the readme there. ---------------------------------------------------------- V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. ------------------------------------------------------------- VI. The Mirage2000EM is FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany November 2008 Submitter Gepard Submitted 11/05/2008 Category Mirage and Kfir
  12. Wrench, Midway terrain is not forgotten but Afganistan terrain had at the moment a higher priority for me. Give me the usual two weeks and then i will release the Midway terrain version with added target areas which are partly took over from your files or which are inspired by them.
  13. Its a nice idea to have crashed helicopters on the map. I know, that Capun has such static helis on his page. I will ask him wheter i can include them into Afghanistan terrain. I see 2 possibilities for such heli ground objects: 1. the downed heli is to destroy, so that no sensitive technologie is falling into wrong hands 2. a downed heli crew is to protect against attacking enemies. No 1 i can include without problems into the terrain, the No.2, i think is more for scriped missions.
  14. if you have "white" rivers try to change your graphic options for water=high.
  15. Beta version uploaded some minutes ago. Must wait till admin gives the ok.
  16. 1,508 downloads

    Afghanistan Terrain Beta 0.6 ======================== I. AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs. *************************************** II. From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly. This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war. ***************************************** III. Afghanistan terrain is a Beta, so far, that not the entire land is covered at the moment. Finished, or nearly finished is the area around Kabul, Bagram, Jalalabad, Kunduz and Mazar i Sharif. This area is now completly tiled and the target areas are set. So you can fly and fight along the Jala Road and surrounding mountains and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions - number of set target areas: -90 - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD -Air to air missions are impossible, because no taliban airfield is set (as historical correct) -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy) You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily. -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style ******************************************* IV. INSTALLATION: -Unzip the file into your Wings over Israel Thats it! If you want then you can place mainscreen.bmp into your menu folder. ****************************************** V. Credits At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.) I want to say thank you to _____ for the Taliban Dushka and the Toyota Hillux. And i want to say thank you to Capun for the permission to use his Mi-8 and Mi-24 as shot down heli ground objects. ******************************************* VI. Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED. Sharing of Groundobjects which are part of this package needs the permission of their makers. If you find bugs please post them in StrikeFighters section of Combatace.com forum. ***************************************** VII. Hope you enjoy it. Good Hunting along the Jalalabad road! Michael (Gepard) ============================================ VIII. Made in Germany April 2009 ============================================
  17. View File Afghanistan terrain Beta 0.6 Afghanistan Terrain Beta 0.6 ======================== I. AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs. *************************************** II. From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly. This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war. ***************************************** III. Afghanistan terrain is a Beta, so far, that not the entire land is covered at the moment. Finished, or nearly finished is the area around Kabul, Bagram, Jalalabad, Kunduz and Mazar i Sharif. This area is now completly tiled and the target areas are set. So you can fly and fight along the Jala Road and surrounding mountains and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions - number of set target areas: -90 - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD -Air to air missions are impossible, because no taliban airfield is set (as historical correct) -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy) You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily. -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style ******************************************* IV. INSTALLATION: -Unzip the file into your Wings over Israel Thats it! If you want then you can place mainscreen.bmp into your menu folder. ****************************************** V. Credits At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.) I want to say thank you to _____ for the Taliban Dushka and the Toyota Hillux. And i want to say thank you to Capun for the permission to use his Mi-8 and Mi-24 as shot down heli ground objects. ******************************************* VI. Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED. Sharing of Groundobjects which are part of this package needs the permission of their makers. If you find bugs please post them in StrikeFighters section of Combatace.com forum. ***************************************** VII. Hope you enjoy it. Good Hunting along the Jalalabad road! Michael (Gepard) ============================================ VIII. Made in Germany April 2009 ============================================ Submitter Gepard Submitted 11/01/2008 Category Terrains  
  18. Tiger and Mi-24 too at Capuns site.
  19. Looks good. And this are birds which would fit perfectly into a Wings over Korea.
  20. This is a knowledge base, no place to ask questions! And by the way, the lingua franca here is english.
  21. Have not the Cuba terrain, but if both planes explode it could mean, that no airfield is available and all planes are placed at one and the same place.
  22. I agree with Wrench. WW2 scenarios should be better not september patched. I myself patched BOB and it runs. No crashes which are terrain related so far. But the feeling of flying the birds now is more arcade than sim. The balance between enemy and friendly planes is lost. By the way, which runways have the not "flatted problem"? I only remember that Caffiers was one. A short fix for it: [TargetArea042] Name=Caffiers Fliegerhorst Position=931000.000000,577600.000000 Radius=4242.640625 ActiveYear=0 Location=2 Alignment=ENEMY AirfieldDataFile=airfield_SLB kurz.ini NumSquadrons=2
  23. For the AH-1 is a updated version available at Capuns site which not is blowing up on the runway.
  24. Lindr i included the links to 3 drawings. http://www.inetres.com/gp/military/cv/tank/T-80/T-80U.gif http://www.inetres.com/gp/military/cv/tank/T-72/T-72B.gif http://www.inetres.com/gp/military/cv/tank/T-64/T-64BV_1.gif You will see, that the running gears of T-64, T-72 and T-80 are completly different. A look on the running gear is a clear indicator for the panzer type. The autoloader of the T-64 simply not fitted into the T-72 chassis. If you look on the running gear of T-64 and T-72 you will see that the T-72 has broader tracks. Because the tanks had a definite max wide (related to the railway transport) the chassis of the T-72 had to be smaller and in the smaller chassis the T-64 joint autoloader does not fit. Thatswhy the casette autoloader of the T-72 was developed. The T-64 genesis The T-64 development started in 1954 with Object 430 (100mm smoothbore gun, 35,5 tons). (In 1960 in Nishni Targil Object 166 was developed as backup because Object 430 had to slow development progress. Preparation for serial production of Obj.166 in 1961, entered service in 1962 as T-62.) 1961 in Charkow Object 432 (115mm smoothbore gun, 36,7 tons) was developed. Shown the first time in 1962 at Kubinka weapon display. Prototyp in 1963, entered service in very small numbers in 1964 as T-64. Further development to object 434 (125mm gun, 37,3 tons), Prototype in 1964 entered service in 1967 as T-64A. 1974 object 447 (125mm gun, capable to fire gun launched guided missiles, 39 tons), entered service in 1974 as T-64B. Modified in 1983 with ERA armour (42,4 tons) as T-64BV, later to T-64BM modernised. The first T-72 version (41 tons) was definetly worser protected than the T-64A (37.3 tons). The iraqis used in 1991 mostly the basic T-72 in combat and we all know how this ended. The T-72 lacked the multi layer armour on the turret and had a thinner armour. With the T-72A version with increased armour thickness and included ceramic layers in the turret the T-72 reached the protection level of the T-64B. Live firing tests of east german T-72M1 (export version 43.5 tons) showed in 1991 that this panzers were bullet proof against 105mm NATO tank guns and ATGM warheads in head on duell situations and normal combat distances. With the T-72B (44.5 tons) the T-72 got a superior protection level against the T-64 and the T-80 as the war in Chechenya showed. The last conflict in Georgia showed also the superiority of the russian T-72BM over the polish PT-91 (polish T-72M1 mod). One of my major source is the book "Kampfpanzer heute und morgen" by Rolf Hilmes And finaly a link to a T-64 site, made by a former T-64 tankist http://www.t-64.de/frame-start.htm
  25. Read the good old book of Carl von Clausewitz "Vom Kriege" and you may know how to win such wars. But how our politicians rules this war we will face sensless losses again and again.
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