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Everything posted by Gepard
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I think that there is a limited number for TOD objects, that are accepted by the gameengine. The others are simply ignored by the game and will not appear. I saw this behaviour of the game when i tried to set to many trees on the tile. With buildings, i think, it's the same.
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It's a new tower. But new is relative. I have it since 2005 on my harddrive, but never used before.
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Strange thing. I placed an Eiffel Tower on the map, mid in Paris. In game it does not appear. Then i placed it at Paris Le Bourget airport over a hangar, for orientation reasons. Again the Eiffeltower is not visible in game. Then i flew my test plane exactly over the said hangar and the plane collided with the invisible Eiffeltower. One of the strange miracles of SF2 world.
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The captured F-5E Tiger during soviet flight evaluation. And for the guys who dont believe, that the Soviets had one:
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Here the libyan view: https://warisboring.com/the-libyans-describe-a-different-version-of-their-1981-battle-with-the-u-s-navy/ It comes from a book by Tom Cooper Libyan Air Wars, Volumes 1 & 2.
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The R-13M, Advanced Atoll, had not had a head on capability. It never had, not even under optimal conditions. The first soviet all aspect AAM was the late R-60 (AA-8 Aphid). If you read the american story of this dogfight you will find, hat the libyan Su-22 fired the missile at a range of 300 meters or less. This is deep in the so called "dead zone", also the distance were the missile is not guided and is flying only ballistically. The "dead zone" of a R-3S is 1.000 - 1.500 meters, the R-13M had a dead zone of 600 to 800 meters. In this zone the missile will hit nothing. And the pilots knew it very well. So it is doubtfull, that the fight happend so, as it is publicated in western media. The Libyans tell another story. They say, that the Su-22 came in the back of a F-14 pair and fired one missile, which hit one F-14. They showed this photo as evidence: This photo is not an evidence of a kill, but only of a hit. Maybe the Tomcat was only damaged and made it back to the carrier. The Libyans admit to have lost two Su-22 at this day. They say, that six F-14 were vectored toward the Sukhois to save the attacked Tomcat pair. And this six F-14 shot down the Sukhois.
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The R-3S (AA-2 Atoll) was a tail chaiser, not a all-aspect weapon. It was unable to lock on an incoming plane. Same with AIM-9B. No chance to lock on incoming planes. All changes, which make them all-aspect are unrealistic.
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Creating A Campaign Mod
Gepard replied to omegaeleven's topic in Mission & Campaign Building Discussion
Post your campaign files.So we can have a look on it. It's surely only a small mistake in one or two lines, which cause confusion. -
I hope so. Perhaps the publishing house finds an english publisher, how it was with the Mi-24 book.
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Planes dissapear in the distance, anyway to fix that?
Gepard replied to ProblemChild's topic in General Discussion
You play with 3840x2160 4K resolution . Perhaps this is to high for the game engine. Test it with a lower setting. Maybe that this help. Your problem is strange. Never happened before.- 16 replies
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Planes dissapear in the distance, anyway to fix that?
Gepard replied to ProblemChild's topic in General Discussion
Are the MiG-15.lod files in the MiG-15 folder?- 16 replies
