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Everything posted by Gepard
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Airfield Aerodrom Arzis, WIP, 60% done. A big soviet airbase south of Odessa, close to Moldavia. The Ukraine used this base not anymore since mid 1990th. It was reactivated in 2022. Edit: And now finished: so it looks in game: -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
First a Beta. The terrain is much to big. A full development would need month or perhaps a year. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ukrainian Aerodrom Petriwka WIP screenshot: 80% of this airbase is done. Only one big dispersal area in the left upper corner and then the SAM and Flak are still missing. The layout of the base is as it was in soviet times. After 1995 the dispersal areas and the hardened shelters rotten. I think that they were reactivated in the last month. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It is intended. So far i have streets placed only at the Crimean Peninsula. They are connected with the airfield placeholders, as you see in the screenshot below: When finished this will be the two airfields close to the town of Simferopol at Crimean Peninsula. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks. I will try it. SitRep: I started to place the very big river Dnepr on the map. It has big reservoirs, you can say it are big artificial lakes, created by big dams. As a first step i placed single sea tiles to mark the way of the river and the big lakes on the map. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Next airbase: Kriwoi Rog I have a litte problem with the shelters. I placed shelter2, that is the u-shaped wall, at the flat concrete areas. If i fly over this shelters at the certain altitudes they disappear below the concrete areas. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SitRep: I changed the colors of the taxiways. They are now lighter and easier to see from sky. Then i finished the giant airbase of Nikolajew East. It needs the entire space of 4 tiles, which means 4 x 4 kilometers. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The Soviets built very large airfields. But astonishingly there are no hardened aircraft shelters or other protection buildings. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Flak should be at german airfields. Here the entries of Fliegerhorst Maquise from target.ini: [TargetArea042] Name=Fliegerhorst Marquise Position=919000.00,575000.00 Alignment=ENEMY Location=2 AirfieldDataFile=airfield_LW_Fighters.ini ActiveYear=0 Radius=4242.640625 NumSquadrons=4 Target[001].Type=Rasenpiste Target[001].Offset=0.00,0.00 Target[001].Heading=90 Target[002].Type=Vierlingsflak Target[002].Offset=-650.00,313.00 Target[002].Heading=190 Target[003].Type=Vierlingsflak Target[003].Offset=-654.00,434.00 Target[003].Heading=100 Target[004].Type=Vierlingsflak Target[004].Offset=-550.00,368.00 Target[004].Heading=102 Target[005].Type=Vierlingsflak Target[005].Offset=-593.00,245.00 Target[005].Heading=190 Target[006].Type=BoforsFlak Target[006].Offset=784.00,450.00 Target[006].Heading=100 Target[007].Type=BoforsFlak Target[007].Offset=743.00,382.00 Target[007].Heading=190 Target[008].Type=BoforsFlak Target[008].Offset=666.00,397.00 Target[008].Heading=100 Target[009].Type=BoforsFlak Target[009].Offset=754.00,305.00 Target[009].Heading=190 Target[010].Type=Vierlingsflak Target[010].Offset=604.00,-636.00 Target[010].Heading=100 Target[011].Type=Vierlingsflak Target[011].Offset=719.00,-500.00 Target[011].Heading=190 Target[012].Type=Vierlingsflak Target[012].Offset=690.00,-440.00 Target[012].Heading=100 Target[013].Type=Vierlingsflak Target[013].Offset=690.00,-602.00 Target[013].Heading=190 Target[014].Type=FlakAchtAcht Target[014].Offset=-500.00,-560.00 Target[014].Heading=190 Target[015].Type=FlakAchtAcht Target[015].Offset=-530.00,-590.00 Target[015].Heading=100 Target[016].Type=FlakAchtAcht Target[016].Offset=-500.00,-590.00 Target[016].Heading=102 Target[017].Type=FlakAchtAcht Target[017].Offset=-530.00,-560.00 Target[017].Heading=190 It are 16 Flak guns at each airfield. You should check wheter you has FlakAchtAcht and Vierlingsflak in your Groundobjects folder and 88MM_Flak36 and 20MM_FLAK38 in your Guns folder. mandatory screenshot: WIP improvements for BoB 2 terrain -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sorry for delay. My plan to release a Beta version of the terrain was prevented by real life. So progress was slower than anticipated. I started to make the first ukrainian airfields from scratch. Starting from east to west. Here: Mariupol, Berdjansk and Melitopol.- 813 replies
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Target question???
Gepard replied to plague's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This question do you should ask to an Admin or to the founder of this site. Best is a PM. -
Target question???
Gepard replied to plague's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay. Look for file: IraqWA.ini in terrains/IraqWA folder open file IraqWA.ini with Notepad editor. Look for line: CatFile=..\Desert\Desert.cat change it into //CatFile=..\Desert\Desert.cat add following line below //CatFile=..\Desert\Desert.cat : CatFile=..\GermanyCE\GermanyCE.cat save the file. -
Target question???
Gepard replied to plague's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The warehouse is a stock object in game. In the terrain IraqWA it is part of the desert.CAT file. The problem, which you descripe, seems to me that you have not this file. Thatswhy my question: Which SF2 games do you have? -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SitRep: Some airfields are now on the map. Some more will come later. All airfields are still sceletons. Only the runway, nothing more. Edit: I had to rework the airfield locations. The target editor tool deleted all remarks i had made and so some airfields were gone. I have included them now again and added some more. It are now 13 blue and 13 red bases. I think 3 more red bases still must come, Taganrog, Rostow and Morski, all are located at the eastern banks of the Azovian Sea. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The wording Kyiv for Kiev is funny. Who comes to the idea to translate the urkrainian letter "i" with a "y"? Okay, they have a second "i" which looks in cyrillic alphabet so "и". But to make "Київ" to "Kyiv" is strange. Some say, that "Kiev" is the russian name of that town. Thatswhy it should not be used anymore. But this is wrong. The russian name is "Киев". The thrid letter "e" is not an english "e" but a "ye", so the correct translation from russian " Киев " into english would be "Kiyev". But in english the name of the town is "Kiev" and the german name is "Kiew". Thatswhy the wording "Kyiv" is nonsense. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Do you mean the village Barashi in Schitomir distrikt? -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mandatory Screenshot: One F-5E, which was captured in Vietnam 1975, during the flightests in the Soviet Union. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SitRep: Some siderivers of the river Donez are now on the map. Slowly the terrain get a shape. If i place the russian airfields at the Crimean Peninsula and the ukrainian airfields at Mariupol, Berdjansk and Cherson as placeholder, i could release a Beta version of the terrain, so that an airfield vs airfield scenario around the Crimean Peninsula would be possible. If work goes well, the early Beta could come on sunday? What do you think? -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This will be funny long: Saporischja / Saporoschje / Saporischschja -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SitRep: River Donez is now placed on the map. It is a boring job, but so it is. Next step will be to place some side rivers of the Donez on the map. To the names on the map. Because it is a disputed area with russian and ukrainian names i will use the german names of the rivers and towns of that area. My source is the book "Verlorene Siege" by Feldmarschall Erich von Manstein, who fought from 1942 to 1944 in that area. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SitRep: Street network of the Crimean Peninsula is layed out. The tiling of river Donez has started, the first marking points for the river tiles are now on the map. (If you look carefull on the map below you will find a blue dotted line, which is difficult to see, starting at the end of the Asowian Sea. Thats it.) In a next step i will connect this points so that the river Donez will be present on the map. The tiling of the rocky south coast of the Crimean Peninsula is finished. The planning map now looks so:- 813 replies
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Remark: MiG-21 of Bundesluftwaffe never got the Iron Cross, only the flag on the tail and the 4-digit numbers on the nose. Only planes which were taken into real life service got the iron cross insignia. All planes without the cross were phased out, sold, went into a museum or were scapped. mandatory screenshot: Flying along the southern coast of the Crimean Peninsula.
