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Everything posted by Gepard
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This would end in a nuclear nightmare in worst case.
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We have only entries for Cruise, Mil and Afterburn. A forth value is missing. Maybe i'm wrong, but i dont see a way.
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I decided to rebuild Montevideo Airport from scratch. The first step is done. The two main runways and some taxiways are layed out. At the moment the airport consist of 41 single objects. Its like a big puzzle. So it looks today: Tomorrow more.
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I think you cant include the emergency mode into the data.ini.
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how to stop deleted base game aircraft objects from reappearing?
Gepard replied to clim995's topic in General Discussion
If you set the ini file of the plane, lets say F-4E.ini, to write protected, the game cant overwrite you changes or modded planes. -
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After looking on my terrain and then on Google Earth i realized, that i placed Montevideo at the wrong position. So i had to move it. Near to horizon you see the city tile at the old position. In reality there is a town called Ciudad del Plata or so. Montevideo is around the bay, which is a natural harbour. Same position, but view to the south, the suburbs of Montevideo along the coastline and the Montevideo International Airport Short view of this airport. First steps, there is still a lot to do.
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Only an idea. Could you make a group of ground crew technicians, for populating airfields?
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New version is uploaded. Contains now a green and a brown tileset for seasoned terrain, three new argentinian airbases and the port of Mar del Plata. Hope you enjoy it. Ideas for further improvements: Placing more argentinian towns at the map Adding some industrial areas, ports and naval bases for Argentina Making Urugay to friendly nation and bring one more urugayan airbase on the map.
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Port and naval base of Mar del Plata. Some warehouses, some other buildings, 3 cargo ships, e destroyers, some patrolboats and some Flak.
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I had a problem with Su-35S, when i let the autopilot landing the plane. After a long mission and fluel low, he flow a long distance parallel and perhaps 5 meters over the runway and landed on the last step of a 2000 m long runway, instead to land immediately.
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This one looks funny and the red side need some transport planes urgently. An-72 (military) or An-74 (civil) are more or less the same planes. Its a common transport plane in the Ukraine and Russia.
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SitRep: Isla Martin Garcia and the small airport there are finished. Next step will be to finish the port and the Naval Base of Mar del Plata.
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At the request of one of our argentinian friends: Isla Martin Garcia Airport. First development stage. New tile is made by Satpicture. Still missing the TOD trees and buildings. The brown water is direct from sat photo, but it looks like a desert. I must change it. Its a very small airfield with a very short runway. After first testing i had to make the runway longer than on the tile. Its reaches now till to the small river in the north of the island. Its still a lot to do.
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View File Panzerpack for Ukraine Terrain Panzerpack for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. This package contains some tanks which are, or will be in the next time, in use in Ukraine War. This are: For the Ukraine: Leopard1A4 delivered by Germany Leopard1A5 delivered by Germany Leopard2A4 delivered by Canada, Spain and Norway T-64B original ukrainian tanks, former soviet T-72M1 delivered by Czech Republik and Poland For Russia: T-72B former soviet T-72BV former soviet The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK. The Leopard1A5 is a repaint of the tank which made Gabilon. The Leopard2A4 is a repaint of the tank made by Kesselbrut. Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough. The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game. I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality. Example for calculation of armour thickness: T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate. The formula is x= nominal thickness / cos(angle of armour plate) so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 Submitter Gepard Submitted 02/05/2023 Category Ground Object Mods
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Version 1.0.0
145 downloads
Panzerpack for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. This package contains some tanks which are, or will be in the next time, in use in Ukraine War. This are: For the Ukraine: Leopard1A4 delivered by Germany Leopard1A5 delivered by Germany Leopard2A4 delivered by Canada, Spain and Norway T-64B original ukrainian tanks, former soviet T-72M1 delivered by Czech Republik and Poland For Russia: T-72B former soviet T-72BV former soviet The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK. The Leopard1A5 is a repaint of the tank which made Gabilon. The Leopard2A4 is a repaint of the tank made by Kesselbrut. Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough. The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game. I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality. Example for calculation of armour thickness: T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate. The formula is x= nominal thickness / cos(angle of armour plate) so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 -
Russian T-72BV, repaint of the stock T-72A Its not perfect. The curvy shape of the turret makes it difficult to paint the ERA tiles properly. Its a pity that it is not possible to remove the smoke grenade launchers and the V-shape on the hull front.
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I would like to see the An-72 transport plane or the YF-17 fighter.
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I took the stock Leopard1A4 tank and gave it a new skin. Its hard to believe, that a little bit paint can change the apperance of a very simple LOD so much. And this is the old Leopard 1A5 LOD made by Gabilon in 2005 with a new skin for the Ukraine terrain:
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I did some work on the panzer pack for the Ukraine terrain. I adjusted the armor to more or less correct values, included the lower hull with reduced armor thickness and added the tactical numbers and the white cross. For the T-64B i did dome photoshop to change the wheels from massive T-74 to small T-64. Here the ukrainian T-72M1 and the T-64B
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