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Everything posted by Major Bloodnok
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"Strike Fighters 2 Complete Edition" free for contributors. What a nice surprise, from TK, , on this dreary Monday.
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- fundrazr
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WWII airfields
Major Bloodnok replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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WWII airfields
Major Bloodnok replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Like others here, I am retired(2 and a half years away from state pension), but have contributed what I could afford, at this time. Let's hope TK does something that greatly enhances the sim.
- 139 replies
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- fundrazr
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Whirlybird Wednesdays
Major Bloodnok replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Does anybody know the NodeName of the clock in the Meteor cockpit. I have been trying to place a Radar repeater in the cockpit for the NF11, instead of the clock. I have tried: [RadarScope] Type=RADAR_SCOPE NodeName=Clock And other name combinations, such as Gauge_clock, CLOCK_METEOR8(same name as the bitmap for the gauge), but still no luck.
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Have you got this in the data.ini [GroundObjectData] DamagedModel= DestroyedModel=Warship1_Destroyed.LOD DestroyedEffect=ShipDestroyedEffect DamageEffect=ShipFireEffect SystemDamageEffect=ShipSystemFireEffect CollisionMesh=Type_42\Cardiff_COL.LOD SinkTime=63.0 EmptyMass=3500000.0 Component[001]=Hull
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LODViewer
Major Bloodnok replied to mue's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
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LODViewer
Major Bloodnok replied to mue's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Brilliant! -
Gloster Meteor PR.10
Major Bloodnok replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Brilliant!
