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Major Bloodnok

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Everything posted by Major Bloodnok

  1. "Strike Fighters 2 Complete Edition" free for contributors. What a nice surprise, from TK, , on this dreary Monday.
  2. There is also this, which again, I cannot remember who posted it. UK_Airfield_V2.7z
  3. Here is something I have. I can't remember who originally posted it. WW2 Airbase.7z
  4. Like others here, I am retired(2 and a half years away from state pension), but have contributed what I could afford, at this time. Let's hope TK does something that greatly enhances the sim.
    Excellent package.
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  5. Who wants to be a Millionaire? No. 601 (County of London) Squadron (RAuxAF) , the "Millionaires" 1956.
  6. Have a look here: https://combatace.com/files/category/433-sound-mods/ There are British and French speech included:
  7. The M8 stock cockpit LOD is locked, so cannot be accessed in Mue's tool, unfortunately.
  8. Does anybody know the NodeName of the clock in the Meteor cockpit. I have been trying to place a Radar repeater in the cockpit for the NF11, instead of the clock. I have tried: [RadarScope] Type=RADAR_SCOPE NodeName=Clock And other name combinations, such as Gauge_clock, CLOCK_METEOR8(same name as the bitmap for the gauge), but still no luck.
  9. Have you got this in the data.ini [GroundObjectData] DamagedModel= DestroyedModel=Warship1_Destroyed.LOD DestroyedEffect=ShipDestroyedEffect DamageEffect=ShipFireEffect SystemDamageEffect=ShipSystemFireEffect CollisionMesh=Type_42\Cardiff_COL.LOD SinkTime=63.0 EmptyMass=3500000.0 Component[001]=Hull
  10. Magnificent addition to any 1977+ scenario.
  11. Superb update. Everything displaying. All decals.
  12. Same channel, today, "Conflict of Wings". Plenty of Vampires.
  13. Brilliant!
  14. I think it is to do with the weapons that the AI are carrying. The AI will not drop certain weapons, so they don't hit the target and fly on. This does not happen when the AI are loaded with "dumb" bombs.
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