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Everything posted by Major Bloodnok
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Brilliant!
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Brilliant!
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Escort Mission Odd AI Behavior
Major Bloodnok replied to Pensy101's topic in Mission & Campaign Building Discussion
I think it is to do with the weapons that the AI are carrying. The AI will not drop certain weapons, so they don't hit the target and fly on. This does not happen when the AI are loaded with "dumb" bombs. -
Here it is: amarillo_usaf.zip
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Excellent.
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Brillant! There were a load of these stationed in Austria with the Soviet Air force, a few years after WW2. A welcome addition.
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Fantastic work!
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Outstanding modding!
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Some more models for the new AB completed
Major Bloodnok replied to GKABS's topic in Mods & Skinning Discussion
Excellent! -
Superb.
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Brilliant!
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
Major Bloodnok replied to eburger68's topic in File Announcements
https://combatace.com/files/category/744-user-made-campaigns/?page=6 -
Not that particular one, but this is good: https://documents.techno-science.ca/documents/CASM-Aicrafthistories-AvroCanadaCF-100.pdf
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Another superb package!
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Fantastic!
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Why don't SEAD assignments work in some terrains?
Major Bloodnok replied to Bodcap8's topic in General Discussion
In the main.ini of the terrain: [AllowedMissionTypes] FriendlyMissionTypes=SWEEP,CAP,ESCORT,STRIKE,RECON,INTERCEPT,SEAD,ANTI_SHIP EnemyMissionTypes=SWEEP,CAP,ESCORT,STRIKE,RECON,INTERCEPT,SEAD,ANTI_SHIP -
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E-2C AWACS in Vietnam problem
Major Bloodnok replied to Tony_Spike's topic in Mission & Campaign Building Discussion
Here is some info from one of my own Campaigns, the awacs appears flying every mission. The important info is in bold. Have a look on how it differs from your Campaign. [AirUnit005] AircraftType=E-2C Squadron=VAW-11 ForceID=1 Nation=USN DefaultTexture=VAW123 StartNumber=0 NavalUnitID=001 ShipID=1 CarrierBased=TRUE BaseMoveChance=0 RandomChance=100 MaxAircraft=4 StartAircraft=4 MaxPilots=4 StartPilots=4 Experience=100 Morale=100 Supply=100 MissionChance[SWEEP]=0 MissionChance[CAP]=0 MissionChance[INTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[SEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=0 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=100 UpgradeType=NEVER [NavalUnit001] UnitName=USS Enterprise Carrier Group ForceID=1 Nation=USN RandomChance=100 MaxObjects=6 Experience=100 Morale=100 Supply=100 Intelligence=0 RetireDate=7/1967 StartPosition=592000.00,618000.00 ObjectivePosition=592000.00,618000.00 HomePortPosition=800000.0,600000.0 MinFleetSpeed=10.289 Ship[01].Type=CVAN-65R Ship[01].Name=USS Enterprise Ship[01].Number=65 Ship[01].Texture=USNGrey65R Ship[02].Type=CGN-25 Ship[02].Name=USS Bainbridge Ship[02].Number=25 Ship[02].Texture=CGN25 Ship[03].Type=Oiler Ship[03].Name=USS Virgo Ship[03].Number=1 Ship[03].Texture=AE-30 Ship[04].Type=DD-931 Ship[04].Name=USS Morton Ship[04].Number=948 Ship[04].Texture=Gray Ship[05].Type=DD-931 Ship[05].Name=USS Manley Ship[05].Number=940 Ship[05].Texture=Gray Ship[06].Type=GearingFRAM1B Ship[06].Name=USS Fred T. Berry Ship[06].Number=858 Ship[06].Texture=USNGrey And this is in my Squadronlist.ini(this should be in your PilotData folder). [Squadron423] Name=VAW11 DisplayName=VAW-11 Nation=USN Damn underlines again. And in the aircraft data ini: [MissionData] NationName=USN AircraftRole=TRANSPORT AircraftCapability=DAY_AND_NIGHT ServiceStartYear=1972 ServiceEndYear=1997 Availability=RARE Exported=TRUE ExportStartYear=1981 ExportEndYear=2020 ExportAvailability=VERY_RARE PrimaryRoles=EARLY_WARNING SecondaryRoles=NAVAL_SEARCH NormalMissionRadius=200 MaxMissionRadius=400 Ceiling=8778.2 MinBaseSize=MEDIUM CarrierBased=TRUE CarrierParkSpan=10.09 CarrierParkAnimationID=8 -
