deep
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Everything posted by deep
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Excellent. Thank you!
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Wonderful, thank you! I have been hoping for this for a long time.
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A-7A VA-153 Skin
deep replied to MAKOTO's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Beautiful! -
I used to work with someone who did contract artwork for Code One magazine. He showed me what he did in Photoshop to create images of aircraft in other paint schemes. He also used desaturation to get the tones correct. Very interesting!
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- 13 comments
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- tigercat
- nightfighter
- (and 4 more)
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+1 early types
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Many thanks Erik, all your hard work is very much appreciated.
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Hats off to all you folks at CombatACE and everyone who contributes. The number of downloads is just a small measure of the enjoyment you have given everyone.
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Thank you... beautiful! And with my beloved D90 too!
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It's the back-quote key (the same key as tilde).
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Wow!
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Hi Peter01, Thanks again for sharing these! The HalberstadtCLIV seems to be missing from zip No4. Can you check? deep.
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VERY nice TB! Our OFF friends should see this.
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Amazing! Was this kind of flying possible in the original?
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To TrackIR or not to TrackIR, that is the question
deep replied to xclusiv8's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Perfect analogy. -
I like weathering also, it adds a lot of character. For the purple, I would vote for 75% dark purely based on aesthetics. I also think it's impossible to really know an "accurate" color. Even if you could, the perception of color varies with size, distance etc., so it's really an art not a science.
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I had a somewhat similar experience a few years ago - the fan blade had separated from the shaft. I super-glued it back and that worked for a while. If you have an on-board chip also, I'd remove the card and activate that at least to get access to your files. Of course this suggestion is purely altruistic...
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Looks like you're back up and running... we can all breathe a sigh of relief!
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VERY nice... thank you!
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Sounds like a great new campaign!
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Ok, you got me... roundel colors look African?
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First, a big thanks to the skinners (you know who you are!) for many outstanding skins recently. I notice the Readme's always refer to adding and numbering the next TextureSet entry. I have not done this in quite a long time, as there was a TW patch that read in any new skin folders and added them to the list automatically. Any changes to the TextureSet.ini in the skin folder override the main aircraft ini, so this seemed like an easier way to manage everything. Am I missing something?
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Hi quack74, The variables in the TextureSets you provide with the skins are perfect. Please keep doing exactly what you have done - I just wanted to know if I was missing anything by not changing the main aircraft ini - I believe this is redundant in the ReadMe and may possibly put off anyone afraid of tinkering with ini files. Thanks again for your huge contribution! deep.