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EricJ last won the day on August 19
EricJ had the most liked content!
Community Reputation
4,094 +1000 ReputationAbout EricJ
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Rank
Somebody
Profile Information
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Gender
Male
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Location
Baltimore, MD
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Interests
Flight simulation, Military Science Fiction writing.
Networking
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Website
http://ericjohnsonauthor.com/index.htm
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Twitter
http://www.twitter.com/ericjwrites
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Facebook
http://www.facebook.com/EricJ56
Contact Methods
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AIM
EjGermantown@aol.com
Recent Profile Visitors
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Spent most of the day modding and working on pylon weapons. After a little help I got it "working": http://ericjwrites.itgo.com/Arma3/wip1994.jpg I still need to get the game to recognize the missiles (they won't show up as a four rack). Also if anybody has any clue on how to do pylon weapons, I'm all ears as I don't know how to get them for the game to recognize them as weapons and such.
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AH-1Z RC13 - Tweaked flight model
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah I agree, and as you said, SF2 electronic warfare is what it is, and frankly it depends on the radar being suppressed, and other factors. Overall I think it's okay for a game of this caliber, and I'm sure even DCS people have their issues as well, given the murky environment of classifcation and performance in general. A Growler EWO mainly said "It depends" on how things work, so there's a nugget of info to digest. Overall I think that we deal with the game's limitations as we have to, because not to start up the beaten path of SF2 support, we gotta work with what we got. As for the AIM-260, I think that's just a murky subject until more open source info comes out. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah suffice to say that the AIM-260 isn't properly defined as of right now either, so there's a lot of conjecture, but I do agree with DA, as the weapon needs to fit in the weapon bays for the F-35. But again it's conjecture as of now so we'll see what goes on with the program. -
EricJ Wipeout RC13 - After conferring with technicians, was able to reinstall the Master Arms - SAFE system, as well as the selectable countermeasures option.
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EricJ Wipeout RC12 - Fixed weapons glitching, removed the Countermeasure and Master Arm - SAFE option
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How realistic is SF2?
EricJ replied to names's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Okay, was going to ask about that, thanks Yeah gotcha -
How realistic is SF2?
EricJ replied to names's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah I know that, but does it work for jets? Or does the fact that you can see them is considered a datalink? (even though it shows regardless of time period). Can you give planes a datalink? -
How realistic is SF2?
EricJ replied to names's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 does have a datalink system, just with SAMs if I remember right. But yeah DCS is more modern and of course more worked on, and constantly evolving. We don't need to start a gripe session on SF2 as it just goes nowhere anyway. But if I had the space for it, I'd probably play it more as the Afghanistan map is tempting to get. Yeah I like the flexibility of the years with SF2, in which I update the missions I play as the years go by, just so I can "keep up with things", and so on. -
Need some minor modeling assistance
EricJ replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
How accurate are those? I have issues with JDAMs (which is why I kinda stopped carrying them) as a whole. I'm guessing two weeks? -
How realistic is SF2?
EricJ replied to names's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah unclassified documentation as right now they don't accept anything with a classification. Sure they use official documentation, but it better be unclassified first. I didn't say they didn't use official documentation, they don't use classified documentation, hence the 1.16 rule on the forums. I had to make sure that the info I was talking about wasn't classified so they could use it in the A-10C module when I was helping them out. -
Managing storage with SF2
EricJ replied to Mr_Tayto's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah man, get a 2TB (when this laptop dies I'm moving to a 4TB hard drive on the laptop) or higher dude. You can't do much with 250GB, if you can afford it. The amount of mods I have for SF2 alone is 133GB... -
Managing storage with SF2
EricJ replied to Mr_Tayto's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's probably a good idea, to free up some space for you. I mean, I don't think there's any other method that would help you in your situation. -
How realistic is SF2?
EricJ replied to names's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Having some prior experience with ED, they're not big on classified material, and rightly so. I think it's the reverse with ED, they can get a lot of open information on WWII planes and the like, but the modern stuff is classified, so they make their own guesses on what a radar and the like can do. So DCS can model systems well, but gets fuzzy when you're talking about modern jets. There shouldn't be any issue with old aircraft which information is declassified, or known to all, so I would bet that WWII planes are easier. I mean you can do some stuff in SF2 if you have the right info, but mostly like DCS things are at a guess of the true capabilities, and goes with more modern equipment, like jets and missiles, and so on. -
Armored SUV RC7 - The vehicle is able to drive offroad now, thanks to Apollo on the Arma Discord