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Flanker562

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Everything posted by Flanker562

  1. Who knows but I don't think the USN is giving up on the program though, I would think they would still need medium range AAMs though.
  2. Here's the Viper Team birds, I don't have any TW templates however. Viper Team Fighting Falcon.7z
  3. For which F-16? The Viper Team ones? If so I can hook you up
  4. Okay cool, I'll put them on the Block IIs and IIIs for the future. As far as model editing for the birds GKABS is a bit busy, so when I get updates I'll update everybody on that.
  5. That is an important question. I don't want to know where it goes though.
  6. Oh, seemed you were talking to me, but okay
  7. I don't do many decals really, as I do them for the USN Super Hornets, that's about as far as I go, and for the Aussie Supers as well. I know enough to look believable, but I think I'll be alright I mean I do decals as necessary, but sometimes I don't like them due to how they look sometimes.
  8. Daddyairplanes might have done them already, or not if they're in the Downloads section.
  9. EricJ Helicopter Pack RC85 - Smoke now emanates from the miniguns when firing at the proper places - Cartridges from the miniguns should now eject from the specific weapon when firing https://drive.google.com/file/d/13OwvHsCwoAGwNgjioIoRb87EegZDdZcr/view?usp=sharing
  10. Looks nice, though I'm guessing range will be what it is?
  11. None, it's patched to the "Latest", July 2013 if I remember correctly, so you don't need to do anything but install the game files.
  12. Armored SUV RC6 - Added a Task Marker memory point for help with missions.
  13. I think I'll pass on the Branch Dividian safe house thank you much indeedy. The free hat sounds cool though.
  14. Looks good, I was actually thinking of that camo for this, looks much better IMHO
  15. Personally I like the grey camo than the other, looks more authentic, like the Viggen.
  16. EricJ Helicopter Pack RC84 - Fixed ejection of spent cartridges for the miniguns - Fixed AH-6J Muzzle flashes - Cleaned up some things with the AH-6J, namely some animations and other things, bringing it up a bit. https://drive.google.com/file/d/13NpkiiSh_Qy721lvsPtdr9qmm12mFQ32/view?usp=sharing
  17. Well, there's that then. PM me when it's finished, and I can probably put it in the pack then. With full credit to WhiteBoySamurai too.
  18. Realized after I uploaded the update for the EricJ Helicopter Pack I noticed the shell casings from the miniguns ejecting from the center of the helicopters. Fixed and will be in next update, within a few days or so.
  19. EricJ Helicopter Pack RC83 - Adjusted the weight of the Cruise Missile Container, with an increase, but still able to be lifted by a Ghost Hawk. - M134s now have an adjustable fire rate, and coded ammunition that's specific to the weapon - Fixed left hand miniguns, now have muzzle flashes (thanks to HorribleGoat on the Arma Discord) https://drive.google.com/file/d/13CQlOksN9wjGsIDvqaCaHP8b-_9z4ZuD/view?usp=sharing
  20. Yeah it is interesting, but not sure how to implement it as I would need an SM-6 model or whatnot.
  21. Okay just added a user-suggested request from Steam, and that was different ROF for the M134 miniguns. I managed to implement it and thankful for Replace function for the text editor I use for coding stuff. The barrels rotate (that was my biggest concern for changing the weapons) so that's good. Now I gotta make the muzzleflash for the left side minigun show, and maybe I'll release, within a few days or so, not sure as there isn't much on the mind for the mods as a whole.
  22. EricJ Cherokee Containers RC15 - Added a Cruise Missile Container. While not perfect it does work, and works like the Mk41 VLS system. It is also sling loadable by a Ghost Hawk and heavier.
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