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Flanker562

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Everything posted by Flanker562

  1. @Blackbird: Cocas said he'd use it and he'd get on it in a few days so looks like we're sticking with that. I know Erwin has stuff going on RL, got it. But it's just another version of the same plane so depending on how cocas feels, it's his choice to try that one. As far as the F-22? Well... to be honest with you the Raptor, while the most advanced aircraft flying today, is a subject of the individual modders. If somebody wants to pick it up fine, while Dels is remaking his? Fine whatever but I personally don't get excited over it that much. It sho can fly but I still don't have any 3D modelling program, so if somebody's interested they can PM you. And thanks JA37! Though honestly haven't had much motivation to do any more as of yet.
  2. http://forum.combatace.com/index.php?showt...20&start=20 Looks like it's being taken care off
  3. Coupla Harrier shots:
  4. Negative, all the modifications are just done by the respective modders, just the baseline aircraft. It's user's discretion to do that.
  5. Funny how prescient you are... I just added it, now the fun why it's selecting the Typhoon instead of the Harrier...
  6. A general rule of thumb is that all the texture references are usually at the bottom, or near the end of the string of digits, as Fubar512s shot shows. It should be noted that you should always back up stuff like that. reasoning that everythings arranged in a certain order, so make sure that the file name lines up with the above one. I did that in LOMAC and learned by trial by error.
  7. I think zmatt, that you don't have the muzzle 3D position set on the gunpod. There's a.... helperpoint is what I can think of this moment that you define as "Muzzle end" so when you pull trigger, the muzzle flash is where it really should be. Since no gun pod was really implemented but for only looks, you have to see if bobrock will go that far. I don't see why not but it's not my stuff
  8. Well one thing though, JAT81500 pretty much has most of the stuff done, ini, etc. and a modded Gripen cockpit, so realistically what needs to be done is strictly the modelling and texturing stuff, least that's the impression I got from him.
  9. Yeah I asked JAT81500 about it, and he wants a similar setup with the team we had for the Super Hornet, but not sure on FastCargo's response or interest. Let me know on what they think and if FC says no, then it's cool.
  10. Test Drive, Going around for another try, and Sentinel.
  11. Nice touch
  12. Nice work mate!
  13. I like trying out the Hirundo, but the video that CA_Stary posted got me interested... though kreelin did it. Haven't tried the campaign but it's interesting flying something different.
  14. Couple Viper shots and heading out for a radar ini test
  15. Sorry to hear that, hope she recovers....
  16. Well I've decided to go the TurboSquid route, got a Su-27UB, which despite some differences.. can be made into a -30. I also contacted cocas about it, and it does need optimization: http://www.turbosquid.com/FullPreview/Index.cfm/ID/406541 And I also bought a Rafale M, so if anybody can tackle the Rafale M, PM me, but JAT81500 has first dibs. He's hooked me up so if he says he's not interested, I'll still ask around..
  17. Um never again please....
  18. Thanks! Though not sure how I'm awesome... but okay..... Any word cocas? Been kinda distracted for a couple days, but some more HUD work and a more for my awareness mod using serverandenforcer's Icon Pack for target aspect. Other one is the new laser target symbology.
  19. Agreed Grinch, agreed totally, that's just something that makes you go throw up....
  20. [WeaponData394] TypeName=BLU107B FullName=BLU-107/B Durandal ModelName=BLU107 Mass=125.000000 Diameter=0.223000 Length=2.500000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=NATO,USAF SpecificStationCode= NationName=USAF StartYear=1980 EndYear=2000 Availability=2 BaseQuantity=40 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=SmallBombEffects ReleaseDelay=0.000000 WarheadType=7 Explosives=200.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=100 MaxTurnRate=0.000000 MaxLaunchG=9.000000 LockonChance=0 LaunchReliability=100 ArmingTime=0.500000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=1000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=1000.000000 Duration=60.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10000000 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=-4.000000 BoosterEffectName= BoosterSoundName=parachute BoosterNodeName=Booster BoosterPosition=0.000000,-0.637000,0.000000 SustainerDuration=10.000000 SustainerAccel=200.000000 SustainerEffectName=RocketFireEffect SustainerSoundName=Rocket SustainerPosition=0.000000,-0.637000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.500000 EODisplayFlags=0 CEP=0.000000 It's in the community weapons pack
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