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Everything posted by dtmdragon
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Version 1.1
227 downloads
Third Wire F-8A & F-8B Crusader 1.1 Modification of the Third Wire Crusader model into the F-8 A and B model Crusaders. Included is the 2.75" Mighty Mouse air-to-air fuselage rocket drawer but it is not loaded by default as it was reportedly never used operationally. F-8A - The F-8A (F8U-1) entered service in 1957. F-8A is powered by the J57-P-4 afterburning turbojet and can reach speeds of Mach 1.5 F-8B - The F-8B (F8U-1E) was the search radar equipped version, entering service in 1958. It is equipped with the AN/APS-67 radar. To install: 1, Unpack and drop into your main mods folder. 2, Override when prompted. Credits: - Crusader for the F-8A cockpit gauge placement. - ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER. - ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team. - Weapons by Ravenclaw_007. CombatAce fair use agreement applies. Enjoy, Dan. -
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The SF2 game engine does not handle tossing LGB, EOGB or GPS bombs. These weapons need to be dropped in a reasonably accurate and stable trajectory for the guidance to take over. Try doing the trigonometry to work out the speed, pull up angle, and release point to toss the bomb dumb. A little bit of practice and you will be surprised how accurate you can get. Just like they did back in the 60's....
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WIP Mega THREAD!
dtmdragon replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
2.0: - Updated textures, intake fan decals, landing gear/ wheel texture fix and spine antenna fix for the F-4J(UK) -
3.0: - Updated textures, new droptank & pylon textures, landing gear texture fix, TISEO texture fix, lights texture fix and intake fan decals for the F-4E Kurnass (78) and F-4E Kurnass 2000 - New chaff/flare dispensers for the above aircraft. - New Walleye II ERDL Mk.23 Mod 1 model by Ravenclaw_007 - Re-named "F-4E Kurnass Israeli Airforce pack"
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3.0: - Updated textures, new droptank & pylon textures, landing gear texture fix, TISEO texture fix, lights texture fix and intake fan decals for the F-4E Kurnass (78) and F-4E Kurnass 2000 - New chaff/flare dispensers for the above aircraft. - New Walleye II ERDL Mk.23 Mod 1 model by Ravenclaw_007 - Re-named "F-4E Kurnass Israeli Airforce pack"
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View File F-4K/M/J United Kingdom pack F-4K/M/J United Kingdom pack Included: - F-4K - F-4K_75 - F-4K_78 - F-4K_80 - F-4M - F-4M_75 - F-4M_80 - F-4J_UK - F-4J_UK_85 - some new weapons Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ excludes F-4J(UK) - Brake Chute____________ works with the Air Brake below 150kts, excludes F-4J(UK) NOTE: This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!! NOTE: RAF SUU-23/A Pod rounds are HEI with no tracer. The RAF does not use tracer rounds in any of its cannon armed fighters from WWII to today. NOTE: 1980 is the incorrect date for the F-4K/M to be fitted with Chaff/Flare. This is corrected to 1985 and done in a way that will not interfere with any campaigns etc. Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to. There are two parts to this pack. - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - original models by TW , BPAO , RavenClaw_007, Sundowner - cockpits from TW modified & corrected by myself (dtmdragon) - F-4 cockpit Missile Status mod by crusader - new updated model , textures and weapons by ravenclaw_007 & Sundowner - new updated aircraft, weapon and pilot textures by myself (dtmdragon) - fake pilot F-4J spine antenna and F-4K/M chaff/flare by ravenclaw_007 - data.ini overhaul, update, standardization by myself (dtmdragon) - B57 Nuclear bomb original model by GKABS - original F-4J(UK) mod and serials by Wrench Submitter dtmdragon Submitted 08/31/2023 Category F-4
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Version 2.1
797 downloads
F-4K/M/J United Kingdom pack Included: - F-4K - F-4K_75 - F-4K_78 - F-4K_80 - F-4M - F-4M_75 - F-4M_80 - F-4J_UK - F-4J_UK_85 - some new weapons Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ excludes F-4J(UK) - Brake Chute____________ works with the Air Brake below 150kts, excludes F-4J(UK) NOTE: This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!! NOTE: RAF SUU-23/A Pod rounds are HEI with no tracer. The RAF does not use tracer rounds in any of its cannon armed fighters from WWII to today. NOTE: 1980 is the incorrect date for the F-4K/M to be fitted with Chaff/Flare. This is corrected to 1985 and done in a way that will not interfere with any campaigns etc. Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to. There are two parts to this pack. - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - original models by TW , BPAO , RavenClaw_007, Sundowner - cockpits from TW modified & corrected by myself (dtmdragon) - F-4 cockpit Missile Status mod by crusader - new updated model , textures and weapons by ravenclaw_007 & Sundowner - new updated aircraft, weapon and pilot textures by myself (dtmdragon) - fake pilot F-4J spine antenna and F-4K/M chaff/flare by ravenclaw_007 - data.ini overhaul, update, standardization by myself (dtmdragon) - B57 Nuclear bomb original model by GKABS - original F-4J(UK) mod and serials by Wrench- 6 reviews
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View File Falklands Mod HMS Ark Royal ‘what if’ campaign SF2 Falklands Mod HMS Ark Royal ‘what if’ campaign 1.1 This package contains everything you need for an Operation Corporate campaign that uses the HMS Ark Royal with her F-4K Phantom FG.1 and Buccaneer S.2D airwing as if they were all still in service for the 1982 Falklands war. It works solely with the updated version of Kesselbrut's "Falklands '82" (Operation Corporate) mod package for Strike Fighters 2 (SF2) uploaded by Dave https://combatace.com/files/file/11627-sf2-falklands-mod/ In this ‘what if’ scenario the Royal Navy Invincible class carriers have been delayed entering service requiring the HMS Ark Royal to remain active along with her FAA aircraft into the early 1980’s. As such the HMS Ark Royal leads the Royal Navy Task Force to recapture the Falkland Islands. The HMS Hermes serves as her sister carrier in the Task Force operating Sea Harriers and RAF Harriers. However the size and role of her Sea Harrier airwing is more reflective of the ships role as an ASW/ Commando Carrier as it was when the HMS Ark Royal was still active in real life. Meaning the bulk of the air war will be fought by the Phantoms and Buccaneers from the Ark Royal. The F-4K Phantom (75) are as they were at the end of Royal Navy service but with the addition of Skyflash and G model Sidewinder missiles (RN Phantoms only ever carried the D). One would assume they would have received these alongside the RAF FG.1/ FGR.2 Phantoms had they remained in service with the Navy after 1978. AIM-9L Sidewinders are also available for the Operation as they were for the Sea Harriers in real life. I have also made the SUU-23/A available but it is not used in any loadouts as it was only integrated onto the FG.1 after they were handed over to the RAF and upgraded with lead computing gunsights. The HEI rounds do not have tracers. The Buccaneer S.2D is also as it was at the end of Royal Navy service but with the ECM pods carried by the RAF Buccaneer force in 1982 and the ability to carry the Pave Spike pod. As I imagine these capabilities would have been transferred over from the RAF Buccaneers if this ‘what if’ had scenario had occurred. As well as using the G model Sidewinders of the Phantoms. Both aircraft have a big single shot of Chaff simulating how they loaded it inside the airbrakes of aircraft without dispensers in that era. Installation: In addition to the requirements for SF2 Falklands Mod 2.0 you will need Strike Fighters 2: Vietnam (SF2V) for the F-4K cockpit as the F-4J cockpit is more accurate for a Royal Navy F-4K than the Third Wire DLC F-4K cockpit or Third Wire F-4M cockpit. STEP 1: If you don’t already have a working version of the SF2 Falklands Mod 2.0 download and install it by following the instructions here This mod requires a separate Mod Folder from the StrikeFighters2_Falklands Mod Folder you already have or created in step 1. - Open your SF2 Installation directory and make a copy of the StrikeFighters2_Falklands.exe you already have, Rename the copy to StrikeFighters2_Falklands_ArkRoyal.exe - Run the newly copied and renamed StrikeFighters2_Falklands_ArkRoyal.exe file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your Falklands'82 Ark Royal mod install will have been created in the same location as your StrikeFighters2_Falklands Mod Folder you already have. - Open your Mod Folder named StrikeFighters2_Falklands_ArkRoyal and delete the \Objects sub-directory (including everything in it). STEP 3: INSTALL MAIN COMPONENTS TO MOD FOLDER - Copy and paste everything from your StrikeFighters2_Falklands Mod Folder you already had into the StrikeFighters2_Falklands_ArkRoyal Mod Folder you just created in step 2 EXCEPT the Options.INI file and the Version.INI file. - Unpack the SF2_Falklands82ArkRoyal.7z archive package to a location on your hard drive. - Move the contents of the \To_Mod_Folder directory to your StrikeFighters2_Falklands_ArkRoyal Mod Folder (created in Step 2 above) YOU MUST OVERIDE WHEN ASKED! STEP 4: EDIT OPTIONS.INI Open the Options.INI in your StrikeFighters2_Falklands_ArkRoyal Mod Folder. Locate the "Instant Action" section and replace it with the following: [instantAction] AircraftType=F-4K_75 MissionMap=Malvinas StartTime=15:15:00 StartDate=05/21/1982 StartTimeDeviation=10 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1983 or higher. I recommend setting the StartYear= and EndYear= as follows: StartYear=1982 EndYear=1983 Save your changes and close the Options.INI file. THAT'S IT. Your "Falklands'82 Ark Royal for SF2" mod should now be ready to use. Credits: F-4K by Sundowner and the Mirage Factory. Ark Royal v3 by MigBuster, original by eburger68 and Hinchinbrooke. Bucaneer by ravenclaw_007. - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff1 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff1 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 SF2 Falklands Mod 2.0 by eburger68 & Dave (USAFMTL). comrpnt .......................... Falklands Mod & Mission Pack ChrisBV .......................... Sea Harrier Pack NeverEnough ...................... IA-58a Pucara for SF2 Tracker & Syd Adams .............. Twin Otter ID(io)T Team...................... MB-339A Banidos Team ..................... Static Malvinas Models Banidos Team ..................... Trucks Camiones Banidos Team ..................... Type 12L, 21, & Type 22 frigates bobrock .......................... Invincible re-paint skin Adrian Benetti ................... Sotoyomo & Z-28 patrol craft Adrian Benetti ................... Malvinas Weapons Pack ChrisBV .......................... Falklands War-era Weapons Mini-Pack Cellinsky ........................ WideSky cloud mod SayWhat?! ........................ IA-58a Pucara skins JefeFOSS ......................... Canberra FAA Oscuro skin PGC .............................. Mirage IIIEA skins torno & HrntFixr ................. C-130/KC-130 skins torno ............................ ARA Sea King skin Falls, nosecone, Banidos Team, ... A-4CA/P/Q skins Fallschirmjager, & 3-A-305 PanamaRed ........................ Harrier FRS.1/GR.3 fixes, Hermes fixes, Mentor fixes, Pucara fixes Elephant ........................ updated Harrier FRS.1 skins & decals STORM ............................ updated/expanded SquadronList.INI w/ a/c .INIs luk1978 .......................... new WaterNormal.BMP versions Ice Man .......................... Argentine pilot pics dtmdragon ........................ Lynx & Sea King upgrades torno ............................ Dagger skins & antennas for 3rdWire Nesher Soulfreak ........................ Canberra B.Mk62 (3rdWire B6 model) ataribaby ........................ Super Etendard fixes Wrench ........................... Exocet ASM fixes Additional skins from Edward's "Falklands Mod and Campaign for SFP1." Credit for the original "Falklands '82" mod package goes to Daniel "Kesselbrut" Himmel and the team of modders that contributed to that original release for SFP1. Submitter dtmdragon Submitted 08/08/2023 Category User Made Campaigns
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Version 1.1
260 downloads
SF2 Falklands Mod HMS Ark Royal ‘what if’ campaign 1.1 This package contains everything you need for an Operation Corporate campaign that uses the HMS Ark Royal with her F-4K Phantom FG.1 and Buccaneer S.2D airwing as if they were all still in service for the 1982 Falklands war. It works solely with the updated version of Kesselbrut's "Falklands '82" (Operation Corporate) mod package for Strike Fighters 2 (SF2) uploaded by Dave https://combatace.com/files/file/11627-sf2-falklands-mod/ In this ‘what if’ scenario the Royal Navy Invincible class carriers have been delayed entering service requiring the HMS Ark Royal to remain active along with her FAA aircraft into the early 1980’s. As such the HMS Ark Royal leads the Royal Navy Task Force to recapture the Falkland Islands. The HMS Hermes serves as her sister carrier in the Task Force operating Sea Harriers and RAF Harriers. However the size and role of her Sea Harrier airwing is more reflective of the ships role as an ASW/ Commando Carrier as it was when the HMS Ark Royal was still active in real life. Meaning the bulk of the air war will be fought by the Phantoms and Buccaneers from the Ark Royal. The F-4K Phantom (75) are as they were at the end of Royal Navy service but with the addition of Skyflash and G model Sidewinder missiles (RN Phantoms only ever carried the D). One would assume they would have received these alongside the RAF FG.1/ FGR.2 Phantoms had they remained in service with the Navy after 1978. AIM-9L Sidewinders are also available for the Operation as they were for the Sea Harriers in real life. I have also made the SUU-23/A available but it is not used in any loadouts as it was only integrated onto the FG.1 after they were handed over to the RAF and upgraded with lead computing gunsights. The HEI rounds do not have tracers. The Buccaneer S.2D is also as it was at the end of Royal Navy service but with the ECM pods carried by the RAF Buccaneer force in 1982 and the ability to carry the Pave Spike pod. As I imagine these capabilities would have been transferred over from the RAF Buccaneers if this ‘what if’ had scenario had occurred. As well as using the G model Sidewinders of the Phantoms. Both aircraft have a big single shot of Chaff simulating how they loaded it inside the airbrakes of aircraft without dispensers in that era. Installation: In addition to the requirements for SF2 Falklands Mod 2.0 you will need Strike Fighters 2: Vietnam (SF2V) for the F-4K cockpit as the F-4J cockpit is more accurate for a Royal Navy F-4K than the Third Wire DLC F-4K cockpit or Third Wire F-4M cockpit. STEP 1: If you don’t already have a working version of the SF2 Falklands Mod 2.0 download and install it by following the instructions here This mod requires a separate Mod Folder from the StrikeFighters2_Falklands Mod Folder you already have or created in step 1. - Open your SF2 Installation directory and make a copy of the StrikeFighters2_Falklands.exe you already have, Rename the copy to StrikeFighters2_Falklands_ArkRoyal.exe - Run the newly copied and renamed StrikeFighters2_Falklands_ArkRoyal.exe file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your Falklands'82 Ark Royal mod install will have been created in the same location as your StrikeFighters2_Falklands Mod Folder you already have. - Open your Mod Folder named StrikeFighters2_Falklands_ArkRoyal and delete the \Objects sub-directory (including everything in it). STEP 3: INSTALL MAIN COMPONENTS TO MOD FOLDER - Copy and paste everything from your StrikeFighters2_Falklands Mod Folder you already had into the StrikeFighters2_Falklands_ArkRoyal Mod Folder you just created in step 2 EXCEPT the Options.INI file and the Version.INI file. - Unpack the SF2_Falklands82ArkRoyal.7z archive package to a location on your hard drive. - Move the contents of the \To_Mod_Folder directory to your StrikeFighters2_Falklands_ArkRoyal Mod Folder (created in Step 2 above) YOU MUST OVERIDE WHEN ASKED! STEP 4: EDIT OPTIONS.INI Open the Options.INI in your StrikeFighters2_Falklands_ArkRoyal Mod Folder. Locate the "Instant Action" section and replace it with the following: [instantAction] AircraftType=F-4K_75 MissionMap=Malvinas StartTime=15:15:00 StartDate=05/21/1982 StartTimeDeviation=10 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1983 or higher. I recommend setting the StartYear= and EndYear= as follows: StartYear=1982 EndYear=1983 Save your changes and close the Options.INI file. THAT'S IT. Your "Falklands'82 Ark Royal for SF2" mod should now be ready to use. Credits: F-4K by Sundowner and the Mirage Factory. Ark Royal v3 by MigBuster, original by eburger68 and Hinchinbrooke. Bucaneer by ravenclaw_007. - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff1 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff1 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 SF2 Falklands Mod 2.0 by eburger68 & Dave (USAFMTL). comrpnt .......................... Falklands Mod & Mission Pack ChrisBV .......................... Sea Harrier Pack NeverEnough ...................... IA-58a Pucara for SF2 Tracker & Syd Adams .............. Twin Otter ID(io)T Team...................... MB-339A Banidos Team ..................... Static Malvinas Models Banidos Team ..................... Trucks Camiones Banidos Team ..................... Type 12L, 21, & Type 22 frigates bobrock .......................... Invincible re-paint skin Adrian Benetti ................... Sotoyomo & Z-28 patrol craft Adrian Benetti ................... Malvinas Weapons Pack ChrisBV .......................... Falklands War-era Weapons Mini-Pack Cellinsky ........................ WideSky cloud mod SayWhat?! ........................ IA-58a Pucara skins JefeFOSS ......................... Canberra FAA Oscuro skin PGC .............................. Mirage IIIEA skins torno & HrntFixr ................. C-130/KC-130 skins torno ............................ ARA Sea King skin Falls, nosecone, Banidos Team, ... A-4CA/P/Q skins Fallschirmjager, & 3-A-305 PanamaRed ........................ Harrier FRS.1/GR.3 fixes, Hermes fixes, Mentor fixes, Pucara fixes Elephant ........................ updated Harrier FRS.1 skins & decals STORM ............................ updated/expanded SquadronList.INI w/ a/c .INIs luk1978 .......................... new WaterNormal.BMP versions Ice Man .......................... Argentine pilot pics dtmdragon ........................ Lynx & Sea King upgrades torno ............................ Dagger skins & antennas for 3rdWire Nesher Soulfreak ........................ Canberra B.Mk62 (3rdWire B6 model) ataribaby ........................ Super Etendard fixes Wrench ........................... Exocet ASM fixes Additional skins from Edward's "Falklands Mod and Campaign for SFP1." Credit for the original "Falklands '82" mod package goes to Daniel "Kesselbrut" Himmel and the team of modders that contributed to that original release for SFP1. -
WIP Mega THREAD!
dtmdragon replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is looking awsome and we always need more cannon fodder for the F-22! -
That is awsome mate, honestly I have no clue on the cable trays. Like you I could find sweet bugger all photos of it and just a handfull of written references about loadouts including the EMI recon pod and strike camera. Knowing the Brits I think your spot on about it simply being nothing more complex than a concrete filled missile body with attachment points! I'm slowly tidying up Sundowners most recent F-4K/M for SF2 uploads and setting them up to replace the stock game F-4K and M aircraft like the latest Phantom E models uploaded here at CA do.