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MigBuster

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Everything posted by MigBuster

  1. SF2E needs a lot more resource than WOV - so suspect your system isnt up to it - do yo know what type of gfx card you have? Go to Start -> type dxdiag - run that, save the output to your desktop then post up here.
  2. Pah - and now you have reminded him - thanks a lot
  3. Hmmm - pretty sure the speech files must go in: ........\Saved Games\ThirdWire\StrikeFighters2 Vietnam\Speech
  4. Yep - was reported on TW also
  5. Pretty sure the cosmetic appearance in those screenshots does not show the limits of what can be done with this new terrain Engine!
  6. Was out of gas in an F-14 and tried to land their having no idea it was so short - had to eject before it went into the water
  7. Yak-38 data.ini has these entries: [MissionData] NationName=SOVIET ........ CarrierParkSpan=4.55 CarrierParkAnimationID=9 hmmm?? I wonder if they go for a stroll round the deck when you are off on a mission.
  8. Looks like the wing spoilers are deactivated when you hit ~M1 - thats whats causing the lack of roll - although not sure whether there is a final wing move past 57 degrees when M1 is hit - doesn't look like it So probably controlled by the var in the data.ini
  9. The control surfaces used to be limited and had no control over certain airspeeds on the MiG-17s FM - and you can probably still limit it using the same vars - but TK has spiced up the MiG-17s to make them more of a challenge I guess. As I understand it the evaluated captured MiG-17s had non powered ailerons - but other surfaces were powered. I seem to remember Grr viper pulling info out of manuals that suggested some Soviet MiG-17s actually had powered ailerons as well.
  10. Does the F-14A use only wing spoilers to roll in RL? Havent seen that - do you have the location to give to TK?
  11. Go start - then type "cleanup" into the search box - disk cleanup will appear (well it does on 7) if not there is a much longer way
  12. So you are deleting the stock folders but the game keeps putting them in each time you run it?
  13. Glad to have you here
  14. He must have seen the Red Tails trailer and got carried away
  15. MigBuster

    img00051

    From the album: MBs Album

  16. Nice review
  17. TK doesnt think DX9 will render the sea and other bits properly if at all ndicki dont you mention you only have 1.5GB of RAM?
  18. Note the F-14 radar write up in the Manual folder (note the symbols for IFF) Using the Radar on F-14A F-14A carries the AWG-9 radar, the most powerful radar of its time. The radar was desgined specifically for fleet defense, and when used with the AIM-54 Phoenix missiles, it can engage up to 6 enemy bombers at once at range of almost 100 miles. There is no raw radar display in the pilot's cockpit, instead, there is TID (Tactical Information Display), which shows not only the target detected by the radar, but also all the targets detected by nearby airborne early warning aircraft. There are three selectable modes available: Search (Range-While Scan, or RWS), Track-While-Scan (TWS), and Air Combat (Vertical Scan Lock-on, or VSL) modes. Single Target Track (STT) mode is entered by the radar system when a target track is established. All radar modes display the same top-down, birds-eye view of the battlespace in front of the aircraft, up to 400 miles display range. Search Mode Search mode has the widest search volume and fastest search time, but only shows minimum information regarding targets. Target can be designated using the "Next/Previous radar target" keys, and the "Acquire selected target" key can be used to transition to STT mode unless AIM-54 missile is currently selected, in which case the radar will switch to TWS mode instead. Track-While-Scan (TWS) Mode TWS mode displays additional information about the currently selected target and is used for engaging multiple targets simultaneously with the AIM-54 missiles. Radar in TWS mode scans slightly smaller volume than in Search mode, and radar elevation is automatically centered on the currently highlighted target. Different targets can be selected using the "Next/Previous radar target" keys. When the AIM-54 is selected, up to 6 targets may be designated using the "Acquire selected target" key. When the first target is designated, a number "1" appears next to the target. And each time a different target is designated (by hitting the "Next/Previous radar target" to go to next target and then hitting the "Acquire selected target" again), next number in sequence is assigned ("2", "3", "4", etc), up to the number of AIM-54 currently carried. When an AIM-54 is fired, it automatically aims to the next target (designated "1") and the sequence is cycled down by one (so "2" now becomes "1", "3" becomes "2", etc) for the next missile, allowing the pilot to fire all 6 missiles at 6 different targets at once. When other weapons are selected, the "Acquire selected target" key switches to STT mode instead. Single Target Track (STT) Mode STT mode displays the all the same information as the TWS and is used to guide the AIM-7 radar-guided missiles. While in this mode, the radar does not search for any new targets, but new targets can still show up on TID if detected by the airborne early warning aircraft. Auto Acquisition Mode Radar in Auto Acquisition mode scans straight ahead and vertically from 0 to 40 deg above the boresight line. It automatically locks on to the first target it encounters in its vertical search arc, and switches to STT mode.
  19. Might be something to do with the noisenormal terrain bmp if it still uses that - because changing mine on older terrains chopped FR and made the ground shimmer - but also made the ground more detailed - probably need a better gfx card now.
  20. MigBuster

    img00042small

    From the album: MBs Album

  21. AvionicsDLL=AvionicsF14A.dll
  22. Yes new F-14 seems a bit sluggish in the roll above M1
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