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MigBuster

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Everything posted by MigBuster

  1. Was there in WOV years back - is it only armed recon that has the problem? is this only with the A-10A? - Used to get it with ship missions that had no defined areas. Try defining more movement areas in GERMANYCE_MOVEMENT.ini - or check you dont have a really old one in the Terrain folder.
  2. Old news - Might be a problem with the OBOGS system - but a recent investigation during grounding the fleet was unable to pin the actual fault down...apparently.
  3. Not seen before but a step up
  4. Remove version.ini and options.ini and let it put new ones in next time you patch it and see if it makes any difference
  5. The greyness threw me - thought it was the JF-17 Thunder so another one:
  6. Happy birthday to you both
  7. The new F-16AM MLU vipers are the old Mirage Factory ones upgraded and made accurate - you should only be using the new ones!
  8. Lets hope that glass holds: http://www.bbc.co.uk/news/world-us-canada-17949808
  9. hmmm you should try Flacon 3.0 with that rig Happy Birthday
  10. Happy birthday
  11. Shenyang J-11 Sukhoi Su-27 Not copies honest
  12. Yes really great quality that.
  13. A news vids up about it: http://www.bbc.co.uk/news/world-us-canada-17899820
  14. Take a laser pod - press E to drop on targets at will When I say targets thats things you can actually target (AAA, Trucks etc) not terrain objects (pre the new NA terrain.) If you want realistic avionics to a high level then Falcon 4 and DCS A-10 are the sims you need - it will never happen in this series from TW.
  15. Cool dog hope it goes well!
  16. What mod did you download? - because you are probably sticking the files in the wrong places basically
  17. Think it was DetailMeshSize in FLIGHTENGINE.INI - turn it up to 11 for the graphic option you use. [HighDetailOption] HorizonDistance=14000.0 DetailMeshSize=11 <------------- DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=512
  18. Looks cool - dont have a webcam though to try it
  19. Great video - very useful information
  20. SF2 uses the DX10 engine so you miss out on some of the effects and performance enhancements in XP. Also SF2NA does not work properly in Windows XP - Thirdwire have now dropped Windows XP support from the latest SF2 games it looks like - mainly because it can only do DX9.
  21. Was a MiG-17F still glued to your tail
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