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Eagle114th last won the day on January 10
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About Eagle114th
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SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Excellent information, thank you for the information. I will post the updated optical sight. In thfuture, if you find out te name or type of this optical sight, please let me know. By the way, do you, by any chance, hahve information on the optical sgihts used by different variants of A4D / A-4 Skyhawks? Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Lex2Limit, Thank you for the messages and yes that is right, it is REFLECTOR.TGA. I am creating tilted glass area by HUD methods for all TW's default cockpits that does nto have texture for HUD glass. You, too have been doing great with cockpit projects for F-4 series too. And thahnk you for the gunisght, I have questions about this sight: 1) What is name of this sight? is this a early LCOSS? 2) What is size of both circle and a dot in MIL? I am looking forward creating this in new sight system I am using for SF - CAP. 3) About early F-4D, which year did F-4D use this from beginning to end of years? 4) If you have information and disgram on this, can I ask for it? I awnt to add it ot he library and use it to createe new optical sight and radar texture for F-105s too. Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you, your message cheered me, and I do my best with our modders and community everyday! Cheers -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone! I am currenlty working on the Navy F-4 series radar texture. Here am I, finally back to F-4 avionics and this page is flashback fo my former projects I used to work on years ago: And I awnt to thank to both Lex2Limit and Ravenclaw_007 for their excelelnt F-4s cockpits, which I am using for SF - CAP projects for F-4 series. Please note, the original texture color for radar texture backgroudn is darken, due ot the nature of SF2 radar scope always glowing . Here are the preview of F-4A and F-4B radar texture (WIP): F4H-1F / F-4A Phantom II - AN/APQ-72 radar F4F-1 / F-4B - AN/APQ-72 radar F-4J / N / S are being worked on. Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you for the information! That isnoted. Cheers -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello DTMDragon! I got this from one of gem, I can not remember whehre If ind it from. It was pure luck after intense research and searchihng for information. By the way, thank you for mentioning about UK's phantom, I Just realized thehre are F-4J (UK) Phantom II and Phantom FG MK.I and FGR MK.II, i got them mixed up. I believ etihs may mean F-4J (UK). WIlll have to read this moree. Here is the cover page of Supplement to F-4J Flight Manual: -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone, The F-4J's SOS (Served Optical Sigh)t have been a steep learning experiences when it come to cockpits and avionics.ini editing and countless of experments. I am still trying to make one more feature works: SARH version of TD_HEAT. In meanwhile, here is screenshots of F-4J's SOS: The range bars works for both gun and AAM. However, due to SF2 limitation, I can only use one min / max range for any missiles, so I chose IRM. For now, when using SARH and IRM, you will see range bar: Gun mode with range bar When using rockets or bombs, the computing lead sight also become depressed sight for them too: Eagle114th -
Questions about [HUD] - SARH version of 'SRM'
Eagle114th posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone, I have a questionsa bout [HUD] as I am stil trying to figure what I am trying to do; SARH version of SRM codes (SymbolType=TD_HEAT)? I do not know the sSymbolType for SAR, so I would like to ask anyone for this information. For example, with the SRM I have (for IRM) in avionics.ini, under [HUD] group of codes: It works when the IRM have the locks on target. However, what I would like is an additional codes for SARH version. Thank you and have a great day! Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Helloo everyone! I am hahpy with the results of the new optical sights. For early Navy Pahntoms, here is fixed A-1 sighth with tilted glass area by HUD method: Next, here is modified A-1 used by Navy F-4B / J / N and USAF F-4C: Served Optical Sight (SOS) for F-4J and UK Phantom MK I and MK II are still being worked on. Here is F-4D's new sight: Finaly, here is F-4E new soptical sight: Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Helloo everyone! I am hahpy with the results of the new optical sights. For early Navy Pahntoms, here is fixed A-1 sighth with tilted glass area by HUD method: Next, here is modified A-1 used by Navy F-4B / J / N and USAF F-4C: Served Optical Sight (SOS) for F-4J and UK Phantom MK I and MK II are still being worked on. Here is F-4D's new sight: Finaly, here is F-4E new soptical sight: Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone! Hhere is report on US Air Force Phantom';s optical sights: Here is ae from F-4C / D / E flight manual, starting with F-4C: Thihs is where I realize that F-4C uses the same fixed optical sight (modified A-1 with 60 / 40 / 20 MILs) as F-4B and J (early series). Next, here is information about AN/ASG-22 (LCOSS, which stands for Lead Computing Optical Sight System) used by F-4D: Just like I do with all optical sights, by using math and pixels to craft the optical sight with specific MILs carefully. However, there is one biggest question I had about the LCOSS: Colors of optical sights. By using the comon sense, following the evolutions of the USAF post car optical sights, and finding some of the pictures. When watching the videos on DCS F-4E Phantom II, It led m eto the colusion that the dark red is very likely to be used for nighht mission, making it easy on eye for night operation. And it would make sense to have brighter optical sight durin gthe day. And from the flight manuals, military aircraft commonly have the options to adjust the brightness and possibly the colors of optical sights. Here is what I find: Since SF2 does not allow us to adjust the brightness and colors of the optical sights, so I made three different versions of AN/ASG-22 LCOSS in different colors: Next, here is the information about AN/ASG-26, used by F-4E: Three versions of AN/ASG-26 in different colros are created too: The next steps for me after implementin gthem in to SF2 is to work on the radar texture in1024 x 1024, it will be a great and fun projects! Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone! I have been very busy on this very interesting projects which kept me from updating the projects for a while. I have been working on F-4 Phantom II series avionics projects. Spent a lot of times searching for fligh tmanusla nd docunments, and searching for the information on the opticals sighs and radar information. I have a lot of supports from our fellow modders and community! This projects requires a lot of time due to the great complexicity of the Phantom avionics. Therefore, I am focused on one aspect of aavionics a time before doing the next. Right now i am focused on doing optical sights for both US Navy / Marine Corps and US Air Force Phantoms. Here is information about the optical sights used by F-4B / J / N: ately the A-1C is created in 25 and 50 MIls for F_86 series, so I amusing that to implement the fixed A-1 sight for early F-4B and J. Next information about the next optical sights used by later version of F-4B and J, along with F-4N: Here is new sigh recenlty created, direclty based on A-1 optical sight: NOTE: Both A-1 (50 MILs) and modifeid A-1 (with 60 / 40 / 20 MILs) are fixed sight. They are not computing lead gyro sights. Next, I am surprised about how advacned this next optical sgiht used by later version of F-4J, which were used by UK's Phantom FG MK I and GFR MK II, it is known as SOS, which stands for "Served Optical Sight": Please note that the cross and dot symbol is moving computing lead sight and it also act as guide for rocket and bombs for air to ground mode. the 4 lines acta s level / horizontal line while the 70 MIL circle is fixed. SOS is intergrated with AWG-10B FCS / MCS. I have a lot of works to do implementing the SOS sights. Based on the research and studiyng the production list of Phantoms, with an educated guess and what makes snese, it seem tthat F-4J start using SOS around 1970 or so, with AWG-10B FCS / MCS. The next post will cover US Air Force Phantoms. Eagled114thh -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
UPDATE: After attempts to try to get computing gyro gunsight working with air to air uniguded rockets, it won't show up. Turns out it is tied to the guns. So therefore, tehre are two version of F_86L (Wrench and Yakarov79). However, without thhe gyro sight, the fixed sight still works well wit theh rockets: Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone! The projects on F-86L have beern interesting work with the optical sights. F-86L's optical sight is known as NAFFARS. From what i cans ee, I beleive it stand for "Norhth America FFAR Sight", it seem like that I think. However, to my surprise, it is 100 MILs fixed sighth with whaht seem like K-14 computing gyro sight. Here is a page from F-86L flight manual: Note that it shows the radius of 50 MILs from center to bottom, therefore diameter of 100 MILs. By starting with Wrench's F-86L with Yakarov79's cockpits (Due to large optical sight), I am able to implement the both sights. It works very well! I am currenlty woking on another modder's F-86Ls at the moment. In-game screenshots: Eagle114th -
SF2 Avionics Community Pack - - Alpha release v0.3
Eagle114th replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone! Just finshhed workiong on F-86K avionics overhaul. F-86K uses Hughes MG-4 FCS with AN/APQ-37 radar, along with A-4 optical sight. F-86L is b eing worked on. Eagle114th