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yakarov79

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Everything posted by yakarov79

  1. Or simply install pilot from Harrier pack ..it is folder named 'Pilot_USMC' containing fake pilot clear tga and ini file...
  2. on some cobra and stallion i have chaff/flares as part of 3d airframe and i have : [WeaponData001] TypeName=ALE-39_C1F2 FullName=AN/ALE-39 Chaff-10/Flare-20 ModelName= empty here Mass=10.000000 Diameter=0.350000 Length=0.350000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=USAF,USN SpecificStationCode=ALE39 NationName=USA StartYear=1979 EndYear=2050 Availability=2 BaseQuantity=20 Exported=TRUE ExportStartYear=1979 ExportEndYear=2050 ExportAvailability=2 WeaponDataType=4 StoreType=2 NumChaff=20 NumFlare=10 EjectPosition=0.000000,0.000000,0.000000 EjectVelocity=0.000000,-25.000000,-2.000000 and in weaponstation of aircraft dataini... : [L-CMDS] SystemType=WEAPON_STATION StationID=18 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-1.378,-0.276,0.145 AttachmentAngles=0.0,0.0,0.0 LoadLimit=45 AllowedWeaponClass=EP SpecificStationCode=ALE39 AttachmentType=USN,USA ModelNodeName=ANALE39-L calls to 3d model part PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition=
  3. ModelNodeName= did you try this ? F5a_Chaff / Dispenser_R F5a_Flare / Dispenser_L how these two are related in 3 d model? how do you want it to be shown.. because that part I don't understand... If its just pack with chaffs/flares why not use model node name....same as with any other pod... unless I don't understand how chaffs flares work on tiger
  4. I like smoke trails on your steam jet... @namedders - looks like you have two pilots in that harrier....
  5. you have to edit weaponstations in data. ini file by changing station group id. both wingtip stations have same id number - change left / right to 1 / 2 etc. but !!! aircraft can have only 6 stations groups...so you have to check if there are available stations group. . Is this working ? thought it has only 6 available station groups. and 32/36 weaponstations.
  6. did you copy Pilot_USMC folder into Pilots folder ?
  7. TAV-8B, AV-8BNA, AV-8B+ then..we will see. Royal Harriers.
  8. View File AV-8B Harrier II - SF2. ver.2019 AV-8B Harrier II. This is my humble rework of AV-8B. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. Around 2 years ago - January 2016 - KillerBee approach me with the possibility of updating bobrock's harrier. After some time, we had prepared the updated file ready for upload. Small changes here and there corrected few things. And great skins by Killerbee. And then KillerBee disappeared from CA forum. Honestly, up to now, I have no contact with him. last - 4th May 2016. So harrier stayed on drive waiting for his comeback. But .... I couldn't resist...And iI started to mod this again. Since I had no KB skin templates I had to do all new skins...and more. So now I am here... It ended with a new cockpit and a whole set of new skins and decals on whole remodeled 'old' Harrier. - there is no single part of an original model that hasn't be touched/remodeled etc. First of all...If you want to count rivets....Do not. Many things could be done other way....but I did it my way. So you have to bear with it. All skins are in 4096x4096 format. So you can easily resize down. If you have problems running this in game. Resize skins to lower resolutions Decals are based on my and KillerBee research. All serials are correct for the first version of Harrier II. Not always (but mostly) correct for a unit/year of service etc. Big Thanks to Ravenclaw - He send me file with new ALQ-164 pod. Now it is part of the upload. You will find separate upload soon with Operation Desert Storm skins and decals - Only units that participated in the operation. For some reason, I have added weapons that are present in Loadout.ini. Animations: 1= canopy open - close 4= refueling probe - beware of a speed limit ************************************************************************************ for proper sound work you should add these lines into soundlist.ini SoundFilexxx=xxxx SoundFileXXX=USMComm_1 SoundFileXXX=Equalizer [Equalizer] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [USMComm_1] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE ************************************************************************************ Credits. Me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons. 331Killerbee - ideas, good words, research primary work on skins and decals, work on ini files, loadouts, effects etc. Crusaders - help with avionics ini. bobrock- original 3d model - Thank you and thanks to KillerBee. Sounds taken from sources offering free sound samples. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all CA users. Yes I know its huge - but I couldn't make it smaller. Be sure to download all 4 parts and optionally - ODS skins/decals set. Enjoy. I enjoyed it much when making this pack. Expect unexpected. Report bugs. Suggest changes. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of marines dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Kind regards. Jarek Hereda. Submitter yakarov79 Submitted 06/11/2018 Category AV-8
  9. Version 2.0.0

    2,528 downloads

    AV-8B Harrier II. This is my humble rework of AV-8B. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. Around 2 years ago - January 2016 - KillerBee approach me with the possibility of updating bobrock's harrier. After some time, we had prepared the updated file ready for upload. Small changes here and there corrected few things. And great skins by Killerbee. And then KillerBee disappeared from CA forum. Honestly, up to now, I have no contact with him. last - 4th May 2016. So harrier stayed on drive waiting for his comeback. But .... I couldn't resist...And iI started to mod this again. Since I had no KB skin templates I had to do all new skins...and more. So now I am here... It ended with a new cockpit and a whole set of new skins and decals on whole remodeled 'old' Harrier. - there is no single part of an original model that hasn't be touched/remodeled etc. First of all...If you want to count rivets....Do not. Many things could be done other way....but I did it my way. So you have to bear with it. All skins are in 4096x4096 format. So you can easily resize down. If you have problems running this in game. Resize skins to lower resolutions Decals are based on my and KillerBee research. All serials are correct for the first version of Harrier II. Not always (but mostly) correct for a unit/year of service etc. Big Thanks to Ravenclaw - He send me file with new ALQ-164 pod. Now it is part of the upload. You will find separate upload soon with Operation Desert Storm skins and decals - Only units that participated in the operation. For some reason, I have added weapons that are present in Loadout.ini. Animations: 1= canopy open - close 4= refueling probe - beware of a speed limit ************************************************************************************ for proper sound work you should add these lines into soundlist.ini SoundFilexxx=xxxx SoundFileXXX=USMComm_1 SoundFileXXX=Equalizer [Equalizer] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [USMComm_1] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE ************************************************************************************ Credits. Me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons. 331Killerbee - ideas, good words, research primary work on skins and decals, work on ini files, loadouts, effects etc. Crusaders - help with avionics ini. bobrock- original 3d model - Thank you and thanks to KillerBee. Sounds taken from sources offering free sound samples. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all CA users. Yes I know its huge - but I couldn't make it smaller. Be sure to download all 4 parts and optionally - ODS skins/decals set. Enjoy. I enjoyed it much when making this pack. Expect unexpected. Report bugs. Suggest changes. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of marines dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Kind regards. Jarek Hereda.
  10. Since we are in f-5 area - does anyone have Centurion's F-5e templates
  11. After years Starfighter took off again today.
  12. When IIAF started to paint camouflage in 60s they used FS color palette. Later all new aircrafts from US were delivered with camoulfage applied already - also following Iranian instruction. Until revolution, all aircrafts were very well maintained and in pristine condition...later well. war and 'own way' took a toll on aircrafts. as for colors in SF2 I would recommend standardization with ravenclaw's colors.
  13. not really... It's just a lot of guys from here were banned there because of abuse, stealing property, trolling and being part of Criminal Association. edit: or just simply forget that inferior plane...and get nice mods from CA.
  14. EOGB and LGB works different way than EOGR and LGR. If you really need eo camera locked on target.... make laser designator for aircraft....create weapon station for eogb with specific station code and then create 'fake' eogb or lgb with same station code...and add this as always loaded weapon on loadout ini....then in flight select target.....chose fake target designator eogb/lgb bomb it will lock...then you can even ccip iron bombs..with tv locked on target...
  15. Interesting idea. Bring it up in sf2 section - should have more applause. Aircraft need to have fake invisible hitbox towed behind....and then added via weaponstation model of a banner.
  16. I'm not an expert but I heard that is good to make base skins while the model is constructed. A lot can be adjusted, and lot errors can be fixed easily at a very early stage. And of course, a good mapping is crucial. And adding SM and BM needs (especially BM) needs ultra-correct uv mapping. Just saying what I heard.
  17. And that is a good way to start cockpit... just saying...if someone is making some other Su..
  18. which terrain are you using? Im having similar problems on a single mission on latest Kamchatka. Not always...but at time to time...when usually all goes well...game blacks out...and freeze....Am blaming some ini file perhaps in terrain.
  19. CTD might be a mystery sometimes. Not so long ago I've made SEAD mission in an editor. The main strike was carried out by B-1B. I run scenario 7 times always somewhere i had CTD...each time i was checking in editor what is wrong..going back to aircraft folder ..to check maybe I eft some bug... 8th attempt I've changed loadout for B-1 to [iron|strike] - setting - meaning a standard bunch of mk82...Then I flew SEAD..B-1 smashed factory...nothing happened. After all I've checked loadout that was 'causing ' CTD - weapon - GATORS were f***d in ini file. And this sometimes also occurs.
  20. I have my instals very specific. And one mod contains only files that are needed for specific mod. So I'm keeping everything quite clean...weapons, ground objects, decals...not keeping objects that not fits mod. Up to now always after downloading mod from CA...first im checking what is there ..and then puting into my mod folders what is needed... And i have my own way for naming aircraft folders and aircrafts in game...so everything in gameis easy to find...in case i forget something.
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