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Stary

MODDER
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Everything posted by Stary

  1. It's always been a mod community project. That said I am still around and will be back with them mods in some time, so no to naysayers, it's far from being dead
  2. Craig's right, early Gnat F.1 mandatory screen: Operation Mannerheims Sköld makes the skies over Sweden busy, busy place:
  3. but that never worked as you send me experimental version few years back and all I had was distorted white particles allways like the tracers though
  4. good! We really could have use and work for some guys more into programming etc
  5. because it's too strong afterburner, happens with some afterburner effects and not that greatly made cockpit's canopy material/textures
  6. isn't something porked in your install? It souldn't give such nuke effect
  7. Nothing of importance. And cockpits

  8. the particlesystem in series2 is unchanged, only the materials get shaders rest is 100% what was there
  9. in Terrain Editor you have options for that in tile objects creation tool
  10. 0=SolidObject =box building, use [solidObjectTextureMaterial] entry in terrain_data.ini and TerSolidobject.fx shader 1=AlphaObject =tree(s), use [AlphaObjectTextureMatrial] entry in terrain_data.ini and TerAlphaobject.fx shader and that's pretty much all to it, mostly to tell the Terrain Editor how to treat them when displaying on tile in object placement mode and on TOD file export
  11. have you tried some of my effect packs?
  12. yes I confirm that this works, and Eole2 thanks for clarification about the settings differences
  13. yup, but the ranges indicators are hard-coded into cockpit so to say, ok, these are separate TGA files but still
  14. 15 nautical miles = 27.78 kilometers so I think it's ok
  15. Hot day in Kamchatka still long way to go, tiles are like 70% ready if I skip the non-existent river ones, but TODs for these done (cities included!) are uhh ohhh ton of work
  16. Dunno Spectre, just something about it looked not right for me since day one
  17. Thanks alot! Finally someone grabbed my work and fiddled with it off to test'em Luk'78!
  18. to menu folder you say? Hmm, so not only to Flight but also to Menu one?
  19. for some odd reason my installation of TSF2 CTDs on launch when the modded MENU folder is in the installation, when I remove the menu it works ok (sans music, medals and screens) however on my other low-end Dx9 system it works all-ok with the MENU folder
  20. back home finally, just tried F1C200, ohhh man... chapeau bas to all involved!
  21. looks great, one note regading C model -isn't the cut and bubble of canopy too big? It might be the screenshots angle though
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