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Stary

+MODDER
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Everything posted by Stary

  1. MOST interesting finds there!!! Mue, the Y-trees seem not to work any longer for me, with the 2006 version of TE I wonder Mue if we could do some sort of (any popular 3D format here) converter to finally have real 3D custom objects as TOD files? Or as I see it, engine "on the fly" creates the meshes from TOD files? Hmmm... I got plenty of unused 3D stuff done for SF/SF2 that could have use of this
  2. Bigrontheman, that's something that will be reverted to stock values in SARCASM 2.0, but you can edit the environmentsystem.ini in Flight fodler yourself to have the stock transitions again: try replacing SARCASM 1.5 values with these taken from 2.0 beta I have: [Day] SunHeight=0.240 SunBrightness=1.00 SunLightLevel=0.99 SunRadiance=0.00 TwilightLensFlare=0.0 SunColor=0.680,0.694,0.641 AmbientColor=0.340,0.340,0.375 SkyColor=0.200,0.506,0.804 HorizonColor=0.806,0.908,0.967 FogColor=0.706,0.816,0.902 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,1.000 LightSrcModifier=1.0 [Day1] SunHeight=0.150 SunBrightness=1.00 SunLightLevel=0.95 SunRadiance=0.00 TwilightLensFlare=0.0 SunColor=0.555,0.560,0.538 AmbientColor=0.330,0.330,0.365 SkyColor=0.216,0.447,0.745 HorizonColor=0.811,0.815,0.937 FogColor=0.580,0.647,0.722 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,0.900 LightSrcModifier=1.1 [Twilight1] SunHeight=0.008 SunBrightness=0.20 SunLightLevel=0.80 SunRadiance=0.10 TwilightLensFlare=1.0 SunColor=0.980,0.490,0.220 AmbientColor=0.201,0.201,0.214 SkyColor=0.408,0.455,0.490 HorizonColor=0.422,0.218,0.084 FogColor=0.357,0.247,0.192 SunSpecularColor=0.980,0.490,0.220 HDRSunColor=1.000,0.500,0.250 LightSrcModifier=2.5 [Twilight2] SunHeight=-0.080 SunBrightness=0.00 SunLightLevel=0.35 SunRadiance=0.10 TwilightLensFlare=0.0 SunColor=0.436,0.363,0.170 AmbientColor=0.146,0.156,0.185 SkyColor=0.278,0.282,0.353 HorizonColor=0.220,0.150,0.200 FogColor=0.043,0.056,0.092 SunSpecularColor=0.436,0.363,0.170 HDRSunColor=0.436,0.363,0.170 LightSrcModifier=4.0 [Night] SunHeight=-0.170 SunBrightness=0.00 SunLightLevel=0.00 SunRadiance=0.0 TwilightLensFlare=0.0 SunColor=0.0000,0.000,0.000 AmbientColor=0.062,0.113,0.254 SkyColor=0.062,0.080,0.164 HorizonColor=0.077,0.116,0.349 FogColor=0.051,0.055,0.125 SunSpecularColor=0.0000,0.000,0.000 HDRSunColor=0.0000,0.000,0.000 LightSrcModifier=4.0 of course replace just these strings I posted, leave all the others intact!!! Best to just adjust the lines I marked in red and sorry for late reply, been away form CA for quite a long time, needed a break from modding
  3. Stary

    img00141

    mmm excellent!
  4. me? slow pace, busy in work, having some cockpits to work on though

  5. have the photos done, it's just matter of finally putting the graphics together Kevin, I want to have different ones for all weather states for the version 2
  6. working on it, have my camera at the other place though, will keep you up to date that said, as numerous friends of mine have that Beta release, feel free to upload it here. Looking at you Swambast.
  7. Heroes over Europe is something you could try too Steve
  8. This is how pity and shocked little gerbiles of ours look after the bath:
  9. now to work man! glad to see you around
  10. makes no sense JediMaster and we both know it I used to be full-time architect, I din't pay to myself for the work I've done, it simply doesn't work that way
  11. ohh fuck THAT plane ..again?
  12. huh? Seriously, I own latest 3D Studio Max (which is a bitch, if you plan to bake -don't!) the Mach-One-Manuals blueprints are around 15-35 bucks per plane -I know, I've been there, purchased some for my freeware mod works- so the claimage to them being around 10,000..? gimme this money and I WILL show you how a plane looks... ticket to here included. IF you get the sarcasm. EDIT: ok, the modeling software costs "a bit" but I won't accept the thought TK buys new copy of the software every goddamn time they model new plane!
  13. Jean! Not fair! I once saved a little birdie we had nested in out ventilation ports in the upper floor! Looks exactly like!!! Tell that vicious creature to puke it off! now! on a more serious note: any gerbile owners here? have few pettin' questions (so Nicholson stops eating my fingers!!!)
  14. Is buying single SF2 title that budget impacting? I'm aware of the no-paypal for some issue but still...
  15. Does it have Mirage F1? Sorry couldn't resist
  16. Quite a bad manner comment to descibe aviators death there Dave seriously I just noticed he was in inverted flight..?
  17. WOW that looks good Monty! Good to see you haven't given up on this project! These buildings look ace! To be honest these deserve to be put in better environment than SF2
  18. the Fishbed one puzzles me for few days now...
  19. Ok.. have to say this: I have BIG problem with the fact that all new flight simulators that came in few years are more or less russian in origin. Different approach of their developers and market is the culprit of the state we have today.

    1. daddyairplanes

      daddyairplanes

      what if.... they are taking a cue from the movies and the sims actually control real Migs? explains why you only get to fly over the ukraine in DCS....

       

    2. JediMaster

      JediMaster

      Yeah, it's a shame no western developer has any intent on making a sim again.

    3. Gothkrieger

      Gothkrieger

      Its all about money and risk and who is willing to take it.

  20. I've send the one version I did to Carlo a while back
  21. Pets eh? Hariette The Shy Gerbil, Nicholson The Biting not pictured Had two of these, but they are in heavenly rainforest by now:
  22. it'll be all water seriously though nice update, the 2.0 features look promising indeed -and is it'll due out quite soon I think it's good thing I haven't spent much time with DCSW 1.0+ seems
  23. Uhhh J22!!!?? I suspect I know who will make cockpit for it for the same friend Ed mentions nevermind
  24. we have Korea in DCS? That's a new... ohh that K looks fab, so does 15 cockpit edit: ok I think Korea is BMS reference Stratos made
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