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Stary

MODDER
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Everything posted by Stary

  1. yes I think there are more "mindane" features we need fixed first as fow slewable avionics/sensors, I can see it being ince addition yet not that high on my personal priority list sorry, "mundane"
  2. you should've said Go Bradley!!! instead... sorry couldn't resist
  3. don't have links, he used to post videos at SimHQ, there and here though was accused of fakery so he disappeared, sma;; flamewar followed shame no one of those who accused him (side note: it isn't that easy to fake certain aspects of ingame videos) saw his code works on F-18 OIF
  4. nope but... many months ago mlracing showed video of slewable EOs in his tweaked (hacked) version; that among other very cool things
  5. for an event in game world to have sound attached to it it needs to be programmed such way, so I think no
  6. I have that sneaky feeling Battle of Stalingrad will be the best simulation of WW2 ever

    1. Brain32

      Brain32

      Could be...could be...

    2. JediMaster

      JediMaster

      Or...it could be the worst ever. All it takes is for ONE feature to not be there or be wrong and the lines will be drawn.

    3. Stary

      Stary

      naa JM, it just needs one thing: BE PLAYABLE, but seeing how the crows wants only CME as the most important feature...

  7. what Souli says, these are no-sound game events
  8. hoho! must test in Taiwan map
  9. Magic. And unicorns
  10. it's based more or less on Seafire F Mark 45, can't get the canopy/windshield shape too look "right" though
  11. Enoc will it be for stock BN or Lindr's one?
  12. thanks, will check Ghostrider883! some them spiteful Spits: and a little jetish (Yetish?) furball:
  13. one of the modelling atrocities I slowly add to:
  14. Yes, yes... I'd take better terrain any day and put either stock Thirdwire or any 3rd party cockpit in there Ok, I'm hijacking this topic no longer
  15. Awesome Russ, love the metal bumps! Test runs over Sweden, stock 23BN is very hmm, "jerky" IMO: ...shame landing gear doesn't undergo damage when keeping it down close to Mach 1
  16. Japan game... that explains it (sorry fellow japanese guys!)
  17. yup, good old XYZ in metres, offset from CG/zero
  18. that's also close to the limit beyond which you'll get CTDs on LOD export in max
  19. but compared to LockOn or Flamming Cliffs these are true 3D cockpits...
  20. as someone who's been banned from DAT some time in the past but is again there with his files used in their installs, and thus has an experience, all I can say: Being humble, apologizing and asking politely does wonders, Capun is a good man and it's not like we have dozens of SF2 related sites around...
  21. that's alot!
  22. understood, thought so most won't work anyway (except laser range, you sure we don't have this one available? Not really into modern cockpits this builder here; maybe target range like in boresight more?)
  23. ugly! it's not I'm curious, what's the current poly count?
  24. man your popularity will skyrocket at DATs site now...
  25. Sokol, you have up-to-date game? Also, check in the unmodded installation not in specific one if you have multiple
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