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Svetlin

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Svetlin last won the day on March 12 2025

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  1. Thank you, Sundowner, so do I understand correctly that the ShockStroke entry depends on the length of the shock absorber mesh, and so the entry is specific to the specific mod and not to the aircraft type in general? I mean if we had for example 3 different mods of a MiG-21bis, and each model has a different length for the shock absorber mesh, then each model would require a different ShockStroke entry equal to the absorber mesh length, right?
  2. Hi guys, Could anyone explain how these settings for the landing gear work? ShockStroke= (what does the value mean or control and is it specific to the particular model?) SpringFactor= (what does the value mean or control?) DampingFactor= (what does the value mean or control?) Thank you in advance!
  3. I wish you a speedy recovery, ravenclaw_007, and hope to read good news for your heath soon.
  4. The new F-104 mods by yakarov79 have the Orpheus pod built into the aircraft model and this way the camera lids on the pod are animated - these open and close together with the landing gear retracting and extending respectively. So the "new" Orpheus pod is specific to the yakarov79 F-104s. The model is naturally much more detailed and with high-res skin. I love it...
  5. Have you tesed with a different load on the center station? For example with a single bomb, say Mk.83?
  6. Great news, GKABS!!! That made my day, honestly.
  7. Hi Ravenclaw, thank you for the hard work on the cockpits. Simply stunning job there. I have noticed, that the F-4F_80 cockpit comes with an updated aircraft data.ini file, but the loadout.ini file, which comes with the F-4F_80 mod does not match the updated data.ini. For example, the Sidewinder stations in the updated aircraft data.ini file take StationID from 13 to 16, while in the loadout.ini file these are from 10 to 13. Fixing this is pretty easy, hopefully everyone could do on their own, so just thought I should let you know.
    I love it! The attention to detail is unbelievable.
  8. It's not АП ВКЛФЧ but АП ВКЛЮЧ. I am not sure but it could stand for автоматическо повторное включение, which in English would sound like automatic restart.
  9. I myself would prefer 2 separate aircraft, if that is OK with you.
  10. If I may, I would say the centerline drop tank needs a major revision as the shape is close to what it should be, but not quite there. https://nationalsecurityjournal.org/wp-content/uploads/2025/04/J-10.jpg The shape should be much more pointy at the back and the fins should be a bit smaller so that they did not extend beyond the diameter of the tank. If you could fix the shape, that would great, I think.
  11. Hi, there is one more thing to fix with the next update, hope you would not mind. The aircraft data.ini file refers to files AL-31F.wav for the main engine sound and AL-31F-AB.wav for the afterburner sound. These files however are missing in the Sounds folder and in there we have WS10B_0.wav for the main engine sound and WS10B_AB.wav for the afterburner sound. Since to my knowledge the J-10C is powered by the WS-10B engine, I would rather fix the aircraft data.ini file than add the AL-31F related sounds: [Sound] EngineSoundName=WS10B_0 AfterburnerSoundName=WS10B_AB StallSoundName=Stall_PLA DamagedEngineSoundName=PlaneFire BreathingSoundName=Breathing FlapsSoundName=Flaps AirbrakesSoundName=Airbrakes GearsSoundName=Gear LandSoundName=TireTouch
  12. Hi simonmiller416, The folder for the 23MM_Type23-3 gun with ini files in it are missing in the pack and so the built-in gun of the J-10 does not work. Could you please share it? Thank you!
  13. Hi, simonmiller416, Thank you for sharing this excellent mod. I would like to ask whether it would be possible in a future update of the J-10C/CE to separate the middle pylon under each wing into 2 meshes, a parent mesh with just the pylon and the missile launch rail as a "child" mesh attached to the pylon. This would allow us to load different types of weapons properly. For example a bomb or a rocket pod do not require the missile launch rail. The same goes for the option when dual missile rails are loaded on the pylon. I have no experience with 3d modelling, so I could not tell whether that would be hard or easy to do. I apologize if my suggestion (it is not a request, just a suggestion) is inappropriate. Best Regards, Svetlin
    Great stuff, thank you!
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