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Everything posted by Svetlin
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Man, just read a few posts above, will ya??? Pushing for a release, given the circumstances explained here in the topic, is a bit inhuman I think. Instead you could wish Ravenclaw swift and good recovery. I do so...
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Paulo, it is a bit late now I guess, but the MB-339 cockpit fits as well I think.
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Try this: [AircraftData] DestroyedModel=A-4_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=5046.30 EmptyInertia=23799.8,8718.9,44566.9 ReferenceArea=26.75 ReferenceSpan=11.43 CGPosition=0.0,1.8,0.0 CockpitCGOffset=TRUE Component[001]=Fuselage Component[002]=LeftWing Component[003]=RightWing Component[004]=LeftStab Component[005]=RightStab Component[006]=VertTail Component[007]=LeftOuterWing Component[008]=RightOuterWing Component[009]=Nose Component[010]=Tail The Hawk T.1A has CGPosition=0.0,1.8,0.0, while the T-45A has CGPosition=0.0,0.0,0.0
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I use the L-39ZA cockpit for the purpose. I know it is not close in terms of instrument placement, etc., but it comes from a trainer aircraft, subsonic and single-engined same as the Hawk and above all there are no windscreen frames, so I feel good about it. May be some minor repaint would increase credibility as a stand-in cockpit.
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I think it is worth checking the weapon packs, released in the past by the Mirage Factory and also stock weapons that come with SF2:I. I would say the BFT type you are looking for is available as BFT for Kfir. I will take a look later and confirm.
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Game constantly overwrites stock aircraft ini files
Svetlin replied to Svetlin's topic in General Discussion
Thank you, MigBuster, that did help. -
Game constantly overwrites stock aircraft ini files
Svetlin replied to Svetlin's topic in General Discussion
Yes, Wrench, I am doing it exactly as you have described. I am in a complete loss here as I have successfully done that tens of times in the past (cause I prefer to do it anew with each new install rahther than paste from old installs, part of the fun with the game for me I guess ). OK, I guess I will just have to reinstall the game and start adding my favourite mods one at a time over again. Thanks for the attention. -
Game constantly overwrites stock aircraft ini files
Svetlin replied to Svetlin's topic in General Discussion
Thank you, Wrench, I have read that, may be I did not explain clearly. It does not explain why newly created aircraft over stock aircraft do not show up. Also does not explain why the game overwrites the ini files each time it is started (not only after a patch or DC installation). -
Guys, I am having a problem in making stock aircraft flyable, that I suppose that could be a result of something I installed recently - a DLC or a third party mod. I am sure I am making the right steps, doing all the necessary ini edits (as I have made stock aircraft flyable many times in the past years), but now no result. I noticed that after I edit the aircraft ini file to add the necessary entries for the cockpit, say the MiG-21PFM.ini, and I start the game, the MiG-21PFM is not a selectable aircraft. When I check back the MiG-21PFM.ini, I see that the file I edited was restored by the game to its default state, i.e. without any cockpit related entries in it. I tried making a separate aircraft off of a stock one, say MiG-21PFM_PWL, so that the game does not recognize it as a stock one anymore and that one does not show up in game at all. At the same time I have other aircraft, say MiG-21bis_BG made in the past over the stock MiG-21bis to represent Bulgarian nation specific aircraft and these show up OK. Any thoughts why is this happening as I have not observed such behavior before?
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A Soviet Sue becomes a Fisher, man!
Svetlin replied to Spinners's topic in Sci-Fi/Anime/What If Forum
Hi, Russo, I doubt the guys at Sukhoi would have been happy to see the MiG logo painted on the tail of one of their creations , even back in the 1980s, when more or less Su and MiG did not compete in an open manner with each other, as each had their own share of the market (Su for the heavy fighters and fighter-bombers and MiG for the light fighters and fighter-bombers). -
Don't forget Lindr2's mods over the MF MiG-23 model: MiG-23A here: http://combatace.com/files/file/11601-mig-23a/ MiG-23K here: http://combatace.com/files/file/11626-mig-23k/ Both are for SF1, but both have working arresting hook built in the model.
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Yes, there is, although just for test purposes - Ye-6T and Ye-8. Canards were not controllable, instead these were self-adjusting according to the angle of attack of the aircraft. A carrier-borne MiG-21 is a bit too much on the what-if side for me due to the high take-off and landing speed, but that is just a personal opinion. On the other hand there was the Ye-7PD concept with its lift engines, allowing for shorter take-off and landing...
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I downloaded it, thank you, EricJ.
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Thank you so much, EricJ
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Apparently you have: http://combatace.com/files/file/3091-fa-18a-hornet-template/
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Guys, would anyone please kindly share a proper F/A-18B/D template? I know the F/A-18A template is a close fit, but the B/D Hornet models deserve better. Thank you!
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No problem, Martin, you guys are welcome.
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Centurion-1, here is what I was able to make. Font size, spacing, etc. parameters are based only on your picture, so I have no clue how close to reality these are. Hope that helps. Panel lights text.7z
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Centurion-1, OK, I will continue and will provide a PSD file with the text in separate layers. The shot above had the background included just for reference. Will be as quick as possible.
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Centurion-1, is that any close to what you are looking for? Do you want me to continue with the rest or it's no good?
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The top one says: "Extend landing gear", but I guess the English equivalent would be "Gear down" The middle one says: "Flaps down" The bottom one says: "Air brakes"
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There are some walk-arounds of various MiG-25 types here: http://www.cybermodeler.com/aircraft/mig-25/mig-25_all.shtml# Some very close shots of the landing gear and main landing gear wells, which I think could give an idea of how the gear would move when retracting. Hope that helps even if just a little.
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Happy Birthday, Paulo, my best wishes to you.
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Martin, I could be wrong, but I think there are no classic-type pylons on MiG-29 and Su-27, but rather standard missile rails with adaptors to attach to the wing or fuselage. The missile rails definitely are the same, these go with the missile type loaded. APU-60 for R-60 - you cannot see that on Su-27 family APU-73 for R-73 - same on MiG-29 and Su-27 APU-470 for R-27 when loaded under the wing AKU-470 for R-27 when loaded under and between the intakes on Su-27
