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Everything posted by Svetlin
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Sukhois
Svetlin replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It would be a pleasure to help, hope it is something within my powers- 471 replies
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Sukhois
Svetlin replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Martin, could I just ask which one you have in mind? You have shown here a number of WIP aircraft, each one being anxiously anticipated- 471 replies
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Fake pilot canards
Svetlin replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How about these: http://combatace.com/files/file/6290-canard-pack-for-modding-updated/ -
Believe it or not, a Bulgarian Air Force pilot says, the MiG-29 style helmets were not personally adjusted for each pilot and so in flight and with the HMTS fitted on, the helmet would not stay stable on the pilot's head, causing discomfort and even potential danger. Since many of the elderly pilots turned to MiG-29 from MiG-21 or MiG-23, I guess some of them opted to keep their old style helmetm used on the 21 or 23, that would be more comfortable in flight.
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Not quite so unfortunately, we have talented pilots such as Gen. Radev, but the Air Force have been suffering for years from budget cuts, resulting in pilots doing a third or so of the annual flight time of the average NATO pilot.
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This is a relatively old video, but a great one in deed. If any one is curious about the comments of the pilot, (that's the Cyrillic text at the bottom of the screen), I could help. The pilot with the open visor is General Rumen Radev, now Commander in Chief of the Bulgarian Air Force, aged 51, still flying MiG-29A. On October 11, 2014 Gen. Radev starred the airshow at Sofia Airport in Bulgaria for the 102nd Anniversary of the Bulgarian Air Force (October 16, 2014). I was lucky to watch the rehearsals and then the show itself. There are some amateur videos of the show in youtube. The General won huge applause from the spectators doing with a MiG-29A a low altitude "Cobra" manoeuvre, followed by 2 "Kambana" manoeuvres (kambana is the Bulgarian word for bell, sorry I cannot remember the English name of the manoeuvre - the aircraft going vertical until it stalls, then sliding down on its tail until nose starts to point down again and the aircraft to accelerate). After that he headed for a landing, but just before he would touch down, afterburners were on again and with some 20-30m altitude gained, he rolled the aircraft in half tono and flew inverted over the runway for some 5-10 sec or so, slowly gaining more altitude, before completing the tono, gear down all the time. We also watched low altitude dogfight between 2 MiG-29As, man was it impressive, the first MiG-29 doing expert flying manoeuvres, the second one chasing close and trying to get in firing position for gunfight, burners on most of the time. I have barely missed 1 or 2 airshows of the Bulgarian Air Force in the past 20 years, but I have never seen before Bulgarian pilots flying so low and so close in front of civilian spectators. The show was named "This is us", i.e. Bulgarian Air Force pilots showing their capabilities to the general public. It was great. MigBuster, sorry, that was not intended to hijack your tread, just to add some information to the great video for anyone who might be interested.
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Rafale Pack
Svetlin replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Man, just read a few posts above, will ya??? Pushing for a release, given the circumstances explained here in the topic, is a bit inhuman I think. Instead you could wish Ravenclaw swift and good recovery. I do so... -
BAe HAWK Cockpit
Svetlin replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Paulo, it is a bit late now I guess, but the MB-339 cockpit fits as well I think. -
Try this: [AircraftData] DestroyedModel=A-4_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=5046.30 EmptyInertia=23799.8,8718.9,44566.9 ReferenceArea=26.75 ReferenceSpan=11.43 CGPosition=0.0,1.8,0.0 CockpitCGOffset=TRUE Component[001]=Fuselage Component[002]=LeftWing Component[003]=RightWing Component[004]=LeftStab Component[005]=RightStab Component[006]=VertTail Component[007]=LeftOuterWing Component[008]=RightOuterWing Component[009]=Nose Component[010]=Tail The Hawk T.1A has CGPosition=0.0,1.8,0.0, while the T-45A has CGPosition=0.0,0.0,0.0
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BAe HAWK Cockpit
Svetlin replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I use the L-39ZA cockpit for the purpose. I know it is not close in terms of instrument placement, etc., but it comes from a trainer aircraft, subsonic and single-engined same as the Hawk and above all there are no windscreen frames, so I feel good about it. May be some minor repaint would increase credibility as a stand-in cockpit. -
South African Saaf content
Svetlin replied to r2dter's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think it is worth checking the weapon packs, released in the past by the Mirage Factory and also stock weapons that come with SF2:I. I would say the BFT type you are looking for is available as BFT for Kfir. I will take a look later and confirm. -
Yes, Wrench, I am doing it exactly as you have described. I am in a complete loss here as I have successfully done that tens of times in the past (cause I prefer to do it anew with each new install rahther than paste from old installs, part of the fun with the game for me I guess ). OK, I guess I will just have to reinstall the game and start adding my favourite mods one at a time over again. Thanks for the attention.
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Guys, I am having a problem in making stock aircraft flyable, that I suppose that could be a result of something I installed recently - a DLC or a third party mod. I am sure I am making the right steps, doing all the necessary ini edits (as I have made stock aircraft flyable many times in the past years), but now no result. I noticed that after I edit the aircraft ini file to add the necessary entries for the cockpit, say the MiG-21PFM.ini, and I start the game, the MiG-21PFM is not a selectable aircraft. When I check back the MiG-21PFM.ini, I see that the file I edited was restored by the game to its default state, i.e. without any cockpit related entries in it. I tried making a separate aircraft off of a stock one, say MiG-21PFM_PWL, so that the game does not recognize it as a stock one anymore and that one does not show up in game at all. At the same time I have other aircraft, say MiG-21bis_BG made in the past over the stock MiG-21bis to represent Bulgarian nation specific aircraft and these show up OK. Any thoughts why is this happening as I have not observed such behavior before?
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Hi, Russo, I doubt the guys at Sukhoi would have been happy to see the MiG logo painted on the tail of one of their creations , even back in the 1980s, when more or less Su and MiG did not compete in an open manner with each other, as each had their own share of the market (Su for the heavy fighters and fighter-bombers and MiG for the light fighters and fighter-bombers).
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Soviet navy MiG-23?
Svetlin replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Don't forget Lindr2's mods over the MF MiG-23 model: MiG-23A here: http://combatace.com/files/file/11601-mig-23a/ MiG-23K here: http://combatace.com/files/file/11626-mig-23k/ Both are for SF1, but both have working arresting hook built in the model. -
Yes, there is, although just for test purposes - Ye-6T and Ye-8. Canards were not controllable, instead these were self-adjusting according to the angle of attack of the aircraft. A carrier-borne MiG-21 is a bit too much on the what-if side for me due to the high take-off and landing speed, but that is just a personal opinion. On the other hand there was the Ye-7PD concept with its lift engines, allowing for shorter take-off and landing...
