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Everything posted by simonmiller416
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Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I found that the serious problem that occurred with the J-15 before was caused by my failure to align the position of the engine with the 0 horizontal line of the world coordinate axis, rather than an aerodynamic problem. At the same time, I learned how to fix the problem of the landing gear sinking into the ground. Many times, I stumbled upon some solutions during production, so I kept updating the content. Live and learn. Also, since I’ve been obsessed with wandering around Boston lately (I mean Fallout 4), I’ve had to delay some progress
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F-35 chute
simonmiller416 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
UNLESS creators modify the original models and animations -
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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It is indeed a beautiful aircraft, but I think it looks far less cool than the B2. Looking at it purely out of appreciation, he is indeed an exceptionally good bird and incorporates many advanced and avant-garde concepts. And indeed, just let it become the crystallization of human technology. I hope it will never be used.
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This is really a blessing. I believe it will be the beginning of all good things.
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I don't think she really hates you, it's just an evil disease clouding her judgment, and you'll all get over it!
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Speaking of which, ladies and gentlemen, if the information I searched is correct, in SF2, the weapon system on the ship cannot be compatible with both air and ground attack modes at the same time, right? The logic I understand is that Weaponsystem can only use one of Air and Ground, and Air_and_ground cannot be used normally (at least I cannot use two weapons with different purposes at the same time in the actual game).
