Search the Community
Showing results for tags 'skin'.
Found 148 results
-
Strange Mirroring Effect
willtheboss323 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've been working on a skin for the Su-37 Terminator based off of a design from Project Wingman. The skin file, Terminator.bmp, appears to have both sides for the wings, but, when I just put the stars on one side, the part of them that is on the wing ends up mirroring over to the other wing, instead of just staying the way it is in the .bmp file like I want it to. Is there any way I can disable the mirroring so that it won't put the stars on the left wing as well? (I am referring to the top sides of the wings of course) -
Version 1.0.1
96 downloads
Here to get 30sm And basically I made two version of Russian Naval Air Force (BMPφ) Skin for Su-30SM,u can see them in screenshoot page. (I used some oldder version Su-30SM's tex for some parts of mine work,I dont really remember who made that but Thank you for your work!!!) Also I provide data.ini and loadout.ini,I just do some changes to make them act close to reality,hope u guys enjoy. Recommand step: [Squadronxxx] Name=43rd RGT,BMP DisplayName=43rd Attack Regiment,BMP Nation=Soviet to your SQUADRONLIST.INI seeya -
F-5 mod skins don't work
LaoHu posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I downloaded this mod for the F-5 and all of the skins for the aircraft are black, which means the textures aren't loading but I can't find out why it isn't loading. There is no exact installation instructions other than extract it into the mod folder which I did and there doesn't look like there are any issues with the file placement compared to the other aircraft files. Can anyone help me out? P.S. the drop tanks have the textures working and the cockpit, loading screen, menu, etc all work. Everything but the skin. -
Version
158 downloads
Updated Version (09/09/17) What is it? It's a paintscheme for the F-15C Eagle of the Ustio Air Force 6th Air Division, 66th Air Force Unit "Galm", from the game Ace Combat Zero. For F-15C (85). The Galm Team are a Mercenary Unit hired by Ustio and attached to the 6th Air Division. In the opening days of the Belkan War, Ustio lost 70% of their Air Forces and needed to find replacements quickly. The use of "Unofficial Assets" AKA foreign mercanaries became valid and the Galm Team was hired. Since then, they've become one of the most famous units in the war and have become known by their Allies and their enemies. They are supported by AWACS Eagle Eye and are deployed from Valais Air Base. During one encounter with the feared Schwarze Wing they were called "The Mercenary Dream Team". The name stuck with them. The Galm Team had participated in every major battle that the Allied Forces had undertaken, during the Belkan War. Cipher and Pixy had gained much recognition from their Allies for their amazing feats of skill and from their enemies in many ways. Some of it respect, fear or hatred. Galm One Name: Unknown Callsign: Cipher Nationality:Ustio Age: Late 20's to early 30's Sex: Male "The Demon Lord" The leader of the 66th AFU of the Ustian 6th Air Division. A feared Ace, who trailed across the skies, bringing doom and destruction. One could say he is like the Razgriz, bringing death upon the land,( the first part of the war). Then he enters sleep, during the "6 Months Of Void"", then comes back as a hero defeating Pixy and his V2 from destroying the world. Little is known about him or where he went after the Belkan War. (player's character). Galm Two Name: Larry Foulke Callsign: Pixy Nationality: Belka Age: 28 (in 1995) 38 (in 2005) Sex: Male "A Brother in Arms". Joined the Coup D'état forces and A World With No Boundaries after defecting from the Ustio Mercenary unit. It is rumored that he is currently a soldier in a volunteer army in a small country in Usea but, the info is still unconfirmed. Which addon(s) are required? F-15 Super Pack (version 2.4) by FastCargo (Link to File ) (You will also have to add a new nation Ustio into nations.ini, instructions inside) Credits Skin and Decals : Zachtan1234 Template : EricJ (Link to Template ) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F/A-18E Grun Team (Ace Combat Zero) F-22A Gryphus Squadron (Ace Combat X) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-22A Aggressors (Fictional) F-4E Mobius (Ace Combat 4) Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero) -
Photographs in Cockpit
LaoHu posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Would it be possible to put a photograph in your cockpit? Often pilots are shown to have a photo of a loved one inside their cockpit attached to the dashboard to remind them of home, give them inspiration, etc. Would it be possible to stick one in a cockpit through some kind of texture edit or something?- 11 replies
-
- 1
-
- photograph
- picture
-
(and 4 more)
Tagged with:
-
Version 1.0.0
141 downloads
This is a set of Camouflages for Su-34 THIS IS ONLY TEXTURE SET and decals, There are no other files in this pack. This set is for persons who have this aircraft. I know that it is difficult to find this model last times. Do not ask me how to get it cuz I do not know. I got this aircraft many years ago and do not know its fate and why it is not available. I tried to make the skins as accurate as possible. But some details missed because of the limitations of the model, some details i was too lazy to tune. As all old aircrafts, it has ugly UV map which is hard to use for texturing. Some early cammuflages can be not accurate too much to real aircraft for some details. There is a long "antiblick" strip over white nose on one photo, and the same aircraft has short strip before gray nose at another photo, one aircraft has "no step" dashes, anothe haven't it etc. Сoloration is often very different from year to year and sometimes from an aircraft to an aircraft from the same serie. If you ask me why there is a chaos in a decal folder, the answer is that there is a chaos only for a first look ;) I used decals from NATO fighters pack and all decals on places which in that pack. I do not like doubles and i do like in my Mod folder. That is why decals not in one folder. Skins was drawn based on outlines by Mariusz Wojciechowski and real photos. http://www.mariwoj.pl/ NEW SKINS: Prototype Su-32 1993 Prototype Su-32 1995 Le Bourget 1997 Russia_1 - Standard modern colors Russia_2 - Standard modern colors with "No Step" marks Serial Su-34 2006 OLD SKINS Aubergine 2011 - old gray skin from pack below looks too black in game. i tuned it and made some decals. Aubergine 2012 - same with color tunes and some different decals for 2012 with "No Step" marks =========== BACK UP you original Su-34 folder first. installation: unpack and copy to your installed Su-34 folder. Be sure to overwrite the decals folder. It is very important! There is a fix for the UV grid of the original model, cause of which the tail had a reflection of the another. All other decals like numbers are not changed and ruins nothing if you overwrite. If you didnt changed them youself. =========== I used these files: Decals: NATO Fighters 4+ https://combatace.com/files/file/12230-nato-fighters-4-part-5/ By Dave (approved by Dave, January 20, 2016) I took some skin details like engines, nozzles, marks, from this skin: Su-34 Skins https://combatace.com/files/file/14713-su-34-skins/ By WINGSOVERISRAEL (approved by Dave, April 5, 2014) =========== All the best, bazillius other skins by other users are here: https://combatace.com/files/category/565-su-34/ -
View File Photorealistic default skin for Geezer's Martinsyde G100/G102s Photorealistic skin for excellent Martinsyde G100/102 (all modifications) by Geezer. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 07/03/2022 Category Other Entente Aircraft Skins
-
- 1
-
- first eagles
- ww1
-
(and 4 more)
Tagged with:
-
Photorealistic default skin for Geezer's Martinsyde G100/G102s
Eugene2 posted a file in Other Entente Aircraft Skins
-
- 6
-
- elephant
- martinside
-
(and 4 more)
Tagged with:
-
Default skin for Sopwith Triplane
Eugene2 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Default skin for Sopwith Triplane Skin for excellent Sopwith Triplane by Stephen1918 There are alternative default skin for British Triplane. You can use that skin for SopwithTripe2Gun after rename files "Tripe..." files to "2Tripe..." files. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 06/11/2022 Category Sopwith Skins-
- 2
-
- first eagles
- ww1
-
(and 4 more)
Tagged with:
-
Version 1.0.0
48 downloads
Skin for excellent Sopwith Triplane by Stephen1918 There are alternative default skin for British Triplane. You can use that skin for SopwithTripe2Gun after rename files "Tripe..." files to "2Tripe..." files. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene-
- 5
-
- sopwith triplane
- sopwith
-
(and 4 more)
Tagged with:
-
Skinpack for Sopwith Sop1A2 stock aircraft
Eugene2 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Skinpack for Sopwith Sop1A2 stock aircraft Skinpack for excellent Sopwith Sop1A2. There are two skins - for British and Russian Empires. You can use skins for Sop1B2 after rename "SOP1A2-N" files to "SOP1B2-N" files. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 05/29/2022 Category Sopwith Skins -
- 1 comment
- 1 review
-
- 9
-
- skin
- first eagles
-
(and 2 more)
Tagged with:
-
View File Skin for Airco DH-4s Skin for excellent Airco DH4s by Stephen1918/ You can use this skin for AircoDH4_250 and AircoDH4_375 aircraft. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 06/04/2022 Category Other Entente Aircraft Skins
-
-
View File Skinpack for stock SPAD VII's Default skinpack for stock SPAD VII's. There are two skins - for French and Russian aviation. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing's cockades and rudder's emblems from "Decals.ini" because they were integrated in my skin. Eugene Submitter Eugene2 Submitted 12/27/2021 Category Spad Skins
-
Version 1.0.0
53 downloads
Default skinpack for stock SPAD VII's. There are two skins - for French and Russian aviation. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing's cockades and rudder's emblems from "Decals.ini" because they were integrated in my skin. Eugene -
-
Default skin for stock Albatros D.Va's
Eugene2 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Default skin for stock Albatros D.Va's Default skin for stock Albatros D.Va's. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing's and rudder's crosses from "Decals.ini" because they were integrated in my skin. Eugene Submitter Eugene2 Submitted 12/26/2021 Category Albatros Skins-
- 1
-
- first eagles
- ww1
-
(and 2 more)
Tagged with:
-
-
Default skin for Albatros D.V
Eugene2 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Default skin for Albatros D.V Default skin for stock Albatros D.Vs. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing's and rudder's crosses from "Decals.ini" because they were integrated in my skin. Eugene Submitter Eugene2 Submitted 12/18/2021 Category Albatros Skins -
Need help with control surface!
1309mariano posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hey, it's me again! Thanks to Bazillius I was able to solve the HUD problem. Now, I have another problem: the canards of the J-10 are rotating in the wrong direction. This means, when they have to rotate in the pitch-up direction, they rotate as pitch-down. I had this problem in a couple planes, but since this is the first one I'm going to publish, I want it to be perfect. If anyone knows how to solve this problem, it would be very appreciated. Good flight!- 10 replies
-
- control surface
- canards
- (and 6 more)
-
Help with HUD required!
1309mariano posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi everyone, how you doing? I will go to the point. I am currently working on an Argentinian skin for Erwin Hans' and InSky's J-10A. I want to modify some aspects, like the HUD. Currently, the mod doesn't have a way to show if the missile is locked on target or not (THE CIRCLES THAT APPEAR ON THE HUD), and I want to modify that. I tried changing the cockpit.ini and avionics.ini, but I had to replace with the not modified version of the files because I ended up deforming the radar, and the avionics of course. The plane doesn't have problem when it comes to bombs and cannons, but it has that problem with the missiles. If someone can help me, I will be more than thankful. Have a nice flight, good hunting! -
Hello everyone, After spending several days learning and creating new texture for more aircraft. It appears that if I add higher resolution of texture to any existing SF2 plane, the plane appears all black. In order to fix it, I had to lower the resolution to the aircraft default, to make it appear in-game. For example, I made new camo for MiG-15Bis, I saved the camo as 2048 while MiG-15Bis originally have texture at 512 x 512. Unless I save it as 512 x 512, it will appear all black in-game. I do not want to reduce the quality of texture, hence staying with 2048 x 2048. I tried this solution by deleting texture sets in MiG-15Bis.ini, then run SPF2 again. Still show MiG-15Bis being all black. Does anyone know the solution to this problem? As always, thank you for the advice and supports. UPDATE: I did some testing. If I reduce texture from 2048 x 2048 to 1024 x 1024, texture will show up in-game. However, if I want to go HD mode (2048 x 2048 or higher), it will show up as all black in-game. I am still troubleshooting through this, so I can finally get HD texture show up in-game.
- 26 replies
-
- texture problem
- skin
-
(and 2 more)
Tagged with:
-
Early skin for stock Fokker D.VII
Eugene2 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
View File Early skin for stock Fokker D.VII Early skin for stock Fokker D.VII. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 05/07/2021 Category Fokker Skins-
- 3
-
- firsr eagles
- skin
-
(and 1 more)
Tagged with:
-
- 2 reviews
-
- 9
-
- skin
- firsr eagles
-
(and 1 more)
Tagged with: