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F-22A Raptor Add-on
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-22A Raptor Add-on F-22A Raptor Add-on October 13th, 2021 (1st Release) by yakarov79, baffmeister, Crusader, guuruu and Menrva >For Strike Fighters 2 games This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage. Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on. A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all. I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first. Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012. Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies. Notes: -The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release. -The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model. -GPS guidance bombs (EOGB) do not work as intended in SF2, there are issues about them not locking on target and about AI behaviour. The GBU-39 has been set as an EOGR, so it works like a missile; this is a needed workaround to have them loaded properly on a rack while keeping the GPS guidance property. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -Heberth, for making this (once forgotten) fantastic 3d model. -Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it. -yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude. -baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks. -Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles. -guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds. -ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models. -viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals. -simonmiller416, for his smokeless rocket effects mod. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Cocas, for further help given to Heberth for the aircraft's 3d model. -My girlfriend, for supporting me in all of my endeavours. Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 10/13/2021 Category F-22- 14 replies
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F-22A Raptor Skin Pack
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-22A Raptor Skin Pack F-22A Raptor Skin Pack October 13th, 2021 (1st Release) by Menrva >For Strike Fighters 2 games This is an extra skin pack for the high quality F-22A Raptor aircraft add-on. Most skins are based on ideas and depictions from other videogames. Here below a list of the included ones: -YF-22 Paint Scheme (inspired by the real YF-22 prototype) -Sea Raptor Livery (inspired by the F-22N Sea Raptor concept) -Saudi Grey Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Egyptian Woodland Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -USAF Pac West Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Desert Lightning Camouflage (as depicted in NovaLogic's F-22 Lightning 3) -Phoenix Livery (from Namco Hometek's Air Combat, as depicted in Ace Combat 7: Skies Unknown) -Phoenix Livery, Dark (as depicted in Project Aces' Ace Combat Infinity) -Scarface One Livery (as depicted in Namco Hometek's Ace Combat 2) -Z.O.E., Red Livery (from Namco Hometek's Ace Combat 2, as depicted in Project Aces' Ace Combat Infinity) -Mobius One, ISAF Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Abell, Black Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Razgriz Livery (from Project Aces' Ace Combat 5: The Unsung War, as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Pegas, 3-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Indigo Wing Livery (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Gryphus One Livery (from Access Games' Ace Combat X: Skies of Deception, as depicted in Project Aces' Ace Combat Infinity) -Warwolf Livery (as depicted in Project Aces' Ace Combat: Assault Horizon) -Mobius One, IUN Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -Trigger Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -JASDF 2-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 7: Skies Unknown) As a bonus, different aircraft configuration files are included in the "(Alternative Data)" folder. You'll be able to choose between realistic loadouts (default configuration of the aircraft add-on package) and what-if loadouts inspired by the mentioned F-22 videogames of the late 90s, namely weapons included in F-22 Lightning 3. Both configurations are also available with the addition of invisible skids; those will allow you to perform belly landings, which are a feature of good old F-22 Total Air War. Notes: -The B61 tactical nuclear bomb is a retarded version, but drop it safely from high altitude at high speed. Take note that it does not damage the stock Runway object, due to the armor values of it. The B61 is meant to be used against naval fleets you may encounter on some custom terrains. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -yakarov79, for his high quality templates which allowed me to easily put some new paint on the aircraft. -ravenclaw_007, for sharing some of his latest weapon 3d models for the bonus what-if loadouts. -Astore, for providing me with better Ace Combat themed emblems, and for being one of the few Italian Ace Combat fans like me. -godrugalultimate, from DeviantArt, for making incredibly detailed Ace Combat themed decals. -RythusOmega, for providing all Ace Combat 7 emblems and whose skins have been used as reference for the Phoenix liveries. -Lanzerince, whose Ace Combat 7 skins have been used as reference for the Scarface livery. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Blade, for sharing info about the purpose of the game's decal levels. -My girlfriend, for supporting me in all of my endeavours. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 10/13/2021 Category F-22- 4 replies
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- ace combat 5
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Version 1.3
328 downloads
F-22A Raptor Skin Pack October 13th, 2021 (1st Release) by Menrva >For Strike Fighters 2 games This is an extra skin pack for the high quality F-22A Raptor aircraft add-on. Most skins are based on ideas and depictions from other videogames. Here below a list of the included ones: -YF-22 Paint Scheme (inspired by the real YF-22 prototype) -Sea Raptor Livery (inspired by the F-22N Sea Raptor concept) -Saudi Grey Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Egyptian Woodland Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -USAF Pac West Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Desert Lightning Camouflage (as depicted in NovaLogic's F-22 Lightning 3) -Phoenix Livery (from Namco Hometek's Air Combat, as depicted in Ace Combat 7: Skies Unknown) -Phoenix Livery, Dark (as depicted in Project Aces' Ace Combat Infinity) -Scarface One Livery (as depicted in Namco Hometek's Ace Combat 2) -Z.O.E., Red Livery (from Namco Hometek's Ace Combat 2, as depicted in Project Aces' Ace Combat Infinity) -Mobius One, ISAF Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Abell, Black Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Razgriz Livery (from Project Aces' Ace Combat 5: The Unsung War, as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Pegas, 3-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Indigo Wing Livery (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Gryphus One Livery (from Access Games' Ace Combat X: Skies of Deception, as depicted in Project Aces' Ace Combat Infinity) -Warwolf Livery (as depicted in Project Aces' Ace Combat: Assault Horizon) -Mobius One, IUN Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -Trigger Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -JASDF 2-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 7: Skies Unknown) As a bonus, different aircraft configuration files are included in the "(Alternative Data)" folder. You'll be able to choose between realistic loadouts (default configuration of the aircraft add-on package) and what-if loadouts inspired by the mentioned F-22 videogames of the late 90s, namely weapons included in F-22 Lightning 3. Both configurations are also available with the addition of invisible skids; those will allow you to perform belly landings, which are a feature of good old F-22 Total Air War. Notes: -The B61 tactical nuclear bomb is a retarded version, but drop it safely from high altitude at high speed. Take note that it does not damage the stock Runway object, due to the armor values of it. The B61 is meant to be used against naval fleets you may encounter on some custom terrains. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -yakarov79, for his high quality templates which allowed me to easily put some new paint on the aircraft. -ravenclaw_007, for sharing some of his latest weapon 3d models for the bonus what-if loadouts. -Astore, for providing me with better Ace Combat themed emblems, and for being one of the few Italian Ace Combat fans like me. -godrugalultimate, from DeviantArt, for making incredibly detailed Ace Combat themed decals. -RythusOmega, for providing all Ace Combat 7 emblems and whose skins have been used as reference for the Phoenix liveries. -Lanzerince, whose Ace Combat 7 skins have been used as reference for the Scarface livery. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Blade, for sharing info about the purpose of the game's decal levels. -My girlfriend, for supporting me in all of my endeavours. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.- 1 comment
- 1 review
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- f-22 lightning 3
- f-22 total air war
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Version 1.3
1,845 downloads
F-22A Raptor Add-on October 13th, 2021 (1st Release) by yakarov79, baffmeister, Crusader, guuruu and Menrva >For Strike Fighters 2 games This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage. Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on. A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all. I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first. Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012. Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies. Notes: -The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release. -The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model. -GPS guidance bombs (EOGB) do not work as intended in SF2, there are issues about them not locking on target and about AI behaviour. The GBU-39 has been set as an EOGR, so it works like a missile; this is a needed workaround to have them loaded properly on a rack while keeping the GPS guidance property. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -Heberth, for making this (once forgotten) fantastic 3d model. -Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it. -yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude. -baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks. -Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles. -guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds. -ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models. -viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals. -simonmiller416, for his smokeless rocket effects mod. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Cocas, for further help given to Heberth for the aircraft's 3d model. -My girlfriend, for supporting me in all of my endeavours. Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.- 6 comments
- 6 reviews
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- 20
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f-22a F-22A Aggressors (Fictional)
zachtan posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-22A Aggressors (Fictional) What is it? A fictional, what-if, near-future look for the F-22A Raptor, should the day come where they are used as aggressor training aircraft. I've used markings of the USAF's 18th Aggressor Squadron, part of Red Flag Alaska. The 18th Aggressor Squadron is a subordinate unit of the 354th Fighter Wing based at Eielson Air Force Base in Alaska, and flies the Block 30 General Dynamics F-16C/D aircraft.The 18th Aggressor Squadron prepares combat Air Force, joint and allied aircrews through challenging, realistic threat replication, training, test support, academics and feedback.This squadron trains in the same manner as the aggressors at Nellis Air Force Base, learning the flying styles and abilities of foreign air forces in order to train USAF pilots against realistic opposition. VERY SPECIAL THANKS to Menrva for his amazing Alaska, Bering Straits Map (Alaska, Bering Strait (1955-2018) 1.1) Which addon(s) are required? SF2 F-22A USAF Raptors Redux 2016 by Viper63a (Link to File) Credits Skin and Decals : Zachtan1234 Template : Jimbib (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F-22A Gryphus Squadron (Ace Combat X) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-4E Mobius (Ace Combat 4) Submitter zachtan Submitted 12/05/2017 Category What If Skins -
Version
84 downloads
What is it? A fictional, what-if, near-future look for the F-22A Raptor, should the day come where they are used as aggressor training aircraft. I've used markings of the USAF's 18th Aggressor Squadron, part of Red Flag Alaska. The 18th Aggressor Squadron is a subordinate unit of the 354th Fighter Wing based at Eielson Air Force Base in Alaska, and flies the Block 30 General Dynamics F-16C/D aircraft.The 18th Aggressor Squadron prepares combat Air Force, joint and allied aircrews through challenging, realistic threat replication, training, test support, academics and feedback.This squadron trains in the same manner as the aggressors at Nellis Air Force Base, learning the flying styles and abilities of foreign air forces in order to train USAF pilots against realistic opposition. VERY SPECIAL THANKS to Menrva for his amazing Alaska, Bering Straits Map (Alaska, Bering Strait (1955-2018) 1.1) Which addon(s) are required? SF2 F-22A USAF Raptors Redux 2016 by Viper63a (Link to File) Credits Skin and Decals : Zachtan1234 Template : Jimbib (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F-22A Gryphus Squadron (Ace Combat X) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-4E Mobius (Ace Combat 4) Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero) -
f-22a F-22A Gryphus Squadron (Ace Combat X)
zachtan posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-22A Gryphus Squadron (Ace Combat X) What is it? It's a paintscheme for the F-22A Raptor of the Aurelian Air Force, No. 207 Fighter Squadron "Gryphus", from the game Ace Combat X : Skies of Deception. The '''Gryphus Squadron''' is a squadron part of the Aurelian Air Force assigned with maritime defence roles. The squadron became one of the last active squadrons in Aurelia during the Aurelian War, and was assigned with the air defence of Aubrey Air Force Base, the last standing AFB on the country. Which addon(s) are required? SF2 F-22A USAF Raptors Redux 2016 by The Raptor Team, Updated by Viper63a (Link to File ) (You will also have to add a new nation Aurelia into nations.ini, instructions inside) Credits Skin and Decals : Zachtan1234 Template : Jimbib (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-22A Aggressors (Fictional) Submitter zachtan Submitted 09/16/2017 Category What If Skins -
Version
80 downloads
What is it? It's a paintscheme for the F-22A Raptor of the Aurelian Air Force, No. 207 Fighter Squadron "Gryphus", from the game Ace Combat X : Skies of Deception. The '''Gryphus Squadron''' is a squadron part of the Aurelian Air Force assigned with maritime defence roles. The squadron became one of the last active squadrons in Aurelia during the Aurelian War, and was assigned with the air defence of Aubrey Air Force Base, the last standing AFB on the country. Which addon(s) are required? SF2 F-22A USAF Raptors Redux 2016 by The Raptor Team, Updated by Viper63a (Link to File ) (You will also have to add a new nation Aurelia into nations.ini, instructions inside) Credits Skin and Decals : Zachtan1234 Template : Jimbib (Link to Template) Check out my other work : F-16C Windhover Squadron (Ace Combat 6) F-15C Galm Team (Ace Combat Zero) F/A-18E Grun Team (Ace Combat Zero) F-5E Wardog Squadron (Ace Combat 5) F-15E Sorcerer (Ace Combat Zero) JAS 39 Gripen-C Indigo (Ace Combat Zero) F-14D Schnee (Ace Combat Zero) YF-23A Wizard (Ace Combat Zero) F-22A Aggressors (Fictional) F-4E Mobius (Ace Combat 4) -
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- ace combat
- squadron
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File Name: SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons File Submitter: viper63a File Submitted: 16 November 2015 File Category: F-22 SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons by Viper63a More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels! You will need the original main pack for these skins to work. You can get that with the following link... http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/ Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris. As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed). My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2... That's it, Enjoy! Viper63a ---------------------------------------------- Credits: ---------------------------------------------- * F-22A Raptor Templates - Jimbib http://combatace.com/topic/73595-f-22a-raptor-templates/ ---------------------------------------------- Special Thanks to Blaze for ideas! Enjoy! =Viper= Click here to download this file
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Version Version 2.5
480 downloads
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons by Viper63a More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels! You will need the original main pack for these skins to work. You can get that with the following link... http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/ Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris. As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed). My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2... That's it, Enjoy! Viper63a ---------------------------------------------- Credits: ---------------------------------------------- * F-22A Raptor Templates - Jimbib http://combatace.com/topic/73595-f-22a-raptor-templates/ ---------------------------------------------- Special Thanks to Blaze for ideas! Enjoy! =Viper= -
SF2 F-22A USAF Raptors Redux 2016
Viper63a posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 F-22A USAF Raptors Redux 2016 File Submitter: viper63a File Submitted: 12 November 2015 File Category: F-22 SF2 F-22A USAF Raptors Redux 2016 by Viper63a ------------------------------------------------------------- The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details. ------------------------------------------------------------- This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections... ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions. Additional Skins for this pack is available here... http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- ! As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2... * If you have a merged SF2NA installed, then you are done...If not, you have one more step... Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required. * Lastly, please read the "F-22A SoundList Add.txt" to install the sound files. Now you are done... Enjoy! ------------------------------------------------------------- NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save... ... [Pilot] SystemType=PILOT_COCKPIT PilotModelName=F22A_Pilot //PilotModelName=F22A_JHMCS ... Special Thanks to Ravenclaw_007 for the new pilots! ------------------------------------------------------------- Optional: ------------------------------------------------------------- The "Optional" Folders contains some extra stuff like... * Alternate 1024x and 1920x Hanger and Loading screens. * Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing. ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- * F-22A Raptor Version 2.02 for Strike Fighters 2 Series http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/ Dels – Model maker extraordinaire USAFMTL – Decal work and project manager Jimmybib - Skins (Updated 17 Jun 09) Jat - Avionics Work (Updated 17 Jun 09) Moonjumper - INI work Starfighter – FM work Fast Cargo - Weps Assist CA_Stary - AB Effects Klavs81 - For pilot legs in the cockpit Wpnssgt and Fubar for their start on this project. Avionics tweak by SND Original Package by Dave USAFMTL ---------------------------------------------- * F-22A Raptor Templates - Jimbib http://combatace.com/topic/73595-f-22a-raptor-templates/ ---------------------------------------------- * F-22 Cockpit for Strike Fighters 2 - Julhelm http://combatace.com/files/file/12851-f-22-cockpit/ ---------------------------------------------- * SF2_F-22A_New_Avionics_10 v1.0 - Crusader http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/ ---------------------------------------------- * F-22A New Data.ini - ??? B32? Sorry, no documentation with the download... ---------------------------------------------- Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance! Enjoy! =Viper= Click here to download this file -
Version Version 2.6
2,709 downloads
SF2 F-22A USAF Raptors Redux 2016 by Viper63a ------------------------------------------------------------- The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details. ------------------------------------------------------------- This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections... ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions. Additional Skins for this pack is available here... http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- ! As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2... * If you have a merged SF2NA installed, then you are done...If not, you have one more step... Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required. * Lastly, please read the "F-22A SoundList Add.txt" to install the sound files. Now you are done... Enjoy! ------------------------------------------------------------- NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save... ... [Pilot] SystemType=PILOT_COCKPIT PilotModelName=F22A_Pilot //PilotModelName=F22A_JHMCS ... Special Thanks to Ravenclaw_007 for the new pilots! ------------------------------------------------------------- Optional: ------------------------------------------------------------- The "Optional" Folders contains some extra stuff like... * Alternate 1024x and 1920x Hanger and Loading screens. * Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing. ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- * F-22A Raptor Version 2.02 for Strike Fighters 2 Series http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/ Dels – Model maker extraordinaire USAFMTL – Decal work and project manager Jimmybib - Skins (Updated 17 Jun 09) Jat - Avionics Work (Updated 17 Jun 09) Moonjumper - INI work Starfighter – FM work Fast Cargo - Weps Assist CA_Stary - AB Effects Klavs81 - For pilot legs in the cockpit Wpnssgt and Fubar for their start on this project. Avionics tweak by SND Original Package by Dave USAFMTL ---------------------------------------------- * F-22A Raptor Templates - Jimbib http://combatace.com/topic/73595-f-22a-raptor-templates/ ---------------------------------------------- * F-22 Cockpit for Strike Fighters 2 - Julhelm http://combatace.com/files/file/12851-f-22-cockpit/ ---------------------------------------------- * SF2_F-22A_New_Avionics_10 v1.0 - Crusader http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/ ---------------------------------------------- * F-22A New Data.ini - ??? B32? Sorry, no documentation with the download... ---------------------------------------------- Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance! Enjoy! =Viper= -
SF2_F-22A_New_Avionics_10
Crusader posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2_F-22A_New_Avionics_10 File Submitter: Crusader File Submitted: 26 October 2014 File Category: Avionics HUD and Radar update for Julhelm's F-22 cockpit which can be found here: http://combatace.com/files/file/12851-f-22-cockpit/ - New HUD which looks more like a F-22 HUD - Improved radar, only fast scanning TWS, close combat Vertical Scan and Ground Map now Not fully finished yet, still like to further improve a few things some day. Version 1.0 Click here to download this file -
Version v1.0
435 downloads
HUD and Radar update for Julhelm's F-22 cockpit which can be found here: http://combatace.com/files/file/12851-f-22-cockpit/ - New HUD which looks more like a F-22 HUD - Improved radar, only fast scanning TWS, close combat Vertical Scan and Ground Map now Not fully finished yet, still like to further improve a few things some day. Version 1.0 -
In the night of Sept. 23, the U.S. and partner nations have launched a series of air strikes against ISIS targets in Syria. And, for the first time ever, the F-22 Raptor has had its baptism of fire. U.S. Air Force F-22 Raptor jets were involved in the opening wave of the air campaign the U.S. and some partner nations launched in Syria against ISIS. Even though the extent of their involvement was not disclosed, considered the scenario it is quite likely the Raptor stealth multi-role jets flew Swing Role missions: by exploiting their radar-evading capability, the F-22s probably flew high and fast to provide cover to the rest of the strike package during the ingress into the enemy airspace (in what is considered a typical OCA – Offensive Counter Air mission), then dropped their Precision Guided Munitions (PGMs) on designated targets, and escorted the package again during the egress and subsequent return to base. Tasked for air-to-ground configuration, the F-22 can carry two 1,000-lb GBU-32 Joint Direct Attack Munitions, along withAIM-120s AMRAAMs (Advanced Medium Range Air-to-Air Missiles) radar-guided missiles and AIM-9 Sidewinder IR-guided missiles. With software increment 3.1 or higher, the F-22 can also drop 8 GBU-39 small diameter bombs, 250-lb multipurpose, insensitive, penetrating, blast-fragmentation warhead for stationary targets, equipped with deployable wings for extended standoff range. These bombs are particularly useful to improve accuracy and reduce collateral damage. The aircraft involved in the raids that marked the baptism of fire of the Raptor fleet were probably the six F-22 Block 35 jets with the 1st Fighter Wing from Joint Base Langley–Eustis, Virginia, that, as we reported, deployed to Al Dhafra, in the UAE, in April 2014. Indeed, the aircraft with the typical “FF” tail code were spotted in the images released by the DoD which showed some F-22s during mid-air refueling over the Persian Gulf in May. What we don’t know yet, is whether the initial detachment of six planes was joined by more planes due to the crisis. Interestingly, in an interview given at the end of 2013, General Hawk Carlisle said 5th generation aircraft would provide forward target identification for strike missiles launched from a surface warship or submerged submarine, in the future. The PACAF commander described the ability of the F-22s, described as “electronic warfare enabled sensor-rich aircraft,” to provide forward targeting through their sensors for submarine based T-LAMS (cruise missiles). Although it’s quite unlikely that the U.S. Air Force has already implemented this capability, it’s not completely impossible that the aircraft were involved in a similar mission on Sept. 23, designating targets for T-LAMs launched by USS Arleigh Burke and USS Philippine Sea. http://theaviationist.com/2014/09/23/f-22-debut-over-syria/