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    76.IAP-Blackbird
    By 76.IAP-Blackbird, Il2 DD Update Dev Blog 276 "GAZ-MM, Terrain updates"
    Hello everybody,   Another week has passed and our work has moved another step forward. The Collector AAA vehicle, 25-mm automatic gun installed on the chassis of the GAZ-MM truck will be finished soon - the physical model of the truck is ready, as are the automatic gun animations and functioning, all animations of the chassis and the crew as well as gun ballistics and damage model are also done. The correction system for the gunsight that turned out to be incredibly complex kine

    76.IAP-Blackbird
    By 76.IAP-Blackbird, Il2 DD Update Dev Blog 275 "Damage"
    Dear Friends, As some of you who frequent our forums already know, Jason has recently announced that we're developing a new tech called DVD and invited you to guess what that actually means. There were different guesses and some of them were near misses. The answer is, DVD means Dynamic Visual Damage. In a nutshell, it places an impact mark where a projectile hit. Among the many neat possibilities this tech brings, the size of the mark corresponds to the caliber of the projectile and/o

    Winder
    By Winder, WOFF BH&H II is Coming Soon!
    We are currently in beta test phase of our new WOFF BH&H II product and will announce a release date here and on our web site in the coming weeks! ...like two or more ..... In the meantime check out our website for some great vids, pictures etc. and here on CA  in the WOFF BH&H II general discussion section! WM  

    76.IAP-Blackbird
    By 76.IAP-Blackbird, Il2 DD Update Dev Blog 274 "Normandie LCI (L)"
    Hello Everyone!   Time does not stand still, just as work on the Battle for Normandy project does not stand still. Work is underway on various technologies as well as development of ground equipment, maps, aircraft and ships. As you know, the Battle of Normandy is an event most closely associated with the navy. And in order to reproduce some of these events, new types of ships and watercrafts will be introduced into the project. Along those lines, today we will show you a screens

    76.IAP-Blackbird
    By 76.IAP-Blackbird, Il2 DD Update Dev Blog 273 "New Map"
    Dear friends,   Today we can show you a teaser, the first screenshot of the Normandy map showing one of its characteristic features - a coastal port city. Le Havre, in the Seine estuary, is one of the biggest in France. Our map development team always tries to find new ways to improve the landscape elements, and now, working on the Normandy map, they are researching new techniques of terrain texturing, coastline composition, keeping in mind the differences in the architecture and

    76.IAP-Blackbird
    By 76.IAP-Blackbird, Il2 DD Update Dev Blog 272 "Spitfire Mk.XIV"
    Dear friends,   Earlier this week we have published update 4.506 that brought the new aircraft for the Battle of Normandy and many important improvements, but the preparation of this update did not slow down our main development. Soon we'll be able to show the first teaser screenshots of the new map, while today we have for you several of the unique buildings that you'll see in the Normandy and Southern English coast cities -  Royal Hospital Haslar (Gosport, Hampshire), Abbey of

    MigBuster
    By MigBuster, Falcon 4 BMS 4.35 Update 1 released
    The latest iteration of the Billion Soft Falcon 4.0 total conversion modification - Benchmark Sims 4.35 U1 - is available for you to enjoy as of RIGHT NOW! BMS 4.35 U1 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. U1 is an incremental

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