Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Wings Over Israel (WOI) F-15 avionics enhancement mod v1.0
By Crusader
Wings Over Israel (WOI) F-15 avionics enhancement mod v1.0
For WOI with patch WOI_Aug2008_Update applied.
This mod will enhance/change the stock F-15A_Baz avionics and create two additional F-15 versions with new avionics :
- F-15C_Baz , depicting a early 80's version
and
- F-15C_AUP , depicting the F-15C after the Avionics Upgrade Program in 1999 onwards.
This mod is not fully finished, I decided to release it as v1.0 but some symbols will be redone with more tweaks to the ini's in v2 .
734 downloads
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F-15K Slam Eagle : Re Package Skin
By kei nagase
F-15K Slam Eagle : Re Package Skin Ver 1.0
Thanks and credit to the makers of the aircraft model and templates.
Decal Works by 벨카人 (Belkan).
Install skin to your F-15K folder.
411 downloads
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Soviet Jet Sounds
By Spillone104
SOVIET JET SOUNDS FOR SFP1/WOV/WOE/WOI
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Tumansky
R-11 = Mig-21UM/F-13/PF/PFM Yak-25RV, Yak-28B/P, Su-15
R-13 = Mig-21MF, Su-15TM
R-29 = Mig-23UB/MS
R-95Sh = Su-25, Su-39
RD-33 = Mig-29
Mikulin
AM-3M = Tu-16, M-4, 3M
Lyul'ka-Saturn
AL-21F = Su-22M4, Su-17, Su-24
AL-31F = Su-27
Ivchenko
AI-20L = An-12, Il-18, Il-38
AI-25 = L-39
Motorlet
M701 = L-29
Klimov
VK-1 = Mig-15, Mig-17, Il-28
VK-1F = Mig-17F
WSK
SO-3W = TS-11
Soloviev
D-30F6 = Mig-31
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1,629 downloads
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WW2 Luftwaffe stencling for Bf-109s & Fw-190s
By Wrench
Some stencils for skinning WW2 Luftwaffe aircraft
These are some psds I created for 'doing up' all those bothersome warning tags and labels and general info stuff as seen on the Bf-109s and Fw-190s. They can probalby be used on just about any WW2 Luftwaffe aircraft needing or using them.
The various 'thingys' consist of the fuel triangles, oleo extension marking, tire pressures, lift points and other servicing bits.
They were taken via the 'export picture' function in Adobe PDF from various and sundry Aero Detail books I have on PDF.
They are QUITE large, and will require downsizing to fit on your aircraft skin template. I disremember how far down, but for the most part they DO remain viewable on a 1024x1024 skin. Best way to do this, is copy out the section (they're all invidual layers), drop it onto the skin template, guesstimate the shrinkage, delete THAT item, and then copy/paste into a NEW image, then reduce it in size, and copy/paste the newly resized unit onto the skin template. Lots of unnecessary steps, I'm sure! :)
If you're used to working with multiple layers, it's pretty easy!
Happy Stencling!
Wrench
kevin stein
94 downloads
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The Curious Tale of the Lightning and the U2
By comrpnt
The Curious Tale of the Lightning and the U-2
This simple mission pack allows me to share with you some interesting experiences I've had carrying out ultra high-level interceptions with the English Electric Lightning F.6 and the Lockheed U2-A. From my observations, using Wings Over Vietnam as a base game engine, the behaviour of both aircraft seems very close to what was experienced in real life – a testament perhaps to the quality of the Thirdwire platform and the flight models of the test aircraft.
Choose from two mission profiles: Fmk6-U2@60k IC or Fmk6-U2@70k IC for Lightning intercept missions at 60,000ft or 70,000ft respectively.
This download consists of the original illustrated article that I posted at SimHQ and the mission files. Installation instructions and prerequisites are included.
Released under CombatAce Fair-Use terms (See here: http://forum.combatace.com/index.php?showtopic=26131)
Regards, comrpnt.
188 downloads
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MiG-31 Foxhound Hangar&Loading screen
By Wraith27
Hello!
Here is new hangar & loading screen for MiG-31BM or earlier version of this bird
It was created for WOI and may looks worse in earlier games.
129 downloads
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F-4E-35 with long gun muzzle (MIDAS IV mod)
By mppd
Mod for the F-4E-35 with long gun muzzle (MIDAS IV mod) from 1971-72:
This is a small mod to the F-4E-35 Phantom II (available for download here at CombatAce:
http://forum.combatace.com/index.php?autoc...p;showfile=1020
This version is correct for a Vietnam-era unslatted F-4E model and is a must-have, whereas the F-4E as presented in Wings Over Vietnam has slatted wings (a post-Vietnam modification).
During 1971-72 the USAF F-4Es in Southeast Asia were modified with the MIDAS IV extended muzzle for the plane's M61 20mm Vulcan cannon. This presumably helped the issue of ingesting muzzle gases into the engines during the firing of the weapon.
I have enclosed the stock F-4E-35 data.ini modified to include the enclosed long gun part. (In my own install I duplicated the entire F-4E-35 by renaming the folder, aircraft.ini and data.ini files all to "F-4E-35LG" and in the F-4E-35LG.ini I renamed the AircraftFullName= to "F-4E long gun").
Drop the .LOD file loose into your aircraft folder.
My thanks to Dave and the rest of the team which brought you the original F-4E-35 package, and for allowing me to release their original data.ini file with the text entries to allow the long gun to appear.
Mike D.
214 downloads
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VF32 Pilots
By KingAlbert
Introduction
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this pack contains pilotmodels for VF-32 . VF-32 operated the F-14 Tomcat untill 2005 before transitioning to the F/A-18F Super Hornet
Skinlist
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VF32_pilot: pilot for VF-32 (with the sword painted on his helmet)
VF32___rio: rio for VF-32 (with squadron badge on his helmet)
Installation
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These pilotskins are based on the models designed by AmokFloo.
Unzip, if you wish, into a temporary folder. This works best. All the files in the zip are seperate zips. This allows you to select which or how many pilots you wish to add.
Place your selections in the /Objects/Aircraft folder --do NOT place the files in specific aircraft folder!!
If you haven't extracted the data.ini for the aircraft you wish to modify, do so.
If already extracted, open up the **data.ini for your aircraft of choice. In the example below, we are using the F-100D:
Find the section marked crew, as below
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName= <-- (left blank in this example)
Position=0.00,4.15,0.88
SeatModelName=seat_f-100
SeatPosition=0.00,3.98,0.45
MinExtentPosition=-0.25,3.52,-0.30
MaxExtentPosition= 0.25,4.83, 1.09
CanopyNodeName=canopy_frame_rear_outer
If your data ini does not have the line:
PilotModelName=
You =MUST= add it.
Then, you can add the pilot figure of choice. Remember, it is case sensitive, so if it's "PILOTAF" you must use all capitals. If it's "PilotCH", you must use the upper and lower case lettering. Adding ".lod" is NOT required.
Acknowledgments
============
My work is based upon that of AmokFloo. His work served as a foundation and inspiration to create these pilots.
If you want to learn yourself how to create/mod pilot skins, I wrote a tutorial at combatace (http://forum.combatace.com/index.php?showtopic=25987)
I am a signatory to the Freeware Licensing Agreement (http://forum.combatace.com/index.php?showtopic=26131) so you may use my work on these conditions:
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
Now install those skins and start flying.
KingAlbert Out
175 downloads
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New Sounds for TW series
By Signum
Included:
TankGun.wav
SmallExplosion.wav
Missile.wav
Cannon.wav
Enjoy!
Signum
373 downloads
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Sound Pack v.1.1
By Signum
Sound Pack 2
Incluted:
Explosions sounds, engines sounds, and many many others.
please comment and rait
1,772 downloads
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RF-84F Thunderflash 29th TRS, 363rd TRW
By pappychksix
This aircraft represents Republic RF-84F Thunderflash of the USAF, 29th TRS, 363rd TRW, based at Shaw AFB. Thanks to German Modder Group for allowing me to release this skin and for their effort to make this fantastic aircraft. And a big thanks to Starfighter for all his help with the making of this skin this skin. Hope you enjoy, Pappy
Comments or questions:
PM Me
282 downloads
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Updated
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Mirage Factory A-7H Corsair II
By column5
This pack contians the Mirage Factory A-7H and Greek A-7E.
896 downloads
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Updated
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WoI WW2 & Generic Style Screen Set
By Wrench
Screen Set for WoI: Plane Jane Screens for Generic Usage:
This is a rather generic set of screens for WoI. They are designed for use in a WW2 type of install, but can be use for any other Version of Wing Over Isreal. Excpeting maybe the main screen and loadinscreen1. Those are WW2 flavored.
Included in this package are the following screens:
Debriefscreen.bmp
Loadingscreen1.bmp
LoadoutScreen.bmp
Mainscreen.bmp
OptionsScreen.bmp
PlanningMapScreen.bmp
SingleMissionScreen.bmp
They've had the IDF backgrounds removed, and use various cloudy sky backgrounds, excepting for the Mainscreen and LoadingScreen1. The Loadinscreen1 uses various and sundry WW2 theatre maps and will be seen where aircraft have no specific Loading Screen called out in their inis. The Mainscreen is a Mercator projection world globe over a Hubble telescope deep space picture.
These are just a quick and diry fix for those experimentating with WW2 installs, or for those that want a more generic type screen. They are totally based off the stock originals, so need no ini adjustments. All the 'hot spots' for the buttons remain in their usual positions.
Relatively simple, easy to follow instructions are in the enclosed readme...so, give it a read!
Have Fun!!!
Wrench
kevin stein
86 downloads
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Solid State AN/APQ-120 Radar + DSCG Radar Scope & AS/ASG-26 Gun Sight Mod
By rippersix
This is an attempt to create a working AN/APQ-120 digital radar utilizing the Avionics70.dll found in WOI. While not perfect, I enjoyed using the new radar so much I thought I would release it so others could enjoy as well.
Mod Includes:
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-Solid-state Westinghouse AN/APQ-120 radar for the WOI F-4E Phantom II (Kurnass)
-DSCG (Digital Scan Converter Group), a new type of radar scope/display that began to be used in the F-4E circa 1973/1975
-AS/ASG-26 Gun Sight
Functions Include:
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-Search Mode
-Single Target Track
-Air combat mode
-Ground Map
Other Features:
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-A modified "Green TV Filter" is included for use with TV guided munitions. To give a more realistic <low quality> imaging experience.
-Radar scope and RWR screen overlays* are also included to give better contrast.
-Custom radar icons
-Simulated radar function ("B"sweep) graphics
I hope you enjoy it.
811 downloads
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MIRAGE 2000 Fuerza Aerea Argentina
By torno
this is a fictitious skin of mirage 2000 of the Argentina Air Force
401 downloads
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Su-33 mod for the TW series.
By FastCargo
THIS MOD DOES NOT HAVE ANY AIRCRAFT IN IT - YOU MUST HAVE THE LISTED AIRCRAFT TO BE ABLE TO USE THIS MOD!!!!
Su-33 mod readme for the TW series.
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Marcelo - For the excellent Su-27.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Copy of SFP1/WOE/WOV patched to the latest standard (as of 28 Jan 08)
Marcfighters excellent Su-27 located here: http://marcfighters.combatace.com/Aircrafts.htm
Drdoyos Navy Flanker Skins (Optional): http://forum.combatace.com/index.php?autom...p;showfile=5241
Notes and limitations.
These are only visual changes, no changes were made to the flight model other than the addition of independent control thrust vectoring.
The Su-33 loadout.ini wasn't changed (I didn't have time), but the data, cockpit and avionics inis have been changed to allow the carrage of AG weapons, including the Moskit ASM missile.
The canards and pylons will pattern their colors after the bmps you put in the Aircraft folder...which means they won't change if you use a different texture and so might look weird.
This whole thing was done as a lark, to take a break from my T-38 and weapons work. As such, I am pretty much done with dealing with it...so don't expect a whole lot of support from me for this one.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute this file only, everything else belongs to someone else and is not freely redistributable.
FastCargo
08 Sep 08
3,445 downloads
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F-15 ACTIVE for the ThirdWire Series
By FastCargo
F-15 ACTIVE readme for the TW series.
Version 1.0
*************************************NOTE!!!!!****************************
If you have my old F-15 Active mod (using addon canards) this will totally replace that directory. I would recommend deleting the old F-15 ACTIVE directory so as to not cause conflicts.
Though this has a lot of stuff from the Mirage Factory, it is NOT a Mirage Factory product as it doesn't meet their standards. If there are problems, it's my fault, not theirs.
*************************************NOTE!!!!!****************************
Thanks to the following folks:
TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15D MAX file available for me to play with.
Kei Nagase - For the awesome skins for this aircraft...you rock!
To my fellows at Combatace and the Mirage Factory for helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
This archive file (duh!).
Copy of SFP1/WOE/WOV/WOI patched to the latest standard (as of 06 Sep 08)
The Mirage Factory MSIP F-15 Eagles (you will need them for the cockpit): http://forum.combatace.com/index.php?autom...p;showfile=5865
The WeaponEditor appropriate for your install. You NEED to know how to use it to get the properly colored external tanks.
Notes and limitations.
The F-15 ACTIVE (originally the F-15 S/MTD) is a modification of a preproduction F-15B used to test various technologies to increase short field abilities, manuverability, and enhanced flight control systems.
More information can be found here: http://en.wikipedia.org/wiki/F-15S/MTD
Two LODs are included, the F-15a.LOD (in use) and the F-15ad.LOD, which is for those computers that can run it...it's mainly used to smooth out any decal issues if you decide to customize later. But be warned, it can crash computers that can't handle it.
This model was modified from wpnssgts F-15D, which in turn came from Flying Toaster's original F-15 model. As such, it also means that the skins for the MF F-15D will pretty much work normally, except for the canards. I'll leave it to you to figure out where the mappings are for those.
The following modifications have been made to the visual model:
1) Canards
2) Movable nozzles for thrust vectoring
3) Drooping ailerons when flaps are extended
4) Minor cosmetic changes
5) I did NOT add the pitot boom...mainly because that's a test aircraft thing only...and I can see future mods coming from folks showing the ACTIVE in service. Plus, I just didn't like it.
The flight model incorperates the following:
1) Independent thrust vectoring (NOT pitch linked). Range is 20 degrees nose up to 2 degrees nose down. Done this way due to limitations of sim and AI.
2) Canards, including increased pitch up authority and increased yaw ability (symmetric and asymmetric movement)
3) Drooping ailerons with flaps for better short field performance.
As of right now, the AI will not take advantage of this increased ability, mainly due to my relative newness to the FM world.
The handling is overall similar to the F-15D Eagle, however, your alpha and yaw abilities at low airspeed are significantly better. However, that also means that you can put yourself into a corner if you are not careful. Also, in Hard mode, a low to high rapid alpha pull will induce a right bank...this does not happen in Normal mode. Yaw (rudder) must be applied with discretion...the aircraft will depart if you leave it in too long.
Finally, because the aircraft has increased alpha ability, it will happily stay at 60 degrees pitch below 100 knots all day...right into the ground. Don't be thinking you can do a loop on immediate takeoff and just keep the stick back the whole time...
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Because this file has a lot of stuff that is not mine, it is not currently freely redistributable. This is an exception to my normal policy. I hope to change that condition soon...in the meantime, please honor the requests of the folks who contributed to this mod to not redistribute it without getting permission first.
FastCargo
06 Sep 08
1,771 downloads
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MiG-25PD-SyAAF by brader
By brader
MiG-25PD-SyAAF for WOI
Modification of existing aircraft (MiG-25PD from Foxbat Package by Dave) for WOI
_____________________________________________________________________________________________
What i changed:
-data for R-40R and R-40T
-avionics.ini
-loading screen
-hangar screen
-aircraft DATA
-decals.ini
-PVOpilot.bmp
1,529 downloads
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Avro Blue Steel Nuclear Missile
By winterhunter
The Avro Blue Steel was the mainstay of the UK nuclear deterrent between 1963 and 1970, being carried aboard Vulcans and Victors.
At a massive 7 tons, this missile is a must have for all the fans out there of Operation Steel Dawn.
Enjoy.
1,399 downloads
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P-26A Peashooter cockpit
By Stary
P-26A Peashooter cockpit
Read the readme for installation and additional info.
Rivet counters please note it isn't 100% accurate, as I couldn't find good sources.
Also it's my first 3D cockpit, I'm not experienced in this field of modding
256 downloads
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Russouk2004 Me109e template
By Heck
With the very kind permission of Russouk2004, I'm uploading his psd template of the Me109e. I hope everyone will add their thanks to mine to Russ for allowing us all access to this file, even novices like myself. You're the best, Russo.
Heck
50 downloads
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WoV Israeli Air Defense Force Squadrons
By ST0RM
Here is a complete list of IDF squadrons placed into Squadronlist.ini form.
Simply drop into your PilotData folder and make the appropriate edits to your individual aircraft's if you want to place it with the correct squadron.
Enjoy!
Storm
105 downloads
0 comments
Submitted
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China (WW2) Upgrade Pak
By Wrench
China Terrain Upgrade: For WW2 PTO mods
This mod is an upgrade to Edward's WW2 China terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield on each side with a newly repainted "desert airfiled 1", which is now a medium dirt runway (note: IJ forces get MORE than one!). The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users. Also a couple of Easter Eggs...you'll just have to find them for yourselves! New planning maps for all 3 zoom levels are also included.
This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions (A.S. missions ONLY for the Allied side - there are NO Allied shipping routes for IJ Forces to attack on this map, as is historical). It is also fairly well defended - so watch out for the flak.
It is suggested, just as an "oh, by the way....", that you install this upgrade into a CBI ONLY version of your PTO game install. Historically, there are many aircraft that are (and should be) "Theatre Specific". Meaning, you shouldn't be seening Zekes over China after December, 1941. While outside the scope of this mod, there IS a specific plane-set for use in the CBI.
You can, of course!, install it into a "Full PTO" style game install; you'll just have everybody and their brother flying around.
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you CBI/PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink>
It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good.
The data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 8/29/08 patch WoI. But should work with minimal problems, as long as one of the original terrain folders (SF/WoV/WoE) is residing in you WW2 WoI install. You do, however, use this in WoI at YOUR own risk.
It has been tested with the stock as-issued terrain tiles, and Bran32s repaints. The new tiles are NOT included. It has NOT been tested with any of the Green Hell mods, as I don't think south-central China is covered in jungle.....
Follow these instructions herein =EXACTLY= and you should have no problems. It is HIGHLY reccomended that you read the install instructions all the way through FIRST before performing the procedure. Just to be safe, ya know??
Happy Landings!
Wrench
Kevin Stein
722 downloads
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