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Soviet Union/Russian Aircraft

Various Russian aircraft and all variants
 

120 files

  1. Foxbat Package

    Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper.
     
    Pit is one made by the MF. This pit is stand in until we get a good Foxbat pit. But with MJ's pit tweaks its works just well.
     
     
    You must have the latest wep pack in order for it to work. Also on the 2 seat version make sure you have the latest vid drivers as there was an issue with it when you take a screen shot. Not sure what it is. But is all I could come up with as a solution.
     
    Package includes:
     
    Mig-25P - Interceptor
    Mig-25PU 2 Seater
    Mig-25R Indian AF Version
    Mig-25BM Anti Radar Version ------A2G Radar only
    Mig-25RB Recon/Bomber ------A2G Radar only
    Mig-25PD - Interceptor
     
    Install:
     
    Put in your aircraft folder and go fly!

    9,557 downloads

       (25 reviews)

    4 comments

    Updated

  2. Su-25 for SFP1 and WoX

    #INSTALLATION
     
    The setup for this mod is designed to use the Thirdwire first generation folder structure patched
    to 10-08 standard, the latest one as per January 2010!
     
    It doesn't contain the model of the plane itself, you need to get the fourth setup pack of NF4+ (link below) to get it. This package contains the INI reworks to make the model compatible with the first generation games along with the correct gun of the plane.
     
    1) Unzip the "Su-25-firstgen" folder to a temporary place where it is easy to find.
     
    2) Add the data from "GUNDATA.txt" to your GUNDATA.ini (numbering the entry with the first number availabe), open and save it with the gun editor. This step adds the Gryazev-Shipunov GSh-30-2 gun which was the gun gun carried by the series-produced aircraft.
     
    3) Get the 4th pack of NF4+ at CombatAce: http://forum.combata...&showfile=10125 and extract at least the folder containing the Su-25.
     
    4) Copy the plane folder (the one with the LOD's and the cockpit directory) to your “Aircraft” directory and then the INI's within the “Su-25-firstgen” into the Su-25 folder, allowing to overwrite when prompted - be careful: you must only overwrite the files, the INI's to be precise, within the Su-25 folder, not elsewhere!
     
    5) In the case that you do not use the community weapons pack 2.52 (available at CombatAce.com, link below), you may have to add the data from "Weapons\Ordnance_Weapondata.txt" to your weapondata.ini and copy the needed folders in "Weapons" in your weapon directory. No overwriting of existing files is needed.
     
     
    #ADDITIONAL INFORMATION
     
    This is mainly a INI rework to convert the Su-25 for the 2nd generation games included in the NF4+ mod into a plane usable in the first generation.
     
    The weapons provided are solely those needed for the given LOADOUT.INI as I assume that a large majority of users has some kind of weapon pack installed, giving enough weapons to modify the loadouts at will.
     
    I've tested the plane on a Wing over Europe install patched to Oct.-08 level with the
    community weapons pack 2.52 installed.
     
     
    #LINKS TO MATERIAL
     
    - License information: http://forum.combata...showtopic=26131
    - Community Weapons pack: http://forum.combata...p;showfile=7791
    - Nato Fighters 4+, aircraft folder 2, fourth part: http://forum.combata...&showfile=10125
     
     
    #DOCUMENTATION
     
    1) The conversion of the plane was made by re-saving all INI files with ANSI coding, as this is the sole file coding understood by the first gen game engine.
     
    2) Additionally, it makes use of the so-called “hiding components trick by bpao” (if you look at the Su-25_DATA.INI , you'll see how it works).
     
    3) The loadout.ini is my creation.
     
     
    #LICENSING INFORMATION
     
    I think it is safe and the best to put my little INI work under the
    -> CombatAce Freeware License (see link above) <-,
    this rework / compilation is licensed as such, in short: freedom to distribute such licensed work
    as long as it does NOT become part of payware or not publicly available.
     
    I wasn't allowed to republish the model of the aircraft. USAFMTL said on request that “The person who made requested that it stay in the package only. “ but that I was clear to include the INI's, so I can't even name the contributor but nevertheless ask that he or she will accept my thanks!
    - EDIT: after the upload, I learned that the model is more to be seen as in a "beta stage", AmokFloo ported it in game and 76.IAP-Blackbird is still working on it.
     
    #CREDITS
     
    - The Sukhoi 25 was/is done by AmokFloo and 76.IAP-Blackbird.
     
    Uhu
     
    EDIT of File description 2010-02-07: clarified a part of the install explanation after I saw that the advice of overwriting lead at least one time to misunderstandings. Also updated the information about original author. Same changes in updated readmes within the archive.

    1,954 downloads

       (5 reviews)

    6 comments

    Updated

  3. Tupolev Tu-128 & Tu-128M Fiddler

    Tupolev Tu-128 Fiddler B & Tu-128M
    The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
    In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
    Instructions
    This aircraft is for SFP1, WoE last patch ... not tested in WoV and WoI.
    1) Unzip the file TU128packV00.rar
    2) Copy Object and Sounds folders into your main game folder (i.e. ..\Wings Over Europe\).
    3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change the xxx with sequential numbers and recompile using the last WeaponEditor.
     

    Please, read the readme file.
     

    Credits:
    - kreelin for the FM
    - Spillone104 for the jet sound
    - Spillone104, bobrock, lindr2, Soulfreak as beta tester
    - me ... the remaining stuff
    Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
    Thank you very much guys.
    Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
     
    Enrico "erikgen" Gennari

    1,590 downloads

       (13 reviews)

    8 comments

    Updated

  4. Mig-15 Package

    MIG-15 Mod Pack by USAFMTL
     
    All I did was give each country their own Mig-15.
     
    There is a N Korea, 2 Egypt, China, 2 E German, 2 Polish MIg-15 Bis and UTI's.
     
    Models and FM by Pasko and Column5. Attempted to contact Pasko with no joy. Talked to Column5 instead.
     
    ini tweak by moonjumper
     
    Skins by wpnssgt, volks, whiteknight. Hope I didnt miss anyone.
     
    Just install to your objects/aircraft folder and that is it.

    3,565 downloads

       (8 reviews)

    2 comments

    Updated

  5. Mirage Factory MiG-23 "Flogger" Series

    This is the Mirage Factories Mig-23 series. Package contains:
     
    Mig-23M
    Mig-23MF
    Mig-23ML
    Mig-23MLD
    Mig-23MS

    4,238 downloads

       (4 reviews)

    1 comment

    Updated

  6. Yak-28 Brewer

    This Monty_CZ's Yak-28 Brewer.
     
    It has been modified, with Monty's permission, to not require LOMAN for its installation. Other than the file structure tweak, it is identical to version build 02-28-2004 v 1.0, found at www.avsim.com.

    3,473 downloads

       (5 reviews)

    0 comments

    Updated

  7. MiG-25PDS

    MiG-25PDS Syria
    *****************
    ----------------------------------------------------------
    I.
     
    This is a mod of Daves MiG-25PD to represent the last and highest developed MiG-25 version.
     
     
    +++++++++++++++++++++++++++++++++++++
    II.
     
    Changes:
    - modified flightmodel (faster and more stable)
    - more modern radar
    - HUD now included, based on my MiG-23MK HUD
    - included jammer and decoys
    - arab numbers and syrian markings as standard (WOI)
    - in folder Silver you find file Decals Soviet.ini. If you prefer soviet numbers, so rename this file into Decals.ini
     
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS:
     
    I want to say thank you to Dave for the permission to mod his MiG-25PD, and tanks to Paladrian for the Cockpit.
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
     
    ----------------------------------------------------------
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    November 2008

    2,776 downloads

       (3 reviews)

    2 comments

    Submitted

  8. MiG-19P/PM/PT SFP1 conversion pack

    MiG-19P, MiG-19PM and MiG-19PT Conversion Pack
    for SFP1, WOV, WOE and WOI oct.08 patch standard.
     
    In order to save weight I've not included the panles folders, texture .bmp files and decals. So you need to download the SF2 aircrafts to have the needed files!
     
    To install:
    Put all the files in their respective folder.
    Then, copy the bitmap files from the MiG-19P/PM/PT pack for SF2 inside the texture folders of each aircraft and copy the Decals folder inside the Aircraft folder of the game.
    Copy the "Cabina" folder and paste it inside each of these MiGs.
     
    Credits:
     
    Cockpit from Gepard’s F-6A
    Oro-57 Rockets from Kukulino’s S-105
    Fake Pilot (included) by FastCargo
     
    Sounds by Spillone104
     

    Canopy open: Key 10
     

    1.1 Upgrade: new nose added. Some other tweaks.
     

    Enjoy
     
    Paolo & Alex

    658 downloads

       (4 reviews)

    1 comment

    Updated

  9. Su-17/22 Pack ver 2.0

    Su-17/22 pack ver 2.0
     
    Su-17, Su-17M, Su-17M2, Su-17M3, Su-17M4, Su-20A, Su-20B, Su-22, Su-22M, Su-22M3
     
    used:
     
    Su-17M Model & Skin by AmokFloo
     
    Su-17 Model & Skins by Dave
     
    Desert Skin: Su-20 Egyptian Air Force by Gepard
     
    Sound by Spillone104
     
    ECM pod's & PTB-800 Drop Tank links (download & copy to weapons, new ini (SPS-141-1I, SPS-14-1F,SPS-141-1F, SPS-141-1D,SPS141-MVG) contains in my pack):
     
    http://forum.combatace.com/index.php?autoc...p;showfile=6976 &
    http://forum.combatace.com/index.php?autoc...p;showfile=6975
     
    Changes from 1.0
     
    - some bugs fixed
     
    - used new model for early planes (su-17,17M,17M2,22)
     
    - created Metel, L086, L066, Delta-NG2, Projector Pods
     
    - for Su-17M2 & Su-22 added NK-23 on nose
     
    - moments of Intertia recalculated
     
    - added Screens
     
    Metel Pod - special pod for Kh-28, used on Su-17M, M2, M3, 22M, 22M3, MiG-27M
     
    L086 V'yuga pod for Kh-27,58 - variant for Su-17M3, 22M3, 17M4
     
    L066 V'yuga pod for Kh-27,58 - variant for MiG-27K,D,M
     
    Delta-NG2 pod CGR control pod Used on Su-17M2, Su-17M3, Su-17M4, Su-22, Su-22M, Su-22M3, Su-22M4, MiG-23M (Late),MF, Mig-23ML,MLD
     
    SPS-141-1I Syren' pod - 5W ECM pod, 1F - 20W ECM pod, 1D- 100W ECM Pod, SPS-141MVG Gvozdika pod - new generation of Syren' family pod's
     
    Su-17 Hystory
     
    Su-17 First Version AL-7F Engine, 4 wing pylons, 2 fuselage pylons ungiuded weapons
    Su-17M AL-21 Engine, CGR Added , 2 backside fuselage pylons added, external ECM pod SPS-141 ARM Missiles (Kh-28 Only with "Metel'" Pod)
    Su-17M2 ARM Missiles (Kh-28 Only with "Metel'" Pod), centerline pylon added (ONLY FOR Kh-28), LGR Missiles (with external laser designator "Projector")
    Su-17M3 Version with internal laser designator KLEN-PS (KLEN-PM - for Mig's ), 2 additional pylons for IRM and 2IR (with APU-62). Fuselage pylons now supports Giuded weapons.
    Su-17/22M4 TV guided weapons, new KLEN-54 Laser Designator with LGB supports, centerline pylon removed
    Su-20A Export variant S-17M for WP members, IRM Support added (4 R-13)
    Su-20B Variant for other - no CGR, but GP supported on each 4 wing pylons, also used in CAP role
    Su-22 Export variant S-17M2 with MiG-23BN Engine, no ARM & LGB only, CGR, also used in CAP role
    Su-22M Export variant Su-17M3 with MiG-23BN Engine, KLEN-PS removed, no LGB, ARM Supported (only Kh-28), also used in CAP role
    Su-22M3 Export variant Su-17M3 with MiG-23BN Engine, all avionics Su-17M3 Keeped, only WP plane (Hundary)

    2,408 downloads

       (2 reviews)

    1 comment

    Submitted

  10. Tupelov TU-22K Blinder-B

    The missile variant of the Blinder family, this aircraft utilizes Pasko's AS-4 mod. Also has extended range RubinPN "Short Horn" radar, Serina2 RWR, and ( When SP3 is released ) Chaff/Flare decoy dispensers.
     
     
    SP3 Compliant

    3,033 downloads

       (2 reviews)

    0 comments

    Updated

  11. Su-17M Fitter-C for Strike Fighters

    The Su-17 Fitter with its variable sweep wings was developed from the fixed-wing Su-7B. The first public demonstration of it was made in 1969. It was in production for a long time (1970-1990) and many modifications were built. Some of the modifications were Su-17M, Su-17M2, Su-17M3, and the Su-17M4 (low-altitude subsonic bomber), Su-17UM (trainer). It was designed as a fighter-bomber, but it was used mostly as a bomber. The Su-17 remains an effective aircraft with capable avionics and impressive

    2,881 downloads

       (0 reviews)

    1 comment

    Updated

  12. MiG-19PM Farmer-E Mod -Ver 2.0


    MiG-19PM Farmer-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V


     

    UPDATED to Version 2.0 5/5/09


     
    This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
    This is ALL the other bits from before complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades.
     
    The changes implimented herein are mostly in the switching of the Izumrud nose bubbles to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the Mig-21PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!! Other data ini edits remove all 3 gun barrels and the xtra weapons pylon. A new skin, based off my 1024 templates is also included, with the ejection ports and fusleage gun-blast shielding removed. Decal ini edits move the bort numbers aft and make them slightly smaller; meaning they're not -quite- correct, but at least now something will show up on the nose. For those wishing to resking for Czech or Hungarian usage, you'll have to plot the new postions yourselves, as they placed them on the aft fuesleage.
     
    The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
     
    You'll also find an updated data ini to 08 standards. I've split the Alkali stations, to allow for a "mixed" loadout of either/or the IR or SAH versions of the AA-1, even though I've turned up nothing that says that a mix could be used. It's part of my gaming belief system "playbility & fun sometimes takes precedence over historicality" (and everyone knows what a stickler I am for historical correctness!!)
     
    The original 'box-art' style hangar screen is included, along with a new WoE 'on the runway' version, so you can choose which you like best.
     
    It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
     
    As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    2,005 downloads

       (1 review)

    0 comments

    Updated

  13. MiG-27 D, K, M & ML

    This Pack contents MiG-27 variants, with historycal correct weapons & systems
     
    MiG-27 (MiG-23BM) - first version 1973-1987 unguided weapons and CGR 360 planes ,exported
    MiG-27K Modifications with Kayra TV-LASER designator, suport LGB, EOGB, LGR, EOGR, very good ECM, HUD ~200 planes 1976-1994 NOT Exported
    MiG-27M "Light" Variant MiG-27K LGB, EOGB not supported, no HUD ~ 150 planes 1978-1994? Ukraine exported in Sri Lanca ~50 planes in ~1995
    MiG-27D Mig-27 first series updated to MiG-27M Standart in 1983-1987, 304 planes service ended in ~1994
    MiG-27ML Bahadur Indian Variant MiG-27M 1986 ~ 150 planes

    3,234 downloads

       (9 reviews)

    0 comments

    Submitted

  14. Tupelov Tu-22P Blinder-E

    The Electronic Warfare version of the Blinder series, used for SIGINT Recon, EW Escort for the Tu-22Ks, and as a Mini-AWACs to vector interceptors.
     
    SP3 Compliant

    2,770 downloads

       (1 review)

    1 comment

    Updated

  15. Tu-95M (Alpha - AI only)

    This is ALPHA of Pasko's Bear. Please feel free to improve mod as much as possible.
    AI only - for now.
    Thx goes to Pasko, Pappy and yours truly.
    Special thx goes to MoonJumper /he knows why/
     
    Cheers and good hunting.
     
    P.S> Please note (again) that this is ALPHA mod - still much work to do. When goes to payware - 3d will be changed a lot and virtual pit will be nice one :yes:
     
    Edit > ALPHA Version 0.95/1 some stuff are changed, added chaff/flares - in later years they had them, Jug lights, and Capun suggested me some changes. Thx guys, and thx goes to Gepard too - for his effort. This is still alpha release, so more changes needed to beta status. Pasko is in Europe, when back, he will make proper bomb-bay.
     
    Cheers - and thank you for your interest for this "target" :yes:

    1,900 downloads

       (4 reviews)

    3 comments

    Updated

  16. Sukhoi Su-15TM Flagon-F v2.02

    Sukhoi Su-15TM Flagon-F v2.02
    by Boopidoo and team
     
    Be sure to visit http://aerospace.boopidoo.com for the latest update/version.
     

    ---History---
    The Sukhoi Su-15 was developed primarily because of the Soviet Unions great need for a capable high-speed high-altitude interceptor in the 1950's. The Sukhoi design bureu was tasked with the construction of the swept-wing S-1 tactical fighter and the delta-winged T-3 interceptor.
     
    The Su-1 'Fitter' which first flew in 1955 later developed into the Su-7 which in turn developed into the very successful Su-17,20,22 variable wing geometry attack aircrafts.
     
    The T-3 on the other hand developed into the Su-9 'Fishpot'. Unfortunately the Su-9 lacked performance in both operational range as well as radar range. This led to the development of the Su-15 'Flagon', not counting the half-failure of Su-11 (a bigger version of the Su-9). The Su-15 after lots of prototypes first flew operationally in 1965. During it's operational time it guarded the Soviet Unions borders right up until the desintegration of the USSR.
     
    Production of the T-model began in 1971 and that later became TM with the modernised Taifun-M radar. The Su-15 had at this point evolved with extended wings to lower the high approroach speed and a spherical nosecone to make room for the bigger radar. The TM also had smaller inner weapon pylons under the wings to carry R-60 (AA-8 APHID) missiles, this was done to satisfy the need of a dogfighting capability. To further increase it's overall capability the under fuselage pylons were upgraded to being able to carry gunpods, attack rockets, rocket pods and bombs up to 500kg. Since only the gunpods has been used and has a functional fire-control system the other loadouts options must be seen as theoretical, although the carrying capability's still there.
     

    ---Install guide---
    - Unrar the selfextracting archive "su15tm_v202_package.exe" into the "Strike Fighters-folder.
     

    ---Made by---
    Aircraft LODs by Boopidoo
    Aircraft textures by Volksjaeger & Boopidoo
    Aircraft decals by Volksjaeger & Boopidoo
     
    Cockpit LODS by Boopidoo
    Cockpit textures by Boopidoo & Badger the Bad
    Cockpit manual by Boopidoo
     
    su15tm_data.ini by kreelin, MoonJumper & Boopidoo
    su15_avionics.ini by Boopidoo
    su15_loadout.ini by Boopidoo
    su15tm_cockpit.ini by Boopidoo
    SU15_ABEmitter.ini by kreelin & bpao
    SU15ab.tga by kreelin & bpao (originally F14ab.tga by Deuces)
    Su15Engine.wav by kreelin
    MiGLock & MiGTrack.wav by Fubar512 (from Magos MiG-21 cockpit)
     

    ---Special thanks to---
    Invaluable testing by MoonJumper and kreelin which inspired me to improve the model way beyond my initial goals. Thanks Volksjaeger, Eruyi & Hawkwind for help with the original model. Armourdave gave me a lot of invaluable help and support, thanks David! Thanks to Mago for help and tutoring regarding Soviet avionics and especially the RWR.

    1,629 downloads

       (1 review)

    0 comments

    Updated

  17. MiG-25PD Foxbat-E, Libyan AF

    MiG-25PD Foxbat-E LARAF Mod
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This package will create a complete 'nation specific' aircraft; the MiG-25PD as used by the Libyan Air Force. To make installation as simple as possible, EVERYTHING is included; the complete aircraft, cockpit folder (based off Paladrin's work, as included in the original Foxbat Pack), all the inis, skin, etc. New serial number decals have been created, using the best intell possible; some are speculative, but based from known sources. Included in the data ini are my lighting fixes, as seen on the CA Message Boards.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory. If using the BunyPak, no additional work is required; unzip and fly away!
     
    For those using the TMF Pak, I've included an alternate Loadout.ini, that using the same NATO style naming conventions for the Soviet/WarPac weapons (See Install Instruction below). The data ini is already set for "WP,SOVIET", so you should encounter NO problems in that respect.
     
    As it is a complete aircraft, it also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. (See NOTES below for more)
    For WoI users: If you haven't added the R-40 missiles, as per the WoI Loadouts Thread at CombatAce, you WILL be adding these, so get your Weapons Editor warmed up!! Remember -- use the WoI ONLY WepEditor!!!
     
    Included are new Hangar and Loading screens; 2 Hangars actually, one is SF/WoV/WoE setup, and one for WoI.
     
    PLEASE!!! read the enclosed readme for full, detailed install instructions, and the usual Notes and Commentaries.
     
    Happy Hunting!!
    Wrench
    Kevin Stein

    2,041 downloads

       (3 reviews)

    2 comments

    Updated

  18. Su-25TM Frogboot Venezuelan Army-Navy "Fictional"

    Hi-Res skins for Su-25TM Frogboot all-weather Close support aircraft.
    Developed: Sukhoi OKB, Russia, Painted by me: Cmte. Jah
     
     
    Hi..thanks for downloading my homemade conversion to create the Su-25TM in the colors of the Venezuelan Army/Navy. Serial numbers for
    all 20 jets are included.
     
    In side:
    ¯¯¯¯¯¯¯
    \Su-25TM
    \Weapons
    \Links
    \Tweeks
     
    Include:
    ¯¯¯¯¯¯
    *Added builting laser designator
    *Added fuel tanks
     
    Upgrade:
    ¯¯¯¯¯¯¯
    *Change armoor,ALUMINUM -Steel, resulting in superior survivability and combat capability.
    *Avionics
     
    Designers:
    ¯¯¯¯¯¯¯¯¯
    -New pilot bitmap
    -Additional decals
    -decals Photoshop files (.PSD)
    -added the name of units to squadron name
     
    MD5:
    ¯¯¯¯
    e094674a9d1d5afa5810fb9a53334df3 +Su-25TM.rar
     
    This is a upgrade version of the Su-39 Super Grach(by YEYEYE and 101tfs). It uses decals rather than painting directly on the skins itself therefore you get variable codes for different jets.
     
    Sorry for delay time but, other Designer projects will keep me busy.
     
    **********************************************************************
    * I hope you ;like this art work,any comments,to jahm_jah@yahoo.com *
    * with my best regards... *
    * Jose Alberto Hernandez (aka Cmte. Jah) *
    * Valle de la Pascua - Venezuela *
    **********************************************************************

    884 downloads

       (1 review)

    1 comment

    Submitted

  19. TU-126Moss_AWACS

    Installation
     
     
     
    1.After unziping the mod archive first copy the TU-126 folder into:
     
     
     
    *\Objects\Aicraft\ folder.
     
     
     
    2.Then copy the content of the fake_pylon folder,except the text file into:
     
     
     
    *\Objects\Weapons\ folder.
     
     
     
    3.Add the content of weapons.txt file to the weapondata.ini file.
     
     
     
    4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's
     
    important.
     
     
     
    5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE
     
    runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game.
     
    It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well.
     
    For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I
     
    added one for each to be able to play there,too)
     
    6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29
     
    fuel tank setting on the fake pylon declaration with the one you desire.

     
    The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock
     
    features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of
     
    enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys
     
    (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its
     
    way to you.
     
     
     
    Now start the game and select, in SINGLE PLAYER, TU-126Moss plane. DON'T load weapons for YOUR plane (the AWACS),
     
    instead, from the roster, add two (or five) more aircraft. Leave first to be the TU-126Moss. The next ones made them
     
    "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just
     
    soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the
     
    same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing,
     
    not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your
     
    right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have
     
    air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter
     
    goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like
     
    your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy
     
    plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in
     
    total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as
     
    well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area
     
    if enemy planes are near.
     
     
     
    As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground
     
    threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you?
     
    Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have
     
    antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
     
     
     
    -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
     
     
     
    I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous TU-126Moss model which I found
     
    it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the
     
    idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it
     
    work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
     
     
     
    -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without
     
    asking permission, just don't forget to add me to the credits list.

    179 downloads

       (3 reviews)

    15 comments

    Updated

  20. Su-9 Fishpot A Addon

    Su-9 Fishpot A for Strike Fighters Project 1
    ver 1.0 2004-05-12
    by Pasko and Column5

    872 downloads

       (0 reviews)

    0 comments

    Updated

  21. IAF Type S-22 Fitter-A v1.5

    =========================================================
     
    Indian Air Force Type S-22 ( SU-7BMK ) Fitter-A
     
    --------------------------------------------------------
     
    ADDITIONS To v1.5 :
     
    1. Added Fubar's MiGRWR sounds.
    2. Added Sukhoi engine .wav file.
    3. Added countermeasures.
     
    Installation:
     
    1. Drop the folder called "Type S-22"into either your Strike Fighters/Objects/Aircraft, or your
    Wings Over Vietnam/Objects/Aircraft folder.
    2. Open the "Add To Sounds folder" and drop the .wav files there into either your Strike Fighters/Sounds
    or your Wings Over Vietnam/Sounds folder.
     
    3.. You should have the following already installed :
     
    A. SFP1 patched to SP3.1 standard.
    b. WOV patched to Patch 2 standard.
    c. The most current SFP1 Weapons Pack ( Available from : http://www.max-gs.com/adave/weaponsdev/ )
     
    NOTE: If you have not already done so, you should have the following website bookmarked. It will
    make your Strike Fighters Experience much more rewarding :
     
    http://ca.geocities.com/saganuay820/
     
    --------------------------------------------------------
     
    A. This model represents the Sukhoi SU-7BMK Fitter-A, known locally as the Type S-22, in service with
    the Indian Air Force from 1968 until replaced the the Type 95 ( MiG-21bis Fishbed-L ) in 1986. The
    Type S-22s fought in the 1971 Indo-Pakistani War.
     
    B. The SU-7 series were equipped with the Kvant SRD-5 "High Fix" Ranging Radar and the Serina 3 Radar Warning
    Reciever. We owe The Wrench special thanks for coming up with a satisfactory work around for getting the RWR
    to work without displaying a radar screen. Those who've DL'ed the NKAF SU-7BMK may wish to copy the SU-7_AVIONICS.ini
    included here for that plane as well.
     
    C. 101 Sqdn skin by Ghostrider883.
    222 Sqdn skin by Marcelo, Sqdn insig & numbers decals by Ghostrider883.
    32 Sqdn skin by Marcelo, Sqdn number decals by Ghostrider883.
     
    D. 32 Sqdn produced one of the more memorable Fitter skins with it's Shark Mouth skin.Sqdn now uses Type 95 MiGs.
    101 Sqdn ( Motto: Search And Destroy ) is in the skin it used during the 1971 War as a Photo/Recon Unit. Sqdn now uses Type 95.
    222 Sqdn ( Motto: Destroyer Of Evil ) also fought in the 1971 War & now uses the MiG-27ML "Bahadur". Note : the only Sqdn Insignia
    we could find for this Sqdn was a Unit Insignia showing a MiG-27. This is the crest used on the skin.
    -------------------------------------------------------
     
    Special Thanks Goes To :
     
    1. Armourdave for permission to use his SU-17 cockpit.
     
    2. The Wrench for his Fitter Hangarscreen, Open Canopy Mod, and Serina-3 RWR solution.
     
    3. Ghostrider883 for decal technical assistance, and Indian Air Force
    background information.
     
    4. Eagle114th for SU-7 Fitter-A technical information.
     
    5. Marcelo Da Silva, of MarcFighters for his IAF camo skins.
     
    6. Fubar512 for his MiGRWR sounds.
     
    7. The MiG Works Team at SimHQ for guidance, expertise, inspiration,
    and support : geg etendard, Gramps, Madcaddie, Ghostrider883, Tomcat74, Grach,
    Pasko, and C-5
     
    Thank you wonderful guys, one and all !!!
     
     
    Enjoy!
     
    Bob *howling1* Hauser
     
     
    =========================================================

    1,820 downloads

       (0 reviews)

    0 comments

    Updated

  22. MiG-19PF

    MiG-19PF
     
    ***************************************************
    I .Credits
    ***************************************************
    The basic of my MiG-19PF is the J-6A of Fallout3, which you can find in the Combatace.com downloadsection Modern Era Aircraft/Aircraft of the PLAAF. Fallout3 made a new LOD file, so that an additionally nose section (as in the other MiG-19PF mods) is not longer neccessary. I renamed Fallout3s J-6A.lod file into MiG-19PF.lod and hexedited a little bit.
     
    The cockpit is the great MiG-21PFM cockpit made by MAGO & BADGER the BAD.
     
    My share of this new bird are modified ini files and a new skin.
    I made new data.ini on the basic of TK's stock MiG-19S, so the handling of the PF is similar to the S. I also made a new radar by using the datas i have found in the book "Flugzeuge und Hubschrauber der NVA von 1956 bis 1970".
     
    Thanks to all whos files i have used to make this MiG-19PF.
     
    ***************************************************
    II. MiG-19 genesis
    ***************************************************
    MiG-19 and MiG-19S had no radar. It were pure day fighters.
    The first MiG-19 with radar was the MiG-19P. It had the same radar (Isumrud1) like the MiG-17PF. In my books i found different descriptions of the armament of this bird. Some sources said it had 3 NR-30 guns, others told me it were only 2 NR-30 and finally i found one source who said it were 3 NR-23. What was correct? I dont know. Because the J-6A-lod file had 3 guns, so i decided to choose 3 NR-30. Maybe it is right, maybe it it wrong. You may change it at free will.
    My books told me, that the first PF had the same armament like the P, plus 4 rails for AA-1 Alkali (RS-2US) missiles. Later PFs had no guns. Then the PM came with better radar Isumrud 2 and was built in bigger numbers. The last version PN came only in few numbers to the squadrons, because the first MiG-21 entered the service.
    Widely exported were the MiG-19S and MiG-19PM. As far as i know all other MiG-19 versions were only in soviet service.
     
    This plane is a early MiG-19PF with Isumrud1 radar, 3 NR-30 guns and 4 rails for missiles.
     
    **********************************************
    III. INSTALLATION
    **********************************************
     
    1. unzip into your aircraft folder
    subfolders will be automatically created
     
    Thats it! Enjoy flying.
     
     
    ************************************************
     
    IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
     
    *************************************************
     
     
    V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
     
    Hope you enjoy it.
     
    Michael (Gepard)
     
     
     
    Made in Germany
    January 2009

    1,857 downloads

       (2 reviews)

    0 comments

    Submitted

  23. A-50_Mainstay_AWACS

    Installation
     
     
     
    1.After unziping the mod archive first copy the A-50 folder into:
     
     
     
    *\Objects\Aicraft\ folder.
     
     
     
    2.Then copy the content of the fake_pylon folder,except the text file into:
     
     
     
    *\Objects\Weapons\ folder.
     
     
     
    3.Add the content of weapons.txt file to the weapondata.ini file.
     
     
     
    4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
     
     
     
    5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
     
    6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
     
    The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
     
     
     
    Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
     
     
     
    As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
     
     
     
    -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
     
     
     
    I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
     
     
     
    -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.

    218 downloads

       (3 reviews)

    2 comments

    Updated

  24. MiG-23P

    MiG-23P Readme
     
    MiG-23P (factory code 32-14)
     
    Model based on MiG-23M model by TMF, sound by Spiloone 104
     
    This plane required MiG-23/27 Weapons Pack. Please install it first.
     
    http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
     
    http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
     
    To Install:
     
    - unpack Archive in temporary folder
     
    - copy MiG-23P_ folder to Aicraft folder.
     
    - copy Sounds to sound folder
     
    Plane specifications:
     
    Mig-23P:
     
    - Max G: 8.5
     
    - Radar: N006 Ametist (also known like RP-23P)
     
    - ASP-17 (ASP-23P on early blocks) gunsight
     
    - MiG-23P can use R-24,R-13M,R-3S,R-60,Kh-23,R-13M1 missiles
     
    - Kh-23 & other A-G weapons removed
     
    - Max Loadout 2000Kg
     
    - R-35-300 Engine
     
    - TP-26 Heat seeker
     
    MiG-23P had used by 5 IAP (150-170 planes summary) in 1978-98
     
    191-th IAP Efremov 15-th IAD PVO (Div) 1-th OA (Army) PVO {Su-11 replaced by MiG-23P}
     
    415-th IAP Tunoshna 1-th OA PVO {Su-9 replaced by MiG-23P}
     
    472-th IAP Oryol,Kursk 15-th IAD PVO (Div) 1-th OA PVO {MiG-19PM replaced by MiG-23P}
     
    683-th IAP Bobrovka 4-th OA PVO
     
    28-th GvIAP (Guards IAP ) Andeapol 1-th OA PVO

    342 downloads

       (2 reviews)

    0 comments

    Submitted

  25. MiG-25PD-SyAAF by brader

    MiG-25PD-SyAAF for WOI
     
    Modification of existing aircraft (MiG-25PD from Foxbat Package by Dave) for WOI
    _____________________________________________________________________________________________
     
    What i changed:
     
    -data for R-40R and R-40T
     
    -avionics.ini
     
    -loading screen
     
    -hangar screen
     
    -aircraft DATA
     
    -decals.ini
     
    -PVOpilot.bmp

    1,527 downloads

       (1 review)

    1 comment

    Submitted



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