Peninsula Iberica Data updated
Instalation:
Unrar/paste the file España.Data in the España folder ( WOE/...../Terrains/España )
This file is for 1Gen WOE
Terrain of Peninsula Iberica and Morocco - Algeria
This Terrain is a Beta project.
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Installation:
Unrar the folder of España and paste in the folder WOE/...../Terrains
Works with GernanyCE.Cat
Estract the Nations .ini in the Flight folder and change the Alignment of Morocco nation to ENEMY
[Nation133]
Name=Morocco
DisplayName=Royal Moroccan Air Force
Alignment=ENEMY
PilotNameList=NamesArabic.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=POOR
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
StartDate=1956
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Thanks Mauricepiesligeros for your great job in the tileset of "SCW"
Credits:
-Tonix
-Mauricepiesligeros
-Brain_32
21/05/2011
This is a Terrain of Cuba and Caribbean Sea for a fictional conflict with USAF , RAF , Mexico , Honduras and Bahamas - VS - Cuba and Nicaragua .
Sice 1000x1000 .
INSTALATION:
Copy/paste the folder of Cuba in to Terrain folder.
Only tested in WOE , work wiht GermanyCE.Cat
[Terrain]
TerrainFullName=Cuba
CatFile=..\GermanyCE\GermanyCE.cat
DataFile=Cuba_data.INI
TargetFile=Cuba_targets.INI
TargetTypeFile=Cuba_types.INI
MovementFile=Cuba_movement.ini
NationsFile=Cuba_nations.INI
BriefingText=Cuba_briefing.INI
DogfightFile=Cuba_dogfight.INI
DogfightOnly=FALSE
Happy hunting.
Tonix 2011.
This is a Terrain of New Zealand . Sice 1000x1000 .
INSTALATION:
Copy/paste the folder of New Zealand in to Terrain folder.
Only tested in WOE , work wiht GermanyCE.Cat
[Terrain]
TerrainFullName=New Zealand
DataFile=New Zealand_data.INI
TargetFile=New Zealand_targets.INI
TargetTypeFile=New Zealand_types.INI
MovementFile=New Zealand_movement.ini
NationsFile=New Zealand_nations.INI
BriefingText=New Zealand_briefing.INI
DogfightFile=New Zealand_dogfight.INI
DogfightOnly=FALSE
CatFile=..\GermanyCE\GermanyCE.CAT
Happy hunting.
This is a modification (that was okay'd by Gepard) that adds more targets to his version 1.0 of the Afghanistan map. Right now it is technically a "beta" but it adds a few more targets, CAS areas to the map. Along the days I'll add more here and there, but is considered to be a seperate mod to his terrain.
README:
Simply extract and put it in the Afghanistan terrain folder, and allow overwrite.
Original work done by Gepard.
If you have suggestions or locations you may have added, please don't hesitate in contacting me.
1.5 Notes:
- With thanks to Gepard, Bagram has been upgraded to a LARGE airbase, allowing B-1s, B-52s or other bombers to take off. Remember that to takeoff without crashing, take off from the eastern side of the runway.
- Modern CAS designations. If you want to use more historic designations, scroll to the bottom of the _targets file and name away.
- More targets in more places, be prepared to fly to the interior. Most of the targets are still on the "ring" but a few inside.
EricJ
Nothingness Planning Map Mod For Nothingness(Testbed Terrain) by jtin
http://combatace.com/files/file/9731-nothingness-testbed-terrain/
This is a mod to stop The "Crash TO Desktop" caused by selecting the map in the hanger screen in the Nothingness Terrain. I hit the Map button testing stuff so much that this small mod was a must.
There are 3 maps and a repainted white.bmp (2 tone Tan)to give the terrain a little color,helps with perspective.
To install: Just unzip and drop the 4 .bmp's into the Nothingness Terrain folder,and test away,
Note: Terrain loading time with this mod installed is increased by 00.2 seconds.You'll just have to wait.
Credits:
Nothingness Terrain - jtin
Original Readme included.
This mod is Freeware and not to be sold!
Raven
Have Fun
6/12/10
Midway Terrain Enhancement/Rebuild Pak, For WW2 PTO Installs
= For SF/SFG/WoV/WoE = for 06 Patch Levels ONLY! =
This originally started out as a 'quick fix' for some small issues, that for some reason, grew into a Major Overhaul !! So, this became an ENTIRE terrain mod, fully equiped with (almost) all items necessary. You'll still need some of the ships supplied with Gepard's Original Terrain . Hopefully, you have it around somewheres ....
The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level at minimum, also usable in 08). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". While not designed for use in 08 or SF2 level games, it is quite easily adaptable with minor changes to the data ini. Consult the CombatAce Knowledge Base or the several hundred threads on the matter.... But, as always, due to the WW2 aircraft "flight model issue", is NOT reccomended.
The targets ini has gone through a semi-major overhaul as well, combining an eariler version, with Gepards Release Version. Essentlly what I did was scrap several target areas on Sand and Eastern, and then 'filled' in the blanks. This was done to try and control "target area overlap" that made it difficult to move or place objects in semi-historical positions (and it's still not quite right, but closer!)
A new planning map has been generated (1 level only), and the tiles have been cleaned up a bit. Also several new and edited versions of existing tiles have been created to try and smooth thing out a bit. All new tile-specific _HM.bmps have also been created, to create a 'hard surface' ground. A new 'waternormal.bmp' is also included, as are all the newly added Terrain Objects. And there are now trees...lots and lots of trees on the islands...
Included are the WW2 Formations ini, and the WW2 Nations ini, as it seems that some folks can't find them
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK FOR THE WW2 WEAPONS!! =
It has been tested in SF, WoV and WoE, (mostly my WW2 WoE PTO install - the best version to use, IMHO) using each of their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT been tested in 08 1st Gen SF/Wo* -expecially WoI- or any of the SF2 series. Most likely, it would be unusable due to the airfield size being 'small', and runnning out of runway for jets.
Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod
Good Hunting!
Wrench
Kevin Stein
DBS Water Upgrade/Update for SF/Wo* (08+) and SF2
This is a little package contains newly rebuilt sea and sea/land transition tiles for Major Lee's "Bering Straits" terrain, and is designed for use on the enhanced targets upgrade I released Nov, 2008. It can be used on either the original OR the upgrade. If you don't have the upgrade, it's available at the following URL:
http://forum.combatace.com/files/file/7684-bering-straits-terrain-targets-upgrade/
What this package is, are all the 'waterish' tiles rebuilt with new alpha channels, thereby allowing for more water action to be visible (even with all that cursed ice!!). A new waternormal bmp is also included, for enhanced wave action.
It has been tested in all 1st Gen Sims (SF/WoV/WoE/ at 10/08 patch levels) and SF2 (merged, 2/10 patch, withOUT SF2:I).. But, as I'm on XP, I can't take advantage of the DX10 shaders....
As always, READ the enclosed readme FIRST for full, detailed instructions for BOTH 1st and NextGen sims game installs. It reccomened you read this document through before installing to either SF/Wo* or SF2 series, to make sure you know what's to be done, and how to do it.
Consider this as my birthday present to all of YOU!!
Good Hunting!
Wrench
Kevin Stein
ps: the screenie above was taken in SF2, with me piloting that CF-104 (easily made flyable), so I know it do work in NextGens!! I'd like feedback from our Vista/Win7 DX10 users, with screenies if possible, so I can see it looks OK there, as well.
TIA!
W
Seasoned SCW
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(Excuse my english, it`s not very good...)
-3 nuevas versiones del "Tileset for Spain (SCW)", para representar el terreno en primavera,
otoño e invierno.
-Necesitas el "Tileset for Spain (SCW)" pues ahi estan los tiles correspondientes al verano, y los terrain object.
-Ver el "readme" para instrucciones y opciones de instalacion.
-Son bienvenidas, y agradecidas, las criticas, sugerencias y opiniones.
-Gracias a Misoftcia, por su pequeño tutorial sobre "meteorologia", y a todos los compañeros del foro en español por su paciencia.
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-3 new version of the " Tileset for Spain (SCW) ", to represent the terrain in spring,
autumn and winter.
-You need the " Tileset for Spain (SCW) " so there are the tiles corresponding to the summer, and the terrain objects.
-See "readme" for installation instructions and options.
-Questions and critics are totally welcome as any suggestions and opinions.
-Thanks to Misoftcia, for the small tutorial on" meteorology ", and all colleagues in the Spanish forum for their patience.
GermanyCE Road Tiles - for use with Terrain Editor =ONLY=
This little mod, as stated above is for use with the WoE terrain editor ONLY. It will allow Terrain Engineers a MUCH easier time in trying to place and link the various road tiles, without going crosseyed and blind in the process.
What's been done, is after extracting the stock road tiles, I've painted the actual 'road region' a bright yellow (as seen in the accompanying screen shot). Now, when you load you textureset, the roads will show up so' s you can see them.
As always, unzip to a temp folder somewheres that easy to find, and READ the enclosed readme for full, easy to follow instructions for useage
Have Fun -- this'll help keep you sanity (just a little bit!)
Wrench
Kevin Stein