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    1. Out of Africa '77 & Red Africa '77 v1.1

      // Out of Africa '77
       
      // Red Africa '77
       
      // Campaign Mods by Baltika
       
      // For SFP1/WoV/WoE Oct 08 patch
       
      // Version 1.1
       
      // -----------------------------------------------
       
      // Entirely based on an original idea by USAFMTL
       
      // Thanks Dave!
       
      // Thanks to Deuces for Madagascar Terrain
       
      // And Thanks to Stary for Madagascar Tree Mod
       
      // -----------------------------------------------
       
       
      Out of Africa '77
       
      The 1st Marine Expeditionary Force is assigned to protect the lawfully elected government of Madagascar from a Soviet-backed Communist insurgency. The self-styled "Malagasy People's Liberation Army" is carrying out a campaign of terror against the populace and openly confronting government forces. The MPLA is a known terrorist organisation which is secretly supplied with arms, equipment and training by the USSR.
       
      Meanwhile, North Korea is massing troops on the DMZ. The bulk of USMC forces are urgently required to stabilise the situation in Korea, and the main elements of the CVBG are ordered to make all speed to South Korea.
       
      The US Government knows that it is essential to maintain a military presence in Madagascar or the MPLA will seize control. Honoring its commitment to defend Madagascar, VMA-542 'Tigers' and VA-153 'Blue Tail Flies' are ordered to provide Combat Air Support to the remaining ground troops of 1 MEF. 1 MEF is ordered to hold the line against the Communist advance.
       
      The supply situation is critical. There is no ETA for relief of the USMC forces on station. Make every shot count.
       
      // -------------------------------------------------
       
      Red Africa '77
       
      The Malagasy People's Liberation Army is heavily engaged in a patriotic war to free the people from the autocratic rule of the current President. The worker's army is opposed not only by the corrupt government troops, but by Imperialist American forces who oppose the liberation of the Malagasy People.
       
      The MPLA have two Tank Brigades and a squadron of aging MiG-17 fighters. They are supported by neighbouring Mozambique, whose government is sympathetic to the MPLA cause.
       
      Soviet foreign policy dictates that the revolutionaries be given military aid to preserve Soviet interests in the region.
       
      The Imperialists must be crushed!
       
      // --------------------------------------------------
       
       
      I recently re-discovered the utter gorgeousness of this terrain by Deuces and USAFMTL (Dave), with Treemod by Stary, and wanted to do something to say thanks to the guys who made it possible.
       
      So, I have completely re-vamped the original "Out of Africa" Campaign included with the terrain d/l to include a fully-fledged "USMC vs Communist Insurgents backed up by the Soviets" backs-to-the-wall defence of democracy on Madagascar.
       
      The main reason for the upgrade was to bring the Madagascar terrain.ini files up to speed to support all the various mission types, and to create a full ground war for the 1977 campaign.
       
      I have tried to stay as true as possible to the original intentions, I hope this will meet with the author's approval. This is one tough campaign to beat.
       
      Full credit to Dave (USAFMTL) for the original campaign concept and core files on which this mod is completely based.
       
      Enjoy!
       
      Baltika
       
      // -------------------------------------------------
       
       
      REQUIRED FILES:-
       
      Madagascar Terrain by Deuces and USAFMTL (Dave)
      http://forum.combatace.com/index.php?app=downloads&showfile=537
       
      Madagascar TreeMod by Stary (formerly known as CA_Stary)
      http://forum.combatace.com/index.php?app=downloads&showfile=6990
       
      AV-8C by Team Harrier - S! to all concerned
      http://forum.combatace.com/index.php?app=downloads&showfile=1772
       
      A-7B Corsair II by TMF and Bpao
      http://forum.combatace.com/index.php?app=downloads&showfile=9114
       
      Mystere IVA by ajunaidr
      http://forum.combatace.com/index.php?app=downloads&showfile=784
       
      Su-17 by Armourdave
      http://forum.combatace.com/index.php?app=downloads&showfile=89
       
      Stock Tanks Required:-
      T-54, T-55, T-62A, M60A1, M48A2
       
       
      ADDITIONAL REQUIREMENTS FOR VERSION 1.1
       
      MiG-21SM by Erwin_Hans
      http://forum.combatace.com/index.php?app=downloads&showfile=10341
       
       
      ALSO REQUIRED TO ENABLE FLYABLE MiGS FOR RED AFRICA CAMPAIGN
       
      Wrench's rebuild of Ordway's early MiG pits
      Required for MiG-17F
      http://forum.combatace.com/index.php?app=downloads&showfile=9178
       
      MiG-21PFM Cockpit by Paladrian
      http://forum.combatace.com/index.php?app=downloads&showfile=1919
       
      MiG-21MF Cockpit by Paladrian
      http://forum.combatace.com/index.php?app=downloads&showfile=1745
       
       
       
      INSTALLATION INSTRUCTIONS:-
       
      1. Install Madagascar Terrain, and the MiG-17 "mad" skin from the terrain d/l package. Please note, it is not necessary nowadays to copy and re-name the terrain catfile, just set the catpointer in the terrain.INI file to the correct catfile.
       
      2. Install Madagascar Treemod
       
      3. Fly around a bit if you like, and wonder at the beauty of it all. Cheers to Deuces and Przemek, thanks guys ;-)
       
      4. Install the listed aircraft. You will need to check the Mystere's weapons are in your wep pack. Likewise with the MiG-21SM's missiles.
       
      5. If you wish to fly Red Africa campaign, you will need to make the stock TW MiGs flyable by adding cockpits. But, you've already done that, right? ;-)
       
      6. Depending on which game(s) you have, you may have to copy out some of the tanks. The required tanks are all in WoE, but do not all come stock in SFP1/SFG/WOV
       
      7. Then, and only then, install the various files included in this d/l pack. Overwrite when prompted. I have packaged it up so it should be obvious where it all has to go. You must use the included terrain .ini files or the campaign ground war won't work.
       
      8. Select "770114 Out of Africa '77" from the Campaign selection screen, and go fight the Commies.
       
      9. Alternatively, select "770114 Red Africa '77" from the Campaign selection screen, and go fight the capitalist Imperialists.
       
      10. Drop me a PM if you find any bugs or glitches, or to say hello, or to say thanks for the Red Flyable campaign, if you were one of the 2 people who asked for one ;-)
       
      11. The included files are completely compatible with Canadair's Out of Africa 3 v1.5 campaign, so don't worry if you already have that installed.
       
      12. And if I may make a personal request of Deuces, or Dave, or even Stary. If any of you guys still have the original TextureList which was used to build the released version of the Madagascar terrain, could you shoot it over to me please? The VN Texturelist included with the terrain d/l is missing many of the required tiles, and I can't create a texturelist from scratch without messing up all the detailed tiling that has already been done. I would really like to add a few airbases, cities, settlements and so forth, and populate the islands, etc, etc, with a view to building a modern-day campaign for this terrain, and expanding the targetlist; but it can't be done without the original texturelist. Thanks again for all the hard work which has obviously gone into this terrain.
       
      13. For those with WOE, I have included an alternative campaign DATA.INI file which will use the stock AV-8A as a flyable in place of the AV-8C. Just re-name this file to replace OUTOFAFRICA77_DATA.INI file if you wish to use it. I have noticed, while test-flying Red Africa campaign, that the 08 patch level AI has some trouble flying the AV-8C. It may be that the FM for that bird needs an upgrade to the latest game build level. That is beyond the scope of this mod.
       
       
      Happy Hunting!
       
      Cheers to one and all!
       
      Baltika
       
      21 December 2009
       
       
      // -----------------------------------------------------
       
      Changelog
       
      v1.1
       
      -Added Red Africa '77 Soviet Campaign
      -Fixed "M11" bug in campaign DATA.INI
      -Revised Soviet Air Unit Experience Levels
      -Revised Air Unit 10 Aircraft/Mission profile
      -Added MiG-21SM by Erwin_Hans to Soviet OOB
      -Revised Various Air Unit Mission Chance Percentages
      -Fixed JG-7 Campaign supply entries
      -Changed Soviet BaseNode assignation for groundwar
       
      // ------------------------------------------------------

      461 downloads

         (0 reviews)

      2 comments

      Updated

    2. Battle of Britain Campaign Pack - Beta v0.60a

      Battle of Britain Campaign
       
      Beta v0.60a
       
      *******************************************************************************************
       
      This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
       
      It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
       
      My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
       
      Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
       
      S! to the merry band of WW2 propheads ;-)
       
      *****************************************************************************************
       
       
      CAMPAIGN CONTENT:
       
      FLYABLE SQUADRONS:-
       
      RAF
       
      1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
      25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
      41 Sqdn RAF - Spitfire 1A, Spitfire 2A
      82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
      151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
      242 (Canadian) Sqdn RAF - Hurricane 1
      303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
      310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
      603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
       
      1 Sqdn RCAF - Hurricane 1, Hurricane 2A
       
       
       
       
      Luftwaffe
       
      II./JG26 "Schlageter" (Bf 109E-3)
      I./JG53 "Pik As" (Bf 109E-3)
      II./KG1 "Hindenburg" (He-111H3)
      I./KG76 (Do-17Z)
      I./KG51 "Edelweiss" (Ju-88A4)
      II./ZG76 (Bf-110C)
      II./StG1 (Ju 87b)
      Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
      3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
       
       
      MISC:-
       
      Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
       
      Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
       
      Squadron-specific intro, victory and defeat screens.
       
      Phased campaign:-
       
      1. Kanalkampf - Battle over the Channel
      2. Adlerangriff - RAF Fighter Command under Attack
      3. Operation Loge - Terror over London
      4. Operation Seelöwe - The Nazi Invasion of England
       
       
      ********************************************************************************************
       
       
       
      INCLUDED FILES:-
       
      The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
       
      All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
       
       
      **********************
       
      AIRCRAFT:-
       
      **********************
       
      Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
       
      Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
       
      Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
       
       
      Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
      Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
       
      (Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
       
      Some alternative _data.inis (in Extras folder) - B Bandy RFC
       
      All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
       
       
      *************************
       
      SKINS:-
       
      *************************
       
      Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
       
      Stuka STG3 - swayne64
       
      He-111H2 - IIIKG55 }
      - IVKG55 }
      - IVKG53 }
       
      He-111H3 - IIKG1 }
      - IIKGR100 }
      - IIKGR100 green } Allenjb42
      - StabKGR53 }
      - IIIKGR100 }
       
      He-111H4 - FuX }
      - IIIKG126 }
      - WO }
       
       
       
      ************************
       
      GROUNDOBJECTS:-
       
      ************************
       
      BritSquad - Kesselbrut, Pasko
      GerSquad - Kesselbrut, Pasko
      Crusader Mk 1 Tank - RussoUK2004
      Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
      KriegFlakDestroyer - Geo
      PzKpfw-IVA - RussoUK2004
      StuGIIIB - Kesselbrut
      PzKpfw-IIIF - Kesselbrut
       
       
      ************************
       
      OTHER MODS:-
       
      ************************
       
      WW2 Formations mod - Charles
      Battle of Britain Mainscreen and Campaign Screen - Kout
      Battle of Britain Music Pack - Allenjb42
      WW2 Era Map icons - Geo and Charles
      WW2 RAF & Luftwaffe pilot photos - pcpilot
      WW2 aircraft damage TGAs - The Wrench
      WW2 Green Wooden hangars & shelters - CA_Stary
      WW2 Effects Pack v0.91 - CA_Stary
      Battle of Britain pilot photos - B Bandy RFC
      Towns, villages and London Parks mod (beta) - CA_Stary
      Pinup "Mimi" by Elvgren
       
      } Wrench (Spit 1A, Hurri 1 & Bf-110)
      BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
      } Full credit to artists N. Trudgian & R. Taylor
       
       
       
      ************************
       
      CAMPAIGN FILES:-
       
      ************************
       
      All BoB Campaign files, UI screenshots - baltika
       
       
      ***************************************************************************************
       
       
      REQUIRED FILES:-
       
      You will need to download these separately.
       
       
      AIRCRAFT:-
      ********
       
      SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
       
      Hurricane 1
      Hurricane 2B
      Hurricane 2C
      Spitfire 1A
      Blenheim Mk1
      Blenheim Mk1F
      Beaufighter Mk1
      Beaufighter Mk1NF
      Hurricane 2B
      Hurricane 2C
      Ju-88A4
      Do-17Z
      Bf 110C-4
       
      He-111H2 - Allenjb42's mod of A-team He-111H6
      He-111H3 - Allenjb42's mod of A-team He-111H6
      He-111H4 - Allenjb42's mod of A-team He-111H6
       
      Available at capun's Skunkworks website. Member Registration and login required for d/l.
      http://cplengineeringllc.com/SFP1/
       
       
       
      TERRAIN:-
      *******
       
      Battle of Britain v 1.4 by Gepard
      http://forum.combatace.com/index.php?autom...p;showfile=5203
       
       
       
      OTHER ESSENTIAL DOWNLOADS:-
      *************************
       
      WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
      http://forum.combatace.com/index.php?autoc...p;showfile=8495
       
       
       
      REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
      ********************************************************************************
       
      WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
      http://forum.combatace.com/index.php?autoc...p;showfile=5533
       
       
       
       
      *********************************************************************************************
       
       
      * * * HEALTH WARNING * * *
       
      INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
       
      Strike Fighters/PilotData/SquadronList.ini
      Strike Fighters/OPTIONS.INI
      Strike Fighters/Flight/INSTANTACTION.INI
      Strike Fighters/Flight/FORMATION.INI
      Strike Fighters/Flight/MISSIONCONTROL.INI
      Strike Fighters/Flight/NATIONS.INI
      Strike Fighters/Menu/campaignscreen.bmp
      Strike Fighters/Menu/CAMPAIGNSCREEN.INI
      Strike Fighters/Menu/MAINSCREEN.INI
      Strike Fighters/Menu/{all menu music}.wav files
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
       
      And many others! Check the download package before installing over a modded install! You have been warned!
       
       
      ********************************************************************************************
       
       
      INSTALLATION INSTRUCTIONS
       
      1. Install SFP1/WoV/WoE
       
      (For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
       
      2. Patch up to v 083006
       
      3. Delete all stock aircraft
       
      4. Install the DAT aircraft listed above
       
      5. Install Wrench's WW2 wep pak.
       
      6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
       
      7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
       
      8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
       
      9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
       
      10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
       
       
      ********************************************************************************************
       
       
       
      KNOWN ISSUES:-
       
      1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
       
       
      2. Victory conditions.
      "Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
       
       
      3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
       
      As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
       
       
      4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
       
       
       
      ********************************************************************************************
       
      Credits:-
       
      Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
       
      Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
       
      If I have missed anyone out please let me know and I will add your name, with my apologies.
       
      Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
       
       
      *****************************************************************************************
       
      Legal Notice:-
       
      You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
       
      Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
       
       
      Tally-ho, chaps!
       
      baltika
       
      ************************************************************************************************
       
      Changelog:-
       
      0.50 - Initial release
      0.51 - Revised Planeset
      0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
      0.53 - Revised Aircraft Replacement Times & percentages for each Force
      0.54 - Added WW2 period map icons by Geo and Charles
      0.55 - Revised Experience and Morale values for all Air Units
      0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
      0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
      0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
      0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
      Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
       
      0.60 - Added swayne64's STG3 skin
      - Added The Wrench's damage TGAs
      - Revised DefaultTexture= for some air units
      - 25 Sqdn RAF transition to Beaufighter Sept '40
      - Added SFP1 Dev A-team Beaufighter MK1NF
      - Added SFP1 Dev A-team Blenheim MK 1F
      - Added 3rd zoom level for mission planning map
      - Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
      - Czech and Polish Squadrons now display correct nationality Pilot names
      at Flight Roster
      - RCAF Squadron now has appropriate nationality selection & pilot names
      - Individual plane numbers enabled in campaign file
      - 242 (Canadian) Sqdn available as flyable
      - 19 Sqdn flyable replaced by 603 Sqdn as flyable
      - Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
      - Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
      - Phased campaign to allow for historical campaign progression
      - Revised terrain files (TYPES and TARGETS .ini) for phased campaign
      - Added British Channel Convoys
      - Armed CargoShip Mod
      - Implemented gun harmonisation mod to RAF fighters
      - Revised RAF Order of Battle and unit names/mottos
      - Revised Squadron histories for some flyable units
      - Added Squadron upgrade paths in interests of gameplay
      - Added various ground objects
      - Operation Sealion
      - Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
      - Revised Luftwaffe flyable Geschwadern to match available skins
      - Revised Luftwaffe unit names
      - BoB themed loading screens
       
      0.60a- DAT aircraft removed from this download package,
      - by request of the creator of those 3d models for SFP1/WOx series of games.
      - Sorry chaps, but it's his call to make.
       
       
       
       
      *************************************************************************************************

      3,512 downloads

         (7 reviews)

      0 comments

      Updated

    3. Burning Sands 1944 v1.0

      Burning Sands 1944 v1.0
       
      A fictional WW2 Campaign for Strike Fighters Project One
       
      by baltika
       
       
       
      *****************************************************************************************************************************
       
      This is a mod of the stock Burning Sands campaign to take advantage of the many excellent WW2 MTO planes and skins which have been produced by individuals more talented than me. It is entirely fictional.
       
      Please note that this download includes the campaign files only. 3rd party planes, skins and ground objects, and a couple of other essential mods, will require separate download. Full list below. But let's face it, if you're reading this you've already got them all anyway. Hell, you've probably got a dedicated MTO install you can drop this right into.
       
      My thanks to all devs and modders whose work has inspired this campaign. See Credits.
       
      *****************************************************************************************************************************
       
       
       
      CAMPAIGN CONTENT:
       
      FLYABLE SQUADRONS:-
       
      RAF
      213 Sqdn RAF - Hurricane 2C
      601 Sqdn RAF - Spitfire 5BL
      252 Sqdn RAF - Beaufighter Mk1
      274 Sqdn RAF - Hurricane 2D
      145 Sqdn RAF - Spitfire 8C
      114 Sqdn RAF - Boston
       
      RAAF
      3 Sqdn RAAF - Curtiss P-40E (Kittyhawk)
       
       
      Luftwaffe
      I./JG26 Bf-109E (Emil)
      V./JG77 Bf-109G10
      I./ZG26 Bf-110E (Zerstorer)
      I./JG52 Fw190
      I./JG77 Me-262A (Schwalbe)
      II./KG26 He-111H6
      I./SchG2 Hs129B3
      I./StG2 Ju 87B (Stuka)
      I./JG300 FW-190A-8/R2 (Wurger)
       
       
      DESERT TERRAIN CHANGES:-
       
      -No more concrete runways. All airfields replaced with the desert airstrip, for a more WW2 look.
      -Desert airstrip re-classified as MEDIUM_RUNWAY to allow some of the bigger birds to take off.
      -Sam sites, radars, trucks and so on replaced with WW2 equivalents. But ground object placement is a frustrating and time-consuming business so more work is required here. For now, all AAA sites are active in 1944, and most of the airstrips will have a few WW2 vehicles around, including mobile AA units which will fire at you if you get low enough. You have been warned!
       
       
      USER INTERFACE:-
       
      -Squadron specific intro, victory and defeat screens to add atmosphere.
       
      Please see Credits section for a full list of the modders whose work is featured in these screenshots. Thanks to everyone involved. If your name has been omitted, it is in error and I apologise. Please contact me and I will rectify the situation.
       
      *****************************************************************************************************************************
       
       
       
       
      * * * HEALTH WARNING * * *
       
      INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK BURNING SANDS CAMPAIGN AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
       
      Strike Fighters/PilotData/SquadronList.ini
      Strike Fighters/Terrain/Desert/DESERT_NATIONS.INI
      Strike Fighters/Terrain/Desert/DESERT_TARGETS.INI
      Strike Fighters/Terrain/Desert/DESERT_TYPES.INI
       
      AGAIN, YOU HAVE BEEN WARNED! BACKUP THOSE FILES!
       
      Or, make a fresh install to run this campaign. Having a dedicated MTO install will probably make life easier. If you have that, you're not going to use it to run stock Burning Sands anyway.
       
      Those of you who know what you are doing can copy my squadron list on to the end of the existing squadron list, if you already have a modded SquadronList.ini. You will have to renumber the squadrons.
       
      I have simply added more (WW2) target types onto the end of those listed in DESERT_TYPES.INI, so that shouldn't cause any problem at all.
       
       
      *****************************************************************************************************************************
       
       
       
       
      REQUIRED FILES:-
      **************
       
       
      AIRCRAFT:-
      ********
       
      Hurricane 2C - SFP1 Dev A-team
      Spitfire 5BL - SFP1 Dev A-team
      Beaufighter Mk1 - SFP1 Dev A-team
      Hurricane 2D - SFP1 Dev A-team
      Spitfire 8C - SFP1 Dev A-team
      Boston - SFP1 Dev A-team
      P-40E - SFP1 Dev A-team
      Bf-110E - SFP1 Dev A-team
      Me-262A - SFP1 Dev A-team
      He-111H6 - SFP1 Dev A-team
      Hs129B3 - SFP1 Dev A-team
      Bf-109E - RussoUK2004
      Ju 87B - Pasko, virtual pit by Kesselbrut
      FW-190A-8/R2 (Wurger) - howling1's mod of WOLF257's FW-190
       
      All the above available at combatace in the WW2 aircraft section. A-team planes also available at Skunkworks website, http://cplengineeringllc.com/SFP1/ - Registration required for both sites.
       
      Fw190 - WOLF257
      Bf-109G10 - WOLF257
       
      EDIT:- WOLF has generously re-issued his planes as the WW2 plane pack, available here at CombatAce. At present only the 2 listed above are required. A major expansion to this campaign is in the works to utilise the many American birds now available. Cheers to WOLF for the re-release.
       
       
      COCKPITS:-
      ********
       
      Kesselbrut's excellent Bf-109E virtual pit
      http://forum.combatace.com/index.php?autom...p;showfile=3235
       
       
       
      SKINS:-
      *****
       
      213 Sqdn Hurri 2C - The Wrench
      145 Sqdn Spitfire Mk8 - The Wrench
      Bf-109G10 MTO JG53 - The Wrench
      Bf-109G10 MTO JG77 - The Wrench
      Fw190 MTO JG2 - The Wrench
      FW190 MTO JG52 - The Wrench
      ME-262 MTO JG 77 - The Wrench
       
      Some of The Wrench's skins available at combatace. Best to stop off at his site first though, as not all are. Get them here:- http://wrench1smog.com/index.html
       
      Bf-109E MTO theme - mrcraig
      He111H6 IIKG26 - allenjb42
       
      Both of the above available at combatace.
       
      Please note, if you are using the Wurger instead of the Fw190, The Wrench's Fw190 MTO skins will work perfectly well on the Wurger, as it is a mod of WOLF's original Fw190.
       
       
       
      GROUND OBJECTS:-
      **************
       
      WWII Ground Object Packs 1 & 2 - George (Geo)
      http://www.geos-aircraft.com/SFObjects.htm
       
      KpfPzIII_Pack - Kesselbrut
      http://forum.combatace.com/index.php?autom...p;showfile=2682
       
       
      WW2 AAA units -
      BoforsFlak, FlakAchtAcht, Tommyflak37, Vierlingsflak - Created by Kesselbrut
       
      I'm not sure where these can be downloaded seperately. However, if you have downloaded Gepard's excellent Battle of Britain terrain v 1.3, you will have these objects. If you don't have the BoB terrain, this is your excuse to download it from combatace. Otherwise AA fire is going to be thin on the ground in this campaign.
       
       
       
       
      OTHER ESSENTIAL DOWNLOADS:-
      *************************
       
      Bunyap's Weapons pack (latest version)
      http://www.bunyap2w1.com/
       
      WW2 Formations mod - Charles
      EDIT http://www.users.bigpond.net.au/CharlesEAW/sfpage.html
       
       
       
       
       
      Whew! Still with me? OK then, onwards to-
       
      *****************************************************************************************************************************
       
       
      INSTALLATION INSTRUCTIONS
       
      1. Install Strike Fighters Project One
       
      2. Patch up to v 083006
       
      3. Install the latest weapons pack.
       
      4. Delete all stock aircraft
       
      5. Install the aircraft, skins and ground objects listed above. For detailed instructions on how to do this, see the readme file for each individual item. For the AA units from the BoB terrain, simply copy their folders from the SFP1/Objects/Groundobject folder to the the same folder of your new install.
       
      6. Install Charles' WW2 formations mod.
       
      7. Copy the Burning Sands 1944 mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Menu, Objects, PilotData and Terrain folders go into those same folders in your new install. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
       
      8. That's it. Burning Sands 1944 should now be available at the campaign menu. Happy hunting!
       
       
      *****************************************************************************************************************************
       
       
       
       
      KNOWN ISSUES
       
      1. Some of the third party planes use the "_" character in the name of their install folder when unzipped, e.g. Bf_110E, He_111H6, Me_262A, P_40E. For some reason, my set up refuses to recognise those planes as installed when that character is present. I have all those planes installed in the following format: Strike Fighters/Objects/Aircraft/Bf-110E, Strike Fighters/Objects/Aircraft/He-111H6 and so on (Me-262A, P-40E). I have used that format in the BS1944_data.ini file, so if you find that the campaign does not allow you to select those planes, check that you have installed those planes with the same naming format. If they are different, either change each air unit entry in the BS1944_data.ini file to match the install folder for each plane, or change the name of the plane's install folder to the format used in the BS1944_data.ini file.
       
      2. WOLF257's planes are not currently available for download. If you don't have them, use the alternative BS1944_data.ini file provided.
       
      3. Skins. I have used the "DefaultTexture=" flag for each unit (in the BS1944_data.ini file) to try to ensure all planes use the appropriate MTO skin. Sometimes planes still show up in ETO skins. I have no idea why. If you are having skin problems, check that the "DefaultTexture=" for each squadron specifies the skin folder in the aircraft folder correctly. Or you could create a specific MTO install where the only skin in each plane's folder is an MTO skin - hint, hint. Otherwise, answers on a postcard to. . .
       
      4. Loadouts. If you are having trouble saddling up with the appropriate tank-busting gear or whatever, check that the "AttachmentType=" flag in the Weapon Stations section of the appropriate aircraft_DATA.ini file is specified properly. Bunyap's site has updated DATA.ini files for many aircraft so they work with the latest weapons pack. Or just set it like this, "AttachmentType=UK,USAF,USN" (without the quotes) for the Allies and all will be well. Purists run screaming for the hills at this point. For Luftwaffe the setting is "AttachmentType=Nazi Germany" On the subject of loadouts, if (like me) you want to fly CAS campaign missions in the Hurri 2C (and what else would you do with a wingful of rockets?), go to the Strike Fighters/Objects/Aircraft/Hurricane2C/Hurricane2C_DATA.ini file, and add CAS to the "PrimaryRoles=" flag under [MissionData] near the top of the file. My apologies to the A-team. My excuse is that this is a fictional campaign.
       
      5. I know that the RAAF squadron has to be selected from the RAF list. My apologies to our Australian cousins. Apparently the current build of the campaign engine has trouble with the ground war if more than two forces are defined. Take solace in the fact that the Poms can't cope without you.
       
      6. If you have any other problems, questions, suggestions or constructive criticism, I can be contacted at Combatace, SimHQ, column5.us and the Thirdwire forums. I can't promise to solve your issue, but talking helps.
       
      7. Now, if only someone would make an MTO skin for the Hawker Typhoon. . . ;-)
       
       
       
      Cheers,
       
      baltika
       
       
       
       
      *****************************************************************************************************************************
       
       
      CREDITS
       
       
       
      This campaign is my way of saying thanks to all the modders who have created so many great WW2 planes to enhance the community's enjoyment of this great series of sims. Without all their hard work in producing a wealth of additional planes, skins, ground objects, terrains, weather mods, and all the rest, this mod would, quite simply, not exist. My thanks to all concerned, and indeed the wider SFP1/WOV/WOE/FE community in general who have provided so much information about how this whole bag of nuts and bolts works.
       
      And, of course, thanks to TK and Thirdwire for creating SFP1/WOV/WOE/FE in the first place.
       
       
      I have included a number of screenshots which feature the work of various devs and modders, and I would like to thank them for their contribution:-
       
      The SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut and The Wrench) - Planes and skins too numerous to mention. 12 out of the 16 aircraft featured in this campaign.
       
      The Wrench (Kevin Stein) - Skins (see full list above) & inspiration. Kevin kicked this off with his Cold War Gone Hot: 1946 suggestion.
       
      Pasko - Stuka Ju 87B (Skins by Gramps)
       
      Polak - WW2 Ground objects, Sky mod
       
      WOLF257 - Bf-109G10 and Fw190
       
      Deuces - weapons, effects
       
      Kesselbrut/Geo - WW2 Ground objects
       
      Cellinsky - Weather Mod
       
       
      Thanks to everyone. If your work is featured and I have not credited you, please accept my apology. Let me know & I will add you to the list.
       
      Happy Hunting,
       
      baltika
       
       
       
       
       
      *****************************************************************************************************************************
       
      DISCLAIMER AND LEGAL STUFF
       
      Use these files at your own risk. They have been tested, but I accept no responsibility for loss of data, damage to hardware, or trashing of your heavily modded SFP1 install. Heed the health warning or else!
       
       
      This campaign is distributed as freeware. Feel free to mod it to your heart's content, so long as you give credit where it's due. You are not permitted to attempt to make any money out of it. Or are you so low that you would feed your grandmother to the Ravenous Bugblatter Beast of Traal for only five altarian dollars?
       
      (Douglas Adams, of course. See what I mean about credit where it's due?)
       
      *****************************************************************************************************************************

      720 downloads

         (3 reviews)

      0 comments

      Updated

    4. WOV Air & Ground War Expansion Pack Gold - Jan 2012 Update

      WOV Air & Ground Expansion Pack v. 1.1 - Jan. 2012 Update
       
      This is an update package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" Gold/Final Release available at CombatAce. Containing fixes and enhancements for both the Aug. 2006 and Oct. 2008 patch levels, it is designed to be applied over the top of an existing installation of the version 1.1 Expansion Pack. You can download the three main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
       
      This update is designed to be applied over verison 1.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 1.0 from Dec. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
       
      1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory.
       
      3. Unpack WOV_AG-XP_Apr11.7z to a safe place on your drive.
       
      4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      Now, perform some CLEANUP. This update splits the A-1H Skyraider into two aircraft: the older A-1H, used by the USAF and VNAF; the new A-1H_USN, used by the Navy. All the skins for the new A-1H_USN are included in this update. You should remove the following unused USN skin folders from the older A-1H folder in \Objects\Aircraft:
       
      USNGrey1
      VA-25
      VA-36
      VA-52
      VA-75
      VA-95
      VA-115
      VA-145
      VA-152
      VA-165
      VA-176
      VA-196
      VA-215
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      Optional A-1 Cockpits
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \OPTIONAL\A-1_Cockpits folder is an alternate cockpit for the A-1 Skyraiders. This cockpit, made by Dels, was released in Oct. 2011.
       
      The \A-1_Cockpits folder contains one copy of Dels' A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
       
      Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
       
      Note that the new A-1 cockpit is already installed to the newly added A-1H_USN aircraft. Thus, installation is necessary only for the older A-1H aircraft.
       
      To install:
       
      1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
       
      2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
       
      3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Helicopters
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard WOV flight controls to maneuver and fly the helos.
       
      At the end of the day, though, Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
       
      Until someone creates better helo flight models for WOV (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This update (formerly the Sep. 2011 Update) was refreshed in January 2012.
      New fixes & updates include the following:
       
      UPDATES & ADDITIONS
      - new A-1H_USN aircraft added
      - Dels' A-1 cockpit included as an optional item
      - A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
      - F-102A flight model replaced
      - MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
      campaigns overhauled
      - a few new weapons added (others fixed)
       
      FIXES
      - CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
       
      This update also contains the following fixes and add-ons from previous versions ofthis Cumulative Update package:
       
      September 2011:
       
      UPDATES & ADDITIONS
      - made minor updates to Steel Tiger & Easter Offensive campaigns
      - added new napalm effect (by Stary) to BLUs
      - updated SOUNDLIST.INI
      - added VNAF camo texture to B-57B
      - overhauled Cessna180 & O-1E and added new cockpits to each
      - added USNGrey5 texture to F-8C
      - added three new textures to O-2A
       
      FIXES
      - minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
      F-100D, F-100D_Late, F-100D_WW, & O-2A
      differences from earlier patch versions
      - minor corrections to most AAA, SAM, and radar ground objects
      - minor corrections to a number of other ground objects
      - minor corrections to several tanks & weapons
       
      April 2011:
       
      MISC UPDATES & ADDITIONS
      - minor updates & tweaks to Rolling Thunder, Linebacker II,
      & Easter Offensive campaigns
      - added medals pack for North & South Vietnam
      - adjusted Altitude data in MissionControl.INI
      - updated & expanded SquadronList.INI
      - added new cockpit textures for F-111A
      - added USMCGrey3 texture for F-4B_Late
      - added field-mod bomb racks for Canberra B.20
      - added new engine sound for AC-119s
      - minor tweaks/updates to several other aircraft
      - added dummy SA-2D missile to ZiL-157 SA-2 Trailer
      - added Canberra bomb rack, weapons for Hueys, & other misc. weapon fixes
      - minor fixes/updates for both VietnamSEA & SouthVietnam terrains
       
      NEW AIRCRAFT
      - F-4G Phantom II (VF-213, USN)
      - UH-1B Huey Gunship
      - UH-1D Huey
       
      February 2011:
       
      FIXES
      - fixed MiG-17 VPAFmetal skin
      - minor tweaks to EA-6B
       
      UPDATES & ADDITIONS
      - added B-26K Counter Invader
      - added F-4D LORAN
      - updated Steel Tiger & Easter Offensive Campaigns
      - updated/expanded SquadronList.INI
      - updated unit designations for several texture sets
      - added several new weapons
       
      January 2011:
       
      FIXES
      - synced all freq data for radars, jammers, RWR at WoV 2008 level
      - checked jammer pod type/strengths
      - added proper CEP to all bombs, rockets, & A2G missiles
      - checked all LGB/AI bomb names
      - checked NumSquadron= for all carriers in campaigns
      - added nations music for campaigns
       
      UPDATES
      - added new 'Nam era weapons
      - updated RF-8 skins
      - updated O-1E U.S. Army decals
      - updated A-1H USN decals
      - added O-2A Skymaster
       
      July 2010:
       
      FIXES
      - replaced grey-background VF-111 tail decals
      w/ white-background versions on F-4Bs
      - tweaked F-102A control surfaces
      - added custom AIM-4D for F-102A
      - made F-102A missile bay doors automatic
      - performed minor tweaks to A-1H flight model
      - made minor fixes to F-4E Rivet Haste, R-4B, RF-4C, OV-10A
      - corrected AC-123K RWR type
      - added two missing sound files
      - added a few missing pilots
      - other minor fixes
      - tweaked O-1E/Cessna180 weapon stations
      - tweaked F-104C fm
      - tweaked AC-119 fm
      - tweaked F-5 control surfaces
      - tweaked MiG-17 flight models
      - corrected MiG-17PF radar parameters
      - tweaked A-1H flight model
       
      UPDATES
      - added F-5E Tiger II (VNAF)
      - added F-5E Tiger II (VPAF)
      - added 30MM_GSh-30-2 cannon
      - added "dumb" AI versions of LGBs
      - added texture set patches for a number of aircraft
      - added new Loading & Hangar screens for F-102A
      - added Raven's Navy trawler texture set
      - added sounds to carriers
      - added grey B-57B tanks
      - added/updated hangar/loading screens for several aircraft
      - added holes .TGAs to a number of aircraft
      - reverted mission type name/description strings to WoV defaults
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains a few new items from the following modders who generously allowed their use:
       
      New to this version of the cumulative update package:
       
      Malibu43......................................new A-1H/J Skyraider loadouts
      Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
      Dels..........................................optional A-1 cockpit
       
      First included in previous versions of the cumulative update package:
       
      The Mirage Factory............................F-5E Tiger II
      Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
      Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
      Pasko ....................................... UH-1B Gunship
      Kesselbrut .................................. UH-1B/D flight model
      Gramps ...................................... UH-1H Huey
      HrntFixr ................................... UH-1B skins
      column5 ..................................... VF-213 F-4G skin
      Dave (USAFMTL) .............................. VNAF B-57B skins/decals
      liamp51 ..................................... re-textured F-111A cockpit
      FastCargo ................................... Canberra B.20 bomb racks
      Wrench....................................... bits for F-4D LORAN
      Wrench ...................................... overhauled O-1E & Cessna180
      Wrench ...................................... new textures for O-2A
      Fubar512..................................... bits for EA-6B
      Raven........................................ Navy Trawler texture
      Paulopanz ................................... medals pack for North & South Vietnam
      christian59 ................................. generic aircraft damage textures
      CA_Stary .................................... new CBU-based napalm effect
       
      Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      14 Jan. 2012

      2,122 downloads

         (5 reviews)

      4 comments

      Updated

    5. WOV Air & Ground War Expansion Pack Gold - Part 1

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      Wings Over Vietnam Game Enhancement Package.
       
      Works with Wings Over Vietnam 2006/2008.
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      ------------------------------------------------------------------
       
      What's in this readme:
       
      1. What's Inside
      2. Installation
      3. Optional Installs
      4. Known Issues
      5. New Terrain Targets & Targets Areas
      6. New Terrain Items
      7. Terrain Notes
      8. Environment Notes
      9. Colors of AAA/Flak Tracers
      10. Legal Stuff
      11. A Note on Old Diego's Items
      12. A Note on the KC-135A Tanker
      13. Credits
       
      ------------------------------------------------------------------
       
      1. What's Inside:
       
      This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
       
      Here's a brief summary of what's new and changed:
       
      -Terrain is split into North and South vietnam, with unique target areas for each.
      -Terrain include dozens of new targets and target areas, using numerous new terrain items.
      -Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
      -Two new campaigns that are centered around fighting in South Vietnam
      -CA_Stary's "Green Hell 2" Terrain Mod
      -Brain32's "Re-painted VietnamSEA Tiles"
      -Bananimal's "Re-scaled Trees for Green Hell 2"
      -Pappa Goat's re-painted versions of the GH2/Brain32 tiles
      -Cellinksy's "Widesky" Environment Mod
      -Deadlier and more varied flak, AAA, and SAMs
      -New ground objects, weapons, and effects
      -New (or newly flyable) aircraft:
      -A-1H Skyraider
      -A-4B Skyhawk (Late)
      -A-4C Skyhawk (Late)
      -A-4E Skyhawk (Late)
      -A-6B Intruder
      -A-7C Corsair II
      -A-7D Corsair II
      -A-7E Corsair II
      -AC-119G Shadow
      -AC-119K Stinger
      -AC-123K Black Spot
      -AC-130A Spectre
      -AC-130A Surpise Package
      -An-2 Colt
      -B-52F Stratofortess
      -B-52G Stratofortess
      -B-57B Canberra (flyable)
      -B-57G Canberra
      -C-123K Provider
      -C-130A Hercules
      -C-130E Hercules
      -Canberra B.mk20 (RAAF)
      -Cessna 180
      -EA-6A Electric Intruder
      -EA-6B Prowler
      -EB-66C Destroyer
      -EF-4C Wild Weasel IV
      -F-4B Phantom II (Late)
      -F-4C Phantom II (Late)
      -F-4D Phantom II (Late)
      -F-4D Night OWL
      -F-4E-35-MC Phantom II
      -F-4E-35-MC Phantom II (Long Gun)
      -F-4E Rivet Haste
      -F-5A Freedom Fighter
      -F-5B Tandem Tiger
      -F-5C Tiger
      -F-8C Crusader
      -F-8D Crusader
      -F-8E Crusader (Late)
      -F-8H Crusader
      -F-8J Crusader
      -F-100D (Late)
      -F-100D Wild Weasel
      -F-102A Delta Dagger
      -F-104C Starfighter
      -F-105D Thunderchief (Late)
      -F-105F Wild Weasel
      -F-105G Wild Weasel
      -F-111A Aardvark
      -IL-28 Beagle
      -J-6 Farmer-C
      -KA-3B Tanker
      -KA-6D Tanker
      -KC-130F Tanker
      -KC-135A Stratotanker
      -MiG-17PF Fresco-E
      -OV-10A Bronco
      -RA-5C Vigilante
      -RB-66C Destroyer
      -RF-4B Phantom II
      -RF-4C Phantom II
      -RF-8A Crusader
      -RF-8G Crusader
      -RF-101C Voodoo
      -SP-2H Neptune
       
      -------------------------------------------------------------------------------
       
      2. Installation:
       
      A. PRELIMINARY NOTES
       
      The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
       
      http://www.thirdwire.com/downloads.htm
       
      All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
       
      http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
       
      This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
       
      B. THE MAIN INSTALLATION
       
      To install this expansion pack properly:
       
      a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
       
      http://forum.combatace.com/topic/39622-multiple-installs/
       
      c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
       
      d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
       
      \Program Files\ThirdWire\Wings Over Vietnam\
       
      If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
       
      If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
       
      That's it. You should be good to go.
       
      C. OPTIONAL INSTALLATIONS
       
      Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
       
      You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
       
      -------------------------------------------------------------------------------
       
      3. Optional Installs
       
      Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
       
      Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
       
      A. Alternate Terrain Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VietnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      B. Alternate Exhaust Emitters
       
      On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
       
      To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
       
      A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
       
      C. Mobile SAM Launchers
       
      If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
       
      Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
       
      D. Alternate Flak Effects
       
      On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
       
      To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
       
      Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
       
      E. Smoke-Marking Infantry Squads
       
      By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
       
      1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
       
      2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
       
      3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
       
      ARVN_Squad_DATA.INI
      US_Squad_early_DATA.INI
      US_Squad_DATA.INI
      VNMC_Squad_DATA.INI
       
      At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=DUMMY_GUN
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
       
      F. BUFF-less Campaigns
       
      On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
       
      G. Old Diego's Optional Items
       
      Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
       
      Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
       
      These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
       
      Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
       
      H. Check-Six for WoV 2006
       
      Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
       
      -------------------------------------------------------------------------------
       
      4. Known Issues
       
      - Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
       
      - The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
       
      - Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
       
      - The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
       
      -------------------------------------------------------------------------------
       
      5. New Terrain Targets & Targets Areas
       
      This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
       
      - Thai Nguyen Thermal Power Plant
      - Hanoi Thermal Power Plant
      - Uong Bi Thermal Power Plant
      - Phu Tho Electric Power Plant
      - Ben Thuy Thermal Power Plant
      - Nam Dinh Thermal Power Plant
      - Lang Chi Electric Power Plant
      - Haiphong Thermal Power Plant (East)
      - Haiphong Thermal Power Plant (West)
      - Haiphong POL Storage (North)
      - Haiphong POL Storage (South)
      - Duong Nham POL Storage
      - Ha Gia POL Storage
      - Viet Tri POL Storage
      - Bac Giang POL Storage
      - Phuc Yen POL Storage
      - Gia Thuong POL Storage
      - Ben Thuy POL Storage
      - Hanoi Air Defense Command & Control Center
      - Thai Nguyen Steel & Iron Works
      - Haiphong Cement Plant
      - Van Dien SAM Support & Vehicle Depot
      - Gia Lam Machine Tools Facility
      - Yen Vien Industrial Complex
      - Kinh No Motor Vehicle Repair Facility
      - Vinh Yen Industrial Complex
      - Phu Tho Chemical Plant
      - Quang Khe
      - Ha Dong Barracks
      - Xom Bong Munitions Depot
      - Hanoi RADCOM Transmitter Facilities
      - Hanoi Radio
      - Thai Nguyen Munitions Depot
      - Trai Ca SAM Storage Facility
      - Le Pap Electrical Transformer Station
      - Cat Bi Munitions Dump
      - Haiphong Electrical Transformer Station
      - Hai Duong Barracks West
      - Xuan Mai Insurgency School
      - Hong Gai PT Boat Base
      - Hong Gai Electric Power Plant
      - Loc Chau PT Boat Base
      - Vinh PT Boat Base
      - Yen Bai Arsenal
      - Phu Qui Munitions Depot
      - Phu Van Munitions Depot & POL Storage
      - Vinh Son Radar Facility
      - Vinh Son Army Supply Depot
      - Vu Con Barracks & Supply Depot
      - Vinh Linh Radar Station
      - Bac Long Radar Station
      - Ta Xa POL Storage
      - Kep Air Defense Command & Control Center
      - Yen Son Ordnance & Ammunition Depot
      - Quang Suoi Barracks
      - Son Tay Barracks & Supply Depot
      - Chanh Hoa Barracks & Division HQ
      - Chap Le Barracks
      - Dao Quan POL Storage
      - Hai Duong Warehouse Complex & Marshalling Yard
      - Phu Ly Transshipment Point
      - Ai Mo Warehouse Complex
      - Can Thon POL Storage
      - Ninh Binh Transshipment Point
      - Thanh Hoa Transshipment Point
      - Co Trai
      - Dong Phong Thong
      - Kien Trung
      - Ham Rong
      - Nam Phong RTAFB
      - An Bo POL Storage Depot
      - Xuan Bo Supply Depot
      - Mu Gia Transshipment Point
      - Ban Karai Transshipment Point
      - Ban Raving Transshipment Point
      - Lang Mo Transshipment Point
      - Haiphong Rail Yard
      - Hanoi Rail Yard
      - Thai Nguyen Rail Yard
      - Yen Bai Rail Yard
      - Thach Son Xa
       
      We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
       
      -------------------------------------------------------------------------------
       
      6. New Terrain Items
       
      To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
       
      - DRV Terrain (by Gepard)
      - Black Sea Terrain (by PFunkWorks)
      - Libya Terrain (by Wrench)
      - Norway Terrain (by S.Ansons)
       
      Templates for some Target Areas have been adapted from:
       
      - Operation Desert Storm (by ODS Group)
       
      The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
       
      - CA_Stary's Forests & Farms Mod
      - Polak's Hi-Rise Mod & ObjectsPak1
      - JSF_Aggie's Enhanced Runways
      - RadarDome by Grumpapotamus
      - HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
      - RailwayStation by Armourdave
       
      If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
       
      -------------------------------------------------------------------------------
       
      7. Terrain Notes
       
      This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
       
      A. North Vietnam
       
      The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
       
      B. South Vietnam
       
      The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
       
      http://www.airbattle.co.uk/d_history.html
      http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
       
      Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
       
      Here's another way to think of the differences between the two terrains when you're flying Single Missions:
       
      1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
       
      2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
       
      3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
       
      4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
       
      5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
       
      6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
       
      Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
       
      Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
       
      Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
       
      -------------------------------------------------------------------------------
       
      8. Environment Notes
       
      For this expansion pack we have implemented several well known terrain and environment mods:
       
      - Brain32's SEA Tile Repaint
      - CA_Stary's Green Hell 2
      - Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
      - Cellinsky's WideSky (with alternate cloud layer BMPs)
       
      Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
       
      A. Terrains - Trees
       
      You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
       
      Tree Complexity/Detail
       
      The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
       
      Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
      contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
      mesh complexity, NOT the number of trees!
       
      - High detail are the "X-type with base" and "X-type" trees, which look
      best from high angles,
      - Medium detail are the "X-type" trees, more cartoonish from top view
      - Low detail are the "fence-type" trees, less buildings in cities
       
      Generally try the Medium first, if you have low framerates, try Low, if you have decent
      system go ahead and try High, there isn't much difference between high and medium in
      performance hit. And read the section 5 about tips to control draw distance!
       
      By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
       
      Tree Size
       
      By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
       
      You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
       
      B. Terrains - Air Bases
       
      We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
       
      Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
       
      C. Terrains - Alternate Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VetnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      -------------------------------------------------------------------------------
       
      9. Colors of AAA/Flak Tracers
       
      This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
       
      Gun TGA File Color
      --- -------- -----
      12MM_DSHK tracer6.tga orange
      14MM_KPV tracer6.tga orange
      23MM_ZU23/T tracer2.tga green
      23MM_AZP23 tracer2.tga green
      37MM_ZP39T tracer4.tga red (solid)
      57MM_S68T tracer7.tga purple (solid)
      n/a tracer.tga orange/yellow
      n/a tracer3.tga yellow
      n/a tracer5.tga green (solid)
      n/a tracer6.tga orange/red
       
      The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
       
      For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
       
      1. Rename TRACER7.TGA to TRACER7-OLD.TGA
       
      2. Make a copy of TRACER4.TGA
       
      3. Rename the copy of TRACER4.TGA to TRACER7.TGA
       
      It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
       
       
      -------------------------------------------------------------------------------
       
      10. Legal Stuff
       
      We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
       
      Thanks,
       
      Malibu43 & eburger68
       
      -------------------------------------------------------------------------------
       
      11. A Note on Old Diego's Ground Objects & Terrain Items
       
      Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
       
      Ground Objects:
      - 51CalPit
      - NVA
      - NVAgren
      - NVASA-7
      - NVASmlArms
      - sampan01
      - sampan02
      - SampanSail01
      - SampanSail02
      - SAMsite01
      - Sapper
      - SForces
      - SForcesLaw
      - USArmy
      - USArmyBzka
      - USArmygren
      - USArmyM79
      - USArmymortar
      - USMC
      - USMCm60
      - USMCm60up
      - USMCm79
      - VC_bike
      - VC_bike_2
      - VC_bike_3
      - VC_hoe
      - VC_rake
      - VCmortar
      - VCrpg
      - VCSmlArms
      - VietCong
      - waterbuffalo
      - WB_plowTM
       
      Terrain Items:
      - Boxcar
      - CoalTender
      - connex20a
      - connex20b
      - connex40a
      - crate rotor
      - crate01
      - crate02
      - cratesStk01
      - cratesStk02
      - DJBridge (mod of RRBridge01)
      - FlatCarNV
      - Hut01
      - Hut02
      - Hut03
      - HutS01
      - HutS02
      - HutS03
      - LocomotiveNV
      - pallet
      - Rail100
      - Rail50
      - Rail_45L
      - Rail_45R
      - Rail_sweep_100L
      - Rail_sweep_100R
      - Rail_sweep_200L
      - Rail_sweep_200R
      - Rail_sweep_90
      - RDBridge01
      - RRBridge01
      - SAM_Site
      - Slum01
      - Slum02
      - TankCarNV
      - Train
      - WaterBuffalo
       
      None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
       
      -------------------------------------------------------------------------------
       
      12. A Note on the KC-135A Tanker
       
      Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      -------------------------------------------------------------------------------
       
      13. Credits
       
      This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
       
      ajunaidr
      Anthony Beardmore
      ArmourDave
      Bananimal
      bpao
      Brain32
      Buggerstein
      Bunyap
      Canadair
      CA_Stary
      Cellinsky
      ChampionsVA56
      Column5
      comrad
      Coyote
      David Zurawski
      Dels
      Diego
      Dueces
      Erikgen
      FastCargo
      Fracture
      Fubar512
      gbreuder
      Gepard
      Gerald14
      Gocad
      Gramps
      Grumpapotamus
      Hawker
      HrntFixr
      InSky/Orsin
      Jat81500
      JSF_Aggie
      Kesselbrut
      KillerBee
      krfrge
      MigBuster
      Mirage Factory
      MJ
      Monty CZ
      mppd
      Nicholas Bell
      NormanKnight
      Old Diego (see "Note" section above)
      Ordway
      Pappa Goat
      pappychksix
      Pasko
      Paul Nortress (Fist of the Fleet)
      PauloPanz
      pcpilot
      PFunkWorks
      Polak
      rebel ryder
      Rhugouvi
      S.Ansons
      Signum
      Spillone104
      Starfighter
      STORM
      suicidal
      Sundowner
      Syrinx
      Tannethal
      TeTeT
      Torno
      Tracker
      USAFMTL (Dave)
      Veltro2K
      Wingwiner
      Wpnssgt
      Wrench
       
      Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
       
      Hopefully we didn't miss anyone. If we did, let us know!
       
       
       
      --------------------
      malibu43 & eburger68
      15 December 2009
      1 March 2010 (updated)

      3,838 downloads

         (6 reviews)

      6 comments

      Updated

    6. WOV Air & Ground War Expansion Pack Gold - Part 2

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      This is the second of three parts.

      2,898 downloads

         (5 reviews)

      1 comment

      Updated

    7. WOV Air & Ground War Expansion Pack Gold - VPAF Add-on

      -----------------------------------------------------------------------------
      WOV Air & Ground Expansion Pack v. 1.1 - VPAF Add-On
      -----------------------------------------------------------------------------
       
      This is an add-on package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main WOV campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
       
      This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the three main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
       
      The latest update package for the Expansion Pack can be found here:
       
      Feb. 2011 Update:
      http://combatace.com/files/file/10658-wov-air-ground-war-expansion-pack-gold-feb-2011-update/
       
      You should have the latest updates for the Expansion Pack before applying this add-on package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
       
      1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory and that the latest update for the Expansion Pack is applied.
       
      3. Unpack WOV_AG-XP_VPAF.7z to a safe place on your drive.
       
      4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This add-on package supplies the following updates for your WOV Expansion Pack install:
       
      - cockpits and related files to make most VPAF fighters flyable
       
      - new engine sounds for VPAF MiGs
       
      - new Hangar & Loading screens for flyable MiGs
       
      - "Red" versions of the three main WOV campaigns:
       
      1. The American War (Rolling Thunder)
      2. The Mad Man Nixon (Linebacker I)
      3. Dien Bien Phu of the Air (Linebacker II)
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains new items from the following modders who generously allowed their use:
       
      Ordway............................original MiG-17 & MiG-19 cockpits
      Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
      Paladrian.........................original MiG-21 cockpits
      ataribaby.........................MiG-21 Complete Pack for SF2
      Raven.............................MiG-19S green cockpit update
      Spillone104.......................MiG engine sounds
       
      For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      22 Feb. 2011

      825 downloads

         (6 reviews)

      1 comment

      Updated

    8. WOV Air & Ground War Expansion Pack Gold - Part 3

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      This is the third of three parts.

      2,784 downloads

         (6 reviews)

      6 comments

      Updated

    9. WOV Air & Ground War Expansion Pack Gold - Terrain Update

      ------------------------------------------
      WoV A&G Expansion Pack: New Terrain Items
      for Older Expansion Pack Installations
      ------------------------------------------
       
      This package contains an updated set of terrain files for users of the WoV Expansion Pack who installed the original Expansion Pack distribution from December 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
       
      - If you downloaded and installed the Dec. 2009 version of the Expansion Pack and also installed the "Feb. 2010 Refresh," then this update package is for you.
       
      - If you downloaded and installed the Dec. 2009 version of the Expansion Pack but did NOT install the "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the three part set of updated Expansion Pack installation files here:
       
      Part 1:
      http://forum.combatace.com/index.php?app=downloads&showfile=10281
       
      Part 2:
      http://forum.combatace.com/index.php?app=downloads&showfile=10282
       
      Part 3:
      http://forum.combatace.com/index.php?app=downloads&showfile=10300
       
      - If you downloaded and installed the WoV Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      To install this update, simply copy the contents of the \To_Install_Dir directory to your WoV Installation Directory. In other words, drag and drop the \Terrain folder to your WoV Installation Directory, overwriting as prompted.
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Target Areas Added & Updated
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Added
      -----
      An Bo POL Storage Depot *
      Xuan Bo Supply Depot *
      Mu Gia Transshipment Point *
      Ban Karai Transshipment Point *
      Ban Raving Transshipment Point *
      Lang Mo Transshipment Point *
      Haiphong Rail Yard
      Hanoi Rail Yard
      Thai Nguyen Rail Yard
      Yen Bai Rail Yard
      Thach Son Xa *
       
      Updated
      -------
      Bai Thuong
      Cat Bi
      Dong Hoi *
      Hai Duong
      Haiphong
      Hong Gai
      Nam Dinh
      Nam Phong RTAFB *
      Ninh Binh
      Phu Tho
      Quon Lang *
      Son Tay
      Thai Nguyen
      Thai Nguyen Steel & Iron Works
      Uong Bi
      Vinh Son *
       
      * = both North & South Vietnam terrains
       
      -------------
      Eric Howes
      4 March 2010

      990 downloads

         (2 reviews)

      2 comments

      Updated

    10. Desert Target Zone Campaign-1965 "All In!"

      For SFP1/Gold and SF2.
       
      Final version of this campaign. Tested in SFP1 but did a quick CTD check in SF-2 and it seemed OK. Not sure if the "All In" concept is a good way to go with campaigns. Probably better to have some re-supply to generate more variety. This is a simple campaign using stock aircraft but it's quite easy to modify campaigns with different dates and aircraft so check out the CombatAce knowledge base for more info. To run this you will need either the original Desert Target Zone, available here, or the SF2 version here.
       
      Player flyable aircraft are the F-4b[Marines], A-4C[Marines], A-4b[Dhimari Foreign Air Legion, aka MERC] or the F-100D[MERC also]. Non flyables are the MiG-19S, MiG-21F, MiG-17F and SU-7BM for Paran.
       
      MAIN FEATURES: Easy Install, Real time missions possible in about 30 minutes, and quite a bit of mayhem in a small area!
       
      ISSUES:
      Frame Rates: You will probably have to reduce your usual graphics settings.
      Mercs: I haven't enabled the money feature but some instructions included if you want to try it out.
      Front Line: I noticed a corrupted front line during the quick SF-2 check but it went away after a couple of missions.
       
      CAMPAIGN SCENARIO: With increasing oil wealth, the Empire of Paran has been purchasing increasing amounts of Soviet made tanks and aircraft. The Kingdom of Dhimar has been slow to respond. The Royal Dhimari Air Force has mercenary [Dhimari Foreign Air Legion] as well as regular force pilots. The DFAL has one squadron of F-100's and one of A-4B's. The regular force has two squadrons of F-100's.
      Shah Komar believes the time to attack is now. His main concern is the U.S./Dhimar defence pact of 1943. Since that time the U.S.A. has kept a permanent air contingent in Dhimar. Presently, that task is being carried out by the United States Marine Corps. To neutralize the U.S. threat, Shah Komar has struck a back room deal with the Soviets. They will blockade the Gulf of Paran, claiming to the world that it is to "contain" the conflict. Surrounding countries will be threatened with attack by Paran if they allow resupply flights. No replacement tanks, no replacement aircraft, both countries are "All In!".
       
      WAIVERS: You can do what you like with this file on a freeware basis.

      273 downloads

         (0 reviews)

      0 comments

      Updated

    11. Super Why! Flying Game Mod (beta) for SFP1/SFG

      Super Why! Mod authored by FastCargo
       
      ********** Version 0.9 Beta ***********
       
      Be advised, this is a complete modification to Strike Fighters:Project 1 or Strike Fighters Gold (SFP1 or SFG). It has NOT been tested with Wings Over Vietnam, Wings Over Europe or Wings over Israel (WOV,WOE,WOI), but it should work with them. It is meant to be a 'stand alone' mod, and as such is not guaranteed to be compatible with any additional mods or changes. Using anything from this mod, or adding anything to this mod, may 'break' the mod or the mod you are transferring stuff to.
       
      In short, use it as a stand alone mod and don't screw with it!
       
      ************ Credits ***************
       
      Mission concept, 3d Model, texturing and overall mission work - FastCargo
      Terrain - Based on the 'American North West - 4 Seasons Rebuild', with work by Major Lee, Wrench, Doghouse, CA_Stary, and Dueces.
       
      Because I cribbed from a few sources, I'm pretty sure I got everyone properly credited. If I did not, let me know and I will fix it right away.
       
      Acknowledgements:
       
      TK - For the ThirdWire series.
      My wife and kids - For letting my OCD take over to get this mod done.
      Various public domain sources for some of the pictures and artwork.
      PBS and Out of the Blue Enterprises LLC
       
      Likenesses and Super Why! artwork are property of their respective copyright holders. Myself, CombatAce, and ThirdWire are in no way associated with PBS and Out of the Blue Enterprises, LLC. This mod is not to be considered an official product of PBS Kids or Out of the Blue Enterprises and cannot be used for any monetary gain.
       
      *************Notes************
       
      After the startup video, the main screen should be fairly easy to navigate. The center lets you 'fly', the door is to exit, and the computer is the options screen. Basically, the menu simply restricts you to fly Instant Action only...there are no other options available.
       
      The flying itself consists of flying Super Why around the sky, looking for clouds with various words at the top. You can 'shoot' the clouds, which will then fade away. That's pretty much it...there is no 'score' per se.
       
      The Options screen is the stock SFP1 screen, however, I'm pretty sure most of the Gameplay options are disabled. You can try to mess with them, but the effect may be unpredictable.
       
      The genesis of this project was noticing how my young (at the time) autistic son liked Super Why (a kid's show that encourages reading), airplanes, and technology. So I thought how I could adapt a combat sim into a kid's sim. The problem was my son outgrew the speed I was working on the project...by the time I got it to a state of playability...he no longer needed it. So it has been hanging on my hard drive.
       
      It is a pretty good mod at this state, but is kind of boring, since there are no debrief screens, and not much happens other than flying around, reading and 'shooting' clouds. There are things that could be done to make it more complete, but time has erased the need, and the engine has moved on. It's uploaded here for anyone to use or build on for their kids.
       
      Enjoy!
       
      13 Oct 12
       
      FastCargo

      75 downloads

         (2 reviews)

      3 comments

      Updated

    12. Wings Over Israel Missions

      First tyme doing this so forgive any stuppidaty , there are two files here. 1st is JF (Just Fly) 2nd is _vs_ . JF is just that Take off , Fly , Land for perpuss of lurning the flight envelope of the aircraft without getting shot first.( or just enjoying acrobatis ) _VS_ is 1 on 1 missions starting in flight,if you win you get to fly home ( some are 2 vs 1 , some more ) This is from an older computer ( XP Pentium 4 ) but they run fine on mine . HOPE you enjoy.
       
      Unzip to clean folder and copy and paste what you like in your missions folder.

      140 downloads

         (1 review)

      0 comments

      Submitted

    13. f-35 Anti-ship

      Files needed:
       
      F-35A/B/C Lightning II V 2.3 - http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
       
      SU-27 Flanker - http://marcfighters.combatace.com/Aircrafts.htm
       
      IL-A50 Mainstay - http://combatace.com/files/file/9571-il-a50-mainstay/
       
      Slava Class - http://combatace.com/files/file/10584-slava-class/
       
      FREMM with Aster 30 - http://combatace.com/files/file/8028-fremm-with-aster-30/
       
      ANZAC Class Guided Missile Frigate - http://combatace.com/files/file/2909-anzac-class-guided-missile-frigate/
       
      USS Tarawa - http://combatace.com/files/file/2688-uss-tarawa/
       
      black sea terrain - http://combatace.com/files/file/9222-black-sea-terrain/
       
       
       
       
      enjoy ;)
       
       

      250 downloads

         (0 reviews)

      0 comments

      Submitted

    14. Cuba Campaign for Cuba 2.0 Terrain

      This is a fictional campaign to the terrain of Cuba_2011.
       
      In this campaign,NATO forces are struggling to regain Guantanamo which has been invaded by the forces of Cuba and
      also exploit an area in the north of the island with great oil wealth .
       
      Remember, that it is fictional and you can play the two sides ,
      anyone will bother we don't want to create any real conflict between the various nations that participate,
      this is a game , at the end we are all friends and we like this sim , thank you.
       
      INSTALATION :
       
      1- Copy the folder Cuba Liberación 2011 in your folder campaigns
      2- Copy the NATIONS.ini in the Flight folder
      3- Copy all the .bmp archives the menu folder into your Menu folder
      4- When you have downloaded all the aircraft needed for the campaign ,
      copy and paste the files in the folder aircraft on its corresponding plane .
       
      5- For the MiG-23MLD_Nicaragua and the F-16M_Falcões You need to copy in a place apart
      from the complete folder of the MiG-23MLD and the F-16A Blk10 NDC and rename by MiG-23MLD_Nicaragua and F-16M_Falcões
      and delete the .ini files , data , skins and loadouts , and replace them with those of the corresponding folder we have added
       
      6- For the Groundobjects Your follows the same step that in paragraph 4
      7- Copy the files in the folder of the terrain of Cuba_2011 and paste it into your folder on the field of Cuba_2011
       
      This campaign i have tested in my SF2 , i haven't tested in WOE,
      if there is any problem , please you say me and will be arranged as far as possible, thank you and that you enjoy.
       
       
      The aircraft and objects that you need for this campaign:
       
      NATO forces:
       
      - F-22A_B20-- http://www.column5.us/aircraft3.shtml
      - F-22A------ http://www.column5.us/aircraft3.shtml
      - F-35A------ http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
      - F-16C_B50-- http://combatace.com/files/file/1570-f-16c-blk5052/
      - F-16A_Blk10_NDC http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
      - F-16XL----- http://combatace.com/files/file/5011-f-16xl-version-20/
      - F-15E------ http://combatace.com/files/file/6258-f-15e-strike-eagle-version-13/
      - C-15------- http://combatace.com/files/file/6852-c-15-spanish-ef-18-hornet/
      - EA-18G----- http://combatace.com/files/file/7636-ea-18g-growler/
      - FA-18E----- http://combatace.com/files/file/8371-fa-18e-super-hornet-new-model-v19/
      - FA-18F----- http://combatace.com/files/file/7043-fa-18f/
      - Typhoon---- http://combatace.com/files/file/6398-ef-2000/
      - JAS39C----- http://combatace.com/files/file/6074-jas-39c-gripen/
      - F-14D(M)--- http://combatace.com/files/file/7676-mexican-f-14d/
      - Mirage2000C http://combatace.com/files/file/7286-mirage-2000c/
      - HarrierGR7- http://www.column5.us/aircraft4.shtml
      - TornadoIDS- http://combatace.com/files/file/5305-tornado-ids/
      - B-767------ http://combatace.com/files/file/11483-kc-767-v11/
      - E-767------ http://combatace.com/files/file/11511-e-767-awacs/
      - Mexican and Honduran F-5E Package - http://combatace.com/files/file/2888-mexican-and-honduran-f-5e-package/
      - Tornado GR1A-- http://combatace.com/files/file/2524-tornado-ecrgr1a-pack/
      - Tornado F3--- http://combatace.com/files/file/8268-tornado-f3/
       
      ----------------------------------------------------------------------------------------------
      ----Aircrafts of Cuba:
       
      - SU-35----- http://combatace.com/files/file/8557-su-35-beta/
      - Mig-29C_cub http://combatace.com/files/file/8418-mirage-factory-mig-29-export/
      - SU-27------- http://marcfighters.combatace.com/Aircrafts.htm
      - MiG-23MLD--- http://www.column5.us/aircraft5.shtml
      - Il-78T------ http://combatace.com/files/file/9011-il-76-78-transport-mod/
      - An-12BP Cub-A - http://combatace.com/files/file/9010-an-12-flyable-mod/
       
      ----------------------------------------------------------------------------------------------
       
      ---- Carrier USS :
       
      - CVN75 -------- http://combatace.com/files/file/9684-cvn-75-beta-5-4192009-package/
       
      ---- Tanks:
       
      - Leopard2A4
      - Leopard1A4
      - M1
      - M1A1
       
      ----------------------------------------------------------------------------------------------
      ----- Terrain
       
      -- Cuba_2011 --- http://combatace.com/files/file/11990-cuba-v20/
       
      ---------------------------------------------
       
      Credits:
       
      Mauricepiesligeros
      Tonix
      cocas
      Spectre8750
       
       

      430 downloads

         (1 review)

      12 comments

      Submitted

    15. War in Kamchatka

      MISSION PACK FOR WoE.
       
       
      This is a mission pack recreating a skirmish between the USSR and USA in the North Pacific ocean taking
      place in 1985.
       
      README AND REQUIREMENTS INSIDE.
       
       
      ENJOY!!!!!!!!!!!!!!!!!!!!!
       
      Ignacioc91

      696 downloads

         (0 reviews)

      1 comment

      Submitted

    16. Harrier Anti-Ship

      This is a small Harrier mission. Take-off from USS Tarawa and destroy hostile vessels heading
      our way. Be carefull, there may be air activity, have your radar on!! Take extra fuel tanks,
      just in case. Remember this mission is STOVL (Short Take-Off and Vertical Landing).
       
       
       
      REQUIREMENTS:
       
      -USS Tarawa, by Kesselbrut, available here:
       
      http://combatace.com/files/file/2688-uss-tarawa/
       
       
       
      -Kamchatka Peninsula v 1.0 by Baltika available here:
       
      http://combatace.com/files/file/10530-kamchatka-peninsula-v-10/
       
       
      -AV-8B+ Harrier II avaliable here:
       
      http://www.column5.us/aircraft.shtml
       
       
       
       
      AS ALWAYS, PROBLEMS, QUESTIONS, SUGGESTIONS, PM. ENJOY!!!
       
       
      Ignacioc91

      291 downloads

         (0 reviews)

      2 comments

      Submitted

    17. TOP GUN last dogfight

      This is my first mission.
       
      Files needed :
       
      1.) ANZAC Class Guided Missile Frigate
       
      2.) USN Nimitz Class Carriers
       
      3.) black sea terrain
       
      4.) Mirage Factory F-14A Tomcat
       
      5.) [Fictional] Mig-28
       
       
       
       
       

      151 downloads

         (0 reviews)

      0 comments

      Submitted

    18. B-1B Operation Enduring Freedom

      B-1B Operation Enduring Freedom
       
      3 missios for B-1B Lancer on WOE_Afghanistan Terrain.
       
      In real world B-1B takes off from Thumrait (Oman) AB and Diego Garcia AB, but it's not possible do that
      in Afghanistan terrain; so in my WOE Afghan missions B-1B starts from an Afghan AB (considered as Thumrait AB or
      Diego Garcia AB).
       
      I suggest to fly steps from WP03 to WP04 and from WP07 to WP08 at 2Xspeed simulation.
       
      As more targets are protected into valley and mountains it's necessary a big care to designate them
      using radar in "difficult option".
       
      Aircraft needed:
       
      B-1B Lancer
      FA-18A
      F-16C_BC30
       
      Ground objects:
      SA-6L
      taliban_DSHK
      Taliban
       
      Istallation:
      Copy and overwrtite (after backup) Afghanistan_TYPES and Afghanistan_targets.ini
      in Your WOE_afghanistan terrain folder.
      Copy the mission files in Your WOE_mission folder.
       
       

      197 downloads

         (0 reviews)

      3 comments

      Submitted

    19. Operation Desert Storm: RELOADED

      Operation Desert Storm: RELOADED
       
      PACK FOR WoE.
       
      This mission pack is designed to correct some mistakes I've made on DS MISSION PACKS I, II, and III.
      Detailed instructions and requirements in the included README file.
       
      Problems, questions or suggestions, just send a PM!!! There are many requirements. If I missed something,
      PLEASE LET ME KNOW!!!
       
       
      I hope you enjoy it. SEMPER FI!!
       
       
      Ignacioc91

      564 downloads

         (0 reviews)

      0 comments

      Updated

    20. B-1B Operation Desert Fox

      B-1B Operation Desert Fox 1 16/12/1998
       
      This is a strike mission on Baghdad Republican Guard HQ with a B-1B Lancer.
       
      On target area there is an heavy concentration of enemy air defense, so is necessary
      to fly at low altitude to wp 04(IP) - wp 05(target) - wp 06 - wp 07.
       
      In the folder there is also a fligh plan with speed and altitude suggested for the mission.
       
      Also many enemy aircraft will be on CAP mission.
       
      Aircraft needed:
       
      B-1B Lancer (new model)
      E-3A
      E-8C
      B-52G_Late
      KC-10
      FA-18A
      F-16C_B30
      MIG-21MF
      MIG-25PD
      MIG-25RB
       
      all the aircrafts are available on ODS Campaign 1-2-3
       
      F-15A
      F-14D available on WOE aircraft downloads
       
      Ships needed:
       
      CNV-75 available on WOE ships download
      CVN-71 available on ODS Campaign 1-2-3
       
      Installation instructions:
       
      Copy and overwrite DS_types.ini and DS_targets.ini in your WOE_terrain_DS folder.
      Copy B-1B #Baghdad Republican Guard HQ mission file in your WOE_mission
       
       
       
       
       
       

      169 downloads

         (0 reviews)

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      Submitted

    21. DESERT STORM MISSIONS III

      Mission pack designed for WoE.
       
      *A-10 help!!!: Fly A-10's and stop an Iraqi convoy heading to american units.
      *Al-Khafji strike: Fly F/A-18's and bomb targets in Kuwait, or fly F-14A's and shoot down Migs threatening our forces.
      *Twin Otter humanitarian mission: Take refugees to Doha International Airport. (fictional)
      *SCUD massacre: Destroy SCUD missiles while they are defenceless.
      *Free Kuwait SAM hunting: Take part in a Air Defence Suppresion mission with the Free Kuwait Air Force.
       
      REQUIREMENTS:
       
      *Desert Storm terrain included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com...num__10__st__30
      *Nations pack available here: http://combatace.com...w-nations-pack/
      *You just need the Kuwait naition, and, VERY IMPORTANT, in your nations.ini file, set Argentine Air Force and Argentinian Navy as FRIENDLY.
      *Free Kuwait Air Force skin for your A-4F available in the Desert Storm Pack available here: http://combatace.com...num__10__st__30
      *F/A-18 available in the Desert Storm Pack available here: http://combatace.com...num__10__st__30
      *A-10 skins available here: http://combatace.com...n-variety-pack/
       
       
       
       
      Thanks to all those who have contributed to make the fantastic Desert Storm pack. These missions are possible
      because of the terrains they created, aircrafts, skins, etc. THANK YOU!!!!
       
      I hope you like it. Problems, questions, suggestions, just send a PM. Semper fi!!!
       
      Ignacioc91
       
       
      PD: In the Al-Kafji mission, there will be a KC-10 in case fuel is needed. You can find it in the Desert Storm pack by JSF_Aggie. If you want to refuel your aircraft, you must have the refueler pack by kreelin available her: http://combatace.com/files/file/7350-refueler/
       
       

      290 downloads

         (0 reviews)

      0 comments

      Updated

    22. HAIPHONG STRIKE

      Mission designed for WoV
       
       
      Take-off from carriers stationes in the Gulf of Tonkin and bomb Haiphong. F-8C Crusaders will be your escort. Expect
      light enemy air activity, but heavy AAA and lots of SAM's
       
      Just drag the included .msn files into your missions folder.
       
      As always: Problems, suggestions, or anything: PM
       
      Hope you like, I did. SEMPER FI
       
      Ignacioc91

      365 downloads

         (1 review)

      0 comments

      Updated

    23. Mirage 5D campaign

      Kaddafi's Eagles - Mirage 5D campaign
      It is small mod for WOI, which allows you to fly as a pilot of Libyan 69th Independent Squadron fighting against Israel during Yom Kippur War.
       
      This package includes:
      - modified version of stock Yom Kippur campaign;
      - modified Mirage 5D *.ini files, making the plane flyable;
      - hangar and loading screens for Mirage 5D;
      - AS.20 missile created by ErikGen;
      - "KillMarks for the Evil Ones", created by Horus3K (modified by me for Mirage 5D).
       
      Instalation:
      To install, simply paste all files to main WOI directory. If you have installed any additional weapons, you should install AS.20 missile manually, using weapon editor.

      325 downloads

         (1 review)

      0 comments

      Submitted

    24. DESERT STORM MISSIONS II

      Mission designed for WoE
       
      Desert Storm mission pack II
      In this mission pack, you'll be involved in CAP against fearsome Mig-29 and Mig-23's deep inside enemy territory.
      Fly the stealth fighter F-117, go to the heavy defended heart of Baghdad in the middle of the night and bomb the Comm Building.
      Fly A-10 CAS missions to help our boys down there, and take off from carriers in the Persian Gulf and bombtargets in kuwait.
      The next Mission pack will include Su-25's escaping to Iran,sinking Iraki ships in the Persian Gulf, and Argentinian Twin Otters in humanitarian missions.
       
      REQUIREMENTS:
       
      *Desert Storm terrain included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *F-14D by typhoid available here: http://combatace.com/files/file/3806-f-14d-v14/
       
      *Mig-29A/C FUlcrum (Soviet) pack available here: http://www.column5.us/miragef.shtml
       
      *MiG-29A Fulcrum (Export) pack available here: http://www.column5.us/miragef.shtml
       
      *A-10 skin variety pack by Dave available here: http://combatace.com/files/file/7345-a-10-skin-variety-pack/
       
      *Tornado package by Dave available here: http://combatace.com/files/file/2506-tornado-package/
       
      *A-6E_TRAM included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *A-7.E late MF included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *KC-10 included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *Su-17 included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *Mirage F-1C included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
       
      *It is recomended that you have the latest weps pack installed. It's available here Weapons Pack 2.52 by the WO*/SFP1 Community by Bravo2009, available here: http://combatace.com/files/file/7791-weapons-pack-252-by-the-wosfp1-community/
       
       
       
      *VERY IMPORTANT:
       
      *Once you have correctly installed the Mig-29A/C Fulcrum (soviet) pack, you'll need to install IN A SEPARATE DIRECTORY
      the Mig-29A Fulcrum (export) pack. Once finished, you will need to go to the directory where you installed the export pack,
      go to the iraki Mig-29 located in a folder called Mig-29A_Irq, copy the Irak skin and paste it in the Mig-29A folder
      located in your aircraft directory.
       
      *To ensure the well-funcioning of the A-6E TRAM and the Su-17, you must download the original files and replace the loadout.ini file.
      You can find them here:
       
      Su-17:http: http://www.column5.us/aircraft6.shtml
      A-6E TRAM: http://www.column5.us/aircraft.shtml
       
      You MUST do this because the loadout.ini's that come with the Desert Storm pack are modified. Replacing them by the originals, I am sure they will work properly with the latest weapons pack.
       
       
      Thanks to all those who have contributed to make the fantastic Desert Storm pack. These missions are possible
      because of the terrains they created, aircrafts, skins, etc. THANK YOU!!!!
       
      I hope you like it. Problems, questions, suggestions, just send a PM. Semper fi!!!
       
      Ignacioc91

      261 downloads

         (0 reviews)

      0 comments

      Submitted

    25. DESERT STORM MISSIONS

      MISSIONS DESIGNED FOR woE.
       
      This pack contains a series of missions based on missions flown during the Gulf War, specifically
      during Operation Desert Storm. I will update this pack and will include RAF Tornado, Jaguar and Harrier missions, and other fictional missions including IAF, SAAF, A-10 CAS missions
       
      REQUIREMENTS:
       
      *Desert Storm terrain included in the Desert Storm pack by JSF_Aggie available here: http://combatace.com/files/category/339-user-made-campaigns/page__sort_by__DESC__sort_key__file_submitted__num__10__st__30
      *F-15E Strike Eagle by Dave available here: http://combatace.com/files/file/6258-f-15e-strike-eagle-version-13/
      *EF-11 Aardvark available here: http://www.column5.us/aircraft2.shtml
      *Mirage F-1C available here: http://www.column5.us/aircraft6.shtml
      *F-14D by typhoid available here: http://combatace.com/files/file/3806-f-14d-v14/
      *Dassault-Breguet Super Etendard. I don't remember where I got it from. If you can't find it, send me a PM and I'll send it to you.
      *Iraqi Air Force skin for the Super Etendard, by Fire Fox, available here: http://combatace.com/files/file/7632-super-etendard-iraqi-air-force/
      TO USE THE SKIN: In order to use the skin, you must copy/paste theincluded TextureSet.ini file in the Irak folder inside the SEtendard folder.
      *F-16A_10 availablbe here: http://www.column5.us/aircraft3.shtmlTo use it, you must copy the included F-16A_Data file to the F-16A_10 folder and replace it when prompted. I have just modified the data to use this bird for strike missions.
      *A brave pilot.
       
      Jus copy/paste the .msn files into your missions folder.
       
      Hope you like it. SEMPER FI!!! As always, problems or suggestions, send a PM.
       
       
       
      Ignacioc91

      381 downloads

         (0 reviews)

      0 comments

      Submitted

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