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ww2 Volkswagen Type 82 Kübelwagen for SF2
By Steve T
*DE-LURK*
A small Christmas gift to the great community here keeping this game alive.
Original model by JasonOwen found on Free3D.com
https://free3d.com/3d-model/german-ww-2-car-kubelwagen-6723.html
Polycount lowered and some re-texturing plus import into SF2 by me.
INSTALL INSTRUCTIONS:
1. COPY THE KUBELWAGEN FOLDER FOUND HERE INTO THE "GROUNDOBJECT" SUB-FOLDER FOUND IN YOUR INSTALL'S "OBJECTS" FOLDER
2. EDIT YOUR TERRAIN'S "TERRAIN NAME'S_TYPES.INI" BY ADDING THE FOLLOWING AT THE END OF THE TARGET TYPES LISTED THERE
[TargetType***]<=== IMPORTANT! UPDATE TO NEXT NUMBER IN SEQUENCE
Name=Kubelwagen
FullName=Type 82 Kubelwagen
TargetType=MISC
ActiveYear=0
TargetValue=10
UseGroundObject=TRUE
GroundObjectType=Kubelwagen
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=5000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Jeep_Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
To have the object show up in game it will need to be manually added to the various areas in the Targets list by using something like Mue's TargetAreadEditor.
Could work in SF1 with some fiddling with INI files but I'm not going to try.
Released under the Combat Ace Fair Use Agreement.
S!
Steve T December 2017
*RE-LURK*
55 downloads
0 comments
Submitted
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SF2_9P149 Shturm-S
By Richo
Yakarov79 9P149 Tank Destroyer
9P149 Shturm-S
Hello Everyone, Yarkarov79 came up with 9P149 Tank Destroyer with no INI with it so I created one for his great piece of work.
I did some research on the 9P149 and based all my ini work on this. Of course all the secrets are not revealed so I made some guesses on this little devil. "9P149 will live up to its name if added to the game." I have tested this in SF2E latest version with all games merged. Works just like the Soviet's intended it to work. Do not fly low and slow or you will for sure be flaming burnt toast with this little Storm hanging around on the Battle field.
The 9P149 launches the 9M114 Kokon Missile and made this one from someone’s 9K114 lod. I do not know who owns this one or who it belongs too, so thank you for your great work as well.
Please let me know who owns it so I can give credit.
/// ----------------Install Instructions------------------ ///
Take the 9P149 from the Ground Objects folder and copy and paste it in to your Ground Objects folder. Then take the 9M114 missile from the Weapons folder and copy and paste it into your Weapons folder.
/// Credits --------------///
Yakarov79 for the lod and skins.
Mue's tool box
??? for the 9K114 missile lod.
Special thanks for the rest of the Combat Ace Strike Fighters community for the inspiration and hard work everyone does.
Me Richo for the research and ini file for Yakarov79's 9P149
Please Enjoy!
Cheers
Richo
126 downloads
0 comments
Updated
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Concrete Blocks
By GKABS
Hello and thank you for downloading my work.
What's included:
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy all the files to Terrains folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=Concrete Blocks
FullName=4 Concrete Blocks
ModelName=GK-Concrete-4Blocks.lod
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=FALSE
DamagePoint=0.001
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
[TargetTypeXXX]
Name=Concrete Block
FullName=Concrete Block
ModelName=GK-Concrete-Block.lod
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=FALSE
DamagePoint=0.001
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and the skins
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
76 downloads
0 comments
Updated
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Improved Countermeasure Effect
All in all, this is a mod that restores the visual effects of Flare according to the photos IRL, you can refer to the screenshot I uploaded.
In addition to purely visual effects, the response to gravity has also been adjusted by the way, so this mod will look more realistic overall.
And of course, this is still a BETA version, I think I need to make further adjustments.
Usage:
Copy Effects and Objects folders into your SF2 main folder
284 downloads
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Airport Items 2018
By krfrge
Airport Items 2018 Krfrge - Apr 2018
Here are three pieces of 'eye candy' to support commercial aircraft on your commercial airfield of choice. See ***** note below.
Place these 3 folders in your xxx_terrain folder.
For example: F:\SFP\StrikeFighters2 WestPAC\Terrains\WestPAC3K
Airport Cargo Trailer
Airport Baggage Cart
Airport Baggage Tractor
Add these entries into your terrain_TYPES.ini
[TargetTypexxx]
Name=AirCgoTrailer
FullName=Air Cargo Trailer
ModelName=AirCgoTrailer.LOD
TargetType=MISC
ActiveYear=1970
TargetValue=100
UseGroundObject=FALSE
DamagePoint=5.0
ArmorValue=0.0
ArmorType=0
RepairRate=0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=1000.0
DamagedModel=
DestroyedEffect=SmallOilFire
DestroyedEffect=
SecondaryEffect=SmallBombEffect
SecondaryChance=
[TargetTypexxx]
Name=BagCart
FullName=Baggage Cart
ModelName=BagCart.LOD
TargetType=MISC
ActiveYear=1970
TargetValue=10
UseGroundObject=FALSE
DamagePoint=5.0
ArmorValue=0.0
ArmorType=0
RepairRate=0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=10000.0
DamagedModel=
DestroyedEffect=SmallOilFire
DestroyedEffect=
SecondaryEffect=SmallBombEffect
SecondaryChance=
[TargetTypexxx]
Name=BagTractor
FullName=Airport Baggage Tracotr
ModelName=BagTractor.LOD
TargetType=MISC
ActiveYear=1970
DamagePoint=10
ArmorValue=3
ArmorType=3
TargetValue=25
UseGroundObject=FALSE
RepairRate=0.150
StartDetectChance=50
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=15000.0
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryEffect=SmallOilFire
SecondaryChance=
***** Disclaimer - These are free 3d models I pulled down from Cadnav. I simply converted them into SF .LOD format using Blender and Mue's LOD exporter pug-in. *****
Any issues please contact me here at CombatAce.
68 downloads
- ground objects
- airport support items
- (and 1 more)
0 comments
Submitted
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BM-30 Smerch
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Two BM-30 Smerch models with 3 textures also 2 new sound files
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=9M55K
SoundFilexxx=MilitaryTruck
[9M55K]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[MilitaryTruck]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally, not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 PrO
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
131 downloads
- bm-30-smerch
- bm-30
- (and 2 more)
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WW2Pilots.7z
By usafphantom2
These are photos collected from WW2 websites,mostly bing.I have tried to convert to Bmp format for use,But the Jpg's are in there as well.You can tag them anyway you want but most the names do show up!Some of the longer ones may need editing.This is my first upload so be kind! Enjoy. usafphantom2.
114 downloads
0 comments
Submitted
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P-15 / P-19 Flat Face pack V.1
By yakarov79
P-15 and P-19 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Pack contains early P-15 Tropa on Zil-157 bed and late P-15 Flat Face P-15M2 Squat Eye and P-19 Dunay on Zil-131 chassis.
In this pack, you will find new objects. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
As some radar settings need to be adjusted for proper working with your installs. Radar family/network type needs to be adjusted and associated with your other SAM objects.
Also, placement on terrains might be strange sometimes because of construction of the lod.
Userlist ini is very generic and not really 100% accurate.
All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-3 radar network
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Basic skins green and tan.
All skins are in jpg format. Tga in 1024x1024. So you have to resize for your own preferred size.
Play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other radar series.
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to makefurthermodfications, contact me first.
Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
250 downloads
0 comments
Submitted
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M38JEEP-Bombtrailer Repaints
By Badfrank
Repaints of the Stock Skins for the Bombtrailer (in Yellow) and M38Jeep (Yellow + Red)
Use at own Risk, should work with all Versions of the Games
By Badfrank
Made in Germany 2010
97 downloads
0 comments
Submitted
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BTR-50
By GKABS
Hello and thank you for downloading my work.
What's included:
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
there are 2 skins for the model and I have made a bump file.
Installation:
Copy folder to Objects/GroundObject and the following to _TYPES.ini file
[TargetTypeXXX]
Name=BTR-50
FullName=BTR-50 APC
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-50
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-BTR-50-Destroued
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and the skins
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
The gunner - skin form SP1
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
146 downloads
0 comments
Updated
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3 Russian Pilots
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
3 new russian Pilot models
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
This is for the SF2 series ONLY.
Installation:
Copy the files to Objects\pilot folder
Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too.
[Pilot]
PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot
PilotHeadNodeName=GK_Head <----
if you have a two-seater add the Copilot as well.
[CoPilot]
PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot
PilotHeadNodeName=GK_Head <----
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Fuse
FaceGen
If you need any assistance please contact me at
gkabs@gkabs.net
123 downloads
0 comments
Updated
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Canadair Sabre Mk.6 Early (GAF) Update Pack
By Wrench
Canadair Sabre Mk.6 Early (GAF) Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for GMG's German Air Force Canadair Sabre Mk.6 aircraft pack available at the following URL:
http://combatace.com/files/file/9456-canadair-cl-13b-mk6-sabre-early-sf2/
If you don't have it already, you'll need that mod first. It's one I heartly reccomend! Ravenclaw and the GMG did an OUTSTANDING job on this aircraft!!!
Like many (ok, most) of the other Sabres available, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes/collision points
added destroyed model callout
new FM (ala KAW Sabres)
activated squadron name display via fake "SqTail" decal
decal numbers now randomized
"brightened" gunsight (for us old folks!)
added avionics statements, and avionics ini for radar-ranging gunsight
Removed "Exported=TRUE", nationalizing to ONLY West Germany
Added SF2 "short name" display
These changes will bring this superb mod up to the latest standards, FM wise. Nothing else has been changed -- nothing else really needed to be!! See "Notes" for things I did =NOT= do.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
with special thanks to Ravenclaw and the GMG
101 downloads
0 comments
Submitted
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Control Tower
By GKABS
Hello and thank you for downloading my work.
What's included:
All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
Installation:
Copy all the files to Terrains folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=AB-Tower
FullName=AB-Control Tower
ModelName=GK-Control-Tower-Yellow-B.lod
TargetType=TOWER
ActiveYear=0
TargetValue=20
UseGroundObject=FALSE
DamagePoint=10.0
ArmorValue=0.0
ArmorType=0
RepairRate=20.00
StartDetectChance=100
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DamagedModel=GK-Control-Tower-Destroyed.LOD
DestroyedEffect=SmallTallStructureCollapse
DestroyedModel=tower1_destroyed.LOD
SecondaryEffect=SmallExplosionEffect
SecondaryChance=100
Or
[TargetTypeXXX]
Name=AB-Tower
FullName=AB-Control Tower
ModelName=GK-Control-Tower-Brown-B.lod
TargetType=TOWER
ActiveYear=0
TargetValue=20
UseGroundObject=FALSE
DamagePoint=10.0
ArmorValue=0.0
ArmorType=0
RepairRate=20.00
StartDetectChance=100
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DamagedModel=GK-Control-Tower-Destroyed.LOD
DestroyedEffect=SmallTallStructureCollapse
DestroyedModel=tower1_destroyed.LOD
SecondaryEffect=SmallExplosionEffect
SecondaryChance=100
This model comes with 2 skins.
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and the skins
Credit for photos to create the skins goes to:
- https://www.textures.com
- http://www.evidence.org.kw/index.php
- https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
97 downloads
0 comments
Updated
-
SF2 Harbor Crane
By krfrge
HarborCrane
-----------------------------------------------------------------------------------------------------
This is freeware from "www.Archive3D.net"
Category: "Port handling cranes" - Collection
Size: 1.82MB
Downloads: 2202
Added by: Filip
Resource: Free 3d models
Additional Info: Crane 3 - 3D model (*.gsm+*.3ds) for exterior 3d visualization.
Tags: Crane, harbor crane, lifting crane, port crane
. This 3D model is provided "as is", entirely at your own risk.
2. Archive3D.net doesn't accept any claims regarding quality of 3D model or any standards conformity.
3. Archive3D.net is not responsible for the further use of this 3D model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information.
4. This model may be freely modificated or elaborated.
-----------------------------------------------------------------------------------------------------
This is a modification (painting) of this harbor crane.
I wish I were this capable at modeling but sadly I am not there yet.
Good eye-candy for the targeted port of your choice.
To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
[TargetTypexxx] <------- make sure to add your sequence number
Name=HarborCrane
FullName=Crane
ModelName=HarborCrane.LOD
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=FALSE
DamagePoint=10.0
ArmorValue=0.0
ArmorType=0
RepairRate=0.150
StartDetectChance=100
StartIdentifiedChance=20
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
CollisionMesh=
DamagedModel=
DestroyedEffect=LargeTallStructureCollapseEmitter
DestroyedModel=
SecondaryChance=100
SecondaryEffect=MediumExplosionEffect
Kindest regards - Krfrge
September 2018.
84 downloads
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M163-PIVADS (Vietnam war)
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
M163-PIVADS model (Vietnam war) with 3 textures.
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
SoundFileXXX=Vulcan.wav
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
179 downloads
- m163-pivads
- m163
- (and 2 more)
-
vbtp-mr-guarani VBTP-MR-Guarani
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
VBTP-MR-Guarani model
GK-VBTP-MR-Guarani.001.LOD
GK-VBTP-MR-Guarani.002.LOD
GK-VBTP-MR-Guarani.003.LOD
GK-VBTP-MR-Guarani.Destroyed.LOD
6 Skin for the model
all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
Name=VBTP-MR-Guarani
FullName=GK-VBTP-MR-Guarani
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-VBTP-MR-Guarani
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
f you need to change the skin please just rename the one you want to use to VBTP-MR Guarani-2.jpg
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
the soldier model is free from the net with the skin.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
112 downloads
0 comments
Updated
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hawk site models without wheels skin textur
By umm
Hello,
This is the Hawk site models without wheels skin textur.
requested by AGOSTINO
http://combatace.com/topic/69457-hawk-hipir-model/
Take care,
umm
PS the pic is form AGOSTINO post.
92 downloads
0 comments
Submitted
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M163-PIVADS
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M163-PIVADS model with 10 textures.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
SoundFileXXX=Vulcan.wav
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to compufat for making three textures for the model (CamoChile, TanChile, and TanArmy)
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
148 downloads
-
BTR-70 APC
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
BTR-70 model with 5 skins. and 4 models from high to low poly.
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
Name=BTR-70
FullName=BTR-70 APC
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-70
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-BTR-70-Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Strahi for testing and making the data file big help many thanks, bro.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
140 downloads
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PR-14A Transloaders
By yakarov79
PR-14A transloaders for S-125 surface to air missile system for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
In this pack, you will find two new ground objects for the SA-3 family. PR-14A transloader based on ZIL-157 and ZIL-131 trucks. Both ground objects are set as transport.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will make use of it.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other ground objects that are a part of S-125 system.
Now you can build your own favorite and complete SA-3 station.
This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
158 downloads
0 comments
Submitted
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rebel_ryder BRDM SA-9
By EricJ
Weapons from MGunny 331Killerbee's Weapons Pack:
http://forum.combatace.com/index.php?autoc...p;showfile=8921
Main changes is the USERLIST, and the removal of the radar. The actual SA-9 does not have a radar (or an active one, purely passive only), and it will fire at you still (from the rear). It's just been tweaked and changed slightly to reflect the fact it has no radar.
Original here:
http://forum.combatace.com/index.php?autoc...p;showfile=8921
196 downloads
0 comments
Updated
-
BTR-40
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
BTR-40 model
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
Name=SovietBRDM
FullName=BRDM
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=TRUE
GroundObjectType=GK-BTR-40
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
yakarov79 and Crusader for Sending the model file to study big help.
Coupi for sending me a great link for information and a photo of the model.
http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php
Stratos for sharing with me the PSP Weathering Layer file
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Many thanks to you all.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
120 downloads
0 comments
Updated
-
S-125 Neva. 5P71 & 5P73 Launchers.
By yakarov79
5P71 and 5P73 launchers for S-125 surface to air missiles for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Required weapon to run this mod is provided. In this case 5W24 and 5W27 surface to air missiles.
In this pack, you will find new objects for SA-3 launchers. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
Sam launchers are set to network type S-125 and S-125M. So make sure your radars are compatible. Otherwise, the radar family/network type needs to be adjusted and associated with your other SAM objects. SA-3 /S-125 family in this case.
All ini files are beta....mostly to make the object working.
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Missiles perhaps need some more editing also. But
Again this is a very basic mod and I am aware (so you should be also) that ini files should be edited further.
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other ground objects that is a part of S-125 system.
This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
200 downloads
-
SF2 Yak-25 Series Upgrade Pack
By Wrench
SF2 Yak-25 Series Upgrade Pack
-For SF2 =ONLY= (Any & All)
The package provided all new data inis for the following Yak-25 series aircraft, by Pasko:
Yak-25B "Brewer"
Yak-25K "Flashlight"
Yak-25M "Flashlight"
These incorporate a new FM, that is more more SF2 compliant, and solves a few problems lingering for the last 15 years or so. All hit boxes have been adjusted.
This package is Data inis =ONLY=, not complete aircraft. Backup copies of the originals are all included, as for the usual "just in case" sort of thing.
The aircraft this pack is for are listed below. These are all the revamps by Flogger23:
https://combatace.com/files/file/14434-yak-25b-flashlight-b-revamp/
https://combatace.com/files/file/14433-yak-25k-flashlight-a-revamp/
https://combatace.com/files/file/14432-yak-25m-flashlight-a-revamp/
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings!
Wrench
Kevin Stein
(I'd forgotten I had this, and hadn't uploaded it!! Enjoy)
117 downloads
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Airport flood-lights
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Airport flood-lights
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the files to Objects folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-CA-Lights
FullName=GK-CA-Lights
ModelName=GK-CA-Lights.LOD
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=FALSE
GroundObjectType=
DamagePoint=140.0
ArmorValue=24516080.0
ArmorType=2
RepairRate=0.150
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
CollisionMesh=GK-CA-Lights.LOD
DamagedModel=
DestroyedEffect=SmallFire
DestroyedModel=
SecondaryEffect=SmallExplosionEffect
SecondaryChance=35
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS model and textures
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
98 downloads
0 comments
Updated
-
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