- A-1
- A-4
- A-5
- A-6
- A-7
- B-47
- B-52
- B-57
- B-66
- AC/C-119
- C-130
- F-3
- F-4
- F-5
- F-8
- F-9
- F-11
- F-80
- F-84
- F-86
- F-94
- F-100
- F-101
- F-102
- F-104
- F-105
- F-106
- F-111
- Other
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Republic F-84E Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84E Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)=
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's fine F-84E Thunderjet.
Skins provided are:
36th FBW, USAFE circa 1952 when commanded by Col. Robert L. Scott (yes, that guy!)
49th FBG, FEAF/5th AF, Tageu, Korea circa 1951/53 -yes, the entire group, all 3 squadrons:
7th FBS (Blue/White)
8th FBS (Yellow/Black)
9th FBS (Red/White)
All new, 100% historically correct serial and BuzzNumber decals have been created for all skins. It should be noted, that while those for the 36th FBW =ARE= for those aircraft from the 36th, I was unable to pin down exactly which squadron(s) in the Wing.
Some of the 49th FBW skins have stars (*) in their number lists (7th & 8th FBS) next to the ID number, denoting those with 100% positive identification; excepting the 9th FBS, where =ALL= have been 100% positively IDed as serving in that squadron. Those without stars (*) served in the 49th, but not to my full satisfaction as to which squadron. Rest assured, if I say they're correct for The Wing, they are.
Like the recently released F-84G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; it may need some adjustments as to other NATO/MAP users -which are welcomed!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
749 downloads
0 comments
Updated
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Republic F-84C Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84C Thunderjet, 59th FIS, 33 FIW (by RussoUK)
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's early Thunderjet.
AKA: revamping of my very old F-84B/C mod, refocused on just the C model (Bs did a lot of crashing and self-disassembly, and wound up back at the factory, or on 'fire training')
Serial/Buzz number are 100% correct for the 33rd FIW; those marked in the Numbers.lst with a star (*) have 100% positively IDed as being from the 59th FIS. All others are, again, from the 33rd, but was unable to 'attach' them to any specific squadron(s) within The Wing. Decal radomazation is set to "TRUE"
Like the recently released F-84E & G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; as these were ONLY used by the USAF, it may be moot!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting
wrench
kevin stein
492 downloads
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Republic F-84G Thunderjet by RussoUK , For SF2
By Wrench
Republic F-84G Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddling on Russo's fine F-84G Thunderjet.
Skins provided are:
159th FBS, USAF in Korea
468th SFS, 508th SFW, USAF/SAC, Turner AFB, GA (both by JSF_Aggie)
6th Aerobrigata AMI (originally by Stephan S, with all new decals by me)
Royal Danish Air Force
Portugese Air Force, 20th Squadron
Generic Natural Metal (above 3 by me)
All new decals for the RDAF (historicaly correct, but representing no particular squadron) and a 'generic' set of serials and Buzz Numbers for the G-NM are included. As generic in nature, they represent no particular squadron, but these along with the G-NM skin can be used for other NATO operative countries (Greece, Turkey, etc). The 6 ACB skin has several actual, historic serials. These are marked with a star (*) on the number lst. All others ARE those as used by AMI T-Jets, but was unable to lock in a particular unit.
Some of the additions/changes are locating the node-name so the nose wheel now piviots for steering, addition of a landing light (nose only), canopy operated via manual animation key (use, as expected, Shift/0). Armor protection has also been upgraded. The avionics have been adjusted to activate the radar-ranging gunsight. A new userlist was also created -it may not be fully accurate, and adjustments are welcomed! Loadouts use WW2 era bombs from the GunnyPak, but is easily readjusted to use those from SF2 expansions 1 & 2. External drop tanks use the everpresent F-86 tanks for those under-fuselage mounts (closest shape and size). A new AN-M81 260 lb fragmentation bomb (from KAW) is included and used for CAS/Armed Recon.
The inner hardpoints have been split into 2 groups, as the G model had a nuclear delivery mode, with a bomb on one inner hardpoint, and a drop tank on the other. These early bombs are available in my 3W F-84F upgrade kit, available here at CA. For mission builders, an "alternative loadout for CAS/Attack/SEAD is included using the Triple rocket racks.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! PLEASE read the extensive "Notes" section ... there's Vital Information on operation uses and glitches that you need to be aware of.
Happy Landings!
wrench
kevin stein
796 downloads
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F-86F-40, Imperial Iranian AF
By Wrench
IIAF F-86F-40 Sabre Aircraft/Skin Pak
=For SF2 & SF/SFG/WoV/WoE and maybe WoI @ 08 Levels and above=
This package creates a 'nationalized', stand alone aircraft for Zur's F-86F-40, representing Sabres as used by the Imperial Iranian Air Force in the 1960s/70s. aka "Swords of the Shah". Designed to fill in a small gap, between the Imperial Iranian AF prop-jobs (P-47s), and the third sets of jets (F-5A/B/Es and Phantoms; the first set being straight-winged F-84s, and these Sabres that replaced them). This nationalized version was created for specific reasons, outlined in the "Notes" section below.
The skin is a basic bare-metal, with serial number decals for 18 aircraft (standard squadron). With information so scarce, some "WAG" had to be used. The number conventions follow those as seen on F-5s and F-4 Phantoms,and a profile I found online, so should be relatively accurate.
As always, -READ- the enclosed readme for full, highly detailed, step-by-step install instructions. For those wishing to install to 1st Gen games, =PLEASE= make double damn sure you read the special section for you. I've tried to keep it as simple a possible, while covering all bases.
Good Hunting!
Wrench
kevin stein
366 downloads
0 comments
Updated
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Lockheed U-2A for SF2
By Wrench
Lockheed U-2A
=For SF2 (any and all merge levels)
*Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
Happy Landings!
Wrench
Kevin Stein
1,663 downloads
0 comments
Updated
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P-2H "Neptune" Skins/Decals and Ini Update Pak
By Wrench
P-2H "Neptune" Skins/Decals and Ini Update Pak
-- For SF2, Any & All --
This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group, incorporating some tweeks perfomred by ChampionsVA56
You do NOT need to original download, but if you want the COAN skins, you'll need it to add them.
All inis, lods, etc, and 3 new skin and decal sets are provided. The inis have been 'adjusted' back to original USN state, with a completely new UserList.ini, descripting the different countries that used this late-model Neptune. (NOTE: RAF is not listed, as they used only earlier models, with the gun turrets. Hopefully, I also got the users & years farily close, too)
Skins included in this set are:
VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
VP-69 "Totems", NAS Whidbey Island, in the 1970s *
(* revamped version of pappychksix's, now with decals)
All new decals are included, many with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). The Basic Skins for the USN Gull Gray/White and Seaplane Gray and White, can be used for many other countries, simply by creating new skin folders, copying the relevant files, and creating new textureset and decals inis that reference the proper markings and nationality.
A new weapon is included; the Mk.44 lightweight torpedo (note: it needs a new lod, as it's using the Mk.13 which is too long, but it works just fine!!). Loadouts have been corrected, with some reengineering of mounting points. Not perfect, but very workable.
Other ini edits use Champ's landing gear & light fix, and I've replaced the pilot figures with the stock 'Prop_Pilot' with the baseball cap. The engine sound has also been replaced, and supplied. It's not what I consider a perfect match, but it's seems what should be farily close.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Warning Note: If installing fresh, do not use the original download;s inis, use these =ONLY=!!! If/when installing the COAN skins, use =ONLY= the skins, and nothing else!! You will mess things up severly, and have to start completly over.
Happy Landings!
Wrench
kevin stein
531 downloads
0 comments
Updated
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B-58A Huster for SF Upgrade/Update Pak
By Wrench
B-58A "Hustler"
-- For SF2, Any and All --
This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it.
Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.
There are also 2 cockpits included:
The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's.
In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.
Good Hunting!
wrench
kevin stein
1,055 downloads
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F-4E Phantom II, RAAF
By Wrench
F-4E Phantom II, RAAF
For SF2 (any and all, Merged or not)
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate the 24 Phantoms used (for a short time) by the RAAF.
All new, 100% historically accurate serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia. A new userlist is incuded -- the only real changes are that I 'cheated' and extended the EndServiceYear to 1980. The canopy is active via an animation key; use shift/0 to open and close it.
As the standard, garden variety F-4E (no year suffix!) exists in all versions of the game, this mod should pose no issues whatsoever for those that (for whatever reason) have not merged their SF2 installs. These would be, in Real Life , the 1969 Model year Phantoms (hence, they're spurious A69 RAAF coding)
You can use this pak in one of two ways:
1) Stand alone aircraft (as designed), or
2) additional skin/decal set for the F-4E. If done as an additional skin, a decals ini just for that has been provided.
A new userlist has been created, extending the operational years past what is historical. (Australia is actually listed on the F-4E's userlist, but only for a very few years 70-73). They now are operational from 1970-1980.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting Down Under!
Wrench
kevin stein
248 downloads
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EF-4C Phantom Wild Weasel IV for SF2
By Wrench
EF-4C Phantom II (Wild Weasel IV)
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:V =ONLY=!!!
First off, it should be stated that =ANY= of the SF2 series that have the F-4C_67 in their aircraft list, will be able to use this mod. Check your in-game player-flyable list to be certain.
This is a semi-major overhaul of the EF-4C as released in 2004, based off the stock F-4C. THIS version uses the stock SF2/2V, etc, F-4C_67 version and accomplishes pretty much the same thing. Almost all decals are from the original version by Crab02, etal. The only new decal is the tailcode/fin color flash, and that one is based of a stock F4SqTail from 3rdWire, redrawn to add the proper squadron ZG code. Loadouts are all stock items, so no weapons pak is even required. The canopy is activated via an animation key; use Shift/0 to open and close.
Mission statement have been reduced to "SEAD" and "RECON" (although, for a specalized, high value aircraft like this, even RECON is suspect). I was unable to find more information as to if the EF-4Cs were use for anything other than SEAD (unlike the F-105F/Gs, that were sometimes used for regular STRIKE missions)
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Wrench
Kevin Stein
668 downloads
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F-4D (67) LORAN Equipped
By Wrench
F-4D Phantom II, LORAN Pak
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:V --
(it can acutally be used in any SF2 install that has the access to the F-4D_67)
This is a repackaging of the MPPD's F-4D Loran equipped Phantom, originally made for WoV, into a stand alone package for the SF2 series. While designed for mostly SF2:V, they can be used (as stated above) in any install that can access the F-4D_67. REMINDER- this is the ORIGINAL Loran pak, not the Night Owl skin pak.
All inis, decals and skin bmps are inculded. As it makes use of all stock items, minimal changes have been effected. In fact, the decals themselves have been pared down, due to the fact that I modified 2 of the skins to now have painted-on slimers, thereby reducing the package size.
The canopy has been activated via a manual animation key. Use Shift/0 to open/close it. A minor adjustment to the loadout ini has been made, 'upping' the STRIKE bombs to M-117, 750 lb bomb. The SUU-23 gunpod, while probably not used all the time, is carred for all but one mission profile (Long Range), due to the need for the centerline tank.
Included is mppd's original F-4D LORAN readme, full of historical details.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
Enjoy!
Wrench
kevin stein
417 downloads
0 comments
Updated
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F-86 Sabre Pack, Pakistani Air Force
By Wrench
F-86 Sabre Pack, Pakistani Air Force
= For SF2, Any & All =
-An additon for the India-Pakistan Mod-
This package contains 2 complete aircaft mods of Sabres for the PAF:
F-86F, as delivered 1957 (in natural metal)
CL-13B Sabre 6 as "delivered" via Iran in the mid-1960s.
The Sabre 6 comes with 2 skins, Euro camo and overall green for No.18 Squadron. All serials
for both versions are 100% historically correct.
New skins for all were created using ravenclaw's beyond superb templates. All skins are in
jpg format. Decal randomization is true. New DDS damage textures are included, as are all new
SF2-style Hangar and Loading Screens. No weapons are supplied, other than the drop tanks, as
these use all stock in-game items.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should!
As always, fairly easy to follow, yet detailed install instructions are included. Please READ
them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
wrench
kevin stein
607 downloads
0 comments
Updated
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OA-4M Skyhawk, for SF2
By Wrench
OA-4M Skyhawk by triplethr3at/pappychksix/Fracture
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
** The Full-4/5 Merged is a requirement, as the A-7D_78 cockpit is referenced for the Mod
(SF2:E??).
If you don't have these minimum requirements, you shouldn't download this, as you
will not be able to use it.**
This is an overhaul of triplethr3at's SF2 USMC OA-4M Skyhawk FAC/Attack aircraft. All the
inis have been brought up to the latest (as of July, 2012) standard. Some modifications to
the avionics are existant more for 'playability' (meaning: it's far more capable then the
Real Life ™ aircraft).
Loadouts use all common or garden variety stock 3W weapons. It is set to fly all mission
profiles as any other standard Scooter (with the exception of carrier basing). Decal
randomizations is implemented, and all skin maps are jpg.
The avionics hump, while not fitting quite as nice as I would like, and the
'probe/antenna/blister combo kit' are attached via the Fake Pilot Method ™*
New damage textures (dds) and a new SF2-style hangar screen are included. Data ini
modifications using the 'Remove Component Trick**' eliminate the shadow tractor beams from
the outer pylons as seen on other mods using the TA-4J LOD.
The Threat Library also makes use of dtmdragons' extensively expanded list (not included). A
userlist is included, even though the aircraft has only one User (USMC). SF2NA style Carrier
statements are listed in the Data ini, but commented out; as I was unable to determine if
these ever were flown from The Boats.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. More interesting and perhaps
vital info there, as well.
Triplethr3at's original readme is included for histerical purposes.
Happy Hunting!
wrench
kevin stein
* the FPM is copyright © FastCargo, and used freely
** the RCT is copyright © BPAO and The Mirage Factory, used by permission, also freely
451 downloads
0 comments
Updated
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IDF TA-4H Skyhawk by pappychksix/fracture
By Wrench
IDF TA-4H Skyhawk by Fracture/Pappychksix 8/7/2001
=For SF2, Full-4 Merged (Reccomended/Preferred)
** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these
minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
This is a overhaul of Fracture/pappychksix' IDF TA-4H Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR (but knowing the Israelies....). The
standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter..
New damage textures (dds) and a new SF2-style hangar screen are included.
Please note, that like the TA-4J recently released, the very same shadow issues =WILL= be present, as it uses the TA-4J's lod. You'll just have to live with that (see Notes below)
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
Happy Landings!
wrench
kevin stein
368 downloads
0 comments
Updated
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Douglas A4D-1 (A-4A) Skyhawk Pak for SF2
By Wrench
Douglas A4D-1 (A-4A) Skyhawk
- For SF2 (Any and All, but Full-4 Merged Prefered*) -
*Note: this makes use of the A-4B lods, that are stock in most installs (SF2 & SF2:V).These and the cockpit may not be available in un-mergerd, stand alone SF2:E and most definately not in SF2:I. Hence, the 'Full-4 Merged Prefered' tag.*
The decal sets are taken from the various 1stGen mods of the A-4A, and where necessary I've redone the skin bits, using SF2 A-4B skins to bring them to SF2 standards.
This package included 4 skin and decal sets:
VA-43 Challangers (Gitmo, 59)
VA-72 Bluehawks (1956)
VA-93 Blue Blazers (1956)
VMA-224 Bengals (MCAS El Toro, 1957)
The VA-72 is my original from (whenever); the others were done by some talented folk I've not be able to ID -- as I lost the original readmes (if any). So, the credit is theirs for those skins/decals. I just edited things to fit. Where needed, created new decals.
Decal randomization is set to TRUE, so make sure you're at least at the July 2011 patch level (or whichever one it is...).
Data ini edits remove the refueling probe. The inis included herein are the latest, as of the August 2011 patch. All loadouts are stock ala the A-4B. The canopy is activated via manual animation, use Shift/0 to open and close. The landing light has also been added.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Of course, the usual "Notes" section. These will give you a nice mid-1950s collection of USN Light Strike aircraft for use in various "hot spots" of the time period.
Catch the 3 Wire!
wrench
kevin stein
NOTE:
with the release of the DLC A-4A, this mod became moot. However, the skins and decals can easily be adapted for use on that DLC.
481 downloads
0 comments
Updated
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TA-4J Skyhawk by Fracture SF2 Compliant
By Wrench
TA-4J Skyhawk by Fracture
=For SF2, Full-4 Merged (Reccomended/Preferred)
** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
This is a overhaul of Fracture's TA-4J Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR. The standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter. Decal randomizations is implemented, so be sure you're at least at the June, 2011 patch level.
New damage textures (dds) and a new SF2-style hangar screen are included.
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
Happy Landings!
wrench
kevin stein
495 downloads
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Douglas AC-47 "Spooky" Gunship for SF2 - Ver.2
By Wrench
Douglas AC-47 "Spooky" Gunship -Version 2.0
= For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
*Designed with SF2:V in mind*
*Note: You =MUST= have Expansion Pak 1 to access the C-47 lods. If you don't have it, do =NOT= download this mod, as you'll be unable to use it*
MANY modifications to the stock C-47 Skytrain, create the AC-47 "Spooky" gunship for your SouthEast Asian flying enjoyment.
A new skin, using my Home-Grown Template , and enhancements by paulopanz, give it a passble SEA 3-Tone. All markings are decals, and are 100% historically correct for the 3rd SOS. Markings for 18 aircraft are included, and decal randomization is set to TRUE.
The miniguns are supplied as a weapon, but exist 'virtually' in the aircraft body (no physical lod). "Parachute" illuminator flares are also supplied for those pesky night interdiction missions.
An SF2 version of my original 'boxart' hangar screen is included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft (pylon turns are a PAIN!!).
Good Hunting!
wrench
kevin stein
New for Version 2.0:
Miniguns NOW included in pack; no need for a separate download
Readmes from both are included in the main zip
819 downloads
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SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave
By Wrench
SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
*Note: the destroyed model referenced herein 'looks' for the stock destroyed F-105D lod. So, at the very least you MUST have either SF2E, or SF2V to gain access to said destroyed model. Hence the Full 4/5 Merged reccomendation*
Some major upgrades to ArmorDave F-105G "Wild Weasel" Thunderchief, bring it in line with SF2 at the Full-5 Merged/Latest Patch level (as of July 2012).
This mod is desinged to REPLACE any eariler SF2 update/upgrade versions of AD's aircraft that may be availalbe.
Skins remain in bmp format (as they're not excpetionally large in size), and Decal Randomization is TRUE. Damage textures are the older tga versions.
The data ini has all new FM parameters, loadouts have been 'adjusted' for Game usage (and may not reflect Real World situations, but =WILL= reflect Game World situations). New engine sound, and some other small tweeks. A new SF2 version of my 'box art' Hangar screen is included.
No weapons are included, other than the drop tanks, as I've referenced all stock 3W items.
See the "Notes" section for more info on the changes.
When 'in game', you'll see on the Aircraft Selection Drop-Down Menu
F-105G Thunderchief WW (AD)
This will differentiate this aircraft from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth. And notes about any SF2V campaign that may use this aircraft; some slight editing of the campaign ini WILL be necessary due to the 'name change'.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
kevin stein
Ver.2 uploaded ... fixed/added missing control surfaces!!!
878 downloads
0 comments
Updated
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SF2 Lockheed F-94B Starfire Pak by ErikGen
By Wrench
SF2 Lockheed F-94B Starfire Pak by ErikGen 10/4/2012
= For SF2, Full-5 Merged (Reccomended/Preferred) =
**Note: this is a re-upload, as the original was damaged in the recent unpleasentness. you do NOT need to redownload if you have it already!***
A brand new aircraft, that will replace the orignal 1stGen SFP1 version you may have.
This is the Lockheed F-94B 'Starfire', all-weather interceptor. This is a BRAND NEW MODEL, by ErikGen; part of his exceptional Lockheed Shooting Star series.
The aircraft comes with 4 skin/decal sets:
69th FIS
319th FIS (both for KAW)
USAFSilver a generic NM skin
449th FIS, as used by the ADC at Ladd Field (AFB), Alaska. *
The skins are set to 'turn on' at specific years; in 1948 you'll get the 'generic', 51 the 2 KAW skins, and iirc, the Alaskan ADC 449th.
All skins are in DDS format.
The first 2 have all new decal sets; the later 2 reuse those I made for the old Pasko Starfire. All decals are Randomized; all skins are in DDS format. A new SF2-style hangar screen, sounds, pilots and drop tanks (same as the Shooting Stars, btw) are included. Other weapons used can be found in the GunnyPak, or the KAW Misc Items downloads.
The Standard Animation Keystroke is used for the canopy (Shift/0).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Did I happen to mention, this is a BRAND NEW aircraft? Just checking...as there seems to be the occasional doubt.
Good Hunting!
Wrench
Kevin Stein
//for the KAW Team//
*everyone know how much I hate wasting good decals!
686 downloads
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SF2 Korean War Era AD-4 Skyraiders
By Wrench
SF2 Korean War Era AD-4 Skyraider Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: you MUST have SF2V as part of your Full-5 Merged install to gain access to the A-1H.lod this mod refers to.*
All aircraft have brand new skins, built from my Home Grown Template .
Unites depicted are:
VA-35, USS Leyte 1950
VA-55, USS Valley Forge 1951
VA-75, USS Bon Homme Richard 1950-51
VA-115, USS Philippine Sea 1950-51?
VA-195, USS Princeton ???
VA-702, USS Boxer (became VA-145)
VA-923, USS Oriskany (became VA-125)
VF-194, USS Boxer 1953? (became VA-196)
VMA-121, Land Based, K-6 airfield
This is a complete aircraft (well, minus the Stock Lod of course!), with a new radar-equipped cockpit by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the A-1H.lod. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. All weapons are included* (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All lighting is histerically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Also, give the "Notes" section a read too.
When in-game, you'll see "AD-4 Skyraider (3W)" on the selection drop-down.
Happy Hunting!
wrench
kevin stein
*excepting torpedoes for attacking the Hwachon Dam
764 downloads
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
By Wrench
SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Ammended: 36th FBS skin now has the correct national markings!
This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs.
*Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
Aircraft included, and skins are:
F-80C:
35th FBS, 8th FBG
36th FBS, 8th FBG
80th FBS, 8th FBG - Korea, 1950/51ish
'Generic' USAF (represents 416th FG circa 1948*)
RF-80C:
45th TRS, Korea
T-33A:
'Generic' USAF
Football City AF (a 'What If' skin for fans of "The Wingman" series*)
While designed with the Korean War in mind, they are easily used in any 'early jet' scenario.
All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable.
Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak.
The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0
Happy Hunting!
wrench
kevin stein
*you all KNOW how much I hate wasting good decals!!! <grin>
Updated: corrected 36th FBS skin
1,499 downloads
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SF2 Korean War Era F9F-2 Panther Pak by bobrock
By Wrench
SF2 Korean War Era F9F-2 Panther Pak by bobrock
*Updated 10/6/2012: re-added missing decals folder*
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: as this aircraft was built with the latest TW Exporter, it most likely will NOT work in SF/Wo* 1stGen Game Installs*
This is the Grumman F9F-2 Panther, by Bobrock, as seen during the early 1950s; in partucular during the Korean War.
Skins/Decal sets are included for the following units:
VF-31 "Tomcatters" (USS Leyte, 1950/51)
VF-51 "Screaming Eagles" (USS Valley Forge, 1950*)
VF-52 "Knight Riders" (USs Valley Forge, 1950*)
VF-93 "Blue Blazers" (USS Philippine Sea, 1953)
VF-111 "Sundowners" (USS Philippine Sea, 1950)
VF-112 "Fighting 12" (USS Philippine Sea, 1950)
VF-192 "Golden Dragons" (USS Oriskany, 1/1953)
VF-721 ??? (USS Boxer, 1951)
VMF-311 "Tomcats" (land based, various airfieldz in Korea)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format, so you MUST be at (minimum) Nov 2011, or the Latest July 2012 patch level. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
2 Hangar Screens are supplied (the full color verison being used now), along with a Loading Screen. A new engine sound is also included. Weapons use those from the GunnyPak, or from some of the other recently released KAW aircraft.
For those that don't have it, my (patentpending) back-dated, modified SCB-125_data.ini that will allow those bird farms to operate in the 1950s (until when/if we get a straight-decked Essex).
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). Be advised, there is a slight positioning issue with bombs/rockets when the wings are folded - I can't fix this with ini edits (must be done in MAX). So, don't fold the wings when the hardpoints are loaded, eh?
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
and the whole KAW Team
*see notes for further information, and the enclosed 'korean panther units.jpg'
Updated: adding missing (ok, I forgot it!) /Decals folder!! My apologies to all!!
1,333 downloads
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SF2 C-119 Flying Boxcar, Korean War Era and Later (by MontyCZ)
By Wrench
SF2 C-119 Flying Boxcar, Korean War Era and Later
= For SF2, (Any/All) =
Some small modification/reskins/redecalling for MontyCZ's (not-so) little C-119 Flying
Boxcar transport aircraft. I found it easier to upload this as a complete aircraft; this
way, End Users can locate, download and install any other skins that are available for
the aircraft easier.
This pak includes 5 skins;
50th Troop Carrier Squadron, Korean Era
63rd TCS
64th TCS, Korea Era
97th TCS, circa 1961 ( "USAF" grey/white anti-heat)
USMC, NAS Seattle (no unit)
The 3 KAW era squadrons use a 'pool' of 25 generic serial/Buzz Number decals shared amongst
them. I say generic, as they represent C-119B/C models from the 1948-55 FY time frame, but
with so little data available, it's almost impossible to run down "what went with whom".
The 97th skin, while representing the C-119G model (slight physical differences), are G
model serials; again considered 'generic' in nature.
Almost all markings are decals (excepting the "United States Air Force" and "Troop Carrier"
on the fuselages of the 63/64 skins. Decal Randomization is set to TRUE. All skins are in
bmp format, making them usable in all versions, including 1stGen SF/Wo*.
A new "UserList.ini" was created, and included for SF2 usage.
As always, fairly easy to follow install instructions are included. So, please read them.
Also, give the "Notes" section a read too; it contains the 'ChangeLog', and credits as to
'who did what to whom' kinda thing! Monty's original Readme is also enclosed.
Happy Landings!
wrench
kevin stein
667 downloads
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AC-119G & AC-119K Gunships SF2 Tweeks Pak
By Wrench
Fairchild AC-119G & AC-119K Gunship Tweeks Pak
= For SF2, Any and All, Full-4/5 Merged =
*Designed with SF2:V in mind*
A bunch of tweeks, modifications, and a new set of 100% historicly accurate serial number decals for MontyCZ's AC-119G and AC-119K Gunships. This is =NOT= a full aircraft pak -- just inis and decals and suchlike. You -MUST- have the original AC-119s to add this pak to.
Designed for use with the SF2:V Expansion Paks (you can find the URLs for the various paks yourself),
or
NeverEnough's SF2 Mod Paks:
http://combatace.com/files/file/9556-ac-119g-shadow-for-sf2/
http://combatace.com/files/file/9572-ac-119k-stinger-for-sf2/
or directly into the original downloads.
Many tweeks/adjustments/fixes, etc to most of the inis bring it a bit more "SF2-ish".
All weapons are supplied (illuminator flare, flare pods and the Stinger FLIR). Guns are NOT included; you should have them already.
Decal randomization is set to TRUE. A new 'heavy radial' engine sound is included (from the A-1 Skyraider as they both used R-3350s). Lots minor little tweeks. New SF2 versions of the hangar screens for both aircraft are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Hunting!
wrench
kevin stein
377 downloads
0 comments
Updated
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RB-57A Canberra for SF2
By Wrench
RB-57A Canberra
= For SF2, Any and All =
* Note: Full-4 Merged reccomended; can be used in any game install with access to the STOCK CanberraB2, as it uses this lod (probably SF2:E?? IIRC!!) *
This is a full, complete aircraft mod containing everything needed to just unzip and fly!
2 new skins and decal sets are provided, representing the
30th TRS, 66th TRW at Sembach during 1956/58 (Natural Metal)
363rd TRW at Shaw AFB, South Carolina from initial delivery to the late 1950s (Night Intruder Black)
All serial numbers are 100% historically accurate for the aircraft and units depicted, excpeting the last 3 for the 30th ... they're fillers, but ARE for RB-57As (most likely from the 345th BW).
With the exception of the tail marking (yes, I had to paint them on!), all others are decals.
Minor ini edits add an audio RWR, and a very simple ground mapping radar (see notes for other explinations and such). Although designed with RECON in mind, like the actual aircraft, it still carries it's offensive bombload for Strike (ie: Night Interdiction). However, the A models (like the Canberra B2 they're derived from) carry NO guns, so I've limited the Mission Tasking to RECON and STRIKE. All weapons used (well, ok -the bombs!-) are stock in-game items.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Good Hunting!
wrench
kevin stein
357 downloads
0 comments
Updated
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B-57B Canberra Tweeks Pak -for SF2-
By Wrench
B-57B Canberra Tweeks Pak
= For SF2, Any and All =
* Note: Full-4 Merged reccomended, but can be used in any game with access to the STOCK B-57B *
Some ini mods for the stock B-57B that add a usable cockpit (albeit not perfect!,but VERY usable), new avioncs ini, and adds the Nuclear Delivery Capability they had from inception.
Note: the various Mk.7 series nukes and nuke effects are NOT included -- they're from one of the lindr2 weapons paks. For those wishing the physical models for the Mk 7s, they're in my original F-84F Update Pak available at the following link:
http://combatace.com/files/file/11430-f-84f-thunderstreak-skin-inis-upgrade-pak/
However, as stated above, the effects are NOT with them.
An extra main ini, called "xB-57B.ini" is supplied so after patching, or DLC installation, a simple 'One click Operation' will return this aircraft to Player-Usable status. Instruction on how-to are in the "To Install" section below.
Data ini tweeks 're-aim' the guns to fire through the gunsight, add ECM and CM dispensers (chaff ONLY!). Now, if I could only figure out the proper LABS 'bomb toss' that don't fall a bit short ... or long ... (lol!). The Loadout ini, for mission builders, has a "Strike_Nuke" callout. However, the weapons ARE selectable on the games loadoutscreen as well, after removing any other bombs from the bombbay.
No Hangar or Loading screens are included, cause I just plane forgot...maybe later!
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
557 downloads
0 comments
Updated
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