- A-1
- A-4
- A-5
- A-6
- A-7
- B-47
- B-52
- B-57
- B-66
- AC/C-119
- C-130
- F-3
- F-4
- F-5
- F-8
- F-9
- F-11
- F-80
- F-84
- F-86
- F-94
- F-100
- F-101
- F-102
- F-104
- F-105
- F-106
- F-111
- Other
-
F-4EJ
F-4EJ pack , F-4EJ_Kai and RF-4EJ_Kai not includet i will release them as soon as i have the cockpit finish
Includet:
- F-4EJ_72
- F-4EJ_85 with chaff flare dispenser
- weapons
- changed weapons.ini for AIM-9
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
669 downloads
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F-4E ROKAF pack
F-4E ROKAF pack
Includet:
- F-4E_75ROKAF
- F-4E_86ROKAF
- weapons
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
NOTE:
the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
608 downloads
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F-4E USAF pack
F-4E USAF pack
Includet:
- F-4E
- F-4E Hard-Wing & MIDAS4
- F-4E_72
- F-4E_75
- F-4E_78 TISEO
- F-4E_79 TISEO & ARN-101
- F-4E_86 TISEO & ARN-101
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
NOTE:
this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
i hope i did not forget anybody
the new Templates are available on request , i may upload them some other time
have fun , ravenclaw_007
2,445 downloads
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McDonnell Douglas F4H-1 'Project High Jump'
By Spinners
McDonnell Douglas F4H-1 'Project High Jump' for STRIKE FIGHTERS 2
This is a simple mod of the stock F-4B to give a representation of one of the most famous Phantoms of all time - F4H-1 149449 that was used to set eight 'time-to-climb' records during early 1962 at NAS Brunswick, Maine and at NAS Point Mugu, California.
Most books on the Phantom make reference to this astonishing series of record-breaking flights (even more remarkable as they were production machines and not stripped down prototypes) and there are some good articles on the interweb too.
N.B. Stopwatch not included!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4B_PHJ folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4B_PHJ folder into your Decals folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 23/08/13
Version 1 - 31/01/10
246 downloads
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JASDF F-104J Starfighter, SF-2 Re-Optimization Pak
By Wrench
JASDF F-104J Starfighter, SF-2 Re-Optimization
= For SF2 (Any/All, but Full-4 Merged Prefered) =
*Note: Usable for any SF2 install with access to the F-104G*
*Note2: You should have made them Flyable as per the CA Knowledge Base article @
http://combatace.com/topic/57393-flyable-f-104s-for-sf2/.
Follow the instructions therein!
*Note3: this is NOT the full aircraft -- just some fixes. Read on...
---------
Some general cleanup and optimization of the EXCELLENT! JASDF F-104J by Spillone104 for SF2
Designed to be applied Directly =OVER= these 2 paks:
Original Aircraft Pak:
http://combatace.com/files/file/11113-f-104j/
paulopanz's sf2 upgrade pak:
http://combatace.com/files/file/11130-lockheedmitsubishi-f-104j-sf-2-upgrade/
It -MUST- be installed after these 2 are installed, right over paulo's pak.
Changes:
Latest data ini (as of Sept,2011)
Loadouts adjusted
Uses 'built-in' drop tanks and skins (sknis supplied)
All decals inis adjusted to have squadron badge at Level 1
All textureset inis have correct format for squadron listings.
Canopy operates via manual key (surprise! Shift/0)
New SF2-style hangar screen (photograph)
This will bring the flight model and avionics up to the latest patch level. All weapons used are (or should be!) stock in-game items. In the instructions below, are also the listings to use for the Squadronlist.ini, to add the Hikotai to the game.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Clear Skies!
wrench
kevin stein
314 downloads
0 comments
Updated
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F-80C Shooting Star (by Pakso) For SF2 Updated
By Wrench
Lockheed P-80 Shooting Star, Skin & Ini Update Pak
For SF2, Any and All versions. (although Full-4 merged, with Expansion Pak 1 is HIGHLY reccomended for some weapons that might be needed!!)
This package contains Pakso's F-80C "Shooting Star" kinda-sorta updated for SF2.
This is a full aircraft package, with 3 skin/decal sets:
A 'base' USAF skin (my 416th FG with all the cool nose arts),
A new FAC (Colombian Air Force) skin,
and a 'Plane-Jane' generic natual metal, also tagged for USAF (easily used on others; this skin points to the 416th for some decals).
There are many more skins for the F-80 in the SF/Wo* downloads section. The cockpit is included.
Many of the 'tweeks' in the package are from several other mods, either by me or other folks I can't remember (oh! age!!). Other edits give you a manual animation keyed canopy (use Shift/0 to open/close), landing lights, a new SF2 UserList, updated avionics that give you the radar ranging gunsight. The main F-80C.ini is 'cleaned' out as to skin listings, so any others you may have will automatically add. A 'generic USAF' SF2 style hangar screen is included. It should be noted here, that although this is mostly for the FAC skin pak, it should be consided an SF2 update for the entire aircraft. Some changes have been made to the Flight Model, but it could use further refinements (flys ok on Normal)
The WW2 era bombs are =NOT= included, but the 2 drop tanks are and a 'new' rack for the HVARs is. The other items are available in the GunnyPak or if industrious, you can edit the loadout ini to use 3rdWire WW2 bombs from SF2:I Expansion Pak 1. Details are in the loadout ini (although TK neglected to add the AN/M65 1000 pounder..
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. There are some weapons notes in the "Notes and Other Ramblings" section that may be pertinent to those withOUT Expansion Pak 1
Happy Flying!
Wrench
kevin stein
625 downloads
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A-4Ku Skyhawk for SF2
By Wrench
A-4Ku Skyhawk (Kuwait AF) Update Pak
= For SF2, Any & All (Full-4 Merged Reccomended) =
*NOTE: usable in any and all SF2 versions that have access to the A-4F_78 lod and A-7D cockpits. Hence, the Full-4 Merged Reccomendation*
Based "loosely" off dtmdragon's SF1 port.
Completely new skins, from a Home Grown Template , and all new BuNum* decals (in fact, as usual, ALL markings are decals). The 2 skins supplied are, well, identical! Excepting the "Free_Kuwait" skin will automatically start in 1991, for ODS, and have the "FREE KUWAIT" fuselage banner decal.
The cockpit used, while not correct, does have pretty much everthing working as the A-4M this is based on should; research has pointed to them having the APR-53 radar, so I added it back. Therefore, 100% accuracy is NOT claimed for this mod.
Loadouts are pretty standard, dumb bombs and so forth. The aircraft is LGB capable, but no evidence has turned up the KuAF used Paveways. Canopy operates via the Standard Animation Key , Shift/0. All loadouts use stock in-game items.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Enjoy!
wrench
kevin stein
* yes, the KuAF birds carried their USN BuNums on the tail!
332 downloads
0 comments
Updated
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SF2 Korean War Era F-86 Sabre Pak UPDATE
By Crusader
SF2 Korean War Era F-86 Sabre Pak 12/14/2012
UPDATE
for
http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
Features:
- new gunsights added (A-1CM and A-4 types, with rocket sight where applicable)
- 16x HVAR loadout enabled and weapon positions adjusted
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot position
Notes on A/G rocket/bomb sight usage:
- bombing , use pipper (center dot) to aim
- rocketing, use bottom diamond for aiming rockets (pipper with F-86A)
Have fun
The KAW Mod Team
833 downloads
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SF2 Korean War Era F-86F GunVal Sabre Pak UPDATE
By Crusader
UPDATE
for
http://combatace.com...nval-sabre-pak/
Small adjustments:
- ammo capacity increased to 115 rpg
- new T-160 gun with correct muzzle velocity and ROF of 1500 rpm and no entry for tracer tga *
- shell ejection set to TRUE (only the links were retained inside)
- aircraft weight increased by 76 kg
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot height position
* M39 cannon V0 and ROF are different . There was no 20-mm tracer ammo in Korea (only had API, HEI and a
practice round)
but they tipped API rounds into beeswax which gave a smoke trail when fired - wasnt perfect since the
smoke trail was short ranged.
Removing the tracer tga entry from the gun makes it a easy lookalike effect.
Have fun
The KAW Mod Team
580 downloads
0 comments
Updated
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Cessna O-1E BirdDog Upgrade Pak -for 3rdWire O-1E-
By Wrench
Cessna O-1E BirdDog Pak -for 3rdWire O-1E-
= For SF2, Any and All
= Please Note: this is =NOT= a full aircraft mod. The LOD files are =NOT= included, as they are propritery of 3rdWire, and cannot be shared. So ... you =MUST= have one of the original 1stGen games - SFP1, WoV or WoE to extract the 4 needed LOD files from their Objects.cat. Instructions are in the 'To Install' section. =
This is a major overhaul of the stock, 1stGen O-1E BirdDog with a new, functioning cockpit, 4 skins and all new historically accurate serial numbers (albeit generic in nature, representing no particular unit; even the Canadian ones)
The skins are:
RCAF/CF CO-119 by ext (iirc)
OD Green by ???
USAF white (stock)
Pakistani Army Green (based on above, from Indo/Pak mod)
The RCAF/CF skin has all new decals, matching those used by Canada (*please seen "Notes" below for more on the CF serials*).
The OD Green skin from ?? has the "US Army" tag remade new, replacing that from my ancient L-19 mod, that was in the wrong font.
The USAF skin uses stock decals, as it has always done (F-100 serials).
Basically, other than stock National Insigia (and serials on the USAFWhite), all decals are new.
The cockpit is based off Kesselbrut's Yak-3 pit, HEAVILY modified to fit the O-1, with gauges repainted and converted/recalibrated to US standard (knots & feet). Some gauges do not work properly, but this is the closest we have (or more truthfully, the best I could
find). Lots of moves and other tweeks to both the data and cockpit ini make it fit like it kinda sorta shoulda.
Decal randomization is set to TRUE, so be at least at whichever patch level gave that to us.
The aircraft uses stock HVARs, but for fun I've included the M-60 underwing machine gun. So you can shoot stuff up. A revamped version of the 7.62mm M-60 gun is also included. A new Userlist.ini is supplied, with most of the Dog's users.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them -CAREFULLY-!! .... Also, see the "Notes" section for Vitally Important Information . Seriously ... you NEED to read it. In fact, after unzipping, you might want to read this document through before installing.
Happy Landings!
wrench
kevin stein
583 downloads
0 comments
Updated
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F-11F-1 Tiger for SF2
By Wrench
Grumman F-11F-1 Tiger
-- For SF2, Any and All --
This is an upgrade package of the F-11F by Fleet Defender & Co (originally released in 2005). All the skins and decals have been updated, with many new ones created. Ini edits fix the overbright landing light; other tweeks add new AI sections, place weapons more centered on the pylons, round count corrected, and some other minor adjustments. A new avionics ini is included, that adds the radar ranging gunsight. The cockpit used is the stock A-4B Skyhawk, which is available in all versions of SF2, excepting stand-alone SF2:I mods folders. Merged installs should have no issues whatsomever. The lead-computing gunsight statements have also been added.
4 skins and decals are included in this pak (all that I could find!). They are:
VA-156 (which became VF-111 in 1959)
VF-21
VF-33
VF-111
Skins are by various artists, hopefully listed (correctly!) in the Credits below. Several of the skins were repainted, from a partial template I created, to remove the painted on Modex numbers. These are now all decals.
Weapons included are just the 150 gallon drop tank; all others use stock in-game items.
I've added several Mission profiles that I'm sure the actual aircraft did NOT perform (Strike, CAS, Armed Recon, and Anti-Ship). They're there for the playability factor. If you don't want to perform them, just edit them out of the data ini.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
A full credits listing of those that worked on it, or contributed parts are below, and in the original release readme included.
Happy Landings!
Wrench
Kevin Stein
1,069 downloads
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F7U-3M Cutlass by Marcfighters
By Wrench
Vought F7U-3M Cutlass (by Marcfighters)
- For SF2 (Any and All, but Full-4 Merged Prefered) -
This is an upgrade to the F7U Pak I released in 2008, and like the original, still a sort of Beta (Minus). This is simply because the aircraft model is/was NOT finished by Marcello. Details as to this rating are enumerated in the 'ori-2008_f7u_readme.txt' included.
It's suggested for a Full-4 merged, although it can be used in any version that has access to the F-4B, as that cockpit is referenced, and the A-4's 300 gallon drop tank. These should be available in all versions, perhaps excepting SF2I, as that lacks the F-4B as stock.
Several ini tweeks move this a little closer (well, in that respect) for SF2. For the change list, see the "Notes" section below.
2 skins/decal are included:
VA-116 (Gull Gray/White, from the original pak)
VF-124 (new, in 'natural metal')
I've also included the skin templates, just in case someone might want them (and IMPROVE them!!). Also included is the AIM-7A Sparrow & AIM-9A Sidewinder from the GunnyPak (in case you ain't go it). All other weapons/drop tanks used are stock in-game items.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... I've also included my original readme from the 2008 release -- might want to give a read. It states what's what with this, and why it's classed as a "Beta Minus" release, even now. So, again, please read it.
Good Hunting!
wrench
kevin stein
896 downloads
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Lockheed S-3B Viking by FoxMontor
By Wrench
Lockheed S-3B Viking by FoxMonter
= For SF2, Any and All =
This is the (hopefully) full, compiled package of FoxMonter' S-3B "Viking" Sea Control Aircraft, upgraded/updated/fiddled-to-fit the SF2 series. I've assembled all the skin/decal sets I could find into one big lump.
Skins included in the pak are:
VS-21 Fighting Redtails +
VS-27 Sea Wolves *
VS-29 Dragonfires +
VS-30 Diamondcutters +
VS-30DS (Desert Storm) ?
VS-32 Maulers ?
VS-33 Screwbirds +
VS-33lo Screwbirds (Lo-Viz) +
VS-35 Blue Wolves *
VS-38 Red Griffins +
VX-1 Pioneers +
The suffix symbols designate the artist that created the skins/decals. The Key is below:
*=HrntFxr
+=Paul Nortness
?=IDK
All decals and decal inis have been fixed and updated to SF2 standards.
Several ini edits to the loadout, data and avionics also update them to SF2 standards (as of Aug, 2011). Wingfold and bombay animations have been seperated; bombay uses the standard Control/O (oh)key, and the wingfold is activated via the Shift/9 key. The cockpit is not equiped with an RWR display, so an 'audio-only' version is used. The flight model is unchanged.
A new, SF2-style photographic hangar screen is also included. I've also included several sounds called for in the data ini.
As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions.
With thanks to all the skinners, and FoxMontor for their work!
Good Hunting!
wrench
kevin stein
1,306 downloads
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NATO Trainer Cargo Aircraft CT-49A
This is the NATO E-3 Components TCA,(USAF designated CT-49A) based on the 707-320. These aircraft are use for pilot training of the E-3 Component and for cargo and troop transport as needed. Three are operated by NATO and a total of 5 have ever flown under NATO colors. This mod includes a touch up of the OTAN skin found in the TMF E-3A release and decals for all 5 TCA's ever registered in Luxemborg. It also includes the Sentry cockpit to make it flyable, or if you have the 707-300 already you can drop the CT-49 skin in and it will work as well. I hope you enjoy!
Daddyairplanes
379 downloads
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TMF E-3A Sentry for SF2 series
This is The Mirage Factory's E-3A Sentry packaged as an individual aircraft for SF2 series. Included is a NATO skin by AmokFloo, the original 552d Flagship skin, and skins representing each squadron that flies the Sentry. Also included are decals for all NATO assigned aircraft and the Core 23 aircraft purchased by the USAF in the 70's. This should add some airborne eye candy to your installs, particularly Europe and the Middle East.
To install simply drop the folders into the correct areas of your mods folder.
Thank you to The Mirage Factory, AmokFloo, Dave and several others for their work on this project. i hope you enjoy this mod, and lets see how can form their favorite fighter on the wing long enough for a screenie!
Daddyairplanes
759 downloads
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F-4D_78 LORAN
This is a modification of the original F-4D LORAN by mppd and brought to Gen2 standard by Wrench. I merely added the parts that made it a LORAN bird to the stock F-4D_78 and added four skins and three units from my skin/decal pack. As with most of my main install this mod deals with the post Vietnam era to the end of the Cold War.
After involvement in Southeast Asia wound down in 1973 the ARN-92 LORAN Phantoms were sent to 3 units for the precision strike role. These were:
23d TFS 52d TFW Spangdahlem AB West Germany
457th TFS AFRES Carswell AFB TX
704th TFS AFRES Bergstrom AFB TX
This mod highlights these units in all tactical paint schemes used by the F-4.
Thank you for downloading this mod, and I hope you enjoy it as much as I do.
Daddyairplanes
4 Jul 2011
421 downloads
0 comments
Updated
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Hawker's EA-6B Prowler Upgrade/Update Pak for SF2
By Wrench
EA-6B Prowler, for SF2 by Hawker, Agemmenon & 331KillerBee
= For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) =
*It should work fine in non-SF2NA installs*
REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions , are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download. There are a couple of extra steps you'll be taking...
The package builds further on the original SF2 conversion done by 331KillerBee, and expands the usable skin set "a bit."
Included is a mix of early Hi-Viz markings, and later Lo-Viz markings. They've been diferentiated by a "guesstimated" transition year of 1985, when the LoViz automaticlly appears. The HiViz skins are listed normally; the LoViz have the "lo" suffix. Decal randomization is set to TRUE.
Skins contained herein are:
HiViz -
VAQ-132 "Scorpions"
VAQ-134 "Garudas"
VAQ-140 "Patriots"
VMAQ-2 "Death Jesters" (later version?)
VMAQ-2 "Playboys" (early - folder is called Playboy)
Lo-Viz -
VAQ-130lo "Zappers"
VAQ-135lo "Black Ravens"
VAQ-136lo "Guantlets"
VAQ-138lo "Yello Jackets"
VAQ-139lo "Cougars"
VMAQ-1 "Banshees"
The folder and main ini have been renamed "EA-6B_AH" (for Agemmnon & Hawker) to keep this aircraft seperate from the stock TW EA-6B version that comes with SF2:NA. To further differentiate it from the 3W model, on the Aircraft Selection Drop-down, it will read as
"EA-6B Prowler ICAP II" (KB's work -not mine!)
The install method being used here will cause you to do a few more steps =BEFORE= installing, but they are all outlined in the "To Install" section. The new carrier lines for SF2NA have been added, but for End Users without SF2NA, it should pose no issues for use. The earlier Game Engine will simply ignore them. You will still be able to set them for carrier usage via the mission editor or campaigns.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you!
With thanks to all the skinners and ini dancers to kept this old mod from disappearing! KB's original readme is included, as are one or two from the skin downloads.
Happy Jamming!
wrench
kevin stein
722 downloads
0 comments
Updated
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KA-6D Refuel Intruder, For SF2 by The Intruders
By Wrench
KA-6D Refuling Intruder, for SF2 by The Intruders
= For SF2, Any and All (meaning: Full-5 Merged and/or SF2:NA) =
This is a semi-complete mod, with almost everything needed to unzip and install. All aircraft inis, lods, new drop tank, etc are included. However ... the cockpit, other than an RWR bmp is NOT! You'll have to supply your own, as outlined in posts on the CA Message Boards. You must also have 1stGen WoV or WoE in your possession to extract the necessary cockpit parts to install to this mod. All I've suppled are the updated inis, and the single RWR bmp (that replaces the dash clock). You must also have the original 1stGen Download of this aricrat to install this Pak to. See "To Install" for more detailed instructions. And follow them to the letter!
A wealth of skins are included in the pak; pretty much ALL the 1stGen KA-6 skins I could find. Most, if not all, are the work of AllenJB & Paul Nortness. You'll have, in Full Color:
VA-35 (USS Nimitz?)
VA-35cs (USS Coral Sea)
VA-42 (USS Forestall)
VA-52 (USS Kitty Hawk)
VA-65 (USS Independence)
VA-65e (USS Enterprise)
VA-115 (USS Midway)
VA-128 (no ship listed)
VA-145 (USS Ranger)
In Lo-Viz markings:
VA-35lo (USS Saratoga)
VA-42lo (USS Forestall)
VA-52lo (USS Kitty Hawk)
VA-75lo (USS John F. Kennedy)
VA-85lo (USS Enterprise)
VA-95lo (USS Abraham Lincoln)
VA-176lo (no ship listed)
VA-185lo (USS Midway)
VA-196lo (USS Coral Sea)
All Lo-Viz skins have a default start date of 1985 (my best guess as to the date-of-transition. Feel free to correct, and post the actual date). Decal radiation is set to TRUE for all skins, due to they're extreamly low amount (4-5 Modex/BuNum) per aircraft.
All inis have been brought as close as possible to the latest (3/2012 and/or SF2:NA) standards. The FM remains untouched, but small changes in the Data INI add manually folding wings (Shift/9), and I've adjusted the auto deployment speeds for the refueling drogue. The avionics have also been slightly adjusted.
Again, there have been some statement added that may only work with installs patched to 3/2012 and/or SF2:NA. Use in other, earlier dated installs is at the End Users risk.
It should be noted, as AFR is NOT supported in-game, this aircraft mostly exists as "Eye Candy", to be seen parked on deck, airfield ramps, and just flying around turning jet fuel into noise.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....
Happy Landings!
wrench
kevin stein
473 downloads
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SF2 KAW Era AD-4NL Skyraider (by MontyCZ)
By Wrench
SF2 Korean War Era AD-4NL Skyraider (by MontyCZ)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is an SF2/SF2NA upgraded version of my previously released AD-4NL Skyraider. It is designed to replace all my older versions for use in the SF2 environment.
This mod represents AD-4NL's from VC-35 "Night Hecklers". The squadron was deployed in various "Dets" of 2-4 aircraft aboard almost all USN Carriers during Korea.
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are still in bmp format, I didn't bother converting them to jpg. Most markings are decals and Modex/BuNums are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by this squadron, as I couldn't run them down; consider them 'generic' for this purpose.
All the necessary weapons, effects, sounds and etc are included, as is the NEW Skyraider cockpit by Dels.
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There is important information on Night Operations (what VC-35 specalized in)
You may consider this 'Ver.3' of the AD-4NL.
Good Hunting!
wrench
kevin stein
593 downloads
0 comments
Updated
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SF2 AD-2/3 Skyraider, Korean War
By Wrench
SF2 AD2/3 Skyraider
= For Your Korean War Flying Pleasure =
= For SF2, Full-4/5 Merged, (Reccomended/Preferred) =
*Note: you MUST have SF2:V as part of your merged install. This aircraft references the A-1H lod from SF2V,
and will =NOT= work without it.*
This is a mod of the 3rdWire A-1H Skyraider, to the earlier AD-2/3 version as used by the USN and USMC
during the Korean War. It was thrown together as an experiment some long time ago, and I thought you all would like to have it, "just because". The aircraft is supplied with 2 skins:
VA-35, "Black Panthers" US Navy, USS Leyte 1950 *
VMA-121 "Wolf Raiders", USMC, Pyongteak, 1950-53
This is a complete aircraft (well, minus the Stock Lod of course!), with a new radar-equipped cockpit
by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the
A-1H.lod. The skins are new from my Home Grown Templates , in the 1950s Dark Gloss Navy Blue; all
markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for
the actual ones used by the squadrons; consider them 'generic' for that purpose.
The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. The only weapon included is the 120 gallon drop tank. Bombs and rockets reference those WW2 units from the GunnyPak, and are NOT
included (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All
lighting is hisotrically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Also, give the "Notes" section a read too. Please.
Good Hunting!
wrench
kevin stein
*note: VA-35 may have actually used AD-4s as opposed 2/3... my references were a little vague on the point*
556 downloads
0 comments
Updated
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Republic F-84E Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84E Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)=
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's fine F-84E Thunderjet.
Skins provided are:
36th FBW, USAFE circa 1952 when commanded by Col. Robert L. Scott (yes, that guy!)
49th FBG, FEAF/5th AF, Tageu, Korea circa 1951/53 -yes, the entire group, all 3 squadrons:
7th FBS (Blue/White)
8th FBS (Yellow/Black)
9th FBS (Red/White)
All new, 100% historically correct serial and BuzzNumber decals have been created for all skins. It should be noted, that while those for the 36th FBW =ARE= for those aircraft from the 36th, I was unable to pin down exactly which squadron(s) in the Wing.
Some of the 49th FBW skins have stars (*) in their number lists (7th & 8th FBS) next to the ID number, denoting those with 100% positive identification; excepting the 9th FBS, where =ALL= have been 100% positively IDed as serving in that squadron. Those without stars (*) served in the 49th, but not to my full satisfaction as to which squadron. Rest assured, if I say they're correct for The Wing, they are.
Like the recently released F-84G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; it may need some adjustments as to other NATO/MAP users -which are welcomed!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
739 downloads
0 comments
Updated
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Republic F-84C Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84C Thunderjet, 59th FIS, 33 FIW (by RussoUK)
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's early Thunderjet.
AKA: revamping of my very old F-84B/C mod, refocused on just the C model (Bs did a lot of crashing and self-disassembly, and wound up back at the factory, or on 'fire training')
Serial/Buzz number are 100% correct for the 33rd FIW; those marked in the Numbers.lst with a star (*) have 100% positively IDed as being from the 59th FIS. All others are, again, from the 33rd, but was unable to 'attach' them to any specific squadron(s) within The Wing. Decal radomazation is set to "TRUE"
Like the recently released F-84E & G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; as these were ONLY used by the USAF, it may be moot!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting
wrench
kevin stein
487 downloads
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Republic F-84G Thunderjet by RussoUK , For SF2
By Wrench
Republic F-84G Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddling on Russo's fine F-84G Thunderjet.
Skins provided are:
159th FBS, USAF in Korea
468th SFS, 508th SFW, USAF/SAC, Turner AFB, GA (both by JSF_Aggie)
6th Aerobrigata AMI (originally by Stephan S, with all new decals by me)
Royal Danish Air Force
Portugese Air Force, 20th Squadron
Generic Natural Metal (above 3 by me)
All new decals for the RDAF (historicaly correct, but representing no particular squadron) and a 'generic' set of serials and Buzz Numbers for the G-NM are included. As generic in nature, they represent no particular squadron, but these along with the G-NM skin can be used for other NATO operative countries (Greece, Turkey, etc). The 6 ACB skin has several actual, historic serials. These are marked with a star (*) on the number lst. All others ARE those as used by AMI T-Jets, but was unable to lock in a particular unit.
Some of the additions/changes are locating the node-name so the nose wheel now piviots for steering, addition of a landing light (nose only), canopy operated via manual animation key (use, as expected, Shift/0). Armor protection has also been upgraded. The avionics have been adjusted to activate the radar-ranging gunsight. A new userlist was also created -it may not be fully accurate, and adjustments are welcomed! Loadouts use WW2 era bombs from the GunnyPak, but is easily readjusted to use those from SF2 expansions 1 & 2. External drop tanks use the everpresent F-86 tanks for those under-fuselage mounts (closest shape and size). A new AN-M81 260 lb fragmentation bomb (from KAW) is included and used for CAS/Armed Recon.
The inner hardpoints have been split into 2 groups, as the G model had a nuclear delivery mode, with a bomb on one inner hardpoint, and a drop tank on the other. These early bombs are available in my 3W F-84F upgrade kit, available here at CA. For mission builders, an "alternative loadout for CAS/Attack/SEAD is included using the Triple rocket racks.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! PLEASE read the extensive "Notes" section ... there's Vital Information on operation uses and glitches that you need to be aware of.
Happy Landings!
wrench
kevin stein
785 downloads
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F-86F-40, Imperial Iranian AF
By Wrench
IIAF F-86F-40 Sabre Aircraft/Skin Pak
=For SF2 & SF/SFG/WoV/WoE and maybe WoI @ 08 Levels and above=
This package creates a 'nationalized', stand alone aircraft for Zur's F-86F-40, representing Sabres as used by the Imperial Iranian Air Force in the 1960s/70s. aka "Swords of the Shah". Designed to fill in a small gap, between the Imperial Iranian AF prop-jobs (P-47s), and the third sets of jets (F-5A/B/Es and Phantoms; the first set being straight-winged F-84s, and these Sabres that replaced them). This nationalized version was created for specific reasons, outlined in the "Notes" section below.
The skin is a basic bare-metal, with serial number decals for 18 aircraft (standard squadron). With information so scarce, some "WAG" had to be used. The number conventions follow those as seen on F-5s and F-4 Phantoms,and a profile I found online, so should be relatively accurate.
As always, -READ- the enclosed readme for full, highly detailed, step-by-step install instructions. For those wishing to install to 1st Gen games, =PLEASE= make double damn sure you read the special section for you. I've tried to keep it as simple a possible, while covering all bases.
Good Hunting!
Wrench
kevin stein
362 downloads
0 comments
Updated
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Lockheed U-2A for SF2
By Wrench
Lockheed U-2A
=For SF2 (any and all merge levels)
*Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
Happy Landings!
Wrench
Kevin Stein
1,646 downloads
0 comments
Updated
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