F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
2.0 Updates/ corrections
- Corrected tail tip color from green to red/ orange.
- Added historicly correct small serial numbers to tail fin
- Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
Included:
- F-4E_72 ‘Rivet Haste’
You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
http://combatace.com/files/file/13932-f-4e-usaf-pack/
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Features of the ‘Rivet Haste’ F-4E:
- Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
- MIDAS4 gun port.
- TISEO
- APR-35/36 RHAW
- Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
- Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
- mppd
Enjoy,
Dan.
Background on the Rivet Haste project:
With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.
A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
==================================================================
*** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
*** DLC 005 A-4K required ***
In this mod included are 4 different versions of the plane with the following differences:
- A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
- A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
- A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
early LowVis camouflage.
- A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
AGM-65 Maverick (1985+), later LowVis camouflage.
This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
camouflages used during the years.
Included are the following Squadrons:
- VMA-131 Diamondbacks (M_82)
- VMA-142 Flying Gators (M_82)
- VMA-211 Wake Island Avengers (M_75, M_79, M_82)
- VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
- VMA-223 Bulldogs (M_75, M_82)
- VMA-311 Tomcats (M, M_75, M_82)
- VMA-322 Fighting Gamecocks (M_82)
- VMA-324 Devildogs (M)
- VMA-331 BumbleBees (M, M_75, M_82)
My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
Thanks m8, I really appreciate your help!
v1.02
- corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
- corrected some lines on A-4K_Body SpecMap and BumpMap
- corrected the wrong position of the included sounds-folder
- included an alternate PilotModel (provided by FanaticModder, made by ????)
- included some new sounds (provided by FanaticModder, made by ????)
- included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
- updated loadout.inis to include the new tank
v1.01
- fixed a spelling error in the hangar-screens
- changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
>>> You can use the Update if you already have v1.01 to just get the changed files! <<<
Notes:
- new pylons with different missile rails
- new ARBS-nose
- skins in 4096x4096
- stand-in Kfir-cockpit modified and repainted (no real cockpit available)
- 400gal Centerline Tank
- corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
experimental and can for sure be optimized
Installation:
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
[squadronXXX]
Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
Nation=USMC <-- USMC for all squadrons
Credits:
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
- Alejandro - A-4M/N canopy/nose mods, Escapac-seat
- FastCargo - Fakepilot
- ravenclaw_007 - all weapon-models included
- RussoUK2004 - conversion of all Pylon-models, improvements
- cocas - conversion of the 400gal tank model
- FanaticModder - provided the sounds, made by ????
- OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
- ???? - F-16B_PavePenny-model
- ???? - J52-Engine-Sound
- me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
Please PM me, if I forgot you or you know one of the unknown heroes!
Thanks:
- mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
- Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
- RussoUK2004 creation of BumpMaps tutorial from the forums
P.S.
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
If you want to use anything, just do so, but give credits. Thanks
10_06_2016
A4-P Argentine modified version of A4B, these aircraft had a large
participation in the Malvinas war with many victories,
Here these conflicts are represented skins.
This mod includes a fake pilot adds antennas
6 different skins
armament, pilot, sound effect and ejection seat.
to use this plane is necessary SFP2 A4-B, WOV,
for the complete installation of the updated series.
how to install copy the contents of each aircraft folder, sound, pilot,
etc... inside your mod folder corresponding simulator.
thank you very much to the people who created weapons and effects using this mod
THE BANIDOS-TEAM
Torno-Suicidal
This pack includes:
F-4A Phantom II (block 1)
- J79-GE-2 engine (66,7 kN)
- AN/ALQ-50 radar
F-4A Phantom II (block 3)
- J79-GE-2A (71,6 kN)
- AN/APQ-72
- AAA-4 IR sensor
- Multiple bomb racks
I am not a 3D modeller, so I had to use stock F-4B model, with some removed nodes and some textures repainted to mask the most visible differences between F-4A and F-4B, so please consider this mod more as a stand-in, than a fully realistic model of the aircraft.
Credits:
Third Wire - stock F-4B model
Julhelm - AN/APQ radar (from F4D Skyray)
C-54D Hilo Hatie
March 2016.
This is fake pilot mod of C-54D by Veltro. Original file can be found here
http://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
This mod represents Big Safari modified C-54D for recon flight under code name Hilo Hattie. Modifications included installation of a new night photography capability with photo flash cartridge ejector and Reconflex VI infrared camera.
C-54D 43-17235 began operations on 20 April 1962 with a cover story for aircraft's purpose.
Hilo Hattie mapped all of south Vietnam and border areas of Laos and Cambodia. During 10 months of service, the aircraft flew 102 missions before it was replaced by Brave Bull - Big Safari modified C-97G.
So this mod is mostly for players interested in Wings Over Vietnam.
Decals, skins (based on veltro2k templates) - yakarov.
Hilo Hattie ini work (few lines for fake pilot and weaponstations work) - yakarov.
Fake pilot mod is done by me - yakarov.
original model - veltro2k
original ini work - Wrench
regards
and have fun
Jarek Hereda
Reference:
'The History of Big Safari' Colonel Bill Grimes.
original readme by Wrench:
SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013
= For SF2, Full 5 Merged RECCOMENDED! =
This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift.
It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding.
This pack includes the following 4 skins for the C-54:
OD/Grey, with 1942-43 'star-and-ball'
OD/Grey, late WW2 (late 43-later), 'star-and-bar'
Natural Metal, Late WW2, to late 1947 (pre-USAF formation)
"USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe).
The AvHistory engine is included.
Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!!
Each skin has it's own Hangar Screen, matching the paint job (more or less).
The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there.
Happy Landings!
Wrench
Kevin Stein
F-89 Scorpion Pak for SF2 6/4/2010
-- Version 2, 3/3/2016 --
This package includes the full set of F-89 Scorpions, from MontyCZ's original C & D version, PLUS the variant mods I'd created, giving the H, J (Early) and J (Late). The various readmes for the sub-variants are included in their specific aircraft folder, just for historical purposes.
This package has been peaked and tweeked for use in SF2 =ONLY=, and is NOT designed for use on SF/Wo* series 1st Gen sims. It makes use of certain elements found ONLY, and usable ONLY, in SF2.
Everything is included -aircraft, inis, skins, decals, weapons, pilots. =EXCEPT= a cockpit. Due to changes in SF2's internal coding, these aircraft now make use of the stock in-game F-4B via ini edits that through sorcery now reach back into the cat files, and create usable cockpits without the need of a cockpit folder. How this works, I don't know or care; but that it =does= is a wonderful thing!!
On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke , shift/0.
This package is designed to REPLACE the original set, and will drop right over it, providing you have it already. If you don't, no worries! Just install as normal.
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Good Hunting!
Wrench
Kevin Stein
Version 2:
See "Change Log" in the readme
The first production model of the Crusader was the F8U-1,which was later redesignated the F-8A. It first flew on September 20, 1955, and 318 were built between 1956 and 1958. The initial order had been for 448 aircraft, but the last 130 were delivered as F8U-1Es (F-8Bs). The first thirty aircraft were fitted with the Pratt & Whitney J57-P-12 engine, but this was replaced with the more powerful -4 version and in all subsequent F-8As. The original thirty were then retrofitted with the -4 as well. This made the F-8A a Mach 1.5 aircraft. Other improvements added during the production run included the addition of a retractable in-flight refueling probe in a blister on the forward left side of the fuselage. This was begun with the fiftieth production aircraft, and retrofitted to the earlier airframes. The original Vought ejection seat was replaced with the Martin Baker F5 seat.
The F-8A was armed with four 20mm canon, thirty-two 2.75-inch rockets in a drawer in the lower fuselage, and two Sidewinder missiles could be carried on fuselage stations. The AN/APG-30 gunsight radar and fire control system was installed for weapons delivery. The first aircraft was accepted for service in December 1956, just four years and three months after the issue of the original requirement by the Navy. It was delivered to VF-32 in March, 1957, with VMF-122 being the first Marine squadron to receive the Crusader. The first carrier deployment was with VF-32 on board the USS Saratoga, (CVA-60).
After being replaced with later versions of the Crusader, the F-8As were relegated to training roles, serving as advanced single-seat trainers. The designation TF-8A was often applied to these aircraft.
Your F-8A has early markings for either VA-32 or VF-122. The rocket armament IS INCLUDED but you will not see the drawer open and close.
This mod has been extensively tested in SF2V.
A read-me file with installation steps and CREDITS included.
German Air Force Canadair CL-13B Mk6 Sabre late
version 1.0
for SF2/SF2V/SF2E
included are
- Parts added on fuselage to change from F-86 to CL-13B
- Parts in cockpit area replaced
- Hydraulic parts in airbrake housing added
- Landing lights added
- Martin Baker Mk5 Gw
- new Aero 3B sidewinder launcher
- MK40 FFAR Rocket Pod
- Mk40 FFAR Rocket
- new F-86 Bomb Rack
- new F-86 HVAR Launcher
- new F-86 455 Liter Drop Tank silver
- new F-86 455 Liter Drop Tank camo
- new F-86 455 Liter Drop Tank JG73 Red/White
- new F-86 755 Liter Drop Tank camo
- new F-86 755 Liter Drop Tank JG73 Red/White
- new F-86 120Gal Drop Tank silver ________________for F-86A / F / E / D / K / L
- new F-86 200Gal Drop Tank silver ________________for F-86A / F / E / D / K / L
- new High Res skins 2048 x 2048 !!!
- optional Skins 512x512 ( just in case you have problems with the high res one )
JUST DROP THE CONTENT OF THE MAIN FOLDER TO THE NAMESAKE IN YOUR GAMES MOD FOLDER , OVERWRITE IF ASK TO
Thanks to
- Zurawski for his great canadair and F-86 Cockpit and allowing me to use it
- Wrench for the excellent holes.tga
- AmokFloo for his help in teaching me the animation in 3ds-max
- the GMG for testing the mod
- Dave for rescale the skins to 512x512
PLEASE READ THE READ ME
Thank you and have fun
ravenclaw_007