This is the first mod I've ever made so I'm unsure of how sucessful it will be.
The Missile will look like the AGM-88, feel free to edit this if you have the capabilty, I don't.
Also unless you have an aircraft operating in the year 2000 or later you wont be able to use it unless you edit the AIM-160A_DATA. to do this simply change "StartYear" from 2000 to 1975, that should work for the F-15A.
Install:
Should be real simple, just dragg the AIM-160A file into your weapons folder.
The Aim-160A Screamer was a missile that I created on a whim to put the APG-63(v3) AESA aboard the F-15GE (Golden Eagle) to some use.
If this mod file does not work I appolagize, I had no way to test it, if you have a theory as to why it doesn't please tell me! I'd love to try and fixz it.
This is a new version of the soviet Delta-NG missile control pod with hi detail skins in three colors (silver, green, navy grey) and... a Photoshop template for those who want to customize it to their aircraft skin. default is the white capped one for the Yak-38.
This is one of my first 3D object, I did it as practice. It is freeware, just give credits.
By Snailman, 2013 04 07
Credits:
The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
Combat Ace -greatest site for flightsims enthusiasts and artists
This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
this is the missing gray drop tank for the SUE(M)
just unzip, and drop into the /Weapons folder.
sorry I forgot it from the package
wrench
kevin stein
Here's the new model GBU-38 done by rusty_hawk and textured by me, original weapons ini by wpnssgt, which was converted by 331Killerbee.
Note: while setup for SF2, it can be adapted for the SF1 series.
Texture by EricJ
3D model by rusty_hawk
read the readme....
new model of BL-755 and RBL-755 Cluster Bomb to replace the existing one from the Bunyap-Weaponspack
just drop the folders in to your Weapon Folder and let overwrite if ask to
have fun
ravenclaw_007
DropTanks for the AV-8B HD Series by 331KillerBee
ReadMe Included
AV-8B Drop Tanks for 331KillerBee's HD Skins to be used on all Versions of the AV-8B.
Done in accordance by a Guy that used to load them.....
Creadits: Bobrock for the Original AV-8B Series.
* Note: To be used with SF2 Series Installs. Not tested with SF1 Series.
Semper Fi!
331KillerBee
This is a Fictional weapon.Has W80 Nuclear Warhead.From IronMan...
Have fun...
:salute:
An add-on for Wrench's A-16 Attack Falcon. This adds the PAVE PENNY laser receiver to the right chin station. Since there currently isn't a proper PP pod, I sub'd the HTS pod and made it a laser designator and painted it to match the photos I found.
Follow the README and have some fun.
-Storm
Drop this into your weapons folder to give you Mirage IIICZ owners the V3A Kukri air-to-air heat-seeking missile.
Modified ini files for the Dev A Team WGr21 weapons add-on.
You will need to download the original files here:
http://cplengineeringllc.com/SFP1/
Under "Weapons and Vehicles"
This will modify the WGr21 projectiles into IRMs, but without the growl or ability to manoeuvre. Use as unguided rockets from a distance of about 800+ metres. Too close and you will find that your probability of missing actually gets higher - we have cheated a bit, in order to try and get as close as possible to the
originals, which detonated automatically between 1000 and 1500 metres after launch, according to fuzing.
These are anti-aircraft projectiles, and were not used against ground targets.
For use with the JG 300 Bf109g-10 to be found here:
http://combatace.com/files/file/11838-bf109g-10-jg300/
Many thanks to Cesar 'Capun' Pun and the Dev A-Team for the visual models and skins, and for thinking up the initial idea!
As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N.
3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com
Animation help by FastCargo and Profi
Texture - EricJ
Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included
Drop in your weapons folder and drop away...
Since he's having issues uploading I decided to upload it for him:
"Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"
This is a minor mod to give Wrench's excellent Sea Vixen FAW2 a 20mm SUU gun pod. It makes the aircraft (always one of my favorites) into quite a handy dogfighter and ground strafer. Just unzip the attached "Objects.zip" folder and drop it into your "VixenFAW2" folder.
This isn't just a pure fantasy. Well not quite. Some years ago I was on a sailing trip in the Caribbean, with an instructor who was an ex-FAA aircraft artificer (RN-speak for maintainer). He'd served on board HMS Eagle during her final commission, and told a tale of how 899 Sqn had somehow obtained a SUU-pod from their USN counterparts. The terms of the exchange weren't altogether clear, it seems to have involved a couple of cases of liquid morale restorative from the Eagle's wardroom (a fine RN tradition, history records that in 1945 the British Pacific Fleet used similar "currency" to maintain high serviceability rates for their mainly US-manufactured aircraft).
Seems that 899 managed to hang the SUU-pod on one of their Sea Vixens, but there the tale kind of peters out. My friend was very fuzzy on whether they actually managed to get it to fire.
What I have done here is assumed that Eagle's ever-creative air engineering department decided to hang the gun pod on the starboard outer pylon, the one that was already wired up for a buddy-buddy refueling pod. I've further assumed that they've somehow managed to adapt the refueling pod's power and control circuits from British to US voltage standards etc, to power and control the gun pod. Unfortunately they weren't able to go as far as altering the Sea Vixen's Pilot Attack Sight (PAS) to give it a lead-computing facility, so the pilot has to do the best he can with a fixed sight. This still works pretty well.
As for Controller Aircraft clearance? Shhh... !! (I learned first-hand how the FAA works on a TDY to HMS Ark Royal back in '78!)
So try it and have fun with a naughty Vixen!
Cheers
Mike
This is the AIM-9JULI version.
it's based on a photo of an A-7E(H) in a magazine.
I 've seen other photos of "JULI's" on the internet, and are not all the same.
Possibly depending on which model are based, JULIs differ a bit.
ALL CREDITS to ravenclaw_007 on which the LOD/Skin is taken from.
v1.2
New ACCURATE Lod and skin made by ravenclaw_007!
Thank you much for your amazing work!
(Note - Photo still of the old version, it will be updated soon)
The M61A2, improved version of the known M61A1.
ROF increased to 6600.
Currently, the M61A2 20mm gun is in production for the US Navy's F/A-18E/F Super Hornet multi-role aircraft.
PBP-2-3S Monsun dual IR rack
A dual Atoll missile rail that was designed and used outside the USSR during the 60's with the Polish and East Gearman (LSK) Air Forces on the MiG-21PF(SPS) fighter jets untill the MiG-21MF/Bis versions entered in service.
Model was created based on the few available pictures and scale model brochures so could have minor diferences.
The rack model is for Thirdwire SF2 series.
Installation: Follow the content of ReadMe file
Copy all files into specific folders.
Optional:
In case you want to use this pylon on MiG-21MF/Bis versions you can find the relevant setting data in the given txt files - only for outside pylons. If you have a stock _data.ini then simply copy each section (systemname/station) to your main AC file and save it. In case you have an edited _data.ini file then change station and pylon ID-s as required.
For stock set simply copy over the loadout.ini and allow to overwrite. In case you have a modified loadout file then copy over the relevant sections and renumber as required.
The weapon data.ini is set with "SpecificStationCode" so it will only show up on those weapon stations where the parameters are set so no double loading will happen.
Credit:
Model,texture,ini edits by me.
Previous testings done by Gepard, dast24 and me.
Stock files: TW
This addon to be used/modified according to the CombatAce Freeware Agreement.
Enjoy!
Logan4
SF2 NA mar 2012
This is a beta test
for the French Naval weapon's 1= Malafon torpado system L4 and 2= Masurca missile
The weapon's working fine......until suffren class model come...then will work Great..!!!
Read the info's......
Is more for the Modder's........for the moment.....but if you want to test..it....i include info's.
Malafon pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643
Masurca pic's
https://www.google.gr/search?q=malafon&rlz=1C1GGGE___GR601GR601&espv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=nsr8U8SDKdDkaMK0gfAB&ved=0CDMQsAQ&biw=1366&bih=643#q=masurca&tbm=isch
This is for the new MiG-29 by The Mirage Factory and gives you the centreline tank.
This might not have been the most elegant way of getting it to show but it works.
In the data.ini find your centreline station (should be right at the top of the weapon stations) and amend the last line to read as follows;
[CenterLine]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=0,-2.900,0.04
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,-2.0,-2.0
LoadLimit=550.0
AllowedWeaponClass=FT
AttachmentType=WP
ModelNodeName=
PylonMass=
PylonDragArea=
FuelTankName=Mig-29_CFT
The SMKB (Smart-MK-Bomb) is a guidance kit that turns a standard Mk 82 (500 lbs) and Mk 83 (1.000 lbs) into a Precision-guided weapon, respectively called SMKB-82 and SMKB-83. The kit provides extended range up to 50 kilometres (27 nmi) and are guided by an integrated inertial guidance system coupled to three satellites networks, relying on wireless to handle the flow of data between the aircraft and the munition.
Instalacion: pegar las dos carpetas en la carpeta Weapons del Strike Fighters
si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=NATO,USAF,BRAZIL
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
#################################################################################################
installation: just drop boot folders in weapons folder of Strike Fighters
if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-1.99,0.30,-0.61
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1020.60
AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
AttachmentType=NATO,USAF,BRAZIL
ModelNodeName=Left_Pylon
PylonMass=108.9
LaunchRailHeight=0.10
LaunchRailMass=25
FuelTankName=
Credits:JuanchoGomez
Misil guiado por calor Mectron Piranha II desarrollado por Brasil
modelo 3d y textura: Juancho Gomez
Data.ini : Juan Manuel Kachoroski
#########################################################
Brazilian IR Missile
3d model & textures: Juancho Gomez
Data.ini : Juan Manuel Kachoroski
##########################################################
Foto real / real photo
######################################################################################
Enjoy!
Attention !! this file contains only the lods and textures only !!!! Features 2 versions an early model and one with Stabilizing fins.
Installation: Make Copy of MK13 folder. Rename folder and change the INI's to whatever you want to call them. copy over the LOD and texture. move back to your objects weapons folder.
NOT TO BE USED IN PART OR AS WHOLE WITH ANYTHING THAT HAS TO DO WITH PAYWARE
New MK13 Torpedo model..
I would suggest first making a backup copy of the original.
Installing: Simply copy over the Mk13.jpg and the MK13 Torpedo.LOD into the MK13 torpedo folder in your objects/Weapons folder. Template included to do better skin.
As usual ,only to be used as Freeware . Under no circumstances shall it be used alone or as part of any pay ware Mod.
this is the "Lewis Gun" for use on the Tigermoth.
I forgot the include the textures for it, so here's the whole folder, lod, ini and the 2 missing skin bmps
Install:
just unzip, and drop into your /Weapons folder, allow the Overwrite
APU-60-1 launch rail
this a model of the Apu-60 single missile rail
it was use on sereval MiGs and outher Soviet aircraft.
it set to use has a 2IR launcher but only carries one missile
better weapondata.ini his needed
model and skin by
Cocas