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Avionics

33 files

  1. Hi!!! As you may have noticed, the Mirage III sights are a bit too dull against bright skies, and there's not enough contrast against it for propper aiming. A couple Mig-21s got lucky because of this. With the help of Ivanbasic, I am uploading the modified TGAs. Just drag them to your Mirage III cockpit folder, inside the Mirage III main directory, in the mods folder. If you don't have a "Cockpit" folder, create one. You can use this sights in every aircraft that has a Mirage III cockpit (Shahak, for instance). Thanks to Ivanbasic!!! I hope you like it, feel free to modify it!! (if you kow how to improve it, do it and upload it ;) ) I hope you like it.
     
     
    Regards,
    Ignacioc91
    151 0
  2. This is an avionics update for The Mirage Factory F-5E, updated for the latest SF2 version by
    paulopanz
     
     
    Available at http://combatace.com...-f-5e-tiger-ii/
     
    Content:
    + data ini updates
    + Cockpit updates
    + New F-5E-type sight and radar
     
    Read the Readme file for additional info
     
    ~
    460 0
  3. This mod supplies generic RWR symbols that modders may use to represent ships. Until now, all ship radars would show up as <U> ("unknown") on TEWS-equipped aircraft. With this you will be able to distinguish between general categories of vessels.
     
    This symbology is not meant to be 100% realistic, and does not display individual radar names or ship class names. Once you install the mod, when flying applicable aircraft around radar-emitting ships, you will see the following symbols on your RWR display:

    PT = Patrol boat
    FF = Frigate
    DD = Destroyer
    CC = Cruiser
    LS = Amphibious assault ship
    CV = Aircraft carrier
    BB = Battleship
    Æ = Aegis-equipped vessel

    Please see the readme file for complete installation instructions and more details. Enjoy!
     
    ***Note that this ONLY works for the SF2 series; the first gen games don't support this sort of mod.***
     
    As a bonus, I included a tga file with the official US Navy hull number fonts. Perhaps any other modders making ships will find it useful.
    452 0
  4. Angle of Attack Indexer mod for Strike Fighters 2:Vietnam
     
    This is a mod about AOA Indexers of all stock Navy aircrafts comming with Strike Fighters 2:Vietnam. It does not include
    Phantoms and Corsairs used by USAF. Use at your own risks!
     
    Actually, Angle of Attack Indexers of navy aircraft are totally unusable to make carriers landings, altought the sequence
    of lights are correct colors are reversed, and angles requested by indexers are too high and wont allow you to see where
    you are going (Except for Crusaders). This mod is designed to allow you to come at the lowest possible speed and with a
    correct angle of attack to keep a good view to the deck. Angles are not set to be used with the Carrier ILS system wich
    seems to bee steep but rather with the standard Navy Daybreak Approach, see included diagrams.
     
    I recommand you to save all modded cockpit.ini of all Navy Skyhawk,Corsairs,
    Crusaders and Phantoms before applying this mod. Simply drop the Object folder into your
    Mod Strike Fighters directory and it's done. If you want to use correct indexers lights only ,WITHOUT
    corrected angles, simply remove them from aircraft's folders before droping it.
     
    By Aizen/fastergekko
    Ver.1.0 2011 March 1
    242 0
  5. Hello!
     
    Shahak Alternative Scope Radar Version 1.0 (November 2010) for Strike Fighter 2 Israel.
     
     
    This is my first attempt in order to create an alternative Scope Radar for the Thirdwire "Shahak" fighter aircraft.
     
     
    To install it, you must extract the "Cockpit" folder of the RAR archive.
     
     
    If you are under Windows Vista or Windows 7, put it in: Saved Games/ThirdWire/SF2I/Objects/Aircraft/Shahak.
     
     
    Last year I saw a Mirage IIIC cockpit picture. Then I decided to try to modify the Thirdwire Shahak scope radar "bmp" file.
     
     
    My little "work" needs improvement. But I would like to share this first version with you!!!
     
     
    Coupi.
    190 0
  6. Mitsubishi F-1 Avionics HotFix For SF2
     
    = For SF2, Full-4 Merged = ONLY!! =
     
    Updates for my recently released SF2 mod of the Mistubishi F-1 by Veltro2k.
     
    This package will update several main inis, giving the aircraft a full, complete working HUD with CCIP, IRM markers and other cool stuff.
     
    As this mod makes use of several items that are 'borrowed' from inside several different ObjectData.cats, it is absolutely =NOT= compatable or downgradable for 1st Gen SF/SFG/WoV/WoE usage.
     
    The full aircraft, to which this HotFix is to be applied can be found at the URL below:
     
    http://combatace.com/files/file/11175-jasdf-mitsubishi-f-1-for-sf2/
     
    Again, this is for SF2, a full-4 merged install ONLY!!!
     
    As always, read the simple instructions included in the 'readme'.
     
    wrench
    kevin stein
    268 0
  7. A cockpit mod which adds a CCIP-type bombsight for level/shallow dive bombing with Ju 88 and He 111
    223 0
  8. Avionics and data ini mod for the stock
    TW SF2E Harrier GR.1, GR.1A and GR.3
     
    See included READ.txt for more info.
     
    Basically this mod adds enhanced avionics with
    changed HUD symbology, increased HUD FOV and other small changes...
    373 0

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