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Eritrea/Ethiopia Terrain for SF2

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About This File

Eritrea/Ethiopia Terrain for SF2

= For SF2, Any and All (Full-4 Merged Reccomended)

 

This terrain is a rebuild version of the 'beta - (minus)' uploaded by Wingwinner some years ago. It has been completly rebuilt, from the HFD up.

 

This terrain also uses JSF_Aggie's Enhanced Desert tiles, with the tile set =GREATLY= expanded, with many new tiles, many tiles with minor & major corrections and repairs, and LOTS and LOTS of custom TODs. The area covered includes parts of Somilia, Djbouti, a little of eastern Yemen, Ethiopia, Eritrea, and Sudan as far west as the Nile rivers (Blue & White) confluence at Khartoum.

 

The 'addon' terrain objects have been kept to a minimum. Stock in-game items have been used in most cases, although some additional units may (or may not!) be required. Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small amount as possible. See "Notes" for what you might need. You've probably got most of them already. Some additions to several Userlists for both Stock 3W and 3rd Party add-ons (in particular for some SAM units) have been included, as several nations simply weren't listed.

 

Limited Nations, Limited Missions and Operations years do NOT reflect the Real World ™. Eritrea did not exist until 1991; the map has the standard "all years spread". However, the various nations are listed in the Eritera_Nations.ini, but none of the Limitations are active.

 

Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations, or even exist as such. Several cities and other physical features may also fall into that classification (ie: mountains, hills, valleys, etc). Some cities may also NOT have

all their proper Real Life ™ industries, facilities and other building classifications, or be fully loaded with 'target objects'. Accuracy has been strived for in all cases, to reflect the Real World ™. As much as is possible with this Engine.

 

This map also makes use of the 'Expanded Borders' mod, wherein you make changes to the FlightEngine.ini. Instructions on making this adjustment are included (if you haven't already).

Please note, that when unzipped, the terrain folder will be quite large (~350 megs) due to the size of the tiles -they're 1024x. Make sure you have enough space.

 

As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, before installing. As always, the Notes and Other Nonesense section may make for entertaining reading.

It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods.

 

Happy Landings!

wrench

kevin stein

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Awesome Wrench! I have always wanted to play an African War and now it is possible. THANKS! clapping.gifclapping.gif

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Obviously there is a problem in Movements.INI, there is disagreement on Attack CAS missions, ground units should be in Target area, but not.

 

 

img00024_copy.jpg

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This map is seriously flawed. The whole game crashes, the plane just freezes in mid-air due to terrible lag when playing it. Please tell me how can I fix this. 

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jeanba

Posted (edited)

51 minutes ago, Maverhec said:

This map is seriously flawed. The whole game crashes, the plane just freezes in mid-air due to terrible lag when playing it. Please tell me how can I fix this. 

Sorry, I don't have such kind of problems, maybe you casn ask on the forum ("get support" button)

Edited by jeanba
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Yeah imdid it, it was my bad, it doesnt work on SF2 Israel cat map file. 

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