Jump to content
Sign in to follow this  
Major Lee

DBS 2.0 Modders Consortium: sign up here

Recommended Posts

NOTICE of COMMENCEMENT: Danger! Bering Straits 2.0

 

For those who may wish to contribute, please consider this post to be your semi-formal agreement to contribute to the DBS-2.0 project. This will be a community effort and will not be worth doing without lots of help. If you wish to make contributions, please list your areas of expertise and an affirmation of intent... Access to the private DBS forum will commence this weekend.... (Much thanks to USAFMTL for the new forum!!)

 

This post notes some of the things I need to see for DBS2.

http://forum.combatace.com/index.php?showtopic=23807#

I also need some terrain tile dirt painters...

 

I want thank those who have already made contributions to the new effort, Capun and CA_Stary. Fracture and Russo, I believe, aren't far behind. I also want to thank those who made things for the original DBS: Polak and Russo come to mind, but there were many others, so many others...

 

Please sign up for DBS 2 below... This list is not all inclusive, but will get us moving along. Here are some of the skills useful for the project...

  • 3D Objects
  • Aircraft SKins
  • Objects Skins
  • Terrain Tiles for base set
  • Terrain Tiles for season switching
  • Target and INI work
  • Beta Testing and Realism
  • Mission and Campaign design

 

Thanks!

 

ML...

Share this post


Link to post
Share on other sites

Private forum is set up for the DBS 2.0 team. See Maj Lee for details....

Share this post


Link to post
Share on other sites

Skin - Entry Level (really good with decals).

Beta Tester - When needed.

 

I also need some terrain tile dirt painters...

 

Maybe brian32 or Doghouse. They both seem to do a very good job.

Edited by suhsjake

Share this post


Link to post
Share on other sites

I'm in already, right??

If not, then I express my intent. (wasn't I just volenteered for the US air defenses???)

 

one skin already released, another on the way (well, soon...I had to redo all the decals -- had the wrong marks' serial numbers for the D)

 

If you need me...that is :haha:

 

Wrench

kevin stein

Share this post


Link to post
Share on other sites

3d objects and their associated skins... I really hope you're looking for a J-32...

Edited by Timmy

Share this post


Link to post
Share on other sites

Hi,

my sign is for 3D objects (ground and flying), skins ... and italian wine :ok: .

Edited by erikgen

Share this post


Link to post
Share on other sites
Hi,

my sign is for 3D objects (ground and flying), skins ... and italian wine :ok: .

 

I volunteer to Beta test the italian wine. :biggrin:

 

I don't know if I can be of any assistance but if I can I'm here to help in any way I'm needed.

Share this post


Link to post
Share on other sites
Italina Wine where?

one bottle please :biggrin:

 

Of course ... virtual wine for you :haha: ... sweet real wine for me.

I'm the ONLY authorized tester :alcoholic: .

Share this post


Link to post
Share on other sites

I'm very good at Texture Listing terrains, especially efficient tile naming systems, but I can't do terrain tiles themselves -- very sad.

 

If you'd like, we can try to find a way for TK's campaign engine to generate occasional non-combat "vehicles" that carry cirrus clouds. Right now, the method I use is a molded cargo ship with visibility restricted to 500 meters (for testing only), speed set in KMD, and the results are useful for single missions or static campaigns or something like peronalized YaP missions. Below are cirrus clouds under (1) the stock Environment system lighting but with an experimental sun more suitable for screenshot (2) which is an experimental more deep blue winteresque or high altitude colour...

 

img00014-2.jpg

 

img00013-2.jpg

Edited by Lexx_Luthor

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..