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Posted (edited)

So I'm still working on the Zipper S family, trying to figure out the correct RWR/ECM. The question is; Now that we got the new radar/sam values, are you guys setting the internal jammers?

 

 (eg, from newly released 2S6)

  RadarSearchFreq=7.0
  RadarTrackFreq=14.5
  RadarMissileGuidanceFreq=14.5

(eg, from stock A-4F)

[ALQ100]
  SystemType=ECM_JAMMER
  JammerType=DECEPTIVE_JAMMER
  JammerStrength=35.0
  MinFreq=2.0
  MaxFreq=6.0
  CanJamCW=FALSE

 

For the F104-S I'm still searching for the correct equipment properties.

Also; I set the RWR as a Vector type, now that the 3_Ring seems to be gone (?)

and the TEWS might be to advanced for its time. (I'm no expert, pls correct if necessary)

 

Some reference in Fubars KB article : http://forum.combatace.com/index.php?showtopic=37457

Edited by pureblue
Posted

We need some sort of list of what planes are avail. Me doing the F-14A helped me understand how to convert planes to SF2. I won't upload it though since MF is doing theirs.

 

Falcon

Posted

WHOOPS! Somehow I accidently deleted SF. Couldn't find the CD and tried to use a restored point in vista... It kinda worked. But it didn't fully restore. I was missing sounds folder and etc. Tonight I'll find the SF cd and patched it up and D/L craft to convert planes to SF2. So which planes are for grabbing?

 

Falcon

Posted

Uhhh I think you misunderstood me. I have WOI and SF2. I was wondering if I can use WOI files to help me to convert SF planes to the SF2 standard. Since I wasn't thinking when I deleted SF today by mistake.

Posted

Okie, alot of stuff is looking like much doesn't need to be really changed as far as most of the Russkie stuff. Since the Bereza is handled differently, all that needs to be really done is RWR=TRUE and RadarFamilyName.... I'll muck around with it and see how it works..

Posted

Hi everyone... I recently got into ThirdWire's Wings over Israel, after a many year hiatus from simulators... Last week I upgraded to SF2 (all 3 titles, merged install). Anyways, I'd love to give back to this community thats made these games so wonderful, and was wondering what I could do to help... I read the tutorial by migbuster, and I think I can handle it, so my question is, does anyone have anything in particular I can help with?

 

On another note, I'd like to thank all of you who have already been involved in this process. I hope that with a little time and practice, I can be a benefit to this community as well...

Posted

Pretty much that hasn't been touched already, except these:

 

Mirage Factory Planes (They're doing the conversion themselves)

GMG (They're also doing the conversion themselves AFAIK)

 

Just be mindful on the previous page by Dave (USAFMTL)'s requirements. Make sure you include the original readme, and if one isn't present, I like to provide the original SF1/WoX link just to keep it legal. It should be noted some don't (except for the previous ones) mind, but if you have to ask, just do it to cover your six.

Posted
Is Julhelm's A-5A v3.0 still in need of conversion to SF2? If it's available, I'll take care of it.

 

Its need to be done. Do you have the checklist?

Posted
This checklist?

S-3B

Monty's C-119 and AC-119's

Dels C-130's and C-123's

F-11F Tiger

F-9J

F-102A

A-5A V 3.0

A-6's

F-86's

 

I'm close to finishing my current projects at the moment, so I'll upgrade all my aircraft.

 

This includes:

 

F-23A

PC-9A

All C-130's

Both C-123's

 

Dels

Posted
This checklist?

S-3B

Monty's C-119 and AC-119's

Dels C-130's and C-123's

F-11F Tiger

F-9J

F-102A

A-5A V 3.0

A-6's

F-86's

 

I'll take care of the A-5A.

 

 

No this one.

 

SF2 Checklist

 

1. Has the RWR been converted to the Vector or TEWS format? Has all the data edits been made to the data.ini and avionics.ini? Has the aircraft been given a RWR list too?

2. Has the decals been placed in their own folder, then placed in a folder called “Decals” and the decal.ini pointing to that folder?

3. Has a userlist been made?

4. Has the aircraft been pointed to a damaged lod? For this one, use only if a plane either resembles it or is it. Like the F-15C would get the F-15 damage lod. But you wouldn’t want F-5’ using a Mig-17 damage lod. If you can’t find anything close to it then do not give it one.

5. Shadows

[shadow]

CastShadow=TRUE

ShadowCastDist=10000

MaxVisibleDistance=400

 

7. Be sure a "Copy" of the Glass or Canopy.TGA File is in Each Skin Folder to show along with props.

 

http://forum.combatace.com/index.php?showtopic=44026

 

This link must be followed to the letter.

 

The reason for this is that we do not want to have to go back and redo mods because the checklist wasn't followed. So if you have even a slight question in your head, ask it.

Posted (edited)

Hey Dave, is anyone doing the AMX? If not, I wouldnt mind giving it a whirl. My only question then would be would it have a vector or TEWS RWR? I dont know much about this technical stuff...

 

 

EDIT>>>Ive already made decal and weapons folder, (for the tanks), and a userlist.ini. Ive also not found any mention in my research of an AMX with TEWS or even an RWR of any type. Seems a ground attack plane would have one...

Edited by pcpilot
Posted

I don't have much data on the AMX - let alone its RWR which is rarely mentioned anyway. .It came in about 1989/90 and was deemed good enough to fly combat sorties in a high threat area during allied force in 1999 - you would think to work with NATO it would require a minimum set of equipment (but hey you never know!!).

 

Of course im sure someone has more info - if not just use the latest rwr

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