Jump to content

Recommended Posts

Something wrong in this pic...

 

 

post-53145-0-81311000-1332024014.jpg

 

Like Red Storm Rising, a carrier battlegroup under attack. BTW Carl Vinson took three AS-4 hits, didn´t sink or even slow down, unlike the escorts. All destroyers and cruisers were sunk. The attacking force was 12 Tu-22M3´s all with 2 AS-4´s.

 

 

post-53145-0-27008400-1332024440.jpg

 

 

The end of California

 

 

post-53145-0-85818500-1332024560.jpg

 

 

Another CGN sunk.

post-53145-0-34402800-1332025439.jpg

Edited by boulder

Share this post


Link to post
Share on other sites

Say: Hi sailors!

post-16385-0-77869400-1332026135.jpg

 

Killer Touch and Go:

post-16385-0-02664600-1332026121.jpg

 

post-16385-0-04802100-1332026128.jpg

 

No, this is not a gate guardian. just weird stuff happened during a normal taxi.

post-16385-0-42468300-1332026139.jpg

 

@76IAP: really looking forward a complete Blinder family. :-)

Share this post


Link to post
Share on other sites

...Back to DACTin'...

 

:flyer:

 

post-2412-0-89332200-1332031415.jpg

 

 

 

 

 

SidDogg

Share this post


Link to post
Share on other sites

Phantom FGR2 escort mission

post-2302-0-02048900-1332036577.jpg

 

Wild Weasel right before being vaporized by the CIWS

post-2302-0-24946400-1332036650.jpg

 

Marinefliger Atlantic manuver kill on a MiG-21

post-2302-0-39867800-1332036729.jpg

 

Jolly Roger F-4N on the cat

post-2302-0-56853300-1332036805.jpg

 

Hello Sailors!

post-2302-0-58889200-1332036850.jpg

Share this post


Link to post
Share on other sites

Favorableconditions in the fjord..

Landing at the Isafjordur Airport..

 

post-30257-0-53311400-1332067181.jpg

Share this post


Link to post
Share on other sites

heading home after unloading all missles on MiGs :drinks:

post-5192-0-64467800-1332067634.jpg

 

love the new ILS:

post-5192-0-88825500-1332067686.jpg

Share this post


Link to post
Share on other sites

cracking the b**ch new terrain format is:

 

post-8911-0-37873000-1332071825.jpg

post-8911-0-19604600-1332071833.jpg

post-8911-0-49738800-1332071841.jpg

 

Still lots of issues, I'll post some of my notes WHEN I decide I'm up to something

btw, have 3-4 fps at that scene on unlimited :yikes:

 

edit: from what I learned so far based on making custom iceland_detailmap.bmp, and as Jules was hinting to earlier, seems we're limited to...

 

(dramatic drums here)

 

4 ground textures :blink:

Edited by Stary

Share this post


Link to post
Share on other sites

 

edit: from what I learned so far based on making custom iceland_detailmap.bmp, and as Jules was hinting to earlier, seems we're limited to...

 

(dramatic drums here)

 

4 ground textures :blink:

 

I think the key might be in the locked shader files/scripts...

Share this post


Link to post
Share on other sites

I think the key might be in the locked shader files/scripts...

 

(rant on)

the more time I spend with NA the more I am suprised he didn't locked the new engine in a crypt 300 ft under Parani desert. Or the whole title.

(rant off)

 

it's got potential, but... we need the IcelandNA.cat FULLY opened

Share this post


Link to post
Share on other sites

I don't really get the whole locking away process or paranoia, if games like Skyrim or all the other big budget modder friendly titles don't mind users getting at every possible game file and importing them into 3ds Max to modify them, I think the SF2NA approach is a bit draconian. But good work Stary!

 

Also, I think TKs new terrain format is still a work in progress, as there definitively seems to be developing potential all around and there seems to be some efforts to "future proof" it. But some more open discussion and info about what TK is doing, has done and is planning to do would be nice.

  • Like 1

Share this post


Link to post
Share on other sites

But some more open discussion and info about what TK is doing, has done and is planning to do would be nice.

Thing I'd love to see but suppose is not going to happen Canturion :this:

 

seems he locked BIG part of terrain cat (some 90%...) and .fx files specifically to prevent us from making comparable (or, as community proved through the past years) better 3rd party terrains in the future. Smells like DLC terrains. And then downfall of the series, IMO.

 

SF was allways about modding, the man should have understand that years ago...

Edited by Stary
  • Like 3
  • Dislike 1

Share this post


Link to post
Share on other sites

seems he locked BIG part of terrain cat (some 90%...) and .fx files specifically to prevent us from making comparable (or, as community proved through the past years) better 3rd party terrains in the future. Smells like DLC terrains. And then downfall of the series, IMO.

 

It's rather discouraging and inconsistent! :sad:

 

First glances on SF2 NA.

 

gallery_12323_558_108551.jpg

 

gallery_12323_558_102480.jpg

 

gallery_12323_558_3399.jpg

 

gallery_12323_558_69209.jpg

 

gallery_12323_558_46270.jpg

 

gallery_12323_558_41652.jpg

 

And the bad Guys !

 

gallery_12323_558_184769.jpg

 

I hope that this game will interest modding and skinning wizards of the forum ! :grin:

Edited by Gustav

Share this post


Link to post
Share on other sites

It's rather discouraging and inconsistent! :sad:

 

We'll crack it finally, even if that means making 3rd party full Cat extractor...

 

I discovered we can have automatically placed trees on terrain water

 

this title WILL give me schizophrenia, I tell you that!:blink:

Share this post


Link to post
Share on other sites

A guest on SF2 NA ! :cool:

 

gallery_12323_558_227582.jpg

 

gallery_12323_558_127417.jpg

 

gallery_12323_558_41338.jpg

 

gallery_12323_558_38339.jpg

  • Like 1

Share this post


Link to post
Share on other sites

pardon the Intrusion ... but we have a delivery to make....

  • Like 1

Share this post


Link to post
Share on other sites

Looks good Kevin.

Share this post


Link to post
Share on other sites

just needs a few more serials, redoing the mid-fues (add the slimer where the danger arrow is). All the inis are peaked and tweeked -corrected loadouts, folding wings, moving lights, etc. Hopefully, mid-week.

 

all markings are decals, making is easy for other units to be created (although we still need the mesh names from TK for that oddly shaped bulge/blister/rudder actuator housing -- for ALL them A-6A, EA-6B, A-6E and this TRAM)

Share this post


Link to post
Share on other sites

4 and 20 :cool:

 

looool does it really exists? stoner airmen?

Share this post


Link to post
Share on other sites

We'll crack it finally, even if that means making 3rd party full Cat extractor...

I did that before, and actually I can open any CAT fully. but TK wants it locked, so when I would share, TK will just lock it even more, which is the last thing I want....

Share this post


Link to post
Share on other sites

I want present to you guys a new meaning of the word "Teaser". cool.gif

post-62318-0-46998600-1332115852.jpg

post-62318-0-51209800-1332115855.jpg

post-62318-0-87156500-1332115857.jpg

post-62318-0-80430000-1332115864.jpg

post-62318-0-29801900-1332115866.jpg

  • Like 1

Share this post


Link to post
Share on other sites

I want present to you guys a new meaning of the word "Teaser". cool.gif

 

...oh my. :blink:

 

 

 

 

 

SidDogg

  • Like 1

Share this post


Link to post
Share on other sites

DHRnP.jpg

hK3gU.jpg

it's meeeeeeeeeeeeeeejik

 

Y3Ctb.jpg

Landed safely (strangely, the game still count me as KIA, meh :dntknw:)

 

 

interesting fact: switch to F10 or F12 cam and return to external/F5 cam will make the 'stang leave a harmless explosion effect behind

AKKbv.jpg

 

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..