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Oh, yah!!! Looks good, Monty!!

 

wrench

kevin stein

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Yay!

Edited by wilco

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Excellent job Monty, just the S-199 is called Sakeen ("Knife" in Hebrew = "Messer" in German).

post-44010-12743041571908.jpg

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Some more pics.

 

Looks like the first 199 has wraparound camo with white/grey undersides. Nice!

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Damn Monty, really outstanding!

:drinks:

 

727283.jpg

Edited by Soulfreak

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Thanks for all the pictures

does anybody know something else about the plane on guyran 1st. picture?

There is no fuselage number, strange unit marking ...looks like later painting

similar to spitfires camo.

I used this page as a refference

For the last 2 days is my work stagnating - with 1st expansion pack I preffer to fly

than to write some inis :-)

MontyCZ

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For the last 2 days is my work stagnating - with 1st expansion pack I preffer to fly

than to write some inis :-)

MontyCZ

 

Monty, that is totally normal! :drinks:

BTW, i don´t know if you already know this:

 

http://wp.scn.ru/en/ww3/f/340/89/0

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Thanks for all the pictures

does anybody know something else about the plane on guyran 1st. picture?

 

MontyCZ

 

There were many paint schemes for the 'Sakeen' over the years, including the black spit.

Both my pics are taken from the 'Heil Ha'avir' museum in Hatzerim.

While the second colorful pic is taken from the current exhibition, the first black&white pic I think is a genuine pic from the era.

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I just went with RLM 64 (iirc) overall for the 'stand in version I did some years back. Like another modder posted the other day "the more research you do, the more contradictions you find".

 

No matter what color it comes out in, it'll ALLL be good!!

 

wrench

kevin stein

Edited by Wrench

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Thanks allenjb42.

 

Next theme Bump maps:

I have slow comp and Win XP so I cannot check game i full details

and I dont see any result of bump mapping on planes.

I have this

 

post-255-12744214062018.jpg

 

is it the correct format for bump maps? do I need higher contrast to be set?

thanx for the answers

MontyCZ

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You can preview the maps in xNormals modelviewer.

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is it the correct format for bump maps? do I need higher contrast to be set?

thanx for the answers

MontyCZ

 

MontyCZ keep them subtle for better effect

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Like I said he can load the model as an .obj in xNormal and see it with normalmapping in a realtime engine and check for himself. If you can't see them you can't tweak them.

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Thanx I thought, that I can se it only on simple plane and it looks good enough.

I will test it. I tried to export original P-51s bumpmap textures to compare them

but that compress tool for new cats is not user friendly enough :-)

MontyCZ

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I Don't want to flame... :no:

but the windshield and canopy seems a bit off...or it's just my impression? :dntknw:

Edited by elephant

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Can you specify it more pls?

post-255-12744554180678.jpg

I tried my best with 8000 polys :-)

but I want it correct as much as possible

 

MontyCZ

 

I Don't want to flame... :no:

but the windshield and canopy seems a bit off...or it's just my impression? :dntknw:

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Canopy looks ok to me based on that picture.

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Comparing the above pics I find many tiny differences among them the supercharger filter.

And I disagree with you Dave, sorry...

Here what I mean about the windshield and canopy in this photoshop edit:

 

post-10763-12744697780724.jpg

 

Notice also that the protective backplate should be angled.

 

:drinks:

Edited by elephant

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From the video clip I understand from where did the S-199 get his nickname Mezek (mule) :grin:

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Ah Ok I see it now Elephant. It is very minor though.

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I'll just add my thanks and kudo's to a great looking bird. Well done! :clapping:

 

And yes, perfect for a War of Independence Campaign, count me in if there's a Team being formed. :drinks:

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