SFP1Ace Posted July 11, 2011 Posted July 11, 2011 (edited) Get it through the in-game update feature! List of files updated --------------------- -------------------- Jun 2011 -> Jul 2011 -------------------- FLIGHT\SQUADRONLIST.INI OBJECTS\AIRCRAFT\A-10A\A-10A_DATA.INI OBJECTS\AIRCRAFT\A-10A_78\A-10A_78_DATA.INI OBJECTS\AIRCRAFT\A-4B\A-4B.LOD OBJECTS\AIRCRAFT\A-4B\A-4B_DATA.INI OBJECTS\AIRCRAFT\A-4B\COCKPIT\A-4B_PIT.LOD OBJECTS\AIRCRAFT\A-4B_65\A-4B_65.LOD OBJECTS\AIRCRAFT\A-4B_65\A-4B_65_DATA.INI OBJECTS\AIRCRAFT\A-4C\A-4C.LOD OBJECTS\AIRCRAFT\A-4C\A-4C_DATA.INI OBJECTS\AIRCRAFT\A-4C\COCKPIT\A-4C_PIT.LOD OBJECTS\AIRCRAFT\A-4C_65\A-4C_65.LOD OBJECTS\AIRCRAFT\A-4C_65\A-4C_65_DATA.INI OBJECTS\AIRCRAFT\A-4E\A-4E.LOD OBJECTS\AIRCRAFT\A-4E\A-4E_DATA.INI OBJECTS\AIRCRAFT\A-4E\A-4E_LOD2.LOD OBJECTS\AIRCRAFT\A-4E\COCKPIT\A-4E_PIT.LOD OBJECTS\AIRCRAFT\A-4E_65\A-4E_65.LOD OBJECTS\AIRCRAFT\A-4E_65\A-4E_65_DATA.INI OBJECTS\AIRCRAFT\A-4E_67\A-4E_67.LOD OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_DATA.INI OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_LOD2.LOD OBJECTS\AIRCRAFT\A-4E_67\COCKPIT\A-4E_67_PIT.LOD OBJECTS\AIRCRAFT\A-4E_AHIT\A-4E_AHIT_DATA.INI OBJECTS\AIRCRAFT\A-4E_AHIT\COCKPIT\A-4E_AHIT_PIT.LOD OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73.LOD OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_DATA.INI OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_LOD2.LOD OBJECTS\AIRCRAFT\A-4F\A-4F.LOD OBJECTS\AIRCRAFT\A-4F\A-4F_DATA.INI OBJECTS\AIRCRAFT\A-4F\A-4F_LOD2.LOD OBJECTS\AIRCRAFT\A-4F\COCKPIT\A-4F_PIT.LOD OBJECTS\AIRCRAFT\A-4F_74\A-4F_74.LOD OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_DATA.INI OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_LOD2.LOD OBJECTS\AIRCRAFT\A-4F_74\COCKPIT\A-4F_74_PIT.LOD OBJECTS\AIRCRAFT\A-4F_AHIT\A-4F_AHIT_DATA.INI OBJECTS\AIRCRAFT\A-4F_AHIT\COCKPIT\A-4F_AHIT_PIT.LOD OBJECTS\AIRCRAFT\A-4G\A-4G.INI OBJECTS\AIRCRAFT\A-4G\RANGREY1\TEXTURESET.INI OBJECTS\AIRCRAFT\A-4G\RNZAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT.LOD OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_DATA.INI OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_LOD2.LOD OBJECTS\AIRCRAFT\A-4H_AHIT\COCKPIT\A-4H_AHIT_PIT.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_COCKPIT.INI OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_DATA.INI OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_LOD2.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_68\COCKPIT\A-4H_AHIT_68_PIT.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_DATA.INI OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_LOD2.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_DATA.INI OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_LOD2.LOD OBJECTS\AIRCRAFT\A-4H_AHIT_73\COCKPIT\A-4H_AHIT_73_PIT.LOD OBJECTS\AIRCRAFT\CF-104_72\CF-104_72.INI OBJECTS\AIRCRAFT\CF-104_72\CF-104_72_LOADOUT.INI OBJECTS\AIRCRAFT\CF-104_72\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\CF-104_76\CF-104_76.INI OBJECTS\AIRCRAFT\CF-104_76\CF-104_76_LOADOUT.INI OBJECTS\AIRCRAFT\CF-104_76\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\F-100D\F-100D.INI OBJECTS\AIRCRAFT\F-100D\FRENCHSILVER1\DECALS.INI OBJECTS\AIRCRAFT\F-100D\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\F-100D\RDAFSILVER1\TEXTURESET.INI OBJECTS\AIRCRAFT\F-104G\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\F-104G\RDAFGREY1\TEXTURESET.INI OBJECTS\AIRCRAFT\F-15A\F-15A_DATA.INI OBJECTS\AIRCRAFT\F-15A_BAZ\F-15A_BAZ_DATA.INI OBJECTS\AIRCRAFT\F-16A_NETZ\F-16A_NETZ_DATA.INI OBJECTS\AIRCRAFT\F-4D_75\F-4D_75_DATA.INI OBJECTS\AIRCRAFT\F-4E_72\F-4E_72_DATA.INI OBJECTS\AIRCRAFT\F-4E_75\F-4E_75_DATA.INI OBJECTS\AIRCRAFT\F-4E_78\F-4E_78_DATA.INI OBJECTS\AIRCRAFT\F-4E_KURNASS_73\F-4E_KURNASS_73_DATA.INI OBJECTS\AIRCRAFT\HUNTER1\COCKPIT\HUNTER1_PIT.LOD OBJECTS\AIRCRAFT\HUNTER1\HUNTER1.LOD OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_DATA.INI OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_LOD2.LOD OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER2\COCKPIT\HUNTER2_PIT.LOD OBJECTS\AIRCRAFT\HUNTER2\HUNTER2_DATA.INI OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\BAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\COCKPIT\HUNTER4_PIT.LOD OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.INI OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.LOD OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_DATA.INI OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_LOD2.LOD OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\DECALS.INI OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\PATCH.BMP OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\TEXTURESET.INI OBJECTS\AIRCRAFT\HUNTER5\HUNTER5_DATA.INI OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER51\HUNTER51.INI OBJECTS\AIRCRAFT\HUNTER51\HUNTER51_DATA.INI OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\TEXTURESET.INI OBJECTS\AIRCRAFT\HUNTER59\HUNTER59_DATA.INI OBJECTS\AIRCRAFT\HUNTER59\IRAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\BAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\COCKPIT\HUNTER6_PIT.LOD OBJECTS\AIRCRAFT\HUNTER6\FALCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.INI OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.LOD OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_DATA.INI OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_LOD2.LOD OBJECTS\AIRCRAFT\HUNTER6\IRAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO3\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO4\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RJAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\DECALS.INI OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\PATCH.BMP OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\TEXTURESET.INI OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60.LOD OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60_LOD2.LOD OBJECTS\AIRCRAFT\HUNTER70\FALCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER70\HUNTER70_DATA.INI OBJECTS\AIRCRAFT\HUNTER73\HUNTER73_DATA.INI OBJECTS\AIRCRAFT\HUNTER73\RJAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER9\COCKPIT\HUNTER9_PIT.LOD OBJECTS\AIRCRAFT\HUNTER9\HUNTER9.LOD OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_DATA.INI OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_LOD2.LOD OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO2\DECALS.INI OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO3\DECALS.INI OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO4\DECALS.INI OBJECTS\AIRCRAFT\HUNTER9\RJAFCAMO1\DECALS.INI OBJECTS\AIRCRAFT\KFIRC1\KFIR_C-1.LOD OBJECTS\AIRCRAFT\KFIRC1\KFIRC1_DATA.INI OBJECTS\AIRCRAFT\KFIRC1_77\KFIR_C-1_77.LOD OBJECTS\AIRCRAFT\KFIRC1_77\KFIRC1_77_DATA.INI OBJECTS\AIRCRAFT\KFIRC2\KFIR_C-2.LOD OBJECTS\AIRCRAFT\KFIRC2\KFIRC2_DATA.INI OBJECTS\AIRCRAFT\METEOR8\METEOR8.INI OBJECTS\AIRCRAFT\METEOR8\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\DECALS.INI OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\NUMBERS.LST OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\DECALS.INI OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\SM_FUEL_TANK_MIRAGE.JPG OBJECTS\AIRCRAFT\MIRAGE3C\GENERICSILVER1\SM_FUEL_TANK_MIRAGE.JPG OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C.LOD OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD2.LOD OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD3.LOD OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD4.LOD OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD5.LOD OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C.INI OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_DATA.INI OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_LOADOUT.INI OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D.LOD OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D_DATA.INI OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F.LOD OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F_DATA.INI OBJECTS\AIRCRAFT\NESHER\COCKPIT\FUEL_COUNTER_NESHER.TGA OBJECTS\AIRCRAFT\NESHER\COCKPIT\NESHER_PIT.LOD OBJECTS\AIRCRAFT\NESHER\NESHER.LOD OBJECTS\AIRCRAFT\NESHER\NESHER_DATA.INI OBJECTS\AIRCRAFT\P-51D\P-51D_DATA.INI OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\FUEL_COUNTER_MIRAGE_III_CJ.TGA OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE_III_CJ_PIT.LOD OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE3_RADAR.BMP OBJECTS\AIRCRAFT\SHAHAK\MIRAGE_III_CJ.LOD OBJECTS\AIRCRAFT\SHAHAK\SHAHAK_DATA.INI OBJECTS\AIRCRAFT\SHAHAK_71\MIRAGE_III_CJ_71.LOD OBJECTS\AIRCRAFT\SHAHAK_71\SHAHAK_71_DATA.INI OBJECTS\AIRCRAFT\SPITFIRE9E\RDAFCAMO1\TEXTURESET.INI OBJECTS\AIRCRAFT\SPITFIRE9E\SPITFIRE9E.INI OBJECTS\WEAPONS\BM_LAU88.BMP OBJECTS\WEAPONS\BM_MISSILE_RAIL.BMP OBJECTS\WEAPONS\LAU-105.LOD OBJECTS\WEAPONS\LAU88.BMP OBJECTS\WEAPONS\LAU-88A.LOD OBJECTS\WEAPONS\SM_LAU88.JPG OBJECTS\WEAPONS\SM_MISSILE_RAIL.JPG OBJECTS\WEAPONS\WEAPONDATA.DAT OBJECTS\WEAPONS\WEAPONDATA.INI Edited July 11, 2011 by SFP1Ace Quote
MigBuster Posted July 11, 2011 Posted July 11, 2011 ================================= Strike Fighters 2 Jul 2011 Update Readme File ================================= This update is for May 2011 or later versions of Strike Fighters 2. If you have earlier version, you must update the game to May 2011 Strike Fighters 2 first before applying this update. If you have installed any mods to the game, please check the ChangeList.txt for a list of updated files. If any data files you've extracted have been changed, you must manually delete and/or updated these files, or the patched game may not run correctly. Previous campaign saved data may not load after installing this Update. List of changes in this Update include: Jul 2011 -------- * ALQ-131 is added to the loadout of later USAF F-4 versions. * F-4 afterburner texture missing on SF2I-only install is fixed. * Pilot pictures on Pilot Records Screen can also display .JPG files in PilotData folder. * Includes RPK-10 fueltank racks to be used with Mirage III DLC. Quote
+Dave Posted July 11, 2011 Posted July 11, 2011 You now can have year specific load outs. Crusader discovered this....and it works good! [AirToAir] Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 [Recon] Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 [Attack] Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[10].WeaponType=AGM-65B Loadout[10].Quantity=3 Loadout[10].RackType=LAU-88 Loadout[11].WeaponType=AGM-65B Loadout[11].Quantity=3 Loadout[11].RackType=LAU-88 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[12].WeaponType=Mk82 Loadout[12].Quantity=3 Loadout[12].RackType=TER Loadout[13].WeaponType=Mk82 Loadout[13].Quantity=3 Loadout[13].RackType=TER Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 [sEAD] Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[06].WeaponType=AGM-45B Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-45B Loadout[07].Quantity=1 Loadout[10].WeaponType=AGM-65B Loadout[10].Quantity=3 Loadout[10].RackType=LAU-88 Loadout[11].WeaponType=AGM-65B Loadout[11].Quantity=3 Loadout[11].RackType=LAU-88 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[22].WeaponType=AIM-9M Loadout[22].Quantity=1 Loadout[23].WeaponType=AIM-9M Loadout[23].Quantity=1 // 120 [AIM-120_AirToAir] StartDefaultDate=1992 DefaultFor=CAP,INTERCEPT Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 [AIM-120_AirToAirLongRange] StartDefaultDate=1992 DefaultFor=SWEEP,ESCORT Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 [AIM-120_Recon] StartDefaultDate=1992 DefaultFor=RECON Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 [AIM-120_Attack] StartDefaultDate=1992 DefaultFor=CAS,ARMED_RECON Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[10].WeaponType=AGM-65B Loadout[10].Quantity=3 Loadout[10].RackType=LAU-88 Loadout[11].WeaponType=AGM-65B Loadout[11].Quantity=3 Loadout[11].RackType=LAU-88 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 [AIM-120_Strike] StartDefaultDate=1992 DefaultFor=STRIKE Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank370F16 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370F16 Loadout[03].Quantity=1 Loadout[12].WeaponType=Mk82 Loadout[12].Quantity=3 Loadout[12].RackType=TER Loadout[13].WeaponType=Mk82 Loadout[13].Quantity=3 Loadout[13].RackType=TER Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 [AIM-120_SEAD] StartDefaultDate=1992 DefaultFor=SEAD Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 Loadout[06].WeaponType=AGM-45B Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-45B Loadout[07].Quantity=1 Loadout[10].WeaponType=AGM-65B Loadout[10].Quantity=3 Loadout[10].RackType=LAU-88 Loadout[11].WeaponType=AGM-65B Loadout[11].Quantity=3 Loadout[11].RackType=LAU-88 Loadout[18].WeaponType=AIM-9M Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-9M Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120C Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120C Loadout[25].Quantity=1 Quote
FastCargo Posted July 11, 2011 Posted July 11, 2011 Man!!! About friggin time...great for those aircraft that have been around a LONG time... FC Quote
+Stary Posted July 11, 2011 Posted July 11, 2011 yesss, another one "small yet much needed" feature finally here Quote
malibu43 Posted July 11, 2011 Posted July 11, 2011 (edited) ... [AIM-120_Attack] StartDefaultDate=1992 DefaultFor=CAS,ARMED_RECON Loadout[01].WeaponType=ALQ-131 Loadout[01].Quantity=1 ... I wonder if that means you could specify different loadouts for CAS and ARMED_RECON...? That could be fun. Edited July 11, 2011 by malibu43 Quote
malibu43 Posted July 11, 2011 Posted July 11, 2011 CAS, A/R use the same statement -- ATTACK Right. But what if I do this? [CAS_Attack] StartDefaultDate=1977 DefaultFor=CAS Loadout[01].WeaponType=AIM-9L Loadout[01].Quantity=2 Loadout[01].RackType=LAU-105 Loadout[02].WeaponType=ALQ-131 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-32A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-32A Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-65B Loadout[05].Quantity=2 Loadout[05].RackType=2_LAU-88A Loadout[06].WeaponType=AGM-65B Loadout[06].Quantity=2 Loadout[06].RackType=2_LAU-88A Loadout[07].WeaponType=Rockeye Loadout[07].Quantity=1 Loadout[08].WeaponType=Rockeye Loadout[08].Quantity=1 Loadout[09].WeaponType=Rockeye Loadout[09].Quantity=1 Loadout[10].WeaponType=Rockeye Loadout[10].Quantity=1 [ARMED_RECON_Attack] StartDefaultDate=1977 DefaultFor=ARMED_RECON Loadout[01].WeaponType=AIM-9L Loadout[01].Quantity=2 Loadout[01].RackType=LAU-105 Loadout[02].WeaponType=ALQ-131 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-32A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-32A Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-65B Loadout[05].Quantity=1 Loadout[06].WeaponType=AGM-65B Loadout[06].Quantity=1 Loadout[07].WeaponType=MK82 Loadout[07].Quantity=1 Loadout[08].WeaponType=MK82 Loadout[08].Quantity=1 Loadout[09].WeaponType=CBU-24B Loadout[09].Quantity=1 Loadout[10].WeaponType=CBU-24B Loadout[10].Quantity=1 I may give it a try later... Quote
bwild Posted July 11, 2011 Posted July 11, 2011 Apparently you can also make nation specific loadouts. From the CF-104_72 [RDAF_Attack] Nation=Denmark DefaultFor=CAS,ARMED_RECON Loadout[01].WeaponType=Tank170_F104 Loadout[01].Quantity=1 Loadout[02].WeaponType=Tank170_F104 Loadout[02].Quantity=1 Loadout[03].WeaponType=Matra-155 Loadout[03].Quantity=1 Loadout[04].WeaponType=Matra-155 Loadout[04].Quantity=1 Loadout[06].WeaponType=AIM-9B Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9B Loadout[07].Quantity=1 Quote
+daddyairplanes Posted July 12, 2011 Posted July 12, 2011 i friggin swear everytime i go to to drill a new patch comes out! sounds good tho, esp the nation specific loadouts. i'll hafta save me phantom mods and compare again in the morning. on a final note SF2 Tomcat will come out in September. its when my reserve unit mobilizes!!!! Quote
+daddyairplanes Posted July 12, 2011 Posted July 12, 2011 question on them modified loadouts, will they show in the regular loadout screen or do you have to go to the mission editor to pick it? Quote
+Dave Posted July 12, 2011 Posted July 12, 2011 When you pick the year, it loads it automatically. Quote
EricJ Posted July 12, 2011 Posted July 12, 2011 Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them? Quote
Teras Posted July 12, 2011 Posted July 12, 2011 Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them? same here in a different way, some effects won't run correctly on unlimited settings and some afterburner effects doesn't show up on unlimited settings also! Quote
EricJ Posted July 12, 2011 Posted July 12, 2011 Okay... I thought the Object Texture setting wouldn't make a difference but I had Effects on Medium... Another bug. Not so much a showstopper but doesn't look cool with the lack of burner, etc. Quote
+Dave Posted July 12, 2011 Posted July 12, 2011 That isnt a bug Eric and Teras, I think its your systems because I just checked 10 planes, 5 default and 5 3rd party and they work just fine. Quote
EricJ Posted July 12, 2011 Posted July 12, 2011 Hrm... then not sure then what I gotta do, maybe the twenty million effects files I got in the Effects folder is the problem... Quote
Teras Posted July 12, 2011 Posted July 12, 2011 dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up! also TMF f-14 afterburner wont show up Quote
+Dave Posted July 12, 2011 Posted July 12, 2011 dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up! also TMF f-14 afterburner wont show up Sorry man its working great here. Update your vid card drivers I think. Quote
+daddyairplanes Posted July 12, 2011 Posted July 12, 2011 umm not to sound like a douche here EricJ and Teras but dontcha guys keep a clean install to check things out in? that should tell ya if its system or game..... Quote
Teras Posted July 12, 2011 Posted July 12, 2011 you right man , my Vidcard's driver was old thanks! Quote
EricJ Posted July 13, 2011 Posted July 13, 2011 (edited) Just updated... no joy... must be an ini thing... I have an NVIDIA card so that may be the issue. Edited July 13, 2011 by EricJ Quote
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