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WitchyWoman

New to editing weapons loads in campaigns

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Ok so I been messing around with Suez Crisis 1956, I started by replacing aircraft with newer models of the vampire, meteor, and even added the missing torpedo loadout to the Wyvern and I was successful in that.

So just to mess round I added the Sea Vixen to the campaign to see if it would work, I know it wasn't around at the time but Im just learning how to mod things.

 

The jet does show up on HMS OCEAN which is where I put it and it works in campaign, but it has no loadouts at all in arming. I did add the weapons loads to the SuezN_data.ini here,

[AirUnit054]
AircraftType=SeaVixen
Squadron=892Sq
ForceID=1
Nation=RoyalNavy
DefaultTexture=Suez
StartNumber=0
CarrierBased=TRUE
NavalUnitID=2
ShipID=1
BaseMoveChance=0
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=12
StartPilots=12
Experience=100
Morale=100
Supply=100
Intelligence=20
MissionChance[SWEEP]=40
MissionChance[CAP]=50
MissionChance[INTERCEPT]=60
MissionChance[ESCORT]=40
MissionChance=65
MissionChance[CAS]=30
MissionChance[SEAD]=50
MissionChance[ARMED_RECON]=40
MissionChance[ANTI_SHIP]=20
MissionChance[RECON]=10
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=20
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=0
UpgradeType=NEVER
Supply[001].WeaponType=UK250LB
Supply[001].Quantity=440
Supply[002].WeaponType=UK500LB
Supply[002].Quantity=320
Supply[003].WeaponType=UK1000LB
Supply[003].Quantity=240
Supply[004].WeaponType=Matra_Typ155
Supply[004].Quantity=640
Supply[005].WeaponType=VixenTank
Supply[005].Quantity=320
Supply[006].WeaponType=RedTopIR
Supply[006].Quantity=320
Supply[007].WeaponType=FirestreakIR
Supply[007].Quantity=320

and Suez.ini here

[RoyalNavyUnit015]
UnitName=892Sq
ForceID=1
UnitID=53
StartDate=10/29/1956
AircraftType=SeaVixen
AlternateType=SeaVenom21
DescFile=CampaignI5Start.txt
StartText=CampaignI5Start.txt
StartScreen=CampaignStart7.jpg
CampaignBaseScreen=CampaignStart7.jpg

 

Thanks for any help in advance....Witchy

 

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It does wierd stuff like that sometimes. Maybe something in the Forum software that is allergic to "lists"?????

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noticed it on a seperate question some time ago. typing this

strike.jpg.cd55759f2796cd4a2670c07e89b8d462.jpg

directly into the forum strikes through all the words that follow.

found that out since i was posting a question and my examples were and [Strike_61] 

 

see what i did there?

 

Edited by daddyairplanes
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4 hours ago, WitchyWoman said:

Ok so I been messing around with Suez Crisis 1956, I started by replacing aircraft with newer models of the vampire, meteor, and even added the missing torpedo loadout to the Wyvern and I was successful in that.

So just to mess round I added the Sea Vixen to the campaign to see if it would work, I know it wasn't around at the time but Im just learning how to mod things.

 

The jet does show up on HMS OCEAN which is where I put it and it works in campaign, but it has no loadouts at all in arming. I did add the weapons loads to the SuezN_data.ini here,

 

Might be just a service date things maybe or if you have just downloaded it there were a few reasons why things didn't show

 

 

 

or 23 on here:

 

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your progress deserves applause :clapping::good: I believe that one day you will model us a whole war in Syria or something like that

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If you want to protect your text from the forum put it in <code> brackets that looks like <> above.

[AirUnit054]
AircraftType=SeaVixen
Squadron=892Sq
ForceID=1
Nation=RoyalNavy
DefaultTexture=Suez
StartNumber=0
CarrierBased=TRUE
NavalUnitID=2
ShipID=1
BaseMoveChance=0
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=12
StartPilots=12
Experience=100
Morale=100
Supply=100
Intelligence=20
MissionChance[SWEEP]=40
MissionChance[CAP]=50
MissionChance[INTERCEPT]=60
MissionChance[ESCORT]=40
MissionChance=65
MissionChance[CAS]=30
MissionChance[SEAD]=50
MissionChance[ARMED_RECON]=40
MissionChance[ANTI_SHIP]=20
MissionChance[RECON]=10
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=20
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=0
UpgradeType=NEVER
Supply[001].WeaponType=UK250LB
Supply[001].Quantity=440
Supply[002].WeaponType=UK500LB
Supply[002].Quantity=320
Supply[003].WeaponType=UK1000LB
Supply[003].Quantity=240
Supply[004].WeaponType=Matra_Typ155
Supply[004].Quantity=640
Supply[005].WeaponType=VixenTank
Supply[005].Quantity=320
Supply[006].WeaponType=RedTopIR
Supply[006].Quantity=320
Supply[007].WeaponType=FirestreakIR
Supply[007].Quantity=320

 

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I sorted it out, and thanks for info.

 

It was because the unit Id didn't match in both ini's. I had to set both to 053, so you can see above that one was labeled "54".

Untitled.png

Edited by WitchyWoman
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that will do it

welcome to the wonderful world of ini editing...... :lol:

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I love the fact that there are Girls/Ladies, who love flight sims, and get stuck in with modding, I wish more gals would join in, as it is great when they do. As with the modelling community, there are some superb scale moddelers who are Female, and I love to see it. Keep up the great work !!!  :pilotfly:

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On 2/5/2022 at 3:38 PM, trotski00 said:

I love the fact that there are Girls/Ladies, who love flight sims, and get stuck in with modding, I wish more gals would join in, as it is great when they do. As with the modelling community, there are some superb scale moddelers who are Female, and I love to see it. Keep up the great work !!!  :pilotfly:

I have loved aviation most of my life, We are out here even if we are a rarity in the combat flight sim genre. I used to be a member of hovercontrol.com back in the day and I flew with several other gals who were using FSX to train for helicopter licenses on the flight servers. I have been finding it fun to add planes that were missing in some campaigns here. So far I have made the halifax, mentor, beaufighter, a-26, b-17g, sterling, and lancasters flyable in the campaign suez crisis of course with the help of skillful people who made the planes to begin with here

 

If I find the time, I may attempt a campaign of my own here. The hard thing would be the time needed to place ground units all over and what not. Making squadrons, things flyable, editing loadouts, adding weapon inventories, and designating their bases has proven fast and easy.

 

 

Witchy

img00030.JPG

img00027.JPG

img00028.JPG

img00032.JPG

Edited by WitchyWoman
added text
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Flight sim survey 2021 shows Female participation has gone up to 1%.

 

 

6202f00df062e_FSSurvey2021.thumb.jpg.34f796b9e3d8eb11a007acab514e99a0.jpg

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That Beau and Invader look a bit familiar!! :biggrin:

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Which B-17 you use?

I done the skins for the '48 and Suez for my personal use based on Veltro Fortress, If tou want I can send you

img00003.JPG

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I´m not a lady , but if you could, pass me that marvelous skin please?

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Rusty: I thought you were going to upload the IDF Forts???  Got for it!

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On 09/02/2022 at 9:30 AM, RustyKurnass said:

No probn send me your mail in PM

Sent

 

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On 2/9/2022 at 12:17 AM, RustyKurnass said:

Which B-17 you use?

I done the skins for the '48 and Suez for my personal use based on Veltro Fortress, If tou want I can send you

img00003.JPG

Please do send me them! ty in advance

All I did was a fast IDF decal change to the USAF paint to get it flying in suez, yours are perfect.

Edited by WitchyWoman
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On 2/8/2022 at 11:51 PM, Wrench said:

That Beau and Invader look a bit familiar!! :biggrin:

I'm in love with Beaufigthers, Thanks for your work, fun to fly.

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