Jump to content

Recommended Posts

2 hours ago, EricJ said:

Haha I wish I could share your optimism man, but overall I don't think it'll happen, unless TK changes his mind, but I doubt it.

dont worry leave it on me and twitter i know what to do :lol::pilotfly:

  • Haha 2

Share this post


Link to post
Share on other sites

Just now, PJB said:

dont worry leave it on me and twitter i know what to do :lol::pilotfly:

:rofl:

  • Haha 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Coupi


      View File AIM-97A Seekbat for SF2
      What if Mod : AIM-97A Seekbat for SF2
      v1.0.0

      1) History
          Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF 
          attempt to field a long range AAM for intercepting the Foxbat.
          This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km.
          The Seekbat was another Standard missile derivate...

      2) Installation
          This AAM uses the AGM-78 LOD file from Strike Fighters 2.
          I have repainted the tile and created the needed files with the TW Weapon Editor.

          Put the "Objects" folder to your SF2 Directory

          In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane 
          and add "SAHM" entry to this file :
              // Weapon Stations --------------------------
              [LeftWingStation]
              SystemType=WEAPON_STATION
              StationID=1
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_L
              [RightWingStation]
              SystemType=WEAPON_STATION
              StationID=2
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_R

      3) What if story 
          1980 over Europe : the AIM-97A Seekbat is in operational service !

          
      Its your turn now !

      Coupi ;)
      Submitter Coupi Submitted 11/01/2022 Category Single Ordnance Files  
    • By Coupi
      What if Mod : AIM-97A Seekbat for SF2
      v1.0.0

      1) History
          Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF 
          attempt to field a long range AAM for intercepting the Foxbat.
          This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km.
          The Seekbat was another Standard missile derivate...

      2) Installation
          This AAM uses the AGM-78 LOD file from Strike Fighters 2.
          I have repainted the tile and created the needed files with the TW Weapon Editor.

          Put the "Objects" folder to your SF2 Directory

          In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane 
          and add "SAHM" entry to this file :
              // Weapon Stations --------------------------
              [LeftWingStation]
              SystemType=WEAPON_STATION
              StationID=1
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_L
              [RightWingStation]
              SystemType=WEAPON_STATION
              StationID=2
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_R

      3) What if story 
          1980 over Europe : the AIM-97A Seekbat is in operational service !

          
      Its your turn now !

      Coupi ;)
    • By 76.IAP-Blackbird
      Dear Friends,
      The work continues. At the moment we're working on the schedule of the new project, new techs, compiling design documents for the new aircraft and other objects - and along with all that we're developing the six Collector Planes, some of which will be released before the end of this year and some in the beginning of the next one. One of them is the British fighter Supermarine Spitfire Mk.XIVe "Bubbletop". Unlike the Spitfire Mk.XIV already existing in the sim, this one has a bubble canopy without the dorsal fuselage spine.




      Many WWII fighters had such modification - the goal was the improved backward field of view. However, the dorsal spine wasn't there for nothing - it provided better aerodynamics via better airflow behind the canopy, reducing total drag of the aircraft. Nearly all pre-war aircraft designs had it because of a bit higher speed, but the actual war, as it usually does in human history, set the priorities differently.

      In the beginning of the war two Axis design bureaus tried a different canopy and rear fuselage design: there were Focke-Wulf Fw 190 designed by Kurt Tank and Mitsubishi A6M Zero designed by Jiro Horikoshi. They weren't the first fighters with bubble canopies and without a dorsal spine behind, but they were the fighters that were quite numerous and affected the air battles on either side of the Earth. The bubble canopy without the dorsal spine affected the aerodynamics negatively, but it gave the pilots much better view backwards - this was noted not only by them, but by their adversaries as well, since an air engagement was usually initiated by a sudden attack from a blind zone.

      Soviet engineers created bubble canopy modifications of the existing aircraft in the end of 1942 and in 1943 these models were produced on a massive scale. Their Western colleagues adopted it later and bubble canopy modifications began to emerge in 1944. Bubbletop Spitfire Mk.XIV appeared a year after the initial design, in April 1945.



        In Great Battles, Spitfire Mk.XIVe "bubbletop" will have two wing variations - with long (fighter) and short (photo recon) wingtips. As we always do, there will be other modifications included. Spitfire Mk.XIVe bubbletop will be released in the beginning of the next Spring, which is a bit symbolic, since, as we mentioned above, the real fighter appeared on the front during Spring 1945.

       
    • By DT59
      Did anyone order recently on the Thirdwire website ?
      I did last week, got a confirmation from Paypal, but never received a download link. I tried to contact them through e-mail, and on Facebook and Twitter, as mentioned on their website. No reaction. I know these are strange times for most of us, but reading an e-mail can be done from anywhere...
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..