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Showing most liked content on 08/14/2018 in Files

  1. 1 point

    Version 1.0

    265 downloads

    Maestrale class Frigate for Strike Fighters 2 Version 1.0 Release 12/05/2015 This model is not to be used in any commercial or for-profit packages. It may, however, be used in any freeware mod. According to the Combat-Ace terms of use. Contents: -Objects- Maestrale Class Frigate -Weapons- Otomat Teseo MK2 Aster30 -Guns- OtoBreda 127mm -Decals- HUll numbers for all the ships in service Installation (SF2): Extract each folder into the matching folders in your mod directory. Notes. v. 1.0: Initial Release Credits: Model:angelp, WhiteBoySamurai Skins and textures: angelp Ini files:angelp Decals: angelp Weapons; WhiteBoySamurai, angelp
  2. 1 point

    Version 1.01

    729 downloads

    Texas, American South Central (1968-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged This is a new, scratch-made terrain inspired by the original, smaller ASW terrain made by krfrge and reworked by Wrench. The terrain covers to a good extent the American State of Texas, as well as some Mexican States. Major rivers and a number of lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as civilian airports and onshore and offshore oil fields, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from October 3, 1968 to December 31, 2018; it is designed for a fictional scenario where Mexico is invaded by an alliance of Central American countries (namely Cuba, Nicaragua, El Salvador and Guatemala) supported by the Russians; the remnant of the Mexican military flees to the U.S. and fights alongside North American forces. However, users are encouraged to recreate whatever scenario they like, even outside the given time frame. Targets reflect Real World events as accurately as possible; for instance, some airfields and Mexican oil platforms will appear only after a certain year, according to historic changes. If you have SF2NA, American naval fleets can spawn in the Gulf of Mexico. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenarios. >Credits (in no particular order): -krfrge, for creating the ASW terrain from which I drew inspiration; he also produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -Wrench, for he reworked the original ASW terrain with additional targets. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res tileset he made for the original ASW terrain. -Polak, for a few tiles I borrowed and reworked from his old PRDesert2 tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's reworked ASW terrain; because of this, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.
  3. 1 point

    Version

    189 downloads

    Hello fellow fliers of W0FFue/pe/bh&h2/WoTR1&2, Please find included in this FM tweaks "consolidated" package various folders that contain more than 50 FM mods in total for the UE/PE-era of WoFF, as well as an upgraded package for the BH&H2 ver. of WoFF, and a few FM modifications for Phases One and Two of WoTR. Check over the included Read Me files for more details and info. Cheers, Von S DISCLAIMER: All Von S mods, for FE2, SF2, also WoFFue/pe/bh&h2/WoTR, and RoF United, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor.
  4. 1 point

    Version 1.0

    1,875 downloads

    Marine Rafale Mod for SFP V2 This addon represent the folowing versions of the Rafale: - Marine Rafale M F1/F2/F3/F3R/F3+ and what if F4 - Marine Rafale N what if F4 3D model: Heberth/CadeteBRA, aleks, 76.IAP-Blackbird, ravenclaw_007, JAT. Templates: ravenclaw_007, JAT. Cockpit: Gux, Marcfighter, Heberth, ravenclaw_007, JAT. Legs skin: Centurion-1. pilots: Amokfloo, JAT. Weapons: ravenclaw_007, JAT. Seat: aleks. Loadout tga: JAT. Skins: ravenclaw_007, JAT. Decals: JAT. Hangar and loading screens : JAT. Special advisor: peyo. Sorry if i forgot someone, send me a PM, i will make public apologies. Animation Keys: 1 - Open canopy (sorry for the collision bug) 0 - Toggle Damocles open/close (useless only eye candy !) A thanks to the Two more weeks and the AdA-Mod teams to share their works. A big thanks to all involved of this long term project (first step with aleks in november 2010!). A special thanks to Marcfighter for the permission to use the pit. A special special Thanks to ravenclaw_007 who pushes the perfection beyond human capacity. in memory of BPAo. Released under CombatAce Fair-Use terms: http://forum.combata...showtopic=26131 JAT
  5. 1 point

    Version 1.3

    2,499 downloads

    Armée de l'air Rafale Mod for SFP V2 This addon represent the folowing versions of the Rafale: - AdA Rafale B F2/F3/F3R/F3+ and what if F4 - AdA Rafale C F2/F3/F3R/F3+ and what if F4 3D model: Heberth/CadeteBRA, aleks, 76.IAP-Blackbird, ravenclaw_007, JAT. Templates: ravenclaw_007, JAT. Cockpit: Gux, Marcfighter, Heberth, ravenclaw_007, JAT. Legs skin: Centurion-1. pilots: Amokfloo, JAT. Weapons: ravenclaw_007, JAT. Seat: aleks. Loadout tga: JAT. Skins: ravenclaw_007, JAT. Decals: ravenclaw_007, JAT. Hangar and loading screens : JAT. Special advisor: peyo. Sorry if i forgot someone, send me a PM, i will make public apologies. Animation Keys: 1 - Open canopy (sorry for the collision bug) 0 - Toggle Damocles open/close (useless only eye candy !) A thanks to the Two more weeks and the AdA-Mod teams to share their works. A big thanks to all involved of this long term project (first step with aleks in november 2010!). A special thanks to Marcfighter for the permission to use the pit. A special special Thanks to ravenclaw_007 who pushes the perfection beyond human capacity. in memory of BPAo. Released under CombatAce Fair-Use terms: http://forum.combata...showtopic=26131 JAT


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