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Showing most liked content on 01/08/2019 in Files

  1. 3 points

    Version 1.0.0

    400 downloads

    Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda
  2. 2 points

    Version 1.0.0

    147 downloads

    Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. there are 2 skins for the model and I have made a bump file. Installation: Copy folder to Objects/GroundObject and the following to _TYPES.ini file [TargetTypeXXX] Name=BTR-50 FullName=BTR-50 APC TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-BTR-50 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-BTR-50-Destroued SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. The gunner - skin form SP1 And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net


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