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3 points
Version 1.0.0
51 downloads
Soviet Green I-15 This skin is for the Polikarpov I-15 made by Stephen1918. I took the original texture that came with the plane and added a few details, some weathering, as well as the Soviet red stars. Installation: Drop the 'SovietGreen1' folder in the 'PolikarpovI15' folder. It can be used both in FE & FE2. Credits go to Stephen1918 for the I-15 and the original green skin. Freeware use only. Thank you. -
1 point
Version 1.0.0
104 downloads
******************************************************************************** ******************************* Red Flag 19-03 ********************************* ******************************************************************************** This is my Red Flag 19-03 Campaign (my first ever made campaign). Even if BLUE and RED units are not exacts, the plane models in this campaign are the one's used in the real exercise as far as i know it. Only the campaign itself and the plane added/modified files are included. You will have to download and install the following files : FILES YOU WILL NEED: Original SWUS terrain....................JSF_Aggie https://combatace.com/files/file/14354-southwest-united-states-for-sf2/ F-35A/B/C Lightning II V 2.5 for SF2..............FastCargo https://combatace.com/forums/topic/41613-f-35abc-lightning-ii-v-25-for-sf2/ SF2 USAF F-35 redux...............................kblomkvist https://combatace.com/forums/topic/92364-sf2-usaf-f-35-redux/ SF2 F-22A USAF Raptors Redux 2016 Version 2.6.....viper63a https://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-2016/ Aero L-39 C/ZO/ZA Albatros add on pack............Monty CZ https://combatace.com/forums/topic/61012-aero-l-39-czoza-albatros-add-on-pack/ F-16C Block 50/52 by The Viper Team 1.2...........Dave https://combatace.com/files/file/12997-f-16c-block-5052-by-the-viper-team/ F-15 Super Pack (Version 2.4).....................FastCargo https://combatace.com/forums/topic/51826-f-15-super-pack-version-24/ A-10A and C Thunderbolt II "Warthog" Pack.........Spectre8750 https://combatace.com/forums/topic/69104-a-10a-and-c-thunderbolt-ii-warthog-pack/ A-4N Ahit Pack for SF2............................dtmdragon https://combatace.com/files/file/14606-a-4n-ahit-pack-for-sf2/ F-16C Block 30/32 Aggressors by The Viper Team....Dave https://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/ F-35A skins.......................................kblomkvist Included in the SF2 USAF F-35 redux download USMC F-35B........................................amariani https://combatace.com/files/file/12138-usmc-f-35b/ ******************************************************************************* ********************************* CREDITS ************************************* ************************** THINGS USED FOR CAMPAIGN *************************** ******************************************************************************* Original SWUS terrain....................JSF_Aggie F-35A and F-35B models............................FastCargo F-22A.............................................viper63a L-39C.............................................Monty CZ F-16C and F-16CM..................................Dave F-15E.............................................FastCargo A-10C.............................................Spectre8750 A-4N..............................................dtmdragon F-16C Aggressors..................................Dave F-35A skins.......................................kblomkvist F-35B skin........................................amariani L-39C ATSI skin...................................Me :) If I left anyone out, it was unintentional. Please let me know and I will update the README. -
1 point
Version 1.0.0
110 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: One main Airport building and two terminals plus three different gateways. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CMT FullName=GK-Civilian Main Terminal ModelName=GK-CMT.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CMT.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT1 FullName=GK-Civilian Terminal ModelName=GK-CT1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT2 FullName=GK-Civilian Terminal ModelName=GK-CT2.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG1 FullName=GK-Civilian gate ModelName=GK-CG1.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG2 FullName=GK-Civilian gate ModelName=GK-CG2.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG3 FullName=GK-Civilian gate ModelName=GK-CG3.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG3.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CC-GROUND FullName=GK-CC-GROUND ModelName=GK-CC-GROUND.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CC-GROUND.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CA-Light FullName=GK-CA-Light ModelName=GK-CA-Light.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CA-Light.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up. [TargetAreaXXX] Name=Civelian Airbort Position=603000.00,505844.00 Alignment=FRIENDLY Location=5 ActiveYear=0 Radius=2000 Target[001].Type=GK-CMT Target[001].Offset=266.00,633.00 Target[001].Heading=0 Target[002].Type=GK-CT1 Target[002].Offset=266.00,633.00 Target[002].Heading=0 Target[003].Type=GK-CT2 Target[003].Offset=298.00,255.00 Target[003].Heading=-180 Target[004].Type=GK-CG1 Target[004].Offset=564.00,591.00 Target[004].Heading=10 Target[005].Type=GK-CG2 Target[005].Offset=422.00,591.00 Target[005].Heading=0 Target[006].Type=GK-CG3 Target[006].Offset=489.00,591.00 Target[006].Heading=0 Target[007].Type=GK-CC-GROUND Target[007].Offset=408.00,511.00 Target[007].Heading=0 Target[008].Type=GK-CG1 Target[008].Offset=348.00,643.00 Target[008].Heading=225 Target[009].Type=GK-CG3 Target[009].Offset=562.00,644.00 Target[009].Heading=180 Target[010].Type=GK-CG2 Target[010].Offset=597.00,618.00 Target[010].Heading=-90 Target[011].Type=GK-CG2 Target[011].Offset=490.00,644.00 Target[011].Heading=-180 Target[012].Type=GK-CG3 Target[012].Offset=348.00,591.00 Target[012].Heading=0 Target[013].Type=GK-CG3 Target[013].Offset=421.00,644.00 Target[013].Heading=180 Target[014].Type=GK-CG1 Target[014].Offset=256.00,477.00 Target[014].Heading=95 Target[015].Type=GK-CG2 Target[015].Offset=255.00,552.00 Target[015].Heading=-270 Target[016].Type=GK-CG3 Target[016].Offset=308.00,478.00 Target[016].Heading=-90 Target[017].Type=GK-CG2 Target[017].Offset=255.00,408.00 Target[017].Heading=90 Target[018].Type=GK-CG3 Target[018].Offset=308.00,550.00 Target[018].Heading=-45 Target[019].Type=GK-CG1 Target[019].Offset=308.00,404.00 Target[019].Heading=-80 Target[020].Type=GK-CG3 Target[020].Offset=283.00,302.00 Target[020].Heading=0 Target[021].Type=GK-CG1 Target[021].Offset=256.00,337.00 Target[021].Heading=100 Target[022].Type=GK-CG2 Target[022].Offset=308.00,335.00 Target[022].Heading=-90 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and creating some of the textures Terminals and gates textures were taken from free to use X-plane. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
1 point
-
1 point
Version
204 downloads
Spanish Civil War Polikarpov I-15 Read Me The Polikarpov I-15, nicknamed "Chato," was one of the primary fighters used by the Republican forces in the Spanish Civil War. The Spanish Republic bought a large number of them from the Soviet Union, and manufactured even more in Spanish factories. The Polikarpov I-15 was armed with four machine guns and could carry a light bomb load. They were used mostly as fighters, escorts, and interceptors. They were used for ground attack missions on occasion. My Polikarpov includes a basic green paint skin, decals, two loadouts, and a 25kg bomb. Instructions for installing the bomb are included with the download. I have also included my skinning templates with the download. Credits Thanks to Ojcar for making the data file for the Polikarpov I-15. Thanks also to Crowford who provided valuable resources for the plane and loadouts. And thanks to Geezer for resources and inspiration. Installation Instructions For FE1 - Unzip the file. Move the folder named "PolikarpovI15" into your FirstEagles/Objects/Aircraft folder. You will also need to install the bomb. The bomb and instructions for installing it are included as separate files. For FE2 - Unzip the file. Move the folder named "PolikarpovI15" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PolikarpovI15". Move the folder named "D" from your Aircraft/PolikarpovI15 folder into the Decals/PolikarpovI15 folder you just made. You will also need to install the bomb. The bomb and instructions for installing it are included as separate files.
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